all repos — mgba @ c937529d4ab5bb328923cc7654de5518ce8c111e

mGBA Game Boy Advance Emulator

src/gba/gba-bios.c (view raw)

  1/* Copyright (c) 2013-2014 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "gba-bios.h"
  7
  8#include "gba.h"
  9#include "gba-io.h"
 10#include "gba-memory.h"
 11#include "isa-inlines.h"
 12
 13const uint32_t GBA_BIOS_CHECKSUM = 0xBAAE187F;
 14const uint32_t GBA_DS_BIOS_CHECKSUM = 0xBAAE1880;
 15
 16static void _unLz77(struct GBA* gba, int width);
 17static void _unHuffman(struct GBA* gba);
 18static void _unRl(struct GBA* gba, int width);
 19static void _unFilter(struct GBA* gba, int inwidth, int outwidth);
 20
 21static void _SoftReset(struct GBA* gba) {
 22	struct ARMCore* cpu = gba->cpu;
 23	ARMSetPrivilegeMode(cpu, MODE_IRQ);
 24	cpu->spsr.packed = 0;
 25	cpu->gprs[ARM_LR] = 0;
 26	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
 27	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
 28	cpu->spsr.packed = 0;
 29	cpu->gprs[ARM_LR] = 0;
 30	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
 31	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
 32	cpu->gprs[ARM_LR] = 0;
 33	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
 34	int8_t flag = ((int8_t*) gba->memory.iwram)[0x7FFA];
 35	memset(((int8_t*) gba->memory.iwram) + SIZE_WORKING_IRAM - 0x200, 0, 0x200);
 36	if (flag) {
 37		cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
 38	} else {
 39		cpu->gprs[ARM_PC] = BASE_CART0;
 40	}
 41	_ARMSetMode(cpu, MODE_ARM);
 42	int currentCycles = 0;
 43	ARM_WRITE_PC;
 44}
 45
 46static void _RegisterRamReset(struct GBA* gba) {
 47	uint32_t registers = gba->cpu->gprs[0];
 48	struct ARMCore* cpu = gba->cpu;
 49	cpu->memory.store16(cpu, BASE_IO | REG_DISPCNT, 0x0080, 0);
 50	if (registers & 0x01) {
 51		memset(gba->memory.wram, 0, SIZE_WORKING_RAM);
 52	}
 53	if (registers & 0x02) {
 54		memset(gba->memory.iwram, 0, SIZE_WORKING_IRAM - 0x200);
 55	}
 56	if (registers & 0x04) {
 57		memset(gba->video.palette, 0, SIZE_PALETTE_RAM);
 58	}
 59	if (registers & 0x08) {
 60		memset(gba->video.renderer->vram, 0, SIZE_VRAM);
 61	}
 62	if (registers & 0x10) {
 63		memset(gba->video.oam.raw, 0, SIZE_OAM);
 64	}
 65	if (registers & 0x20) {
 66		GBALog(gba, GBA_LOG_STUB, "RegisterRamReset on SIO unimplemented");
 67	}
 68	if (registers & 0x40) {
 69		GBALog(gba, GBA_LOG_STUB, "RegisterRamReset on Audio unimplemented");
 70	}
 71	if (registers & 0x80) {
 72		GBALog(gba, GBA_LOG_STUB, "RegisterRamReset on IO unimplemented");
 73	}
 74}
 75
 76static void _BgAffineSet(struct GBA* gba) {
 77	struct ARMCore* cpu = gba->cpu;
 78	int i = cpu->gprs[2];
 79	float ox, oy;
 80	float cx, cy;
 81	float sx, sy;
 82	float theta;
 83	int offset = cpu->gprs[0];
 84	int destination = cpu->gprs[1];
 85	float a, b, c, d;
 86	float rx, ry;
 87	while (i--) {
 88		// [ sx   0  0 ]   [ cos(theta)  -sin(theta)  0 ]   [ 1  0  cx - ox ]   [ A B rx ]
 89		// [  0  sy  0 ] * [ sin(theta)   cos(theta)  0 ] * [ 0  1  cy - oy ] = [ C D ry ]
