all repos — mgba @ c2de079a9d08982c2d8a66b7f6105b8ae3e05094

mGBA Game Boy Advance Emulator

src/gb/serialize.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/gb/serialize.h>
  7
  8#include <mgba/internal/gb/io.h>
  9#include <mgba/internal/gb/timer.h>
 10#include <mgba/internal/sm83/sm83.h>
 11
 12#include <mgba-util/memory.h>
 13
 14mLOG_DEFINE_CATEGORY(GB_STATE, "GB Savestate", "gb.serialize");
 15
 16MGBA_EXPORT const uint32_t GBSavestateMagic = 0x00400000;
 17MGBA_EXPORT const uint32_t GBSavestateVersion = 0x00000002;
 18
 19void GBSerialize(struct GB* gb, struct GBSerializedState* state) {
 20	STORE_32LE(GBSavestateMagic + GBSavestateVersion, 0, &state->versionMagic);
 21	STORE_32LE(gb->romCrc32, 0, &state->romCrc32);
 22	STORE_32LE(gb->timing.masterCycles, 0, &state->masterCycles);
 23	STORE_64LE(gb->timing.globalCycles, 0, &state->globalCycles);
 24
 25	if (gb->memory.rom) {
 26		memcpy(state->title, ((struct GBCartridge*) &gb->memory.rom[0x100])->titleLong, sizeof(state->title));
 27	} else {
 28		memset(state->title, 0, sizeof(state->title));
 29	}
 30
 31	state->model = gb->model;
 32
 33	state->cpu.a = gb->cpu->a;
 34	state->cpu.f = gb->cpu->f.packed;
 35	state->cpu.b = gb->cpu->b;
 36	state->cpu.c = gb->cpu->c;
 37	state->cpu.d = gb->cpu->d;
 38	state->cpu.e = gb->cpu->e;
 39	state->cpu.h = gb->cpu->h;
 40	state->cpu.l = gb->cpu->l;
 41	STORE_16LE(gb->cpu->sp, 0, &state->cpu.sp);
 42	STORE_16LE(gb->cpu->pc, 0, &state->cpu.pc);
 43
 44	STORE_32LE(gb->cpu->cycles, 0, &state->cpu.cycles);
 45	STORE_32LE(gb->cpu->nextEvent, 0, &state->cpu.nextEvent);
 46
 47	STORE_16LE(gb->cpu->index, 0, &state->cpu.index);
 48	state->cpu.bus = gb->cpu->bus;
 49	state->cpu.executionState = gb->cpu->executionState;
 50
 51	GBSerializedCpuFlags flags = 0;
 52	flags = GBSerializedCpuFlagsSetCondition(flags, gb->cpu->condition);
 53	flags = GBSerializedCpuFlagsSetIrqPending(flags, gb->cpu->irqPending);
 54	flags = GBSerializedCpuFlagsSetDoubleSpeed(flags, gb->doubleSpeed);
 55	flags = GBSerializedCpuFlagsSetEiPending(flags, mTimingIsScheduled(&gb->timing, &gb->eiPending));
 56	flags = GBSerializedCpuFlagsSetHalted(flags, gb->cpu->halted);
 57	flags = GBSerializedCpuFlagsSetBlocked(flags, gb->cpuBlocked);
 58	STORE_32LE(flags, 0, &state->cpu.flags);
 59	STORE_32LE(gb->eiPending.when - mTimingCurrentTime(&gb->timing), 0, &state->cpu.eiPending);
 60
 61	GBMemorySerialize(gb, state);
 62	GBIOSerialize(gb, state);
 63	GBVideoSerialize(&gb->video, state);
 64	GBTimerSerialize(&gb->timer, state);
 65	GBAudioSerialize(&gb->audio, state);
 66
 67	if (gb->model & GB_MODEL_SGB) {
 68		GBSGBSerialize(gb, state);
 69	}
 70}
 71
 72bool GBDeserialize(struct GB* gb, const struct GBSerializedState* state) {
 73	bool error = false;
 74	int32_t check;
 75	uint32_t ucheck;
 76	int16_t check16;
 77	uint16_t ucheck16;
 78	LOAD_32LE(ucheck, 0, &state->versionMagic);
 79	if (ucheck > GBSavestateMagic + GBSavestateVersion) {
 80		mLOG(GB_STATE, WARN, "Invalid or too new savestate: expected %08X, got %08X", GBSavestateMagic + GBSavestateVersion, ucheck);
