/* Copyright (c) 2013-2018 Jeffrey Pfau * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include #include #include static void GBATimerIrq(struct GBA* gba, int timerId, uint32_t cyclesLate) { struct GBATimer* timer = &gba->timers[timerId]; if (GBATimerFlagsIsDoIrq(timer->flags)) { GBARaiseIRQ(gba, IRQ_TIMER0 + timerId, cyclesLate); } } void GBATimerUpdate(struct mTiming* timing, struct GBATimer* timer, uint16_t* io, uint32_t cyclesLate) { if (GBATimerFlagsIsCountUp(timer->flags)) { *io = timer->reload; } else { GBATimerUpdateRegisterInternal(timer, timing, io, cyclesLate); } } static void GBATimerUpdateAudio(struct GBA* gba, int timerId, uint32_t cyclesLate) { if (!gba->audio.enable) { return; } if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == timerId) { GBAAudioSampleFIFO(&gba->audio, 0, cyclesLate); } if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == timerId) { GBAAudioSampleFIFO(&gba->audio, 1, cyclesLate); } } bool GBATimerUpdateCountUp(struct mTiming* timing, struct GBATimer* nextTimer, uint16_t* io, uint32_t cyclesLate) { if (GBATimerFlagsIsCountUp(nextTimer->flags)) { // TODO: Does this increment while disabled? ++*io; if (!*io && GBATimerFlagsIsEnable(nextTimer->flags)) { GBATimerUpdate(timing, nextTimer, io, cyclesLate); return true; } } return false; } static void GBATimerUpdate0(struct mTiming* timing, void* context, uint32_t cyclesLate) { struct GBA* gba = context; GBATimerUpdateAudio(gba, 0, cyclesLate); GBATimerUpdate(timing, &gba->timers[0], &gba->memory.io[REG_TM0CNT_LO >> 1], cyclesLate); GBATimerIrq(gba, 0, cyclesLate); if (GBATimerUpdateCountUp(timing, &gba->timers[1], &gba->memory.io[REG_TM1CNT_LO >> 1], cyclesLate)) { GBATimerIrq(gba, 1, cyclesLate); } } static void GBATimerUpdate1(struct mTiming* timing, void* context, uint32_t cyclesLate) { struct GBA* gba = context; GBATimerUpdateAudio(gba, 1, cyclesLate); GBATimerUpdate(timing, &gba->timers[1], &gba->memory.io[REG_TM1CNT_LO >> 1], cyclesLate); GBATimerIrq(gba, 1, cyclesLate); if (GBATimerUpdateCountUp(timing, &gba->timers[2], &gba->memory.io[REG_TM2CNT_LO >> 1], cyclesLate)) { GBATimerIrq(gba, 2, cyclesLate); } } static void GBATimerUpdate2(struct mTiming* timing, void* context, uint32_t cyclesLate) { struct GBA* gba = context; GBATimerUpdate(timing, &gba->timers[2], &gba->memory.io[REG_TM2CNT_LO >> 1], cyclesLate); GBATimerIrq(gba, 2, cyclesLate); if (GBATimerUpdateCountUp(timing, &gba->timers[3], &gba->memory.io[REG_TM3CNT_LO >> 1], cyclesLate)) { GBATimerIrq(gba, 3, cyclesLate); } } static void GBATimerUpdate3(struct mTiming* timing, void* context, uint32_t cyclesLate) { struct GBA* gba = context; GBATimerUpdate(timing, &gba->timers[3], &gba->memory.io[REG_TM3CNT_LO >> 1], cyclesLate); GBATimerIrq(gba, 3, cyclesLate); } void GBATimerInit(struct GBA* gba) { memset(gba->timers, 0, sizeof(gba->timers)); gba->timers[0].event.name = "GBA Timer 0"; gba->timers[0].event.callback = GBATimerUpdate0; gba->timers[0].event.context = gba; gba->timers[0].event.priority = 0x20; gba->timers[1].event.name = "GBA Timer 1"; gba->timers[1].event.callback = GBATimerUpdate1; gba->timers[1].event.context = gba; gba->timers[1].event.priority = 0x21; gba->timers[2].event.name = "GBA Timer 2"; gba->timers[2].event.callback = GBATimerUpdate2; gba->timers[2].event.context = gba; gba->timers[2].event.priority = 0x22; gba->timers[3].event.name = "GBA Timer 3"; gba->timers[3].event.callback = GBATimerUpdate3; gba->timers[3].event.context = gba; gba->timers[3].event.priority = 0x23; } void GBATimerUpdateRegister(struct GBA* gba, int timer, int32_t cyclesLate) { struct GBATimer* currentTimer = &gba->timers[timer]; if (GBATimerFlagsIsEnable(currentTimer->flags) && !GBATimerFlagsIsCountUp(currentTimer->flags)) { GBATimerUpdateRegisterInternal(currentTimer, &gba->timing, &gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1], cyclesLate); } } void GBATimerUpdateRegisterInternal(struct GBATimer* timer, struct mTiming* timing, uint16_t* io, int32_t skew) { if (!GBATimerFlagsIsEnable(timer->flags) || GBATimerFlagsIsCountUp(timer->flags)) { return; } // Align timer int prescaleBits = GBATimerFlagsGetPrescaleBits(timer->flags); int32_t currentTime = mTimingCurrentTime(timing) - skew; int32_t tickMask = (1 << prescaleBits) - 1; currentTime &= ~tickMask; // Update register int32_t tickIncrement = currentTime - timer->lastEvent; timer->lastEvent = currentTime; tickIncrement >>= prescaleBits; tickIncrement += *io; while (tickIncrement >= 0x10000) { tickIncrement -= 0x10000 - timer->reload; } *io = tickIncrement; // Schedule next update tickIncrement = (0x10000 - tickIncrement) << prescaleBits; currentTime += tickIncrement; currentTime &= ~tickMask; currentTime -= mTimingCurrentTime(timing); mTimingDeschedule(timing, &timer->event); mTimingSchedule(timing, &timer->event, currentTime); } void GBATimerWriteTMCNT_LO(struct GBATimer* timer, uint16_t reload) { timer->reload = reload; } void GBATimerWriteTMCNT_HI(struct GBATimer* timer, struct mTiming* timing, uint16_t* io, uint16_t control) { GBATimerUpdateRegisterInternal(timer, timing, io, 0); unsigned oldPrescale = GBATimerFlagsGetPrescaleBits(timer->flags); unsigned prescaleBits; switch (control & 0x0003) { case 0x0000: prescaleBits = 0; break; case 0x0001: prescaleBits = 6; break; case 0x0002: prescaleBits = 8; break; case 0x0003: prescaleBits = 10; break; } prescaleBits += timer->forcedPrescale; timer->flags = GBATimerFlagsSetPrescaleBits(timer->flags, prescaleBits); timer->flags = GBATimerFlagsTestFillCountUp(timer->flags, timer > 0 && (control & 0x0004)); // TODO: Need timer ID timer->flags = GBATimerFlagsTestFillDoIrq(timer->flags, control & 0x0040); bool wasEnabled = GBATimerFlagsIsEnable(timer->flags); timer->flags = GBATimerFlagsTestFillEnable(timer->flags, control & 0x0080); if (!wasEnabled && GBATimerFlagsIsEnable(timer->flags)) { mTimingDeschedule(timing, &timer->event); *io = timer->reload; int32_t tickMask = (1 << prescaleBits) - 1; timer->lastEvent = mTimingCurrentTime(timing) & ~tickMask; GBATimerUpdateRegisterInternal(timer, timing, io, 0); } else if (wasEnabled && !GBATimerFlagsIsEnable(timer->flags)) { mTimingDeschedule(timing, &timer->event); } else if (GBATimerFlagsIsEnable(timer->flags) && GBATimerFlagsGetPrescaleBits(timer->flags) != oldPrescale && !GBATimerFlagsIsCountUp(timer->flags)) { mTimingDeschedule(timing, &timer->event); int32_t tickMask = (1 << prescaleBits) - 1; timer->lastEvent = mTimingCurrentTime(timing) & ~tickMask; GBATimerUpdateRegisterInternal(timer, timing, io, 0); } }