 90		// [  0   0  1 ]   [     0            0       1 ]   [ 0  0     1    ]   [ 0 0  1 ]
 91		ox = cpu->memory.load32(cpu, offset, 0) / 256.f;
 92		oy = cpu->memory.load32(cpu, offset + 4, 0) / 256.f;
 93		cx = cpu->memory.load16(cpu, offset + 8, 0);
 94		cy = cpu->memory.load16(cpu, offset + 10, 0);
 95		sx = cpu->memory.load16(cpu, offset + 12, 0) / 256.f;
 96		sy = cpu->memory.load16(cpu, offset + 14, 0) / 256.f;
 97		theta = (cpu->memory.loadU16(cpu, offset + 16, 0) >> 8) / 128.f * M_PI;
 98		offset += 20;
 99		// Rotation
100		a = d = cosf(theta);
101		b = c = sinf(theta);
102		// Scale
103		a *= sx;
104		b *= -sx;
105		c *= sy;
106		d *= sy;
107		// Translate
108		rx = ox - (a * cx + b * cy);
109		ry = oy - (c * cx + d * cy);
110		cpu->memory.store16(cpu, destination, a * 256, 0);
111		cpu->memory.store16(cpu, destination + 2, b * 256, 0);
112		cpu->memory.store16(cpu, destination + 4, c * 256, 0);
113		cpu->memory.store16(cpu, destination + 6, d * 256, 0);
114		cpu->memory.store32(cpu, destination + 8, rx * 256, 0);
115		cpu->memory.store32(cpu, destination + 12, ry * 256, 0);
116		destination += 16;
117	}
118}
119
120static void _ObjAffineSet(struct GBA* gba) {
121	struct ARMCore* cpu = gba->cpu;
122	int i = cpu->gprs[2];
123	float sx, sy;
124	float theta;
125	int offset = cpu->gprs[0];
126	int destination = cpu->gprs[1];
127	int diff = cpu->gprs[3];
128	float a, b, c, d;
129	while (i--) {
130		// [ sx   0 ]   [ cos(theta)  -sin(theta) ]   [ A B ]
131		// [  0  sy ] * [ sin(theta)   cos(theta) ] = [ C D ]
132		sx = cpu->memory.load16(cpu, offset, 0) / 256.f;
133		sy = cpu->memory.load16(cpu, offset + 2, 0) / 256.f;
134		theta = (cpu->memory.loadU16(cpu, offset + 4, 0) >> 8) / 128.f * M_PI;
135		offset += 8;
136		// Rotation
137		a = d = cosf(theta);
138		b = c = sinf(theta);
139		// Scale
140		a *= sx;
141		b *= -sx;
142		c *= sy;
143		d *= sy;
144		cpu->memory.store16(cpu, destination, a * 256, 0);
145		cpu->memory.store16(cpu, destination + diff, b * 256, 0);
146		cpu->memory.store16(cpu, destination + diff * 2, c * 256, 0);
147		cpu->memory.store16(cpu, destination + diff * 3, d * 256, 0);
148		destination += diff * 4;
149	}
150}
151
152static void _MidiKey2Freq(struct GBA* gba) {
153	struct ARMCore* cpu = gba->cpu;
154	uint32_t key = cpu->memory.load32(cpu, cpu->gprs[0] + 4, 0);
155	cpu->gprs[0] = key / powf(2, (180.f - cpu->gprs[1] - cpu->gprs[2] / 256.f) / 12.f);
156}
157
158static void _Div(struct GBA* gba, int32_t num, int32_t denom) {
159	struct ARMCore* cpu = gba->cpu;
160	if (denom != 0) {
161		div_t result = div(num, denom);
162		cpu->gprs[0] = result.quot;
163		cpu->gprs[1] = result.rem;
164		cpu->gprs[3] = abs(result.quot);
165	} else {
166		GBALog(gba, GBA_LOG_GAME_ERROR, "Attempting to divide %i by zero!", num);
167		// If abs(num) > 1, this should hang, but that would be painful to
168		// emulate in HLE, and no game will get into a state where it hangs...