 81		error = true;
 82	} else if (ucheck < GBSavestateMagic) {
 83		mLOG(GB_STATE, WARN, "Invalid savestate: expected %08X, got %08X", GBSavestateMagic + GBSavestateVersion, ucheck);
 84		error = true;
 85	} else if (ucheck < GBSavestateMagic + GBSavestateVersion) {
 86		mLOG(GB_STATE, WARN, "Old savestate: expected %08X, got %08X, continuing anyway", GBSavestateMagic + GBSavestateVersion, ucheck);
 87	}
 88	bool canSgb = ucheck >= GBSavestateMagic + 2;
 89
 90	if (gb->memory.rom && memcmp(state->title, ((struct GBCartridge*) &gb->memory.rom[0x100])->titleLong, sizeof(state->title))) {
 91		LOAD_32LE(ucheck, 0, &state->versionMagic);
 92		if (ucheck > GBSavestateMagic + 2 || memcmp(state->title, ((struct GBCartridge*) gb->memory.rom)->titleLong, sizeof(state->title))) {
 93			// There was a bug in previous versions where the memory address being compared was wrong
 94			mLOG(GB_STATE, WARN, "Savestate is for a different game");
 95			error = true;
 96		}
 97	}
 98	LOAD_32LE(ucheck, 0, &state->romCrc32);
 99	if (ucheck != gb->romCrc32) {
100		mLOG(GB_STATE, WARN, "Savestate is for a different version of the game");
101	}
102	LOAD_32LE(check, 0, &state->cpu.cycles);
103	if (check < 0) {
104		mLOG(GB_STATE, WARN, "Savestate is corrupted: CPU cycles are negative");
105		error = true;
106	}
107	if (state->cpu.executionState != SM83_CORE_FETCH) {
108		mLOG(GB_STATE, WARN, "Savestate is corrupted: Execution state is not FETCH");
109		error = true;
110	}
111	if (check >= (int32_t) DMG_SM83_FREQUENCY) {
112		mLOG(GB_STATE, WARN, "Savestate is corrupted: CPU cycles are too high");
113		error = true;
114	}
115	LOAD_16LE(check16, 0, &state->video.x);
116	if (check16 < -7 || check16 > GB_VIDEO_HORIZONTAL_PIXELS) {
117		mLOG(GB_STATE, WARN, "Savestate is corrupted: video x is out of range");
118		error = true;
119	}
120	LOAD_16LE(check16, 0, &state->video.ly);
121	if (check16 < 0 || check16 > GB_VIDEO_VERTICAL_TOTAL_PIXELS) {
122		mLOG(GB_STATE, WARN, "Savestate is corrupted: video y is out of range");
123		error = true;
124	}
125	LOAD_16LE(ucheck16, 0, &state->memory.dmaDest);
126	if (ucheck16 + state->memory.dmaRemaining > GB_SIZE_OAM) {
127		mLOG(GB_STATE, WARN, "Savestate is corrupted: DMA destination is out of range");
128		error = true;
129	}
130	LOAD_16LE(ucheck16, 0, &state->video.bcpIndex);
131	if (ucheck16 >= 0x40) {
132		mLOG(GB_STATE, WARN, "Savestate is corrupted: BCPS is out of range");
133	}
134	LOAD_16LE(ucheck16, 0, &state->video.ocpIndex);
135	if (ucheck16 >= 0x40) {
136		mLOG(GB_STATE, WARN, "Savestate is corrupted: OCPS is out of range");
137	}
138	bool differentBios = !gb->biosVf || gb->model != state->model;
139	if (state->io[GB_REG_BANK] == 0xFF) {
140		if (differentBios) {
141			mLOG(GB_STATE, WARN, "Incompatible savestate, please restart with correct BIOS in %s mode", GBModelToName(state->model));
142			error = true;
143		} else {
144			// TODO: Make it work correctly
145			mLOG(GB_STATE, WARN, "Loading savestate in BIOS. This may not work correctly");
146		}
147	}
