all repos — mgba @ c3a19ddb8c40c543bff4b537062aa16821ea1e30

mGBA Game Boy Advance Emulator

src/ds/renderers/software.c (view raw)

  1/* Copyright (c) 2013-2017 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/ds/renderers/software.h>
  7#include "gba/renderers/software-private.h"
  8
  9#include <mgba/internal/arm/macros.h>
 10#include <mgba/internal/ds/gx.h>
 11#include <mgba/internal/ds/io.h>
 12
 13static void DSVideoSoftwareRendererInit(struct DSVideoRenderer* renderer);
 14static void DSVideoSoftwareRendererDeinit(struct DSVideoRenderer* renderer);
 15static void DSVideoSoftwareRendererReset(struct DSVideoRenderer* renderer);
 16static uint16_t DSVideoSoftwareRendererWriteVideoRegister(struct DSVideoRenderer* renderer, uint32_t address, uint16_t value);
 17static void DSVideoSoftwareRendererWritePalette(struct DSVideoRenderer* renderer, uint32_t address, uint16_t value);
 18static void DSVideoSoftwareRendererWriteOAM(struct DSVideoRenderer* renderer, uint32_t oam);
 19static void DSVideoSoftwareRendererInvalidateExtPal(struct DSVideoRenderer* renderer, bool obj, bool engB, int slot);
 20static void DSVideoSoftwareRendererDrawScanline(struct DSVideoRenderer* renderer, int y);
 21static void DSVideoSoftwareRendererDrawScanlineDirectly(struct DSVideoRenderer* renderer, int y, color_t* scanline);
 22static void DSVideoSoftwareRendererFinishFrame(struct DSVideoRenderer* renderer);
 23static void DSVideoSoftwareRendererGetPixels(struct DSVideoRenderer* renderer, size_t* stride, const void** pixels);
 24static void DSVideoSoftwareRendererPutPixels(struct DSVideoRenderer* renderer, size_t stride, const void* pixels);
 25
 26static void DSVideoSoftwareRendererDrawBackgroundExt0(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* background, int inY);
 27static void DSVideoSoftwareRendererDrawBackgroundExt1(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* background, int inY);
 28static void DSVideoSoftwareRendererDrawBackgroundExt2(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* background, int inY);
 29
 30static bool _regenerateExtPalette(struct DSVideoSoftwareRenderer* renderer, bool obj, bool engB, int slot) {
 31	color_t* palette;
 32	color_t* variantPalette;
 33	struct GBAVideoSoftwareRenderer* softwareRenderer;
 34	uint16_t* vram;
 35	if (!obj) {
 36		if (!engB) {
 37			palette = &renderer->extPaletteA[slot * 4096];
 38			variantPalette = &renderer->variantPaletteA[slot * 4096];
 39			softwareRenderer = &renderer->engA;
 40			vram = renderer->d.vramABGExtPal[slot];
 41		} else {
 42			palette = &renderer->extPaletteB[slot * 4096];
 43			variantPalette = &renderer->variantPaletteB[slot * 4096];
 44			softwareRenderer = &renderer->engB;
 45			vram = renderer->d.vramBBGExtPal[slot];
 46		}
 47	} else {
 48		if (!engB) {
 49			palette = renderer->objExtPaletteA;
 50			variantPalette = renderer->variantPaletteA;
 51			softwareRenderer = &renderer->engA;
 52			vram = renderer->d.vramAOBJExtPal;
 53		} else {
 54			palette = renderer->objExtPaletteB;
 55			variantPalette = renderer->variantPaletteB;
 56			softwareRenderer = &renderer->engB;
 57			vram = renderer->d.vramBOBJExtPal;
 58		}
 59	}
 60	if (!vram) {
 61		return false;
 62	}
 63	int i;
 64	for (i = 0; i < 4096; ++i) {
 65		uint16_t value = vram[i];
 66#ifdef COLOR_16_BIT
 67#ifdef COLOR_5_6_5
 68		unsigned color = 0;
 69		color |= (value & 0x001F) << 11;
 70		color |= (value & 0x03E0) << 1;
 71		color |= (value & 0x7C00) >> 10;
 72#else
 73		unsigned color = value;
 74#endif
 75#else
 76		unsigned color = 0;
 77		color |= (value << 3) & 0xF8;
 78		color |= (value << 6) & 0xF800;
 79		color |= (value << 9) & 0xF80000;
 80		color |= (color >> 5) & 0x070707;
 81#endif
 82		palette[i] = color;
 83		if (softwareRenderer->blendEffect == BLEND_BRIGHTEN) {
 84			variantPalette[i] = _brighten(color, softwareRenderer->bldy);
 85		} else if (softwareRenderer->blendEffect == BLEND_DARKEN) {
 86			variantPalette[i] = _darken(color, softwareRenderer->bldy);
 87		}
 88	}
 89	if (obj) {
 90		softwareRenderer->objExtPalette = palette;
 91		softwareRenderer->objExtVariantPalette = variantPalette;
 92	} else {
 93		if (slot >= 2) {
 94			if (GBARegisterBGCNTIsExtPaletteSlot(softwareRenderer->bg[slot - 2].control)) {
