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mGBA Game Boy Advance Emulator

src/core/core.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/core/core.h>
  7
  8#include <mgba/core/cheats.h>
  9#include <mgba/core/log.h>
 10#include <mgba/core/serialize.h>
 11#include <mgba-util/vfs.h>
 12#include <mgba/internal/debugger/symbols.h>
 13
 14#ifdef USE_ELF
 15#include <mgba-util/elf-read.h>
 16#endif
 17
 18#ifdef M_CORE_GB
 19#include <mgba/gb/core.h>
 20// TODO: Fix layering violation
 21#include <mgba/internal/gb/gb.h>
 22#endif
 23#ifdef M_CORE_GBA
 24#include <mgba/gba/core.h>
 25#include <mgba/internal/gba/gba.h>
 26#endif
 27#ifndef MINIMAL_CORE
 28#include <mgba/feature/video-logger.h>
 29#endif
 30
 31static const struct mCoreFilter {
 32	bool (*filter)(struct VFile*);
 33	struct mCore* (*open)(void);
 34	enum mPlatform platform;
 35} _filters[] = {
 36#ifdef M_CORE_GBA
 37	{ GBAIsROM, GBACoreCreate, PLATFORM_GBA },
 38#endif
 39#ifdef M_CORE_GB
 40	{ GBIsROM, GBCoreCreate, PLATFORM_GB },
 41#endif
 42	{ 0, 0, PLATFORM_NONE }
 43};
 44
 45struct mCore* mCoreFindVF(struct VFile* vf) {
 46	if (!vf) {
 47		return NULL;
 48	}
 49	const struct mCoreFilter* filter;
 50	for (filter = &_filters[0]; filter->filter; ++filter) {
 51		if (filter->filter(vf)) {
 52			break;
 53		}
 54	}
 55	if (filter->open) {
 56		return filter->open();
 57	}
 58#ifndef MINIMAL_CORE
 59	return mVideoLogCoreFind(vf);
 60#endif
 61	return NULL;
 62}
 63
 64enum mPlatform mCoreIsCompatible(struct VFile* vf) {
 65	if (!vf) {
 66		return false;
 67	}
 68	const struct mCoreFilter* filter;
 69	for (filter = &_filters[0]; filter->filter; ++filter) {
 70		if (filter->filter(vf)) {
 71			return filter->platform;
 72		}
 73	}
 74	return PLATFORM_NONE;
 75}
 76
 77#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 78#include <mgba-util/png-io.h>
 79
 80#ifdef PSP2
 81#include <psp2/photoexport.h>
 82#endif
 83
 84struct mCore* mCoreFind(const char* path) {
 85	struct VDir* archive = VDirOpenArchive(path);
 86	struct mCore* core = NULL;
 87	if (archive) {
 88		struct VDirEntry* dirent = archive->listNext(archive);
 89		while (dirent) {
 90			struct VFile* vf = archive->openFile(archive, dirent->name(dirent), O_RDONLY);
 91			if (!vf) {
 92				dirent = archive->listNext(archive);
 93				continue;
 94			}
 95			core = mCoreFindVF(vf);
 96			vf->close(vf);
 97			if (core) {
 98				break;
 99			}
100			dirent = archive->listNext(archive);
101		}
102		archive->close(archive);
103	} else {
104		struct VFile* vf = VFileOpen(path, O_RDONLY);
105		if (!vf) {
106			return NULL;
107		}
108		core = mCoreFindVF(vf);
109		vf->close(vf);
110	}
111	if (core) {
112		return core;
113	}
114	return NULL;
115}
116
117bool mCoreLoadFile(struct mCore* core, const char* path) {
118	struct VFile* rom = mDirectorySetOpenPath(&core->dirs, path, core->isROM);
119	if (!rom) {
120		return false;
121	}
122
123	bool ret = core->loadROM(core, rom);
124	if (!ret) {
125		rom->close(rom);
126	}
127	return ret;
128}
129
130bool mCorePreloadVF(struct mCore* core, struct VFile* vf) {
131	struct VFile* vfm = VFileMemChunk(NULL, vf->size(vf));
132	uint8_t buffer[2048];
133	ssize_t read;
134	vf->seek(vf, 0, SEEK_SET);
135	while ((read = vf->read(vf, buffer, sizeof(buffer))) > 0) {
136		vfm->write(vfm, buffer, read);
137	}
138	vf->close(vf);
139	bool ret = core->loadROM(core, vfm);
140	if (!ret) {
141		vfm->close(vfm);
142	}
143	return ret;
144}
145
146bool mCorePreloadFile(struct mCore* core, const char* path) {
147	struct VFile* rom = mDirectorySetOpenPath(&core->dirs, path, core->isROM);