148	if (error) {
149		return false;
150	}
151	mTimingClear(&gb->timing);
152	LOAD_32LE(gb->timing.masterCycles, 0, &state->masterCycles);
153	LOAD_64LE(gb->timing.globalCycles, 0, &state->globalCycles);
154
155	gb->cpu->a = state->cpu.a;
156	gb->cpu->f.packed = state->cpu.f;
157	gb->cpu->b = state->cpu.b;
158	gb->cpu->c = state->cpu.c;
159	gb->cpu->d = state->cpu.d;
160	gb->cpu->e = state->cpu.e;
161	gb->cpu->h = state->cpu.h;
162	gb->cpu->l = state->cpu.l;
163	LOAD_16LE(gb->cpu->sp, 0, &state->cpu.sp);
164	LOAD_16LE(gb->cpu->pc, 0, &state->cpu.pc);
165
166	LOAD_16LE(gb->cpu->index, 0, &state->cpu.index);
167	gb->cpu->bus = state->cpu.bus;
168	gb->cpu->executionState = state->cpu.executionState;
169
170	GBSerializedCpuFlags flags;
171	LOAD_32LE(flags, 0, &state->cpu.flags);
172	gb->cpu->condition = GBSerializedCpuFlagsGetCondition(flags);
173	gb->cpu->irqPending = GBSerializedCpuFlagsGetIrqPending(flags);
174	gb->doubleSpeed = GBSerializedCpuFlagsGetDoubleSpeed(flags);
175	gb->cpu->halted = GBSerializedCpuFlagsGetHalted(flags);
176	gb->cpuBlocked = GBSerializedCpuFlagsGetBlocked(flags);
177
178	LOAD_32LE(gb->cpu->cycles, 0, &state->cpu.cycles);
179	LOAD_32LE(gb->cpu->nextEvent, 0, &state->cpu.nextEvent);
180	gb->timing.root = NULL;
181
182	uint32_t when;
183	LOAD_32LE(when, 0, &state->cpu.eiPending);
184	if (GBSerializedCpuFlagsIsEiPending(flags)) {
185		mTimingSchedule(&gb->timing, &gb->eiPending, when);
186	} else {
187		gb->eiPending.when = when + mTimingCurrentTime(&gb->timing);
188	}
189
190	gb->model = state->model;
191
192	if (gb->model < GB_MODEL_CGB) {
193		gb->audio.style = GB_AUDIO_DMG;
194	} else {
195		gb->audio.style = GB_AUDIO_CGB;
196	}
197
198	GBUnmapBIOS(gb);
199	GBMemoryDeserialize(gb, state);
200	GBVideoDeserialize(&gb->video, state);
201	GBIODeserialize(gb, state);
202	GBTimerDeserialize(&gb->timer, state);
203	GBAudioDeserialize(&gb->audio, state);
204
205	if (gb->memory.io[GB_REG_BANK] == 0xFF) {
206		GBMapBIOS(gb);
207	}
208
209	if (gb->model & GB_MODEL_SGB && canSgb) {
210		GBSGBDeserialize(gb, state);
211	}
212
213	gb->cpu->memory.setActiveRegion(gb->cpu, gb->cpu->pc);
214
215	gb->timing.reroot = gb->timing.root;
216	gb->timing.root = NULL;
217
218	return true;
219}
220
221// TODO: Reorganize SGB into its own file
222void GBSGBSerialize(struct GB* gb, struct GBSerializedState* state) {
223	state->sgb.command = gb->video.sgbCommandHeader;
224	state->sgb.bits = gb->sgbBit;
225
226	GBSerializedSGBFlags flags = 0;
227	flags = GBSerializedSGBFlagsSetP1Bits(flags, gb->currentSgbBits);
228	flags = GBSerializedSGBFlagsSetRenderMode(flags, gb->video.renderer->sgbRenderMode);
229	flags = GBSerializedSGBFlagsSetBufferIndex(flags, gb->video.sgbBufferIndex);
230	flags = GBSerializedSGBFlagsSetReqControllers(flags, gb->sgbControllers);
231	flags = GBSerializedSGBFlagsSetIncrement(flags, gb->sgbIncrement);
232	flags = GBSerializedSGBFlagsSetCurrentController(flags, gb->sgbCurrentController);
233	STORE_32LE(flags, 0, &state->sgb.flags);
234
235	memcpy(state->sgb.packet, gb->video.sgbPacketBuffer, sizeof(state->sgb.packet));