 95				softwareRenderer->bg[slot - 2].extPalette = palette;
 96				softwareRenderer->bg[slot - 2].variantPalette = variantPalette;
 97			}
 98		} else if (slot < 2 && !GBARegisterBGCNTIsExtPaletteSlot(softwareRenderer->bg[slot].control) ) {
 99			softwareRenderer->bg[slot].extPalette = palette;
100			softwareRenderer->bg[slot].variantPalette = variantPalette;
101		}
102		softwareRenderer->bg[slot].extPalette = palette;
103		softwareRenderer->bg[slot].variantPalette = variantPalette;
104	}
105	return true;
106}
107
108static void _updateCharBase(struct DSVideoSoftwareRenderer* softwareRenderer, bool engB) {
109	struct GBAVideoSoftwareRenderer* eng;
110	if (!engB) {
111		eng = &softwareRenderer->engA;
112	} else {
113		eng = &softwareRenderer->engB;
114	}
115	int i;
116	uint32_t charBase = DSRegisterDISPCNTGetCharBase(softwareRenderer->dispcntA) << 16;
117	uint32_t screenBase = DSRegisterDISPCNTGetScreenBase(softwareRenderer->dispcntA) << 16;
118	for (i = 0; i < 4; ++i) {
119		if (!engB) {
120			uint32_t control = eng->bg[i].control;
121			eng->d.writeVideoRegister(&eng->d, DS9_REG_A_BG0CNT + i * 2, control);
122			eng->bg[i].control = control;
123		}
124
125		eng->bg[i].charBase = GBARegisterBGCNTGetCharBase(eng->bg[i].control) << 14;
126
127		if (!engB) {
128			softwareRenderer->engA.bg[i].charBase += charBase;
129			softwareRenderer->engA.bg[i].screenBase &= ~0x70000;
130			softwareRenderer->engA.bg[i].screenBase |= screenBase;
131		}
132	}
133}
134
135void DSVideoSoftwareRendererCreate(struct DSVideoSoftwareRenderer* renderer) {
136	renderer->d.init = DSVideoSoftwareRendererInit;
137	renderer->d.reset = DSVideoSoftwareRendererReset;
138	renderer->d.deinit = DSVideoSoftwareRendererDeinit;
139	renderer->d.writeVideoRegister = DSVideoSoftwareRendererWriteVideoRegister;
140	renderer->d.writePalette = DSVideoSoftwareRendererWritePalette;
141	renderer->d.writeOAM = DSVideoSoftwareRendererWriteOAM;
142	renderer->d.invalidateExtPal = DSVideoSoftwareRendererInvalidateExtPal;
143	renderer->d.drawScanline = DSVideoSoftwareRendererDrawScanline;
144	renderer->d.drawScanlineDirectly = DSVideoSoftwareRendererDrawScanlineDirectly;
145	renderer->d.finishFrame = DSVideoSoftwareRendererFinishFrame;
146	renderer->d.getPixels = DSVideoSoftwareRendererGetPixels;
147	renderer->d.putPixels = DSVideoSoftwareRendererPutPixels;
148
149	renderer->engA.d.cache = NULL;
150	GBAVideoSoftwareRendererCreate(&renderer->engA);
151	renderer->engA.combinedObjSort = true;
152
153	renderer->engB.d.cache = NULL;
154	GBAVideoSoftwareRendererCreate(&renderer->engB);
155	renderer->engB.combinedObjSort = true;
156}
157
158static void DSVideoSoftwareRendererInit(struct DSVideoRenderer* renderer) {
159	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
160	softwareRenderer->engA.d.palette = &renderer->palette[0];
161	softwareRenderer->engA.d.oam = &renderer->oam->oam[0];
162	softwareRenderer->engA.masterEnd = DS_VIDEO_HORIZONTAL_PIXELS;
163	softwareRenderer->engA.masterHeight = DS_VIDEO_VERTICAL_PIXELS;
164	softwareRenderer->engA.masterScanlines = DS_VIDEO_VERTICAL_TOTAL_PIXELS;
165	softwareRenderer->engA.outputBufferStride = softwareRenderer->outputBufferStride;
166	softwareRenderer->engB.d.palette = &renderer->palette[512];
167	softwareRenderer->engB.d.oam = &renderer->oam->oam[1];
168	softwareRenderer->engB.masterEnd = DS_VIDEO_HORIZONTAL_PIXELS;
169	softwareRenderer->engB.masterHeight = DS_VIDEO_VERTICAL_PIXELS;
170	softwareRenderer->engB.masterScanlines = DS_VIDEO_VERTICAL_TOTAL_PIXELS;
171	softwareRenderer->engB.outputBufferStride = softwareRenderer->outputBufferStride;
172
173	DSVideoSoftwareRendererReset(renderer);
174}
175
176static void DSVideoSoftwareRendererReset(struct DSVideoRenderer* renderer) {
177	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
178	softwareRenderer->engA.d.reset(&softwareRenderer->engA.d);
179	softwareRenderer->engB.d.reset(&softwareRenderer->engB.d);
180	softwareRenderer->powcnt = 0;
181	softwareRenderer->dispcntA = 0;
182	softwareRenderer->dispcntB = 0;
183}
184
185static void DSVideoSoftwareRendererDeinit(struct DSVideoRenderer* renderer) {
186	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
187	softwareRenderer->engA.d.deinit(&softwareRenderer->engA.d);
188	softwareRenderer->engB.d.deinit(&softwareRenderer->engB.d);
