all repos — mgba @ ce647c8613f53d30a8cece2f380def41fc041ffa

mGBA Game Boy Advance Emulator

src/gba/gba.h (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#ifndef GBA_H
  7#define GBA_H
  8
  9#include "util/common.h"
 10
 11#include "arm.h"
 12#include "debugger/debugger.h"
 13
 14#include "gba/memory.h"
 15#include "gba/video.h"
 16#include "gba/audio.h"
 17#include "gba/sio.h"
 18
 19extern const uint32_t GBA_ARM7TDMI_FREQUENCY;
 20
 21enum GBAIRQ {
 22	IRQ_VBLANK = 0x0,
 23	IRQ_HBLANK = 0x1,
 24	IRQ_VCOUNTER = 0x2,
 25	IRQ_TIMER0 = 0x3,
 26	IRQ_TIMER1 = 0x4,
 27	IRQ_TIMER2 = 0x5,
 28	IRQ_TIMER3 = 0x6,
 29	IRQ_SIO = 0x7,
 30	IRQ_DMA0 = 0x8,
 31	IRQ_DMA1 = 0x9,
 32	IRQ_DMA2 = 0xA,
 33	IRQ_DMA3 = 0xB,
 34	IRQ_KEYPAD = 0xC,
 35	IRQ_GAMEPAK = 0xD
 36};
 37
 38enum GBALogLevel {
 39	GBA_LOG_FATAL = 0x01,
 40	GBA_LOG_ERROR = 0x02,
 41	GBA_LOG_WARN = 0x04,
 42	GBA_LOG_INFO = 0x08,
 43	GBA_LOG_DEBUG = 0x10,
 44	GBA_LOG_STUB = 0x20,
 45
 46	GBA_LOG_GAME_ERROR = 0x100,
 47	GBA_LOG_SWI = 0x200,
 48	GBA_LOG_STATUS = 0x400,
 49
 50	GBA_LOG_ALL = 0x73F,
 51
 52#ifdef NDEBUG
 53	GBA_LOG_DANGER = GBA_LOG_ERROR
 54#else
 55	GBA_LOG_DANGER = GBA_LOG_FATAL
 56#endif
 57};
 58
 59enum GBAKey {
 60	GBA_KEY_A = 0,
 61	GBA_KEY_B = 1,
 62	GBA_KEY_SELECT = 2,
 63	GBA_KEY_START = 3,
 64	GBA_KEY_RIGHT = 4,
 65	GBA_KEY_LEFT = 5,
 66	GBA_KEY_UP = 6,
 67	GBA_KEY_DOWN = 7,
 68	GBA_KEY_R = 8,
 69	GBA_KEY_L = 9,
 70	GBA_KEY_MAX,
 71	GBA_KEY_NONE = -1
 72};
 73
 74enum GBAComponent {
 75	GBA_COMPONENT_DEBUGGER,
 76	GBA_COMPONENT_CHEAT_DEVICE,
 77	GBA_COMPONENT_MAX
 78};
 79
 80enum GBAIdleLoopOptimization {
 81	IDLE_LOOP_IGNORE = -1,
 82	IDLE_LOOP_REMOVE = 0,
 83	IDLE_LOOP_DETECT
 84};
 85
 86enum {
 87	SP_BASE_SYSTEM = 0x03007F00,
 88	SP_BASE_IRQ = 0x03007FA0,
 89	SP_BASE_SUPERVISOR = 0x03007FE0
 90};
 91
 92struct GBA;
 93struct GBARotationSource;
 94struct GBAThread;
 95struct Patch;
 96struct VFile;
 97
 98typedef void (*GBALogHandler)(struct GBAThread*, enum GBALogLevel, const char* format, va_list args);
 99
100struct GBAAVStream {
101	void (*postVideoFrame)(struct GBAAVStream*, struct GBAVideoRenderer* renderer);
102	void (*postAudioFrame)(struct GBAAVStream*, int16_t left, int16_t right);
103	void (*postAudioBuffer)(struct GBAAVStream*, struct GBAAudio*);
104};
105
106struct GBATimer {
107	uint16_t reload;
108	uint16_t oldReload;
109	int32_t lastEvent;
110	int32_t nextEvent;
111	int32_t overflowInterval;
112	unsigned prescaleBits : 4;
113	unsigned countUp : 1;
114	unsigned doIrq : 1;
115	unsigned enable : 1;
116};
117
118struct GBA {
119	struct ARMComponent d;
120
121	struct ARMCore* cpu;
122	struct GBAMemory memory;
123	struct GBAVideo video;
124	struct GBAAudio audio;
125	struct GBASIO sio;
126
127	struct GBASync* sync;
128
129	struct ARMDebugger* debugger;
130
131	uint32_t bus;
132	bool performingDMA;
133
134	int timersEnabled;