236	memcpy(state->sgb.inProgressPacket, gb->sgbPacket, sizeof(state->sgb.inProgressPacket));
237
238	if (gb->video.renderer->sgbCharRam) {
239		memcpy(state->sgb.charRam, gb->video.renderer->sgbCharRam, sizeof(state->sgb.charRam));
240	}
241	if (gb->video.renderer->sgbMapRam) {
242		memcpy(state->sgb.mapRam, gb->video.renderer->sgbMapRam, sizeof(state->sgb.mapRam));
243	}
244	if (gb->video.renderer->sgbPalRam) {
245		memcpy(state->sgb.palRam, gb->video.renderer->sgbPalRam, sizeof(state->sgb.palRam));
246	}
247	if (gb->video.renderer->sgbAttributeFiles) {
248		memcpy(state->sgb.atfRam, gb->video.renderer->sgbAttributeFiles, sizeof(state->sgb.atfRam));
249	}
250	if (gb->video.renderer->sgbAttributes) {
251		memcpy(state->sgb.attributes, gb->video.renderer->sgbAttributes, sizeof(state->sgb.attributes));
252	}
253}
254
255void GBSGBDeserialize(struct GB* gb, const struct GBSerializedState* state) {
256	gb->video.sgbCommandHeader = state->sgb.command;
257	gb->sgbBit = state->sgb.bits;
258
259	GBSerializedSGBFlags flags;
260	LOAD_32LE(flags, 0, &state->sgb.flags);
261	gb->currentSgbBits = GBSerializedSGBFlagsGetP1Bits(flags);
262	gb->video.renderer->sgbRenderMode = GBSerializedSGBFlagsGetRenderMode(flags);
263	gb->video.sgbBufferIndex = GBSerializedSGBFlagsGetBufferIndex(flags);
264	gb->sgbControllers = GBSerializedSGBFlagsGetReqControllers(flags);
265	gb->sgbCurrentController = GBSerializedSGBFlagsGetCurrentController(flags);
266	gb->sgbIncrement = GBSerializedSGBFlagsGetIncrement(flags);
267
268	// Old versions of mGBA stored the increment bits here
269	if (gb->sgbBit > 129 && gb->sgbBit & 2) {
270		gb->sgbIncrement = true;
271	}
272
273	memcpy(gb->video.sgbPacketBuffer, state->sgb.packet, sizeof(state->sgb.packet));
274	memcpy(gb->sgbPacket, state->sgb.inProgressPacket, sizeof(state->sgb.inProgressPacket));
275
276	if (!gb->video.renderer->sgbCharRam) {
277		gb->video.renderer->sgbCharRam = anonymousMemoryMap(SGB_SIZE_CHAR_RAM);
278	}
279	if (!gb->video.renderer->sgbMapRam) {
280		gb->video.renderer->sgbMapRam = anonymousMemoryMap(SGB_SIZE_MAP_RAM);
281	}
282	if (!gb->video.renderer->sgbPalRam) {
283		gb->video.renderer->sgbPalRam = anonymousMemoryMap(SGB_SIZE_PAL_RAM);
284	}
285	if (!gb->video.renderer->sgbAttributeFiles) {
286		gb->video.renderer->sgbAttributeFiles = anonymousMemoryMap(SGB_SIZE_ATF_RAM);
287	}
288	if (!gb->video.renderer->sgbAttributes) {
289		gb->video.renderer->sgbAttributes = malloc(90 * 45);
290	}
291
292	memcpy(gb->video.renderer->sgbCharRam, state->sgb.charRam, sizeof(state->sgb.charRam));
293	memcpy(gb->video.renderer->sgbMapRam, state->sgb.mapRam, sizeof(state->sgb.mapRam));
294	memcpy(gb->video.renderer->sgbPalRam, state->sgb.palRam, sizeof(state->sgb.palRam));
295	memcpy(gb->video.renderer->sgbAttributeFiles, state->sgb.atfRam, sizeof(state->sgb.atfRam));
296	memcpy(gb->video.renderer->sgbAttributes, state->sgb.attributes, sizeof(state->sgb.attributes));
297
298	GBVideoWriteSGBPacket(&gb->video, (uint8_t[16]) { (SGB_ATRC_EN << 3) | 1, 0 });
299}