189}
190
191static void DSVideoSoftwareRendererUpdateDISPCNT(struct DSVideoSoftwareRenderer* softwareRenderer, bool engB) {
192	uint32_t dispcnt;
193	struct GBAVideoSoftwareRenderer* eng;
194	if (!engB) {
195		dispcnt = softwareRenderer->dispcntA;
196		eng = &softwareRenderer->engA;
197	} else {
198		dispcnt = softwareRenderer->dispcntB;
199		eng = &softwareRenderer->engB;
200	}
201	uint16_t fakeDispcnt = dispcnt & 0xFF87;
202	if (!DSRegisterDISPCNTIsTileObjMapping(dispcnt)) {
203		eng->tileStride = 0x20;
204	} else {
205		eng->tileStride = 0x20 << DSRegisterDISPCNTGetTileBoundary(dispcnt);
206		fakeDispcnt = GBARegisterDISPCNTFillObjCharacterMapping(fakeDispcnt);
207	}
208	eng->d.writeVideoRegister(&eng->d, DS9_REG_A_DISPCNT_LO, fakeDispcnt);
209	eng->dispcnt |= dispcnt & 0xFFFF0000;
210	if (DSRegisterDISPCNTIsBgExtPalette(dispcnt)) {
211		color_t* extPalette;
212		if (!engB) {
213			extPalette = softwareRenderer->extPaletteA;
214		} else {
215			extPalette = softwareRenderer->extPaletteB;
216		}
217		int i;
218		for (i = 0; i < 4; ++i) {
219			int slot = i;
220			if (i < 2 && GBARegisterBGCNTIsExtPaletteSlot(eng->bg[i].control)) {
221				slot += 2;
222			}
223			if (eng->bg[i].extPalette != &extPalette[slot * 4096]) {
224				_regenerateExtPalette(softwareRenderer, false, engB, slot);
225			}
226		}
227	} else {
228		eng->bg[0].extPalette = NULL;
229		eng->bg[1].extPalette = NULL;
230		eng->bg[2].extPalette = NULL;
231		eng->bg[3].extPalette = NULL;
232	}
233	if (DSRegisterDISPCNTIsObjExtPalette(dispcnt)) {
234		if (!engB) {
235			if (softwareRenderer->engA.objExtPalette != softwareRenderer->objExtPaletteA) {
236				_regenerateExtPalette(softwareRenderer, true, engB, 0);
237			}
238		} else {
239			if (softwareRenderer->engB.objExtPalette != softwareRenderer->objExtPaletteB) {
240				_regenerateExtPalette(softwareRenderer, true, engB, 0);
241			}
242		}
243	} else {
244		if (!engB) {
245			softwareRenderer->engA.objExtPalette = NULL;
246		} else {
247			softwareRenderer->engB.objExtPalette = NULL;
248		}
249	}
250	if (!engB) {
251		eng->dispcnt = DSRegisterDISPCNTClear3D(eng->dispcnt);
252		eng->dispcnt |= DSRegisterDISPCNTIs3D(dispcnt);
253		_updateCharBase(softwareRenderer, engB);
254	}
255}
256
257static uint16_t DSVideoSoftwareRendererWriteVideoRegister(struct DSVideoRenderer* renderer, uint32_t address, uint16_t value) {
258	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
259	if (address >= DS9_REG_A_BG0CNT && address <= DS9_REG_A_BLDY) {
260		softwareRenderer->engA.d.writeVideoRegister(&softwareRenderer->engA.d, address, value);
261	} else if (address >= DS9_REG_B_BG0CNT && address <= DS9_REG_B_BLDY) {
262		softwareRenderer->engB.d.writeVideoRegister(&softwareRenderer->engB.d, address & 0xFF, value);
263	} else {
264		mLOG(DS_VIDEO, STUB, "Stub video register write: %04X:%04X", address, value);
265	}
266	switch (address) {
267	case DS9_REG_A_BG0CNT:
268	case DS9_REG_A_BG1CNT:
269		softwareRenderer->engA.bg[(address - DS9_REG_A_BG0CNT) >> 1].control = value;
270		// Fall through
271	case DS9_REG_A_BG2CNT:
272	case DS9_REG_A_BG3CNT:
273		_updateCharBase(softwareRenderer, false);
274		break;
275	case DS9_REG_B_BG0CNT:
276	case DS9_REG_B_BG1CNT:
277		softwareRenderer->engB.bg[(address - DS9_REG_B_BG0CNT) >> 1].control = value;
278		// Fall through
279	case DS9_REG_B_BG2CNT:
280	case DS9_REG_B_BG3CNT:
281		_updateCharBase(softwareRenderer, true);
282		break;
283	case DS9_REG_A_MASTER_BRIGHT:
284		softwareRenderer->engA.masterBright = DSRegisterMASTER_BRIGHTGetMode(value);
285		softwareRenderer->engA.masterBrightY = DSRegisterMASTER_BRIGHTGetY(value);
286		if (softwareRenderer->engA.masterBrightY > 0x10) {
287			softwareRenderer->engA.masterBrightY = 0x10;
288		}
289		break;
290	case DS9_REG_B_MASTER_BRIGHT:
291		softwareRenderer->engB.masterBright = DSRegisterMASTER_BRIGHTGetMode(value);
292		softwareRenderer->engB.masterBrightY = DSRegisterMASTER_BRIGHTGetY(value);
293		if (softwareRenderer->engB.masterBrightY > 0x10) {
294			softwareRenderer->engB.masterBrightY = 0x10;
295		}
296		break;
297	case DS9_REG_A_BLDCNT:
298	case DS9_REG_A_BLDY:
299		// TODO: Optimize
300		_regenerateExtPalette(softwareRenderer, false, false, 0);
301		_regenerateExtPalette(softwareRenderer, false, false, 1);