135	struct GBATimer timers[4];
136
137	int springIRQ;
138	uint32_t biosChecksum;
139	int* keySource;
140	struct GBARotationSource* rotationSource;
141	struct GBALuminanceSource* luminanceSource;
142	struct GBARTCSource* rtcSource;
143	struct GBARumble* rumble;
144
145	struct GBARRContext* rr;
146	void* pristineRom;
147	size_t pristineRomSize;
148	uint32_t romCrc32;
149	struct VFile* romVf;
150	struct VFile* biosVf;
151
152	const char* activeFile;
153
154	GBALogHandler logHandler;
155	enum GBALogLevel logLevel;
156	struct GBAAVStream* stream;
157
158	enum GBAIdleLoopOptimization idleOptimization;
159	uint32_t idleLoop;
160	uint32_t lastJump;
161	bool haltPending;
162	int idleDetectionStep;
163	int idleDetectionFailures;
164	int32_t cachedRegisters[16];
165	bool taintedRegisters[16];
166
167	bool realisticTiming;
168};
169
170struct GBACartridge {
171	uint32_t entry;
172	uint8_t logo[156];
173	char title[12];
174	uint32_t id;
175	uint16_t maker;
176	uint8_t type;
177	uint8_t unit;
178	uint8_t device;
179	uint8_t reserved[7];
180	uint8_t version;
181	uint8_t checksum;
182	// And ROM data...
183};
184
185void GBACreate(struct GBA* gba);
186void GBADestroy(struct GBA* gba);
187
188void GBAReset(struct ARMCore* cpu);
189void GBASkipBIOS(struct ARMCore* cpu);
190
191void GBATimerUpdateRegister(struct GBA* gba, int timer);
192void GBATimerWriteTMCNT_LO(struct GBA* gba, int timer, uint16_t value);
193void GBATimerWriteTMCNT_HI(struct GBA* gba, int timer, uint16_t value);
194
195void GBAWriteIE(struct GBA* gba, uint16_t value);
196void GBAWriteIME(struct GBA* gba, uint16_t value);
197void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq);
198void GBATestIRQ(struct ARMCore* cpu);
199void GBAHalt(struct GBA* gba);
200
201void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger);
202void GBADetachDebugger(struct GBA* gba);
203
204void GBASetBreakpoint(struct GBA* gba, struct ARMComponent* component, uint32_t address, enum ExecutionMode mode, uint32_t* opcode);
205void GBAClearBreakpoint(struct GBA* gba, uint32_t address, enum ExecutionMode mode, uint32_t opcode);
206
207void GBALoadROM(struct GBA* gba, struct VFile* vf, struct VFile* sav, const char* fname);
208void GBALoadBIOS(struct GBA* gba, struct VFile* vf);
209void GBAApplyPatch(struct GBA* gba, struct Patch* patch);
210
211bool GBAIsROM(struct VFile* vf);
212bool GBAIsBIOS(struct VFile* vf);
213void GBAGetGameCode(struct GBA* gba, char* out);
214void GBAGetGameTitle(struct GBA* gba, char* out);
215
216void GBAFrameStarted(struct GBA* gba);
217void GBAFrameEnded(struct GBA* gba);
218
219ATTRIBUTE_FORMAT(printf,3,4)
220void GBALog(struct GBA* gba, enum GBALogLevel level, const char* format, ...);
221
222ATTRIBUTE_FORMAT(printf, 3, 4)
223void GBADebuggerLogShim(struct ARMDebugger* debugger, enum DebuggerLogLevel level, const char* format, ...);
224
225#endif