all repos — mgba @ ce07344c7d87d8759fee16a64df78c516ee599bc

mGBA Game Boy Advance Emulator

src/platform/qt/AssetTile.h (view raw)

 1/* Copyright (c) 2013-2016 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#pragma once
 7
 8#include "ui_AssetTile.h"
 9
10#include <memory>
11
12#include <mgba/core/tile-cache.h>
13
14namespace QGBA {
15
16class CoreController;
17
18class AssetTile : public QGroupBox {
19Q_OBJECT
20
21public:
22	AssetTile(QWidget* parent = nullptr);
23	void setController(std::shared_ptr<CoreController>);
24
25public slots:
26	void setPalette(int);
27	void setPaletteSet(int, int boundary, int max);
28	void selectIndex(int);
29	void selectColor(int);
30
31private:
32	Ui::AssetTile m_ui;
33
34	mTileCache* m_tileCache;
35	int m_paletteId = 0;
36	int m_paletteSet = 0;
37	int m_index = 0;
38
39	int m_addressWidth;
40	int m_addressBase;
41	int m_boundary;
42	int m_boundaryBase;
43};
44
45}