169		cpu->gprs[0] = (num < 0) ? -1 : 1;
170		cpu->gprs[1] = num;
171		cpu->gprs[3] = 1;
172	}
173}
174
175void GBASwi16(struct ARMCore* cpu, int immediate) {
176	struct GBA* gba = (struct GBA*) cpu->master;
177	GBALog(gba, GBA_LOG_SWI, "SWI: %02X r0: %08X r1: %08X r2: %08X r3: %08X",
178		immediate, cpu->gprs[0], cpu->gprs[1], cpu->gprs[2], cpu->gprs[3]);
179
180	if (gba->memory.fullBios) {
181		ARMRaiseSWI(cpu);
182		return;
183	}
184	switch (immediate) {
185	case 0x0:
186		_SoftReset(gba);
187		break;
188	case 0x1:
189		_RegisterRamReset(gba);
190		break;
191	case 0x2:
192		GBAHalt(gba);
193		break;
194	case 0x05:
195		// VBlankIntrWait
196		// Fall through:
197	case 0x04:
198		// IntrWait
199		ARMRaiseSWI(cpu);
200		break;
201	case 0x6:
202		_Div(gba, cpu->gprs[0], cpu->gprs[1]);
203		break;
204	case 0x7:
205		_Div(gba, cpu->gprs[1], cpu->gprs[0]);
206		break;
207	case 0x8:
208		cpu->gprs[0] = sqrt(cpu->gprs[0]);
209		break;
210	case 0xA:
211		cpu->gprs[0] = atan2f(cpu->gprs[1] / 16384.f, cpu->gprs[0] / 16384.f) / (2 * M_PI) * 0x10000;
212		break;
213	case 0xB:
214	case 0xC:
215		ARMRaiseSWI(cpu);
216		break;
217	case 0xD:
218		cpu->gprs[0] = GBAChecksum(gba->memory.bios, SIZE_BIOS);
219	case 0xE:
220		_BgAffineSet(gba);
221		break;
222	case 0xF:
223		_ObjAffineSet(gba);
224		break;
225	case 0x11:
226	case 0x12:
227		if (cpu->gprs[0] < BASE_WORKING_RAM) {
228			GBALog(gba, GBA_LOG_GAME_ERROR, "Bad LZ77 source");
229		}
230		switch (cpu->gprs[1] >> BASE_OFFSET) {
231			default:
232				GBALog(gba, GBA_LOG_GAME_ERROR, "Bad LZ77 destination");
233			case REGION_WORKING_RAM:
234			case REGION_WORKING_IRAM:
235			case REGION_VRAM:
236				_unLz77(gba, immediate == 0x11 ? 1 : 2);
237				break;
238		}
239		break;
240	case 0x13:
241		if (cpu->gprs[0] < BASE_WORKING_RAM) {
242			GBALog(gba, GBA_LOG_GAME_ERROR, "Bad Huffman source");
243		}
244		switch (cpu->gprs[1] >> BASE_OFFSET) {
245			default:
246				GBALog(gba, GBA_LOG_GAME_ERROR, "Bad Huffman destination");
247			case REGION_WORKING_RAM:
248			case REGION_WORKING_IRAM:
249			case REGION_VRAM:
250				_unHuffman(gba);
251				break;
252		}
253		break;
254	case 0x14:
255	case 0x15:
256		if (cpu->gprs[0] < BASE_WORKING_RAM) {
257			GBALog(gba, GBA_LOG_GAME_ERROR, "Bad RL source");
258		}
259		switch (cpu->gprs[1] >> BASE_OFFSET) {
260			default:
261				GBALog(gba, GBA_LOG_GAME_ERROR, "Bad RL destination");
262			case REGION_WORKING_RAM:
263			case REGION_WORKING_IRAM:
264			case REGION_VRAM:
265				_unRl(gba, immediate == 0x14 ? 1 : 2);
266				break;
267		}
268		break;
269	case 0x16:
270	case 0x17:
271	case 0x18:
272		if (cpu->gprs[0] < BASE_WORKING_RAM) {
273			GBALog(gba, GBA_LOG_GAME_ERROR, "Bad UnFilter source");
274		}
275		switch (cpu->gprs[1] >> BASE_OFFSET) {
276			default:
277				GBALog(gba, GBA_LOG_GAME_ERROR, "Bad UnFilter destination");
278			case REGION_WORKING_RAM:
279			case REGION_WORKING_IRAM:
280			case REGION_VRAM:
281				_unFilter(gba, immediate == 0x18 ? 2 : 1, immediate == 0x16 ? 1 : 2);
282				break;
283		}
284		break;
285	case 0x1F:
286		_MidiKey2Freq(gba);
287		break;
288	default:
289		GBALog(gba, GBA_LOG_STUB, "Stub software interrupt: %02X", immediate);
290	}
291}
292
293void GBASwi32(struct ARMCore* cpu, int immediate) {
294	GBASwi16(cpu, immediate >> 16);
295}
296
297uint32_t GBAChecksum(uint32_t* memory, size_t size) {
298	size_t i;
299	uint32_t sum = 0;
300	for (i = 0; i < size; i += 4) {
301		sum += memory[i >> 2];
302	}
303	return sum;
304}
305
306static void _unLz77(struct GBA* gba, int width) {
307	struct ARMCore* cpu = gba->cpu;
308	uint32_t source = cpu->gprs[0];
