all repos — mgba @ c29dd3c1d3c10dd0e6a3c1cfada44945ec9dad62

mGBA Game Boy Advance Emulator

include/mgba/internal/ds/gx.h (view raw)

  1/* Copyright (c) 2013-2017 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#ifndef DS_GX_H
  7#define DS_GX_H
  8
  9#include <mgba-util/common.h>
 10
 11CXX_GUARD_START
 12
 13#include <mgba/core/interface.h>
 14#include <mgba/core/log.h>
 15#include <mgba/core/timing.h>
 16#include <mgba/internal/ds/matrix.h>
 17#include <mgba-util/circle-buffer.h>
 18
 19mLOG_DECLARE_CATEGORY(DS_GX);
 20
 21#define DS_GX_POLYGON_BUFFER_SIZE 2048
 22#define DS_GX_VERTEX_BUFFER_SIZE 6144
 23
 24DECL_BITFIELD(DSRegGXSTAT, uint32_t);
 25DECL_BIT(DSRegGXSTAT, TestBusy, 0);
 26DECL_BIT(DSRegGXSTAT, BoxTestResult, 1);
 27DECL_BITS(DSRegGXSTAT, PVMatrixStackLevel, 8, 5);
 28DECL_BIT(DSRegGXSTAT, ProjMatrixStackLevel, 13);
 29DECL_BIT(DSRegGXSTAT, MatrixStackBusy, 14);
 30DECL_BIT(DSRegGXSTAT, MatrixStackError, 15);
 31DECL_BITS(DSRegGXSTAT, FIFOEntries, 16, 9);
 32DECL_BIT(DSRegGXSTAT, FIFOFull, 24);
 33DECL_BIT(DSRegGXSTAT, FIFOLtHalf, 25);
 34DECL_BIT(DSRegGXSTAT, FIFOEmpty, 26);
 35DECL_BIT(DSRegGXSTAT, Busy, 27);
 36DECL_BITS(DSRegGXSTAT, DoIRQ, 30, 2);
 37
 38DECL_BITFIELD(DSGXTexParams, uint32_t);
 39DECL_BITS(DSGXTexParams, VRAMBase, 0, 16);
 40DECL_BIT(DSGXTexParams, SRepeat, 16);
 41DECL_BIT(DSGXTexParams, TRepeat, 17);
 42DECL_BIT(DSGXTexParams, SMirror, 18);
 43DECL_BIT(DSGXTexParams, TMirror, 19);
 44DECL_BITS(DSGXTexParams, SSize, 20, 3);
 45DECL_BITS(DSGXTexParams, TSize, 23, 3);
 46DECL_BITS(DSGXTexParams, Format, 26, 3);
 47DECL_BIT(DSGXTexParams, 0Transparent, 29);
 48DECL_BITS(DSGXTexParams, CoordTfMode, 30, 2);
 49
 50enum DSGXCommand {
 51	DS_GX_CMD_NOP = 0,
 52	DS_GX_CMD_MTX_MODE = 0x10,
 53	DS_GX_CMD_MTX_PUSH = 0x11,
 54	DS_GX_CMD_MTX_POP = 0x12,
 55	DS_GX_CMD_MTX_STORE = 0x13,
 56	DS_GX_CMD_MTX_RESTORE = 0x14,
 57	DS_GX_CMD_MTX_IDENTITY = 0x15,
 58	DS_GX_CMD_MTX_LOAD_4x4 = 0x16,
 59	DS_GX_CMD_MTX_LOAD_4x3 = 0x17,
 60	DS_GX_CMD_MTX_MULT_4x4 = 0x18,
 61	DS_GX_CMD_MTX_MULT_4x3 = 0x19,
 62	DS_GX_CMD_MTX_MULT_3x3 = 0x1A,
 63	DS_GX_CMD_MTX_SCALE = 0x1B,
 64	DS_GX_CMD_MTX_TRANS = 0x1C,
 65	DS_GX_CMD_COLOR = 0x20,
 66	DS_GX_CMD_NORMAL = 0x21,
 67	DS_GX_CMD_TEXCOORD = 0x22,
 68	DS_GX_CMD_VTX_16 = 0x23,
 69	DS_GX_CMD_VTX_10 = 0x24,
 70	DS_GX_CMD_VTX_XY = 0x25,
 71	DS_GX_CMD_VTX_XZ = 0x26,
 72	DS_GX_CMD_VTX_YZ = 0x27,
 73	DS_GX_CMD_VTX_DIFF = 0x28,
 74	DS_GX_CMD_POLYGON_ATTR = 0x29,
 75	DS_GX_CMD_TEXIMAGE_PARAM = 0x2A,
 76	DS_GX_CMD_PLTT_BASE = 0x2B,
 77	DS_GX_CMD_DIF_AMB = 0x30,
 78	DS_GX_CMD_SPE_EMI = 0x31,
 79	DS_GX_CMD_LIGHT_VECTOR = 0x32,
 80	DS_GX_CMD_LIGHT_COLOR = 0x33,
 81	DS_GX_CMD_SHININESS = 0x34,
 82	DS_GX_CMD_BEGIN_VTXS = 0x40,
 83	DS_GX_CMD_END_VTXS = 0x41,
 84	DS_GX_CMD_SWAP_BUFFERS = 0x50,
 85	DS_GX_CMD_VIEWPORT = 0x60,
 86	DS_GX_CMD_BOX_TEST = 0x70,
 87	DS_GX_CMD_POS_TEST = 0x71,
 88	DS_GX_CMD_VEC_TEST = 0x72,
 89
 90	DS_GX_CMD_MAX
 91};
