all repos — mgba @ cb0f95b07053e63e817bd05df0a36bf917667d09

mGBA Game Boy Advance Emulator

src/gba/gba.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/gba/gba.h>
  7
  8#include <mgba/internal/arm/isa-inlines.h>
  9#include <mgba/internal/arm/debugger/debugger.h>
 10#include <mgba/internal/arm/decoder.h>
 11
 12#include <mgba/internal/gba/bios.h>
 13#include <mgba/internal/gba/cheats.h>
 14#include <mgba/internal/gba/io.h>
 15#include <mgba/internal/gba/overrides.h>
 16#include <mgba/internal/gba/rr/rr.h>
 17
 18#include <mgba-util/patch.h>
 19#include <mgba-util/crc32.h>
 20#include <mgba-util/math.h>
 21#include <mgba-util/memory.h>
 22#include <mgba-util/vfs.h>
 23
 24mLOG_DEFINE_CATEGORY(GBA, "GBA", "gba");
 25mLOG_DEFINE_CATEGORY(GBA_DEBUG, "GBA Debug", "gba.debug");
 26
 27const uint32_t GBA_COMPONENT_MAGIC = 0x1000000;
 28
 29static const size_t GBA_ROM_MAGIC_OFFSET = 3;
 30static const uint8_t GBA_ROM_MAGIC[] = { 0xEA };
 31
 32static const size_t GBA_MB_MAGIC_OFFSET = 0xC0;
 33
 34static void GBAInit(void* cpu, struct mCPUComponent* component);
 35static void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh);
 36static void GBAProcessEvents(struct ARMCore* cpu);
 37static void GBAHitStub(struct ARMCore* cpu, uint32_t opcode);
 38static void GBAIllegal(struct ARMCore* cpu, uint32_t opcode);
 39static void GBABreakpoint(struct ARMCore* cpu, int immediate);
 40
 41static bool _setSoftwareBreakpoint(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t* opcode);
 42static bool _clearSoftwareBreakpoint(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t opcode);
 43
 44
 45#ifdef _3DS
 46extern uint32_t* romBuffer;
 47extern size_t romBufferSize;
 48#endif
 49
 50void GBACreate(struct GBA* gba) {
 51	gba->d.id = GBA_COMPONENT_MAGIC;
 52	gba->d.init = GBAInit;
 53	gba->d.deinit = 0;
 54}
 55
 56static void GBAInit(void* cpu, struct mCPUComponent* component) {
 57	struct GBA* gba = (struct GBA*) component;
 58	gba->cpu = cpu;
 59	gba->debugger = 0;
 60	gba->sync = 0;
 61
 62	GBAInterruptHandlerInit(&gba->cpu->irqh);
 63	GBAMemoryInit(gba);
 64
 65	gba->memory.savedata.timing = &gba->timing;
 66	GBASavedataInit(&gba->memory.savedata, NULL);
 67
 68	gba->video.p = gba;
 69	GBAVideoInit(&gba->video);
 70
 71	gba->audio.p = gba;
 72	GBAAudioInit(&gba->audio, GBA_AUDIO_SAMPLES);
 73
 74	GBAIOInit(gba);
 75
 76	gba->sio.p = gba;
 77	GBASIOInit(&gba->sio);
 78
 79	gba->springIRQ = 0;
 80	gba->keySource = 0;
 81	gba->rotationSource = 0;
 82	gba->luminanceSource = 0;
 83	gba->rtcSource = 0;
 84	gba->rumble = 0;
 85	gba->rr = 0;
 86
 87	gba->romVf = 0;
 88	gba->biosVf = 0;
 89
 90	gba->stream = NULL;
 91	gba->keyCallback = NULL;
 92	mCoreCallbacksListInit(&gba->coreCallbacks, 0);
 93
 94	gba->biosChecksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
 95
 96	gba->idleOptimization = IDLE_LOOP_REMOVE;
 97	gba->idleLoop = IDLE_LOOP_NONE;
 98
 99	gba->realisticTiming = true;
100	gba->hardCrash = true;
101	gba->allowOpposingDirections = true;
102
103	gba->performingDMA = false;
104
105	gba->isPristine = false;