309	uint32_t dest = cpu->gprs[1];
310	int remaining = (cpu->memory.load32(cpu, source, 0) & 0xFFFFFF00) >> 8;
311	// We assume the signature byte (0x10) is correct
312	int blockheader = 0; // Some compilers warn if this isn't set, even though it's trivially provably always set
313	source += 4;
314	int blocksRemaining = 0;
315	int block;
316	uint32_t disp;
317	int bytes;
318	int byte;
319	int halfword;
320	while (remaining > 0) {
321		if (blocksRemaining) {
322			if (blockheader & 0x80) {
323				// Compressed
324				block = cpu->memory.loadU8(cpu, source, 0) | (cpu->memory.loadU8(cpu, source + 1, 0) << 8);
325				source += 2;
326				disp = dest - (((block & 0x000F) << 8) | ((block & 0xFF00) >> 8)) - 1;
327				bytes = ((block & 0x00F0) >> 4) + 3;
328				while (bytes-- && remaining) {
329					--remaining;
330					byte = cpu->memory.loadU8(cpu, disp, 0);
331					++disp;
332					if (width == 2) {
333						if (dest & 1) {
334							halfword |= byte << 8;
335							cpu->memory.store16(cpu, dest ^ 1, halfword, 0);
336						} else {
337							halfword = byte;
338						}
339					} else {
340						cpu->memory.store8(cpu, dest, byte, 0);
341					}
342					++dest;
343				}
344			} else {
345				// Uncompressed
346				byte = cpu->memory.loadU8(cpu, source, 0);
347				++source;
348				if (width == 2) {
349					if (dest & 1) {
350						halfword |= byte << 8;
351						cpu->memory.store16(cpu, dest ^ 1, halfword, 0);
352					} else {
353						halfword = byte;
354					}
355				} else {
356					cpu->memory.store8(cpu, dest, byte, 0);
357				}
358				++dest;
359				--remaining;
360			}
361			blockheader <<= 1;
362			--blocksRemaining;
363		} else {
364			blockheader = cpu->memory.loadU8(cpu, source, 0);
365			++source;
366			blocksRemaining = 8;
367		}
368	}
369	cpu->gprs[0] = source;
370	cpu->gprs[1] = dest;
371	cpu->gprs[3] = 0;
372}
373
374DECL_BITFIELD(HuffmanNode, uint8_t);
375DECL_BITS(HuffmanNode, Offset, 0, 6);
376DECL_BIT(HuffmanNode, RTerm, 6);
377DECL_BIT(HuffmanNode, LTerm, 7);
378
379static void _unHuffman(struct GBA* gba) {
380	struct ARMCore* cpu = gba->cpu;
381	uint32_t source = cpu->gprs[0] & 0xFFFFFFFC;
382	uint32_t dest = cpu->gprs[1];
383	uint32_t header = cpu->memory.load32(cpu, source, 0);
384	int remaining = header >> 8;
385	int bits = header & 0xF;
386	if (32 % bits) {
387		GBALog(gba, GBA_LOG_STUB, "Unimplemented unaligned Huffman");
388		return;
389	}
390	int padding = (4 - remaining) & 0x3;
391	remaining &= 0xFFFFFFFC;
392	// We assume the signature byte (0x20) is correct
393	int treesize = (cpu->memory.loadU8(cpu, source + 4, 0) << 1) + 1;
394	int block = 0;
395	uint32_t treeBase = source + 5;
396	source += 5 + treesize;
397	uint32_t nPointer = treeBase;
398	HuffmanNode node;
399	int bitsRemaining;
400	int readBits;
401	int bitsSeen = 0;
402	node = cpu->memory.load8(cpu, nPointer, 0);
403	while (remaining > 0) {
404		uint32_t bitstream = cpu->memory.load32(cpu, source, 0);
405		source += 4;
406		for (bitsRemaining = 32; bitsRemaining > 0 && remaining > 0; --bitsRemaining, bitstream <<= 1) {
407			uint32_t next = (nPointer & ~1) + HuffmanNodeGetOffset(node) * 2 + 2;
408			if (bitstream & 0x80000000) {
409				// Go right
410				if (HuffmanNodeIsRTerm(node)) {
411					readBits = cpu->memory.load8(cpu, next + 1, 0);
412				} else {
413					nPointer = next + 1;
414					node = cpu->memory.load8(cpu, nPointer, 0);
415					continue;
416				}
417			} else {
418				// Go left
419				if (HuffmanNodeIsLTerm(node)) {
420					readBits = cpu->memory.load8(cpu, next, 0);
421				} else {
422					nPointer = next;
423					node = cpu->memory.load8(cpu, nPointer, 0);