302		_regenerateExtPalette(softwareRenderer, false, false, 2);
303		_regenerateExtPalette(softwareRenderer, false, false, 3);
304		_regenerateExtPalette(softwareRenderer, true, false, 0);
305		break;
306	case DS9_REG_B_BLDCNT:
307	case DS9_REG_B_BLDY:
308		// TODO: Optimize
309		_regenerateExtPalette(softwareRenderer, false, true, 0);
310		_regenerateExtPalette(softwareRenderer, false, true, 1);
311		_regenerateExtPalette(softwareRenderer, false, true, 2);
312		_regenerateExtPalette(softwareRenderer, false, true, 3);
313		_regenerateExtPalette(softwareRenderer, true, true, 0);
314		break;
315	case DS9_REG_A_DISPCNT_LO:
316		softwareRenderer->dispcntA &= 0xFFFF0000;
317		softwareRenderer->dispcntA |= value;
318		DSVideoSoftwareRendererUpdateDISPCNT(softwareRenderer, false);
319		break;
320	case DS9_REG_A_DISPCNT_HI:
321		softwareRenderer->dispcntA &= 0x0000FFFF;
322		softwareRenderer->dispcntA |= value << 16;
323		DSVideoSoftwareRendererUpdateDISPCNT(softwareRenderer, false);
324		break;
325	case DS9_REG_B_DISPCNT_LO:
326		softwareRenderer->dispcntB &= 0xFFFF0000;
327		softwareRenderer->dispcntB |= value;
328		DSVideoSoftwareRendererUpdateDISPCNT(softwareRenderer, true);
329		break;
330	case DS9_REG_B_DISPCNT_HI:
331		softwareRenderer->dispcntB &= 0x0000FFFF;
332		softwareRenderer->dispcntB |= value << 16;
333		DSVideoSoftwareRendererUpdateDISPCNT(softwareRenderer, true);
334		break;
335	case DS9_REG_POWCNT1:
336		value &= 0x810F;
337		softwareRenderer->powcnt = value;
338	}
339	return value;
340}
341
342static void DSVideoSoftwareRendererWritePalette(struct DSVideoRenderer* renderer, uint32_t address, uint16_t value) {
343	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
344	if (address < 0x400) {
345		softwareRenderer->engA.d.writePalette(&softwareRenderer->engA.d, address & 0x3FF, value);
346	} else {
347		softwareRenderer->engB.d.writePalette(&softwareRenderer->engB.d, address & 0x3FF, value);
348	}
349}
350
351static void DSVideoSoftwareRendererWriteOAM(struct DSVideoRenderer* renderer, uint32_t oam) {
352	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
353	if (oam < 0x200) {
354		softwareRenderer->engA.d.writeOAM(&softwareRenderer->engA.d, oam & 0x1FF);
355	} else {
356		softwareRenderer->engB.d.writeOAM(&softwareRenderer->engB.d, oam & 0x1FF);
357	}
358}
359
360static void DSVideoSoftwareRendererInvalidateExtPal(struct DSVideoRenderer* renderer, bool obj, bool engB, int slot) {
361	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
362	_regenerateExtPalette(softwareRenderer, obj, engB, slot);
363}
364
365static void DSVideoSoftwareRendererDrawGBAScanline(struct GBAVideoRenderer* renderer, struct DSGX* gx, int y) {
366	struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
367
368	int x;
369	color_t* row = &softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * y];
370	if (GBARegisterDISPCNTIsForcedBlank(softwareRenderer->dispcnt)) {
371		for (x = 0; x < softwareRenderer->masterEnd; ++x) {
372			row[x] = GBA_COLOR_WHITE;
373		}
374		return;
375	}
376
377	GBAVideoSoftwareRendererPreprocessBuffer(softwareRenderer, y);
378	int spriteLayers = GBAVideoSoftwareRendererPreprocessSpriteLayer(softwareRenderer, y);
379	memset(softwareRenderer->alphaA, softwareRenderer->blda, sizeof(softwareRenderer->alphaA));
380	memset(softwareRenderer->alphaB, softwareRenderer->bldb, sizeof(softwareRenderer->alphaB));
381
382	int w;
383	unsigned priority;
384	for (priority = 0; priority < 4; ++priority) {
385		softwareRenderer->end = 0;
386		for (w = 0; w < softwareRenderer->nWindows; ++w) {
387			softwareRenderer->start = softwareRenderer->end;
388			softwareRenderer->end = softwareRenderer->windows[w].endX;
389			softwareRenderer->currentWindow = softwareRenderer->windows[w].control;
390			if (spriteLayers & (1 << priority)) {
391				GBAVideoSoftwareRendererPostprocessSprite(softwareRenderer, priority);
392			}
393			if (TEST_LAYER_ENABLED(0)) {
394				if (DSRegisterDISPCNTIs3D(softwareRenderer->dispcnt) && gx) {
395					const color_t* scanline;
396					gx->renderer->getScanline(gx->renderer, y, &scanline);
397					uint32_t flags = (softwareRenderer->bg[0].priority << OFFSET_PRIORITY) | FLAG_IS_BACKGROUND;
398					flags |= FLAG_TARGET_2 * softwareRenderer->bg[0].target2;