106	gba->pristineRomSize = 0;
107	gba->yankedRomSize = 0;
108
109	mTimingInit(&gba->timing, &gba->cpu->cycles, &gba->cpu->nextEvent);
110}
111
112void GBAUnloadROM(struct GBA* gba) {
113	if (gba->memory.rom && !gba->isPristine) {
114		if (gba->yankedRomSize) {
115			gba->yankedRomSize = 0;
116		}
117		mappedMemoryFree(gba->memory.rom, SIZE_CART0);
118	}
119
120	if (gba->romVf) {
121#ifndef _3DS
122		gba->romVf->unmap(gba->romVf, gba->memory.rom, gba->pristineRomSize);
123#endif
124		gba->romVf->close(gba->romVf);
125		gba->romVf = NULL;
126	}
127	gba->memory.rom = NULL;
128	gba->isPristine = false;
129
130	GBASavedataDeinit(&gba->memory.savedata);
131	if (gba->memory.savedata.realVf) {
132		gba->memory.savedata.realVf->close(gba->memory.savedata.realVf);
133		gba->memory.savedata.realVf = 0;
134	}
135	gba->idleLoop = IDLE_LOOP_NONE;
136}
137
138void GBADestroy(struct GBA* gba) {
139	GBAUnloadROM(gba);
140
141	if (gba->biosVf) {
142		gba->biosVf->unmap(gba->biosVf, gba->memory.bios, SIZE_BIOS);
143		gba->biosVf->close(gba->biosVf);
144		gba->biosVf = 0;
145	}
146
147	GBAMemoryDeinit(gba);
148	GBAVideoDeinit(&gba->video);
149	GBAAudioDeinit(&gba->audio);
150	GBASIODeinit(&gba->sio);
151	gba->rr = 0;
152	mTimingDeinit(&gba->timing);
153	mCoreCallbacksListDeinit(&gba->coreCallbacks);
154}
155
156void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh) {
157	irqh->reset = GBAReset;
158	irqh->processEvents = GBAProcessEvents;
159	irqh->swi16 = GBASwi16;
160	irqh->swi32 = GBASwi32;
161	irqh->hitIllegal = GBAIllegal;
162	irqh->readCPSR = GBATestIRQ;
163	irqh->hitStub = GBAHitStub;
164	irqh->bkpt16 = GBABreakpoint;
165	irqh->bkpt32 = GBABreakpoint;
166}
167
168void GBAReset(struct ARMCore* cpu) {
169	ARMSetPrivilegeMode(cpu, MODE_IRQ);
170	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
171	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
172	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
173	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
174	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
175
176	struct GBA* gba = (struct GBA*) cpu->master;
177	if (!gba->rr || (!gba->rr->isPlaying(gba->rr) && !gba->rr->isRecording(gba->rr))) {
178		GBASavedataUnmask(&gba->memory.savedata);
179	}
180
181	gba->cpuBlocked = false;
182	gba->earlyExit = false;
183	if (gba->yankedRomSize) {
184		gba->memory.romSize = gba->yankedRomSize;
185		gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
186		gba->yankedRomSize = 0;
187	}
188	mTimingClear(&gba->timing);
189	GBAMemoryReset(gba);
190	GBAVideoReset(&gba->video);
191	GBAAudioReset(&gba->audio);
192	GBAIOInit(gba);
193	GBATimerInit(gba);
194
195	GBASIOReset(&gba->sio);
196
197	gba->lastJump = 0;
198	gba->haltPending = false;
199	gba->idleDetectionStep = 0;
200	gba->idleDetectionFailures = 0;
201
202	gba->debug = false;
203	memset(gba->debugString, 0, sizeof(gba->debugString));
204}
205
206void GBASkipBIOS(struct GBA* gba) {
207	struct ARMCore* cpu = gba->cpu;
208	if (cpu->gprs[ARM_PC] == BASE_RESET + WORD_SIZE_ARM) {
209		if (gba->memory.rom) {