424					continue;
425				}
426			}
427
428			block |= (readBits & ((1 << bits) - 1)) << bitsSeen;
429			bitsSeen += bits;
430			nPointer = treeBase;
431			node = cpu->memory.load8(cpu, nPointer, 0);
432			if (bitsSeen == 32) {
433				bitsSeen = 0;
434				cpu->memory.store32(cpu, dest, block, 0);
435				dest += 4;
436				remaining -= 4;
437				block = 0;
438			}
439		}
440
441	}
442	if (padding) {
443		cpu->memory.store32(cpu, dest, block, 0);
444	}
445	cpu->gprs[0] = source;
446	cpu->gprs[1] = dest;
447}
448
449static void _unRl(struct GBA* gba, int width) {
450	struct ARMCore* cpu = gba->cpu;
451	uint32_t source = cpu->gprs[0] & 0xFFFFFFFC;
452	int remaining = (cpu->memory.load32(cpu, source, 0) & 0xFFFFFF00) >> 8;
453	int padding = (4 - remaining) & 0x3;
454	// We assume the signature byte (0x30) is correct
455	int blockheader;
456	int block;
457	source += 4;
458	uint32_t dest = cpu->gprs[1];
459	int halfword = 0;
460	while (remaining > 0) {
461		blockheader = cpu->memory.loadU8(cpu, source, 0);
462		++source;
463		if (blockheader & 0x80) {
464			// Compressed
465			blockheader &= 0x7F;
466			blockheader += 3;
467			block = cpu->memory.loadU8(cpu, source, 0);
468			++source;
469			while (blockheader-- && remaining) {
470				--remaining;
471				if (width == 2) {
472					if (dest & 1) {
473						halfword |= block << 8;
474						cpu->memory.store16(cpu, dest ^ 1, halfword, 0);
475					} else {
476						halfword = block;
477					}
478				} else {
479					cpu->memory.store8(cpu, dest, block, 0);
480				}
481				++dest;
482			}
483		} else {
484			// Uncompressed
485			blockheader++;
486			while (blockheader-- && remaining) {
487				--remaining;
488				int byte = cpu->memory.loadU8(cpu, source, 0);
489				++source;
490				if (width == 2) {
491					if (dest & 1) {
492						halfword |= byte << 8;
493						cpu->memory.store16(cpu, dest ^ 1, halfword, 0);
494					} else {
495						halfword = byte;
496					}
497				} else {
498					cpu->memory.store8(cpu, dest, byte, 0);
499				}
500				++dest;
501			}
502		}
503	}
504	if (width == 2) {
505		if (dest & 1) {
506			--padding;
507			++dest;
508		}
509		for (; padding > 0; padding -= 2, dest += 2) {
510			cpu->memory.store16(cpu, dest, 0, 0);
511		}
512	} else {
513		while (padding--) {
514			cpu->memory.store8(cpu, dest, 0, 0);
515			++dest;
516		}
517	}
518	cpu->gprs[0] = source;
519	cpu->gprs[1] = dest;
520}
521
522static void _unFilter(struct GBA* gba, int inwidth, int outwidth) {
523	struct ARMCore* cpu = gba->cpu;
524	uint32_t source = cpu->gprs[0] & 0xFFFFFFFC;
525	uint32_t dest = cpu->gprs[1];
526	uint32_t header = cpu->memory.load32(cpu, source, 0);
527	int remaining = header >> 8;
528	// We assume the signature nybble (0x8) is correct
529	uint16_t halfword = 0;
530	uint16_t old = 0;
531	source += 4;
532	while (remaining > 0) {
533		uint16_t new;
534		if (inwidth == 1) {
535			new = cpu->memory.loadU8(cpu, source, 0);
536		} else {
537			new = cpu->memory.loadU16(cpu, source, 0);
538		}
539		new += old;
540		if (outwidth > inwidth) {
541			halfword >>= 8;
542			halfword |= (new << 8);
543			if (source & 1) {
544				cpu->memory.store16(cpu, dest, halfword, 0);
545				dest += outwidth;
546				remaining -= outwidth;
547			}
548		} else if (outwidth == 1) {
549			cpu->memory.store8(cpu, dest, new, 0);
550			dest += outwidth;
551			remaining -= outwidth;
552		} else {
553			cpu->memory.store16(cpu, dest, new, 0);
554			dest += outwidth;
555			remaining -= outwidth;
556		}
557		old = new;
558		source += inwidth;
559	}
560	cpu->gprs[0] = source;
561	cpu->gprs[1] = dest;
562}