148	if (!rom) {
149		return false;
150	}
151
152	bool ret = mCorePreloadVF(core, rom);
153	if (!ret) {
154		rom->close(rom);
155	}
156	return ret;
157}
158
159bool mCoreAutoloadSave(struct mCore* core) {
160	if (!core->dirs.save) {
161		return false;
162	}
163	return core->loadSave(core, mDirectorySetOpenSuffix(&core->dirs, core->dirs.save, ".sav", O_CREAT | O_RDWR));
164}
165
166bool mCoreAutoloadPatch(struct mCore* core) {
167	if (!core->dirs.patch) {
168		return false;
169	}
170	return core->loadPatch(core, mDirectorySetOpenSuffix(&core->dirs, core->dirs.patch, ".ups", O_RDONLY)) ||
171	       core->loadPatch(core, mDirectorySetOpenSuffix(&core->dirs, core->dirs.patch, ".ips", O_RDONLY)) ||
172	       core->loadPatch(core, mDirectorySetOpenSuffix(&core->dirs, core->dirs.patch, ".bps", O_RDONLY));
173}
174
175bool mCoreAutoloadCheats(struct mCore* core) {
176	bool success = true;
177	int cheatAuto;
178	if (!mCoreConfigGetIntValue(&core->config, "cheatAutoload", &cheatAuto) || cheatAuto) {
179		struct VFile* vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.cheats, ".cheats", O_RDONLY);
180		if (vf) {
181			struct mCheatDevice* device = core->cheatDevice(core);
182			success = mCheatParseFile(device, vf);
183			vf->close(vf);
184		}
185	}
186	if (!mCoreConfigGetIntValue(&core->config, "cheatAutosave", &cheatAuto) || cheatAuto) {
187		struct mCheatDevice* device = core->cheatDevice(core);
188		device->autosave = true;
189	}
190	return success;
191}
192
193bool mCoreSaveState(struct mCore* core, int slot, int flags) {
194	struct VFile* vf = mCoreGetState(core, slot, true);
195	if (!vf) {
196		return false;
197	}
198	bool success = mCoreSaveStateNamed(core, vf, flags);
199	vf->close(vf);
200	if (success) {
201		mLOG(STATUS, INFO, "State %i saved", slot);
202	} else {
203		mLOG(STATUS, INFO, "State %i failed to save", slot);
204	}
205
206	return success;
207}
208
209bool mCoreLoadState(struct mCore* core, int slot, int flags) {
210	struct VFile* vf = mCoreGetState(core, slot, false);
211	if (!vf) {
212		return false;
213	}
214	bool success = mCoreLoadStateNamed(core, vf, flags);
215	vf->close(vf);
216	if (success) {
217		mLOG(STATUS, INFO, "State %i loaded", slot);
218	} else {
219		mLOG(STATUS, INFO, "State %i failed to load", slot);
220	}
221
222	return success;
223}
224
225struct VFile* mCoreGetState(struct mCore* core, int slot, bool write) {
226	if (!core->dirs.state) {
227		return NULL;
228	}
229	char name[PATH_MAX + 14]; // Quash warning
230	snprintf(name, sizeof(name), "%s.ss%i", core->dirs.baseName, slot);
231	return core->dirs.state->openFile(core->dirs.state, name, write ? (O_CREAT | O_TRUNC | O_RDWR) : O_RDONLY);
232}
233
234void mCoreDeleteState(struct mCore* core, int slot) {
235	char name[PATH_MAX + 14]; // Quash warning
236	snprintf(name, sizeof(name), "%s.ss%i", core->dirs.baseName, slot);
237	core->dirs.state->deleteFile(core->dirs.state, name);
238}
239
240void mCoreTakeScreenshot(struct mCore* core) {
241#ifdef USE_PNG
242	size_t stride;
243	const void* pixels = 0;
244	unsigned width, height;
245	core->desiredVideoDimensions(core, &width, &height);
246	struct VFile* vf;
247#ifndef PSP2
248	vf = VDirFindNextAvailable(core->dirs.screenshot, core->dirs.baseName, "-", ".png", O_CREAT | O_TRUNC | O_WRONLY);
249#else
250	vf = VFileMemChunk(0, 0);
251#endif
252	bool success = false;
253	if (vf) {
254		core->getPixels(core, &pixels, &stride);
255		png_structp png = PNGWriteOpen(vf);
256		png_infop info = PNGWriteHeader(png, width, height);
257		success = PNGWritePixels(png, width, height, stride, pixels);