210			cpu->gprs[ARM_PC] = BASE_CART0;
211		} else {
212			cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
213		}
214		gba->memory.io[REG_VCOUNT >> 1] = 0x7E;
215		gba->memory.io[REG_POSTFLG >> 1] = 1;
216		int currentCycles = 0;
217		ARM_WRITE_PC;
218	}
219}
220
221static void GBAProcessEvents(struct ARMCore* cpu) {
222	struct GBA* gba = (struct GBA*) cpu->master;
223
224	gba->bus = cpu->prefetch[1];
225	if (cpu->executionMode == MODE_THUMB) {
226		gba->bus |= cpu->prefetch[1] << 16;
227	}
228
229	if (gba->springIRQ && !cpu->cpsr.i) {
230		ARMRaiseIRQ(cpu);
231		gba->springIRQ = 0;
232	}
233
234	int32_t nextEvent = cpu->nextEvent;
235	while (cpu->cycles >= nextEvent) {
236		int32_t cycles = cpu->cycles;
237
238		cpu->cycles = 0;
239		cpu->nextEvent = INT_MAX;
240
241#ifndef NDEBUG
242		if (cycles < 0) {
243			mLOG(GBA, FATAL, "Negative cycles passed: %i", cycles);
244		}
245#endif
246		nextEvent = cycles;
247		do {
248			nextEvent = mTimingTick(&gba->timing, nextEvent);
249		} while (gba->cpuBlocked);
250
251		cpu->nextEvent = nextEvent;
252
253		if (gba->earlyExit) {
254			gba->earlyExit = false;
255			break;
256		}
257		if (cpu->halted) {
258			cpu->cycles = nextEvent;
259			if (!gba->memory.io[REG_IME >> 1] || !gba->memory.io[REG_IE >> 1]) {
260				break;
261			}
262		}
263#ifndef NDEBUG
264		else if (nextEvent < 0) {
265			mLOG(GBA, FATAL, "Negative cycles will pass: %i", nextEvent);
266		}
267#endif
268	}
269}
270
271void GBAAttachDebugger(struct GBA* gba, struct mDebugger* debugger) {
272	gba->debugger = (struct ARMDebugger*) debugger->platform;
273	gba->debugger->setSoftwareBreakpoint = _setSoftwareBreakpoint;
274	gba->debugger->clearSoftwareBreakpoint = _clearSoftwareBreakpoint;
275	gba->cpu->components[CPU_COMPONENT_DEBUGGER] = &debugger->d;
276	ARMHotplugAttach(gba->cpu, CPU_COMPONENT_DEBUGGER);
277}
278
279void GBADetachDebugger(struct GBA* gba) {
280	gba->debugger = 0;
281	ARMHotplugDetach(gba->cpu, CPU_COMPONENT_DEBUGGER);
282	gba->cpu->components[CPU_COMPONENT_DEBUGGER] = 0;
283}
284
285bool GBALoadMB(struct GBA* gba, struct VFile* vf) {
286	GBAUnloadROM(gba);
287	gba->romVf = vf;
288	gba->pristineRomSize = vf->size(vf);
289	vf->seek(vf, 0, SEEK_SET);
290	if (gba->pristineRomSize > SIZE_WORKING_RAM) {
291		gba->pristineRomSize = SIZE_WORKING_RAM;
292	}
293	gba->isPristine = true;
294#ifdef _3DS
295	if (gba->pristineRomSize <= romBufferSize) {
296		gba->memory.wram = romBuffer;
297		vf->read(vf, romBuffer, gba->pristineRomSize);
298	}
299#else
300	gba->memory.wram = vf->map(vf, gba->pristineRomSize, MAP_READ);
301#endif
302	if (!gba->memory.wram) {
303		mLOG(GBA, WARN, "Couldn't map ROM");
304		return false;
305	}
306	gba->yankedRomSize = 0;
307	gba->memory.romSize = 0;
308	gba->memory.romMask = 0;
309	gba->romCrc32 = doCrc32(gba->memory.wram, gba->pristineRomSize);
310	return true;
311}
312
313bool GBALoadROM(struct GBA* gba, struct VFile* vf) {
314	if (!vf) {
315		return false;
316	}
317	GBAUnloadROM(gba);
318	gba->romVf = vf;
319	gba->pristineRomSize = vf->size(vf);
320	vf->seek(vf, 0, SEEK_SET);