399					flags |= FLAG_TARGET_1 * (softwareRenderer->bg[0].target1 && softwareRenderer->blendEffect == BLEND_ALPHA && GBAWindowControlIsBlendEnable(softwareRenderer->currentWindow.packed));
400					int x;
401					for (x = softwareRenderer->start; x < softwareRenderer->end; ++x) {
402						color_t color = scanline[x];
403						if (color & 0xFC000000) {
404							if (softwareRenderer->bg[0].target1) {
405								if (softwareRenderer->blendEffect == BLEND_DARKEN) {
406									color = _darken(color, softwareRenderer->bldy) | (color & 0xFF000000);
407								} else if (softwareRenderer->blendEffect == BLEND_BRIGHTEN) {
408									color = _brighten(color, softwareRenderer->bldy) | (color & 0xFF000000);
409								}
410							}
411							if ((scanline[x] >> 28) != 0xF) {
412								// TODO: More precise values
413								softwareRenderer->alphaA[x] = (color >> 28) + 1;
414								softwareRenderer->alphaB[x] = 0xF - (color >> 28);
415								_compositeBlendNoObjwin(softwareRenderer, x, (color & 0x00FFFFFF) | flags | FLAG_TARGET_1, softwareRenderer->row[x]);
416							} else {
417								if (!(flags & FLAG_TARGET_2) || !(softwareRenderer->row[x] & FLAG_TARGET_1)) {
418									_compositeNoBlendNoObjwin(softwareRenderer, x, (color & 0x00FFFFFF) | flags, softwareRenderer->row[x]);
419									softwareRenderer->alphaA[x] = 0x10;
420									softwareRenderer->alphaB[x] = 0;
421								} else if (softwareRenderer->row[x] & FLAG_TARGET_1) {
422									_compositeBlendNoObjwin(softwareRenderer, x, (color & 0x00FFFFFF) | flags, softwareRenderer->row[x]);
423								}
424							}
425						}
426					}
427				} else {
428					GBAVideoSoftwareRendererDrawBackgroundMode0(softwareRenderer, &softwareRenderer->bg[0], y);
429				}
430			}
431			if (TEST_LAYER_ENABLED(1)) {
432				GBAVideoSoftwareRendererDrawBackgroundMode0(softwareRenderer, &softwareRenderer->bg[1], y);
433			}
434			if (TEST_LAYER_ENABLED(2)) {
435				switch (GBARegisterDISPCNTGetMode(softwareRenderer->dispcnt)) {
436				case 0:
437				case 1:
438				case 3:
439					GBAVideoSoftwareRendererDrawBackgroundMode0(softwareRenderer, &softwareRenderer->bg[2], y);
440					break;
441				case 2:
442				case 4:
443					GBAVideoSoftwareRendererDrawBackgroundMode2(softwareRenderer, &softwareRenderer->bg[2], y);
444					break;
445				case 5:
446					if (!GBARegisterBGCNTIsExtendedMode1(softwareRenderer->bg[2].control)) {
447						DSVideoSoftwareRendererDrawBackgroundExt0(softwareRenderer, &softwareRenderer->bg[2], y);
448					} else if (!GBARegisterBGCNTIsExtendedMode0(softwareRenderer->bg[2].control)) {
449						DSVideoSoftwareRendererDrawBackgroundExt1(softwareRenderer, &softwareRenderer->bg[2], y);
450					} else {
451						DSVideoSoftwareRendererDrawBackgroundExt2(softwareRenderer, &softwareRenderer->bg[2], y);
452					}
453					break;
454				}
455			}
456			if (TEST_LAYER_ENABLED(3)) {
457				switch (GBARegisterDISPCNTGetMode(softwareRenderer->dispcnt)) {
458				case 0:
459					GBAVideoSoftwareRendererDrawBackgroundMode0(softwareRenderer, &softwareRenderer->bg[3], y);
460					break;
461				case 1:
462				case 2:
463					GBAVideoSoftwareRendererDrawBackgroundMode2(softwareRenderer, &softwareRenderer->bg[3], y);
464					break;
465				case 3:
466				case 4:
467				case 5:
468					if (!GBARegisterBGCNTIsExtendedMode1(softwareRenderer->bg[3].control)) {
469						DSVideoSoftwareRendererDrawBackgroundExt0(softwareRenderer, &softwareRenderer->bg[3], y);
470					} else if (!GBARegisterBGCNTIsExtendedMode0(softwareRenderer->bg[3].control)) {
471						DSVideoSoftwareRendererDrawBackgroundExt1(softwareRenderer, &softwareRenderer->bg[3], y);
472					} else {
473						DSVideoSoftwareRendererDrawBackgroundExt2(softwareRenderer, &softwareRenderer->bg[3], y);
474					}
475					break;
476				}
477			}
478		}
479	}
480	softwareRenderer->bg[2].sx += softwareRenderer->bg[2].dmx;
481	softwareRenderer->bg[2].sy += softwareRenderer->bg[2].dmy;
482	softwareRenderer->bg[3].sx += softwareRenderer->bg[3].dmx;
483	softwareRenderer->bg[3].sy += softwareRenderer->bg[3].dmy;
484
485	GBAVideoSoftwareRendererPostprocessBuffer(softwareRenderer);
486}
487
488static void _drawScanlineA(struct DSVideoSoftwareRenderer* softwareRenderer, int y) {