 92
 93#pragma pack(push, 1)
 94struct DSGXEntry {
 95	uint8_t command;
 96	uint8_t params[4];
 97};
 98#pragma pack(pop)
 99
100struct DSGXVertex {
101	// World coords
102	int16_t x; // 4.12
103	int16_t y; // 4.12
104	int16_t z; // 4.12
105
106	// Color/Texcoords
107	uint16_t color; // 5.5.5
108	int16_t s; // 12.4
109	int16_t t; // 12.4
110
111	// Viewport coords
112	int32_t vx;
113	int32_t vy;
114	int32_t vz;
115	int32_t vw;
116	int16_t vs; // 12.4
117	int16_t vt; // 12.4
118};
119
120struct DSGXPolygon {
121	uint32_t polyParams;
122	DSGXTexParams texParams;
123	uint32_t palBase;
124	int verts;
125	unsigned vertIds[4];
126};
127
128struct DSGXRenderer {
129	void (*init)(struct DSGXRenderer* renderer);
130	void (*reset)(struct DSGXRenderer* renderer);
131	void (*deinit)(struct DSGXRenderer* renderer);
132
133	void (*invalidateTex)(struct DSGXRenderer* renderer, int slot);
134	void (*setRAM)(struct DSGXRenderer* renderer, struct DSGXVertex* verts, struct DSGXPolygon* polys, unsigned polyCount, bool wSort);
135	void (*drawScanline)(struct DSGXRenderer* renderer, int y);
136	void (*getScanline)(struct DSGXRenderer* renderer, int y, color_t** output);
137
138	uint16_t* tex[4];
139	uint16_t* texPal[6];
140};
141
142struct DS;
143struct DSGX {
144	struct DS* p;
145	struct DSGXRenderer* renderer;
146	struct CircleBuffer fifo;
147	struct CircleBuffer pipe;
148
149	struct mTimingEvent fifoEvent;
150
151	int outstandingParams[4];
152	uint8_t outstandingCommand[4];
153	struct DSGXEntry outstandingEntry;
154
155	int activeParams;
156	struct DSGXEntry activeEntries[32];
157
158	bool swapBuffers;
159	bool wSort;
160	int bufferIndex;
161	int vertexIndex;
162	int polygonIndex;
163	struct DSGXVertex* vertexBuffer[2];
164	struct DSGXPolygon* polygonBuffer[2];
165
166	uint16_t* tex[4];
167	uint16_t* texPal[6];
168
169	int mtxMode;
170	int pvMatrixPointer;
171	struct DSGXMatrix projMatrixStack;
172	struct DSGXMatrix texMatrixStack;
173	struct DSGXMatrix posMatrixStack[32];
174	struct DSGXMatrix vecMatrixStack[32];
175
176	struct DSGXMatrix projMatrix;
177	struct DSGXMatrix texMatrix;
178	struct DSGXMatrix posMatrix;
179	struct DSGXMatrix vecMatrix;
180
181	struct DSGXMatrix clipMatrix;
182
183	int viewportX1;
184	int viewportY1;
185	int viewportX2;
186	int viewportY2;
187	int viewportWidth;
188	int viewportHeight;
189
190	int vertexMode;
191	struct DSGXVertex currentVertex;
192	struct DSGXPolygon nextPoly;
193	struct DSGXPolygon currentPoly;
194};
195
196void DSGXInit(struct DSGX*);
197void DSGXDeinit(struct DSGX*);
198void DSGXReset(struct DSGX*);
199void DSGXAssociateRenderer(struct DSGX* video, struct DSGXRenderer* renderer);
200
201uint16_t DSGXWriteRegister(struct DSGX*, uint32_t address, uint16_t value);
202uint32_t DSGXWriteRegister32(struct DSGX*, uint32_t address, uint32_t value);
203
204void DSGXFlush(struct DSGX*);
205void DSGXUpdateGXSTAT(struct DSGX*);
206
207CXX_GUARD_END
208
209#endif