321	if (gba->pristineRomSize > SIZE_CART0) {
322		gba->pristineRomSize = SIZE_CART0;
323	}
324	gba->isPristine = true;
325#ifdef _3DS
326	if (gba->pristineRomSize <= romBufferSize) {
327		gba->memory.rom = romBuffer;
328		vf->read(vf, romBuffer, gba->pristineRomSize);
329	}
330#else
331	gba->memory.rom = vf->map(vf, gba->pristineRomSize, MAP_READ);
332#endif
333	if (!gba->memory.rom) {
334		mLOG(GBA, WARN, "Couldn't map ROM");
335		return false;
336	}
337	gba->yankedRomSize = 0;
338	gba->memory.romSize = gba->pristineRomSize;
339	gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
340	gba->memory.mirroring = false;
341	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
342	GBAHardwareInit(&gba->memory.hw, &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1]);
343	GBAVFameDetect(&gba->memory.vfame, gba->memory.rom, gba->memory.romSize);
344	// TODO: error check
345	return true;
346}
347
348bool GBALoadSave(struct GBA* gba, struct VFile* sav) {
349	GBASavedataInit(&gba->memory.savedata, sav);
350	return true;
351}
352
353void GBAYankROM(struct GBA* gba) {
354	gba->yankedRomSize = gba->memory.romSize;
355	gba->memory.romSize = 0;
356	gba->memory.romMask = 0;
357	GBARaiseIRQ(gba, IRQ_GAMEPAK);
358}
359
360void GBALoadBIOS(struct GBA* gba, struct VFile* vf) {
361	gba->biosVf = vf;
362	uint32_t* bios = vf->map(vf, SIZE_BIOS, MAP_READ);
363	if (!bios) {
364		mLOG(GBA, WARN, "Couldn't map BIOS");
365		return;
366	}
367	gba->memory.bios = bios;
368	gba->memory.fullBios = 1;
369	uint32_t checksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
370	mLOG(GBA, DEBUG, "BIOS Checksum: 0x%X", checksum);
371	if (checksum == GBA_BIOS_CHECKSUM) {
372		mLOG(GBA, INFO, "Official GBA BIOS detected");
373	} else if (checksum == GBA_DS_BIOS_CHECKSUM) {
374		mLOG(GBA, INFO, "Official GBA (DS) BIOS detected");
375	} else {
376		mLOG(GBA, WARN, "BIOS checksum incorrect");
377	}
378	gba->biosChecksum = checksum;
379	if (gba->memory.activeRegion == REGION_BIOS) {
380		gba->cpu->memory.activeRegion = gba->memory.bios;
381	}
382	// TODO: error check
383}
384
385void GBAApplyPatch(struct GBA* gba, struct Patch* patch) {
386	size_t patchedSize = patch->outputSize(patch, gba->memory.romSize);
387	if (!patchedSize || patchedSize > SIZE_CART0) {
388		return;
389	}
390	void* newRom = anonymousMemoryMap(SIZE_CART0);
391	if (!patch->applyPatch(patch, gba->memory.rom, gba->pristineRomSize, newRom, patchedSize)) {
392		mappedMemoryFree(newRom, SIZE_CART0);
393		return;
394	}
395	if (gba->romVf) {
396#ifndef _3DS
397		gba->romVf->unmap(gba->romVf, gba->memory.rom, gba->pristineRomSize);
398#endif
399		gba->romVf->close(gba->romVf);
400		gba->romVf = NULL;
401	}
402	gba->isPristine = false;
403	gba->memory.rom = newRom;
404	gba->memory.hw.gpioBase = &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1];
405	gba->memory.romSize = patchedSize;
406	gba->memory.romMask = SIZE_CART0 - 1;
407	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
408}
409
410void GBAWriteIE(struct GBA* gba, uint16_t value) {
411	if (value & (1 << IRQ_KEYPAD)) {
