src/gb/core.c (view raw)
1/* Copyright (c) 2013-2016 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "core.h"
7
8#include "core/core.h"
9#include "gb/gb.h"
10#include "gb/renderers/software.h"
11#include "util/memory.h"
12#include "util/patch.h"
13
14struct GBCore {
15 struct mCore d;
16 struct GBVideoSoftwareRenderer renderer;
17 uint8_t keys;
18};
19
20static bool _GBCoreInit(struct mCore* core) {
21 struct GBCore* gbcore = (struct GBCore*) core;
22
23 struct LR35902Core* cpu = anonymousMemoryMap(sizeof(struct LR35902Core));
24 struct GB* gb = anonymousMemoryMap(sizeof(struct GB));
25 if (!cpu || !gb) {
26 free(cpu);
27 free(gb);
28 return false;
29 }
30 core->cpu = cpu;
31 core->board = gb;
32
33 GBCreate(gb);
34 LR35902SetComponents(cpu, &gb->d, 0, 0);
35 LR35902Init(cpu);
36
37 GBVideoSoftwareRendererCreate(&gbcore->renderer);
38
39 gbcore->keys = 0;
40 gb->keySource = &gbcore->keys;
41
42#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
43 mDirectorySetInit(&core->dirs);
44#endif
45
46 return true;
47}
48
49static void _GBCoreDeinit(struct mCore* core) {
50 LR35902Deinit(core->cpu);
51 GBDestroy(core->board);
52 mappedMemoryFree(core->cpu, sizeof(struct LR35902Core));
53 mappedMemoryFree(core->board, sizeof(struct GB));
54#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
55 mDirectorySetDeinit(&core->dirs);
56#endif
57}
58
59static enum mPlatform _GBCorePlatform(struct mCore* core) {
60 UNUSED(core);
61 return PLATFORM_GB;
62}
63
64static void _GBCoreSetSync(struct mCore* core, struct mCoreSync* sync) {
65 struct GB* gb = core->board;
66 gb->sync = sync;
67}
68
69static void _GBCoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
70 UNUSED(config);
71
72 struct GB* gb = core->board;
73 gb->audio.masterVolume = core->opts.volume;
74 gb->video.frameskip = core->opts.frameskip;
75}
76
77static void _GBCoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
78 UNUSED(core);
79 *width = GB_VIDEO_HORIZONTAL_PIXELS;
80 *height = GB_VIDEO_VERTICAL_PIXELS;
81}
82
83static void _GBCoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
84 struct GBCore* gbcore = (struct GBCore*) core;
85 gbcore->renderer.outputBuffer = buffer;
86 gbcore->renderer.outputBufferStride = stride;
87}
88
89static void _GBCoreGetVideoBuffer(struct mCore* core, color_t** buffer, size_t* stride) {
90 struct GBCore* gbcore = (struct GBCore*) core;
91 *buffer = gbcore->renderer.outputBuffer;
92 *stride = gbcore->renderer.outputBufferStride;
93}
94
95static struct blip_t* _GBCoreGetAudioChannel(struct mCore* core, int ch) {
96 struct GB* gb = core->board;
97 switch (ch) {
98 case 0:
99 return gb->audio.left;
100 case 1:
101 return gb->audio.right;
102 default:
103 return NULL;
104 }
105}
106
107static void _GBCoreSetAudioBufferSize(struct mCore* core, size_t samples) {
108 struct GB* gb = core->board;
109 GBAudioResizeBuffer(&gb->audio, samples);
110}
111
112static size_t _GBCoreGetAudioBufferSize(struct mCore* core) {
113 struct GB* gb = core->board;
114 return gb->audio.samples;
115}
116
117static void _GBCoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
118 // TODO
119}
120
121static bool _GBCoreLoadROM(struct mCore* core, struct VFile* vf) {
122 return GBLoadROM(core->board, vf);
123}
124
125static bool _GBCoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
126 UNUSED(core);
127 UNUSED(vf);
128 UNUSED(type);
129 // TODO
130 return false;
131}
132
133static bool _GBCoreLoadSave(struct mCore* core, struct VFile* vf) {
134 return GBLoadSave(core->board, vf);
135}
136
137static bool _GBCoreLoadPatch(struct mCore* core, struct VFile* vf) {
138 if (!vf) {
139 return false;
140 }
141 struct Patch patch;
142 if (!loadPatch(vf, &patch)) {
143 return false;
144 }
145 GBApplyPatch(core->board, &patch);
146 return true;
147}
148
