all repos — mgba @ c4b38790f211b65cb15af26cebe9fc25e3c19914

mGBA Game Boy Advance Emulator

src/platform/qt/DisplayGL.h (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#pragma once
  7
  8#if defined(BUILD_GL) || defined(BUILD_GLES2)
  9
 10#include "Display.h"
 11
 12#ifdef USE_EPOXY
 13#include <epoxy/gl.h>
 14#ifndef GLdouble
 15#define GLdouble GLdouble
 16#endif
 17#endif
 18
 19#include <QAtomicInt>
 20#include <QElapsedTimer>
 21#include <QHash>
 22#include <QList>
 23#include <QMouseEvent>
 24#include <QOpenGLContext>
 25#include <QPainter>
 26#include <QQueue>
 27#include <QThread>
 28#include <QTimer>
 29
 30#include <array>
 31
 32#include "CoreController.h"
 33#include "VideoProxy.h"
 34
 35#include "platform/video-backend.h"
 36
 37class QOpenGLPaintDevice;
 38
 39uint qHash(const QSurfaceFormat&, uint seed = 0);
 40
 41namespace QGBA {
 42
 43class PainterGL;
 44class DisplayGL : public Display {
 45Q_OBJECT
 46
 47public:
 48	DisplayGL(const QSurfaceFormat& format, QWidget* parent = nullptr);
 49	~DisplayGL();
 50
 51	void startDrawing(std::shared_ptr<CoreController>) override;
 52	bool isDrawing() const override { return m_isDrawing; }
 53	bool supportsShaders() const override;
 54	VideoShader* shaders() override;
 55	void setVideoProxy(std::shared_ptr<VideoProxy>) override;
 56	int framebufferHandle() override;
 57
 58	static bool supportsFormat(const QSurfaceFormat&);
 59
 60public slots:
 61	void stopDrawing() override;
 62	void pauseDrawing() override;
 63	void unpauseDrawing() override;
 64	void forceDraw() override;
 65	void lockAspectRatio(bool lock) override;
 66	void lockIntegerScaling(bool lock) override;
 67	void interframeBlending(bool enable) override;
 68	void showOSDMessages(bool enable) override;
 69	void filter(bool filter) override;
 70	void framePosted() override;
 71	void setShaders(struct VDir*) override;
 72	void clearShaders() override;
 73	void resizeContext() override;
 74	void setVideoScale(int scale) override;
 75
 76protected:
 77	virtual void paintEvent(QPaintEvent*) override { forceDraw(); }
 78	virtual void resizeEvent(QResizeEvent*) override;
 79
 80private:
 81	void resizePainter();
 82
 83	static QHash<QSurfaceFormat, bool> s_supports;
 84
 85	bool m_isDrawing = false;
 86	bool m_hasStarted = false;
 87	std::unique_ptr<PainterGL> m_painter;
 88	QThread m_drawThread;
 89	std::shared_ptr<CoreController> m_context;
 90};
 91
 92class PainterGL : public QObject {
 93Q_OBJECT
 94
 95public:
 96	PainterGL(QWindow* surface, const QSurfaceFormat& format);
 97	~PainterGL();
 98
 99	void setContext(std::shared_ptr<CoreController>);
100	void setMessagePainter(MessagePainter*);
101	void enqueue(const uint32_t* backing);
102
103	bool supportsShaders() const { return m_supportsShaders; }
104
105	void setVideoProxy(std::shared_ptr<VideoProxy>);
106	void interrupt();
107
108public slots:
109	void create();
110	void destroy();
111
112	void forceDraw();
113	void draw();
114	void start();
115	void stop();
116	void pause();
117	void unpause();
118	void resize(const QSize& size);
119	void lockAspectRatio(bool lock);
120	void lockIntegerScaling(bool lock);
121	void interframeBlending(bool enable);
122	void showOSD(bool enable);
123	void filter(bool filter);
124	void resizeContext();
125
126	void setShaders(struct VDir*);
127	void clearShaders();
128	VideoShader* shaders();
129
130	int glTex();
131
132signals:
133	void started();
134
135private:
136	void makeCurrent();
137	void performDraw();
138	void dequeue();
139	void dequeueAll();
140
141	std::array<std::array<uint32_t, 0x100000>, 3> m_buffers;
142	QList<uint32_t*> m_free;
143	QQueue<uint32_t*> m_queue;
144	QAtomicInt m_lagging = 0;
145	uint32_t* m_buffer;
146	QPainter m_painter;
147	QMutex m_mutex;
148	QWindow* m_surface;
149	QSurfaceFormat m_format;
150	std::unique_ptr<QOpenGLPaintDevice> m_window;
151	std::unique_ptr<QOpenGLContext> m_gl;
152	bool m_active = false;
153	bool m_started = false;
154	std::shared_ptr<CoreController> m_context;
155	CoreController::Interrupter m_interrupter;
156	bool m_supportsShaders;
157	bool m_showOSD;
158	VideoShader m_shader{};
159	VideoBackend* m_backend = nullptr;
160	QSize m_size;
161	MessagePainter* m_messagePainter = nullptr;
162	QElapsedTimer m_delayTimer;
163	std::shared_ptr<VideoProxy> m_videoProxy;
164};
165
166}
167
168#endif