489	memcpy(softwareRenderer->engA.d.vramBG, softwareRenderer->d.vramABG, sizeof(softwareRenderer->engA.d.vramBG));
490	memcpy(softwareRenderer->engA.d.vramOBJ, softwareRenderer->d.vramAOBJ, sizeof(softwareRenderer->engA.d.vramOBJ));
491	color_t* row = &softwareRenderer->engA.outputBuffer[softwareRenderer->outputBufferStride * y];
492
493	int x;
494	switch (DSRegisterDISPCNTGetDispMode(softwareRenderer->dispcntA)) {
495	case 0:
496		for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
497			row[x] = GBA_COLOR_WHITE;
498		}
499		return;
500	case 1:
501		DSVideoSoftwareRendererDrawGBAScanline(&softwareRenderer->engA.d, softwareRenderer->d.gx, y);
502		break;
503	case 2: {
504		uint16_t* vram = &softwareRenderer->d.vram[0x10000 * DSRegisterDISPCNTGetVRAMBlock(softwareRenderer->dispcntA)];
505		for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
506			color_t color;
507			LOAD_16(color, (x + y * DS_VIDEO_HORIZONTAL_PIXELS) * 2, vram);
508#ifndef COLOR_16_BIT
509			unsigned color32 = 0;
510			color32 |= (color << 9) & 0xF80000;
511			color32 |= (color << 3) & 0xF8;
512			color32 |= (color << 6) & 0xF800;
513			color32 |= (color32 >> 5) & 0x070707;
514			color = color32;
515#elif COLOR_5_6_5
516			uint16_t color16 = 0;
517			color16 |= (color & 0x001F) << 11;
518			color16 |= (color & 0x03E0) << 1;
519			color16 |= (color & 0x7C00) >> 10;
520			color = color16;
521#endif
522			softwareRenderer->engA.row[x] = color;
523		}
524		break;
525	}
526	case 3:
527		break;
528	}
529
530#ifdef COLOR_16_BIT
531#if defined(__ARM_NEON) && !defined(__APPLE__)
532	_to16Bit(row, softwareRenderer->engA.row, DS_VIDEO_HORIZONTAL_PIXELS);
533#else
534	for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
535		row[x] = softwareRenderer->engA.row[x];
536	}
537#endif
538#else
539	switch (softwareRenderer->engA.masterBright) {
540	case 0:
541	default:
542		memcpy(row, softwareRenderer->engA.row, softwareRenderer->engA.masterEnd * sizeof(*row));
543		break;
544	case 1:
545		for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
546			row[x] = _brighten(softwareRenderer->engA.row[x], softwareRenderer->engA.masterBrightY);
547		}
548		break;
549	case 2:
550		for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
551			row[x] = _darken(softwareRenderer->engA.row[x], softwareRenderer->engA.masterBrightY);
552		}
553		break;
554	}
555#endif
556}
557
558static void _drawScanlineB(struct DSVideoSoftwareRenderer* softwareRenderer, int y) {
559	memcpy(softwareRenderer->engB.d.vramBG, softwareRenderer->d.vramBBG, sizeof(softwareRenderer->engB.d.vramBG));
560	memcpy(softwareRenderer->engB.d.vramOBJ, softwareRenderer->d.vramBOBJ, sizeof(softwareRenderer->engB.d.vramOBJ));
561	color_t* row = &softwareRenderer->engB.outputBuffer[softwareRenderer->outputBufferStride * y];
562
563	int x;
564	switch (DSRegisterDISPCNTGetDispMode(softwareRenderer->dispcntB)) {
565	case 0:
566		for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
567			row[x] = GBA_COLOR_WHITE;
568		}
569		return;
570	case 1:
571		DSVideoSoftwareRendererDrawGBAScanline(&softwareRenderer->engB.d, NULL, y);
572		break;
573	}
574
575#ifdef COLOR_16_BIT
576#if defined(__ARM_NEON) && !defined(__APPLE__)
577	_to16Bit(row, softwareRenderer->engB.row, DS_VIDEO_HORIZONTAL_PIXELS);
578#else
579	for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
580		row[x] = softwareRenderer->engB.row[x];
581	}
582#endif
583#else
584	switch (softwareRenderer->engB.masterBright) {
585	case 0:
586	default:
587		memcpy(row, softwareRenderer->engB.row, softwareRenderer->engB.masterEnd * sizeof(*row));
588		break;
589	case 1:
590		for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
591			row[x] = _brighten(softwareRenderer->engB.row[x], softwareRenderer->engB.masterBrightY);
592		}
593		break;
594	case 2:
595		for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
596			row[x] = _darken(softwareRenderer->engB.row[x], softwareRenderer->engB.masterBrightY);
597		}
598		break;
599	}
600#endif
601}
602
603static void DSVideoSoftwareRendererDrawScanline(struct DSVideoRenderer* renderer, int y) {
604	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
605	if (!DSRegisterPOWCNT1IsSwap(softwareRenderer->powcnt)) {
606		softwareRenderer->engA.outputBuffer = &softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * DS_VIDEO_VERTICAL_PIXELS];