149static void _GBCoreUnloadROM(struct mCore* core) {
150 return GBUnloadROM(core->board);
151}
152
153static void _GBCoreReset(struct mCore* core) {
154 struct GBCore* gbcore = (struct GBCore*) core;
155 struct GB* gb = (struct GB*) core->board;
156 if (gbcore->renderer.outputBuffer) {
157 GBVideoAssociateRenderer(&gb->video, &gbcore->renderer.d);
158 }
159 LR35902Reset(core->cpu);
160}
161
162static void _GBCoreRunFrame(struct mCore* core) {
163 struct GB* gb = core->board;
164 int32_t frameCounter = gb->video.frameCounter;
165 while (gb->video.frameCounter == frameCounter) {
166 LR35902Run(core->cpu);
167 }
168}
169
170static void _GBCoreRunLoop(struct mCore* core) {
171 LR35902Run(core->cpu);
172}
173
174static void _GBCoreStep(struct mCore* core) {
175 LR35902Tick(core->cpu);
176}
177
178static bool _GBCoreLoadState(struct mCore* core, struct VFile* vf, int flags) {
179 UNUSED(core);
180 UNUSED(vf);
181 UNUSED(flags);
182 // TODO
183 return false;
184}
185
186static bool _GBCoreSaveState(struct mCore* core, struct VFile* vf, int flags) {
187 UNUSED(core);
188 UNUSED(vf);
189 UNUSED(flags);
190 // TODO
191 return false;
192}
193
194static void _GBCoreSetKeys(struct mCore* core, uint32_t keys) {
195 struct GBCore* gbcore = (struct GBCore*) core;
196 gbcore->keys = keys;
197}
198
199static void _GBCoreAddKeys(struct mCore* core, uint32_t keys) {
200 struct GBCore* gbcore = (struct GBCore*) core;
201 gbcore->keys |= keys;
202}
203
204static void _GBCoreClearKeys(struct mCore* core, uint32_t keys) {
205 struct GBCore* gbcore = (struct GBCore*) core;
206 gbcore->keys &= ~keys;
207}
208
209static int32_t _GBCoreFrameCounter(struct mCore* core) {
210 struct GB* gb = core->board;
211 return gb->video.frameCounter;
212}
213
214static int32_t _GBCoreFrameCycles(struct mCore* core) {
215 UNUSED(core);
216 return GB_VIDEO_TOTAL_LENGTH;
217}
218
219static int32_t _GBCoreFrequency(struct mCore* core) {
220 UNUSED(core);
221 // TODO: GB differences
222 return DMG_LR35902_FREQUENCY;
223}
224
225static void _GBCoreGetGameTitle(struct mCore* core, char* title) {
226 GBGetGameTitle(core->board, title);
227}
228
229static void _GBCoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
230 struct GB* gb = core->board;
231 gb->memory.rtc = rtc;
232}
233
234struct mCore* GBCoreCreate(void) {
235 struct GBCore* gbcore = malloc(sizeof(*gbcore));
236 struct mCore* core = &gbcore->d;
237 memset(&core->opts, 0, sizeof(core->opts));
238 core->cpu = 0;
239 core->board = 0;
240 core->init = _GBCoreInit;
241 core->deinit = _GBCoreDeinit;
242 core->platform = _GBCorePlatform;
243 core->setSync = _GBCoreSetSync;
244 core->loadConfig = _GBCoreLoadConfig;
245 core->desiredVideoDimensions = _GBCoreDesiredVideoDimensions;
246 core->setVideoBuffer = _GBCoreSetVideoBuffer;
247 core->getVideoBuffer = _GBCoreGetVideoBuffer;
248 core->getAudioChannel = _GBCoreGetAudioChannel;
249 core->setAudioBufferSize = _GBCoreSetAudioBufferSize;
250 core->getAudioBufferSize = _GBCoreGetAudioBufferSize;
251 core->setAVStream = _GBCoreSetAVStream;
252 core->isROM = GBIsROM;
253 core->loadROM = _GBCoreLoadROM;
254 core->loadBIOS = _GBCoreLoadBIOS;
255 core->loadSave = _GBCoreLoadSave;
256 core->loadPatch = _GBCoreLoadPatch;
257 core->unloadROM = _GBCoreUnloadROM;
258 core->reset = _GBCoreReset;
259 core->runFrame = _GBCoreRunFrame;
260 core->runLoop = _GBCoreRunLoop;
261 core->step = _GBCoreStep;
262 core->loadState = _GBCoreLoadState;
263 core->saveState = _GBCoreSaveState;
264 core->setKeys = _GBCoreSetKeys;
265 core->addKeys = _GBCoreAddKeys;
266 core->clearKeys = _GBCoreClearKeys;
267 core->frameCounter = _GBCoreFrameCounter;
268 core->frameCycles = _GBCoreFrameCycles;
269 core->frequency = _GBCoreFrequency;
270 core->getGameTitle = _GBCoreGetGameTitle;
271 core->setRTC = _GBCoreSetRTC;
272 return core;
273}