412		mLOG(GBA, STUB, "Keypad interrupts not implemented");
413	}
414
415	if (gba->memory.io[REG_IME >> 1] && value & gba->memory.io[REG_IF >> 1]) {
416		ARMRaiseIRQ(gba->cpu);
417	}
418}
419
420void GBAWriteIME(struct GBA* gba, uint16_t value) {
421	if (value && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
422		ARMRaiseIRQ(gba->cpu);
423	}
424}
425
426void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq) {
427	gba->memory.io[REG_IF >> 1] |= 1 << irq;
428
429	if (gba->memory.io[REG_IE >> 1] & 1 << irq) {
430		gba->cpu->halted = 0;
431		if (gba->memory.io[REG_IME >> 1]) {
432			ARMRaiseIRQ(gba->cpu);
433		}
434	}
435}
436
437void GBATestIRQ(struct ARMCore* cpu) {
438	struct GBA* gba = (struct GBA*) cpu->master;
439	if (gba->memory.io[REG_IME >> 1] && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
440		gba->springIRQ = gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1];
441		gba->cpu->nextEvent = gba->cpu->cycles;
442	}
443}
444
445void GBAHalt(struct GBA* gba) {
446	ARMHalt(gba->cpu);
447}
448
449void GBAStop(struct GBA* gba) {
450	size_t c;
451	for (c = 0; c < mCoreCallbacksListSize(&gba->coreCallbacks); ++c) {
452		struct mCoreCallbacks* callbacks = mCoreCallbacksListGetPointer(&gba->coreCallbacks, c);
453		if (callbacks->sleep) {
454			callbacks->sleep(callbacks->context);
455		}
456	}
457	gba->cpu->nextEvent = gba->cpu->cycles;
458}
459
460void GBADebug(struct GBA* gba, uint16_t flags) {
461	gba->debugFlags = flags;
462	if (GBADebugFlagsIsSend(gba->debugFlags)) {
463		int level = 1 << GBADebugFlagsGetLevel(gba->debugFlags);
464		level &= 0x1F;
465		char oolBuf[0x101];
466		strncpy(oolBuf, gba->debugString, sizeof(gba->debugString));
467		oolBuf[0x100] = '\0';
468		mLog(_mLOG_CAT_GBA_DEBUG(), level, "%s", oolBuf);
469	}
470	gba->debugFlags = GBADebugFlagsClearSend(gba->debugFlags);
471}
472
473bool GBAIsROM(struct VFile* vf) {
474	if (vf->seek(vf, GBA_ROM_MAGIC_OFFSET, SEEK_SET) < 0) {
475		return false;
476	}
477	uint8_t signature[sizeof(GBA_ROM_MAGIC)];
478	if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
479		return false;
480	}
481	if (GBAIsBIOS(vf)) {
482		return false;
483	}
484	return memcmp(signature, GBA_ROM_MAGIC, sizeof(signature)) == 0;
485}
486
487bool GBAIsMB(struct VFile* vf) {
488	if (!GBAIsROM(vf)) {
489		return false;
490	}
491	if (vf->size(vf) > SIZE_WORKING_RAM) {
492		return false;
493	}
494	if (vf->seek(vf, GBA_MB_MAGIC_OFFSET, SEEK_SET) < 0) {
495		return false;
496	}
497	uint32_t signature;
498	if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
499		return false;
500	}
501	uint32_t opcode;
502	LOAD_32(opcode, 0, &signature);
503	struct ARMInstructionInfo info;
504	ARMDecodeARM(opcode, &info);
505	if (info.branchType != ARM_BRANCH) {
506		return false;
507	}
508	if (info.op1.immediate <= 0) {
509		return false;
510	} else if (info.op1.immediate == 28) {
511		// Ancient toolchain that is known to throw MB detection for a loop
512		return false;
513	} else if (info.op1.immediate != 24) {
514		return true;
515	}
516	// Found a libgba-linked cart...these are a bit harder to detect.