607		softwareRenderer->engB.outputBuffer = softwareRenderer->outputBuffer;
608	} else {
609		softwareRenderer->engA.outputBuffer = softwareRenderer->outputBuffer;
610		softwareRenderer->engB.outputBuffer = &softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * DS_VIDEO_VERTICAL_PIXELS];
611	}
612
613	_drawScanlineA(softwareRenderer, y);
614	_drawScanlineB(softwareRenderer, y);
615}
616
617static void DSVideoSoftwareRendererDrawScanlineDirectly(struct DSVideoRenderer* renderer, int y, color_t* scanline) {
618	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
619	DSVideoSoftwareRendererDrawGBAScanline(&softwareRenderer->engA.d, softwareRenderer->d.gx, y);
620	memcpy(scanline, softwareRenderer->engA.row, softwareRenderer->engA.masterEnd * sizeof(*scanline));
621}
622
623static void DSVideoSoftwareRendererFinishFrame(struct DSVideoRenderer* renderer) {
624	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
625	softwareRenderer->engA.d.finishFrame(&softwareRenderer->engA.d);
626	softwareRenderer->engB.d.finishFrame(&softwareRenderer->engB.d);
627}
628
629static void DSVideoSoftwareRendererGetPixels(struct DSVideoRenderer* renderer, size_t* stride, const void** pixels) {
630	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
631#ifdef COLOR_16_BIT
632#error Not yet supported
633#else
634	*stride = softwareRenderer->outputBufferStride;
635	*pixels = softwareRenderer->outputBuffer;
636#endif
637}
638
639static void DSVideoSoftwareRendererPutPixels(struct DSVideoRenderer* renderer, size_t stride, const void* pixels) {
640}
641
642#define EXT_0_COORD_OVERFLOW \
643	localX = x & (sizeAdjusted - 1); \
644	localY = y & (sizeAdjusted - 1); \
645
646#define EXT_0_COORD_NO_OVERFLOW \
647	if ((x | y) & ~(sizeAdjusted - 1)) { \
648		continue; \
649	} \
650	localX = x; \
651	localY = y;
652
653#define EXT_0_NO_MOSAIC(COORD) \
654	COORD \
655	uint32_t screenBase = background->screenBase + (localX >> 10) + (((localY >> 6) & 0xFE0) << background->size); \
656	uint16_t* screenBlock = renderer->d.vramBG[screenBase >> VRAM_BLOCK_OFFSET]; \
657	if (UNLIKELY(!screenBlock)) { \
658		continue; \
659	} \
660	LOAD_16(mapData, screenBase & (VRAM_BLOCK_MASK - 1), screenBlock); \
661	paletteData = GBA_TEXT_MAP_PALETTE(mapData) << 8; \
662	palette = &mainPalette[paletteData]; \
663	if (GBA_TEXT_MAP_VFLIP(mapData)) { \
664		localY = 0x7FF - localY; \
665	} \
666	if (GBA_TEXT_MAP_HFLIP(mapData)) { \
667		localX = 0x7FF - localX; \
668	} \
669	uint32_t charBase = (background->charBase + (GBA_TEXT_MAP_TILE(mapData) << 6)) + ((localY & 0x700) >> 5) + ((localX & 0x700) >> 8); \
670	uint16_t* vram = renderer->d.vramBG[charBase >> VRAM_BLOCK_OFFSET]; \
671	if (UNLIKELY(!vram)) { \
672		continue; \
673	} \
674	pixelData = ((uint8_t*) vram)[charBase & VRAM_BLOCK_MASK];
675
676#define EXT_0_MOSAIC(COORD) \
677		if (!mosaicWait) { \
678			EXT_0_NO_MOSAIC(COORD) \
679			mosaicWait = mosaicH; \
680		} else { \
681			--mosaicWait; \
682		}
683
684#define EXT_0_LOOP(MOSAIC, COORD, BLEND, OBJWIN) \
685	for (outX = renderer->start, pixel = &renderer->row[outX]; outX < renderer->end; ++outX, ++pixel) { \
686		x += background->dx; \
687		y += background->dy; \
688		\
689		uint32_t current = *pixel; \
690		MOSAIC(COORD) \
691		if (pixelData) { \
692			COMPOSITE_256_ ## OBJWIN (BLEND, 0); \
693		} \
694	}
695
696#define DRAW_BACKGROUND_EXT_0(BLEND, OBJWIN) \
697	if (background->overflow) { \
698		if (mosaicH > 1) { \
699			EXT_0_LOOP(EXT_0_MOSAIC, EXT_0_COORD_OVERFLOW, BLEND, OBJWIN); \
700		} else { \
701			EXT_0_LOOP(EXT_0_NO_MOSAIC, EXT_0_COORD_OVERFLOW, BLEND, OBJWIN); \
702		} \
703	} else { \
704		if (mosaicH > 1) { \
705			EXT_0_LOOP(EXT_0_MOSAIC, EXT_0_COORD_NO_OVERFLOW, BLEND, OBJWIN); \
706		} else { \
707			EXT_0_LOOP(EXT_0_NO_MOSAIC, EXT_0_COORD_NO_OVERFLOW, BLEND, OBJWIN); \
708		} \
709	}
710
711void DSVideoSoftwareRendererDrawBackgroundExt0(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* background, int inY) {
712	int sizeAdjusted = 0x8000 << background->size;
713
714	BACKGROUND_BITMAP_INIT;
715
716	color_t* mainPalette = background->extPalette;
717	if (variant) {
718		mainPalette = background->variantPalette;
719	}
720	if (!mainPalette) {
721		return;
722	}
723	int paletteData;
724