258		PNGWriteClose(png, info);
259#ifdef PSP2
260		void* data = vf->map(vf, 0, 0);
261		PhotoExportParam param = {
262			0,
263			NULL,
264			NULL,
265			NULL,
266			{ 0 }
267		};
268		scePhotoExportFromData(data, vf->size(vf), &param, NULL, NULL, NULL, NULL, 0);
269#endif
270		vf->close(vf);
271	}
272	if (success) {
273		mLOG(STATUS, INFO, "Screenshot saved");
274		return;
275	}
276#else
277	UNUSED(core);
278#endif
279	mLOG(STATUS, WARN, "Failed to take screenshot");
280}
281#endif
282
283void mCoreInitConfig(struct mCore* core, const char* port) {
284	mCoreConfigInit(&core->config, port);
285}
286
287void mCoreLoadConfig(struct mCore* core) {
288#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
289	mCoreConfigLoad(&core->config);
290#endif
291	mCoreLoadForeignConfig(core, &core->config);
292}
293
294void mCoreLoadForeignConfig(struct mCore* core, const struct mCoreConfig* config) {
295	mCoreConfigMap(config, &core->opts);
296#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
297	mDirectorySetMapOptions(&core->dirs, &core->opts);
298#endif
299	if (core->opts.audioBuffers) {
300		core->setAudioBufferSize(core, core->opts.audioBuffers);
301	}
302
303	mCoreConfigCopyValue(&core->config, config, "cheatAutosave");
304	mCoreConfigCopyValue(&core->config, config, "cheatAutoload");
305
306	core->loadConfig(core, config);
307}
308
309void mCoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
310	core->rtc.custom = rtc;
311	core->rtc.override = RTC_CUSTOM_START;
312}
313
314void* mCoreGetMemoryBlock(struct mCore* core, uint32_t start, size_t* size) {
315	const struct mCoreMemoryBlock* blocks;
316	size_t nBlocks = core->listMemoryBlocks(core, &blocks);
317	size_t i;
318	for (i = 0; i < nBlocks; ++i) {
319		if (!(blocks[i].flags & mCORE_MEMORY_MAPPED)) {
320			continue;
321		}
322		if (start < blocks[i].start) {
323			continue;
324		}
325		if (start >= blocks[i].start + blocks[i].size) {
326			continue;
327		}
328		uint8_t* out = core->getMemoryBlock(core, blocks[i].id, size);
329		out += start - blocks[i].start;
330		*size -= start - blocks[i].start;
331		return out;
332	}
333	return NULL;
334}
335
336#ifdef USE_ELF
337bool mCoreLoadELF(struct mCore* core, struct ELF* elf) {
338	struct ELFProgramHeaders ph;
339	ELFProgramHeadersInit(&ph, 0);
340	ELFGetProgramHeaders(elf, &ph);
341	size_t i;
342	for (i = 0; i < ELFProgramHeadersSize(&ph); ++i) {
343		size_t bsize, esize;
344		Elf32_Phdr* phdr = ELFProgramHeadersGetPointer(&ph, i);
345		void* block = mCoreGetMemoryBlock(core, phdr->p_paddr, &bsize);
346		char* bytes = ELFBytes(elf, &esize);
347		if (block && bsize >= phdr->p_filesz && esize >= phdr->p_filesz + phdr->p_offset) {
348			memcpy(block, &bytes[phdr->p_offset], phdr->p_filesz);
349		} else {
350			return false;
351		}
352	}
353	return true;
354}
355
356#ifdef USE_DEBUGGERS
357void mCoreLoadELFSymbols(struct mDebuggerSymbols* symbols, struct ELF* elf) {
358	size_t symIndex = ELFFindSection(elf, ".symtab");
359	size_t names = ELFFindSection(elf, ".strtab");
360	Elf32_Shdr* symHeader = ELFGetSectionHeader(elf, symIndex);
361	char* bytes = ELFBytes(elf, NULL);
362
363	Elf32_Sym* syms = (Elf32_Sym*) &bytes[symHeader->sh_offset];
364	size_t i;
365	for (i = 0; i * sizeof(*syms) < symHeader->sh_size; ++i) {
366		if (!syms[i].st_name || ELF32_ST_TYPE(syms[i].st_info) == STT_FILE) {
367			continue;
368		}
369		const char* name = ELFGetString(elf, names, syms[i].st_name);
370		if (name[0] == '$') {
371			continue;
372		}
373		mDebuggerSymbolAdd(symbols, name, syms[i].st_value, -1);
374	}
375}
376#endif
377#endif