517	return false;
518}
519
520bool GBAIsBIOS(struct VFile* vf) {
521	if (vf->seek(vf, 0, SEEK_SET) < 0) {
522		return false;
523	}
524	uint8_t interruptTable[7 * 4];
525	if (vf->read(vf, &interruptTable, sizeof(interruptTable)) != sizeof(interruptTable)) {
526		return false;
527	}
528	int i;
529	for (i = 0; i < 7; ++i) {
530		if (interruptTable[4 * i + 3] != 0xEA || interruptTable[4 * i + 2]) {
531			return false;
532		}
533	}
534	return true;
535}
536
537void GBAGetGameCode(const struct GBA* gba, char* out) {
538	memset(out, 0, 8);
539	if (!gba->memory.rom) {
540		return;
541	}
542
543	memcpy(out, "AGB-", 4);
544	memcpy(&out[4], &((struct GBACartridge*) gba->memory.rom)->id, 4);
545}
546
547void GBAGetGameTitle(const struct GBA* gba, char* out) {
548	if (gba->memory.rom) {
549		memcpy(out, &((struct GBACartridge*) gba->memory.rom)->title, 12);
550		return;
551	}
552	if (gba->isPristine && gba->memory.wram) {
553		memcpy(out, &((struct GBACartridge*) gba->memory.wram)->title, 12);
554		return;
555	}
556	strncpy(out, "(BIOS)", 12);
557}
558
559void GBAHitStub(struct ARMCore* cpu, uint32_t opcode) {
560	struct GBA* gba = (struct GBA*) cpu->master;
561#ifdef USE_DEBUGGERS
562	if (gba->debugger) {
563		struct mDebuggerEntryInfo info = {
564			.address = _ARMPCAddress(cpu),
565			.opcode = opcode
566		};
567		mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_ILLEGAL_OP, &info);
568	}
569#endif
570	// TODO: More sensible category?
571	mLOG(GBA, ERROR, "Stub opcode: %08x", opcode);
572}
573
574void GBAIllegal(struct ARMCore* cpu, uint32_t opcode) {
575	struct GBA* gba = (struct GBA*) cpu->master;
576	if (!gba->yankedRomSize) {
577		// TODO: More sensible category?
578		mLOG(GBA, WARN, "Illegal opcode: %08x", opcode);
579	}
580	if (cpu->executionMode == MODE_THUMB && (opcode & 0xFFC0) == 0xE800) {
581		mLOG(GBA, DEBUG, "Hit Wii U VC opcode: %08x", opcode);
582		return;
583	}
584#ifdef USE_DEBUGGERS
585	if (gba->debugger) {
586		struct mDebuggerEntryInfo info = {
587			.address = _ARMPCAddress(cpu),
588			.opcode = opcode
589		};
590		mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_ILLEGAL_OP, &info);
591	} else
592#endif
593	{
594		ARMRaiseUndefined(cpu);
595	}
596}
597
598void GBABreakpoint(struct ARMCore* cpu, int immediate) {
599	struct GBA* gba = (struct GBA*) cpu->master;
600	if (immediate >= CPU_COMPONENT_MAX) {
601		return;
602	}
603	switch (immediate) {
604#ifdef USE_DEBUGGERS
605	case CPU_COMPONENT_DEBUGGER:
606		if (gba->debugger) {
607			struct mDebuggerEntryInfo info = {
608				.address = _ARMPCAddress(cpu),
609				.breakType = BREAKPOINT_SOFTWARE
610			};
611			mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_BREAKPOINT, &info);
612		}
613		break;
614#endif
615	case CPU_COMPONENT_CHEAT_DEVICE:
616		if (gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE]) {
617			struct mCheatDevice* device = (struct mCheatDevice*) gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE];
618			struct GBACheatHook* hook = 0;
619			size_t i;
620			for (i = 0; i < mCheatSetsSize(&device->cheats); ++i) {
621				struct GBACheatSet* cheats = (struct GBACheatSet*) *mCheatSetsGetPointer(&device->cheats, i);
622				if (cheats->hook && cheats->hook->address == _ARMPCAddress(cpu)) {
623					mCheatRefresh(device, &cheats->d);
624					hook = cheats->hook;
625				}
626			}