725	uint16_t mapData;
726	uint8_t pixelData = 0;
727
728	int outX;
729	uint32_t* pixel;
730
731	if (!objwinSlowPath) {
732		if (!(flags & FLAG_TARGET_2)) {
733			DRAW_BACKGROUND_EXT_0(NoBlend, NO_OBJWIN);
734		} else {
735			DRAW_BACKGROUND_EXT_0(Blend, NO_OBJWIN);
736		}
737	} else {
738		if (!(flags & FLAG_TARGET_2)) {
739			DRAW_BACKGROUND_EXT_0(NoBlend, OBJWIN);
740		} else {
741			DRAW_BACKGROUND_EXT_0(Blend, OBJWIN);
742		}
743	}
744}
745
746void DSVideoSoftwareRendererDrawBackgroundExt1(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* background, int inY) {
747	BACKGROUND_BITMAP_INIT;
748
749	uint32_t screenBase = (background->screenBase & 0xFF00) * 8;
750	uint8_t color;
751	int width, height;
752	switch (background->size) {
753	case 0:
754		width = 128;
755		height = 128;
756		break;
757	case 1:
758		width = 256;
759		height = 256;
760		break;
761	case 2:
762		width = 512;
763		height = 256;
764		break;
765	case 3:
766		width = 512;
767		height = 512;
768		break;
769	}
770
771	int outX;
772	for (outX = renderer->start; outX < renderer->end; ++outX) {
773		BACKGROUND_BITMAP_ITERATE(width, height);
774
775		if (!mosaicWait) {
776			uint32_t address = (localX >> 8) + (localY >> 8) * width + screenBase;
777			uint8_t* vram = (uint8_t*) renderer->d.vramBG[address >> VRAM_BLOCK_OFFSET];
778			if (UNLIKELY(!vram)) {
779				continue;
780			}
781			color = vram[address & VRAM_BLOCK_MASK];
782			mosaicWait = mosaicH;
783		} else {
784			--mosaicWait;
785		}
786
787		uint32_t current = renderer->row[outX];
788		if (color && IS_WRITABLE(current)) {
789			if (!objwinSlowPath) {
790				_compositeBlendNoObjwin(renderer, outX, palette[color] | flags, current);
791			} else if (objwinForceEnable || (!(current & FLAG_OBJWIN)) == objwinOnly) {
792				color_t* currentPalette = (current & FLAG_OBJWIN) ? objwinPalette : palette;
793				unsigned mergedFlags = flags;
794				if (current & FLAG_OBJWIN) {
795					mergedFlags = objwinFlags;
796				}
797				_compositeBlendObjwin(renderer, outX, currentPalette[color] | mergedFlags, current);
798			}
799		}
800	}
801}
802
803void DSVideoSoftwareRendererDrawBackgroundExt2(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* background, int inY) {
804	BACKGROUND_BITMAP_INIT;
805
806	uint32_t screenBase = (background->screenBase & 0xFF00) * 4;
807	uint32_t color;
808	int width, height;
809	switch (background->size) {
810	case 0:
811		width = 128;
812		height = 128;
813		break;
814	case 1:
815		width = 256;
816		height = 256;
817		break;
818	case 2:
819		width = 512;
820		height = 256;
821		break;
822	case 3:
823		width = 512;
824		height = 512;
825		break;
826	}
827
828	int outX;
829	for (outX = renderer->start; outX < renderer->end; ++outX) {
830		BACKGROUND_BITMAP_ITERATE(width, height);
831
832		if (!mosaicWait) {
833			uint32_t address = ((localX >> 8) + (localY >> 8) * width + screenBase) << 1;
834			uint16_t* vram = renderer->d.vramBG[address >> VRAM_BLOCK_OFFSET];
835			if (UNLIKELY(!vram)) {
836				continue;
837			}
838			LOAD_16(color, address & VRAM_BLOCK_MASK, vram);
839#ifndef COLOR_16_BIT
840			unsigned color32;
841			color32 = 0;
842			color32 |= (color << 3) & 0xF8;
843			color32 |= (color << 6) & 0xF800;
844			color32 |= (color << 9) & 0xF80000;
845			color32 |= (color32 >> 5) & 0x070707;
846			color = color32;
847#elif COLOR_5_6_5
848			uint16_t color16 = 0;
849			color16 |= (color & 0x001F) << 11;
850			color16 |= (color & 0x03E0) << 1;
851			color16 |= (color & 0x7C00) >> 10;
852			color = color16;
853#endif
854			mosaicWait = mosaicH;
855		} else {
856			--mosaicWait;
857		}
858
859		uint32_t current = renderer->row[outX];
860		if (!objwinSlowPath || (!(current & FLAG_OBJWIN)) != objwinOnly) {
861			unsigned mergedFlags = flags;
862			if (current & FLAG_OBJWIN) {
863				mergedFlags = objwinFlags;
864			}
865			if (!variant) {
866				_compositeBlendObjwin(renderer, outX, color | mergedFlags, current);
867			} else if (renderer->blendEffect == BLEND_BRIGHTEN) {
868				_compositeBlendObjwin(renderer, outX, _brighten(color, renderer->bldy) | mergedFlags, current);
869			} else if (renderer->blendEffect == BLEND_DARKEN) {
870				_compositeBlendObjwin(renderer, outX, _darken(color, renderer->bldy) | mergedFlags, current);
871			}
872		}
873	}
874}