#include "memory.h" #include void* anonymousMemoryMap(size_t size) { return mmap(0, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANON, -1, 0); } void* fileMemoryMap(int fd, size_t size, int flags) { int mmapFlags = MAP_PRIVATE; if (flags & MEMORY_WRITE) { mmapFlags = MAP_SHARED; } return mmap(0, size, PROT_READ | PROT_WRITE, mmapFlags, fd, 0); } void mappedMemoryFree(void* memory, size_t size) { munmap(memory, size); }