627			if (hook) {
628				ARMRunFake(cpu, hook->patchedOpcode);
629			}
630		}
631		break;
632	default:
633		break;
634	}
635}
636
637void GBAFrameStarted(struct GBA* gba) {
638	UNUSED(gba);
639
640	size_t c;
641	for (c = 0; c < mCoreCallbacksListSize(&gba->coreCallbacks); ++c) {
642		struct mCoreCallbacks* callbacks = mCoreCallbacksListGetPointer(&gba->coreCallbacks, c);
643		if (callbacks->videoFrameStarted) {
644			callbacks->videoFrameStarted(callbacks->context);
645		}
646	}
647}
648
649void GBAFrameEnded(struct GBA* gba) {
650	GBASavedataClean(&gba->memory.savedata, gba->video.frameCounter);
651
652	if (gba->rr) {
653		gba->rr->nextFrame(gba->rr);
654	}
655
656	if (gba->cpu->components && gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE]) {
657		struct mCheatDevice* device = (struct mCheatDevice*) gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE];
658		size_t i;
659		for (i = 0; i < mCheatSetsSize(&device->cheats); ++i) {
660			struct GBACheatSet* cheats = (struct GBACheatSet*) *mCheatSetsGetPointer(&device->cheats, i);
661			mCheatRefresh(device, &cheats->d);
662		}
663	}
664
665	if (gba->stream && gba->stream->postVideoFrame) {
666		const color_t* pixels;
667		size_t stride;
668		gba->video.renderer->getPixels(gba->video.renderer, &stride, (const void**) &pixels);
669		gba->stream->postVideoFrame(gba->stream, pixels, stride);
670	}
671
672	if (gba->memory.hw.devices & (HW_GB_PLAYER | HW_GB_PLAYER_DETECTION)) {
673		GBAHardwarePlayerUpdate(gba);
674	}
675
676	size_t c;
677	for (c = 0; c < mCoreCallbacksListSize(&gba->coreCallbacks); ++c) {
678		struct mCoreCallbacks* callbacks = mCoreCallbacksListGetPointer(&gba->coreCallbacks, c);
679		if (callbacks->videoFrameEnded) {
680			callbacks->videoFrameEnded(callbacks->context);
681		}
682	}
683}
684
685void GBASetBreakpoint(struct GBA* gba, struct mCPUComponent* component, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
686	size_t immediate;
687	for (immediate = 0; immediate < gba->cpu->numComponents; ++immediate) {
688		if (gba->cpu->components[immediate] == component) {
689			break;
690		}
691	}
692	if (immediate == gba->cpu->numComponents) {
693		return;
694	}
695	if (mode == MODE_ARM) {
696		int32_t value;
697		int32_t old;
698		value = 0xE1200070;
699		value |= immediate & 0xF;
700		value |= (immediate & 0xFFF0) << 4;
701		GBAPatch32(gba->cpu, address, value, &old);
702		*opcode = old;
703	} else {
704		int16_t value;
705		int16_t old;
706		value = 0xBE00;
707		value |= immediate & 0xFF;
708		GBAPatch16(gba->cpu, address, value, &old);
709		*opcode = (uint16_t) old;
710	}
711}
712
713void GBAClearBreakpoint(struct GBA* gba, uint32_t address, enum ExecutionMode mode, uint32_t opcode) {
714	if (mode == MODE_ARM) {
715		GBAPatch32(gba->cpu, address, opcode, 0);
716	} else {
717		GBAPatch16(gba->cpu, address, opcode, 0);
718	}
719}
720
721static bool _setSoftwareBreakpoint(struct ARMDebugger* debugger, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
722	GBASetBreakpoint((struct GBA*) debugger->cpu->master, &debugger->d.p->d, address, mode, opcode);
723	return true;
724}
725
726static bool _clearSoftwareBreakpoint(struct ARMDebugger* debugger, uint32_t address, enum ExecutionMode mode, uint32_t opcode) {
727	GBAClearBreakpoint((struct GBA*) debugger->cpu->master, address, mode, opcode);
728	return true;
729}