src/gba/gba.h (view raw)
1#ifndef GBA_H
2#define GBA_H
3
4#include "util/common.h"
5
6#include "arm.h"
7#include "debugger/debugger.h"
8
9#include "gba-memory.h"
10#include "gba-video.h"
11#include "gba-audio.h"
12#include "gba-sio.h"
13
14extern const uint32_t GBA_ARM7TDMI_FREQUENCY;
15
16enum GBAIRQ {
17 IRQ_VBLANK = 0x0,
18 IRQ_HBLANK = 0x1,
19 IRQ_VCOUNTER = 0x2,
20 IRQ_TIMER0 = 0x3,
21 IRQ_TIMER1 = 0x4,
22 IRQ_TIMER2 = 0x5,
23 IRQ_TIMER3 = 0x6,
24 IRQ_SIO = 0x7,
25 IRQ_DMA0 = 0x8,
26 IRQ_DMA1 = 0x9,
27 IRQ_DMA2 = 0xA,
28 IRQ_DMA3 = 0xB,
29 IRQ_KEYPAD = 0xC,
30 IRQ_GAMEPAK = 0xD
31};
32
33enum GBAError {
34 GBA_NO_ERROR = 0,
35 GBA_OUT_OF_MEMORY = -1
36};
37
38enum GBALogLevel {
39 GBA_LOG_FATAL = 0x01,
40 GBA_LOG_ERROR = 0x02,
41 GBA_LOG_WARN = 0x04,
42 GBA_LOG_INFO = 0x08,
43 GBA_LOG_DEBUG = 0x10,
44 GBA_LOG_STUB = 0x20,
45
46 GBA_LOG_GAME_ERROR = 0x100,
47 GBA_LOG_SWI = 0x200,
48
49 GBA_LOG_ALL = 0x33F,
50
51#ifdef NDEBUG
52 GBA_LOG_DANGER = GBA_LOG_ERROR
53#else
54 GBA_LOG_DANGER = GBA_LOG_FATAL
55#endif
56};
57
58enum GBAKey {
59 GBA_KEY_A = 0,
60 GBA_KEY_B = 1,
61 GBA_KEY_SELECT = 2,
62 GBA_KEY_START = 3,
63 GBA_KEY_RIGHT = 4,
64 GBA_KEY_LEFT = 5,
65 GBA_KEY_UP = 6,
66 GBA_KEY_DOWN = 7,
67 GBA_KEY_R = 8,
68 GBA_KEY_L = 9,
69 GBA_KEY_MAX,
70 GBA_KEY_NONE = -1
71};
72
73struct GBA;
74struct GBARotationSource;
75struct Patch;
76struct VFile;
77
78struct GBATimer {
79 uint16_t reload;
80 uint16_t oldReload;
81 int32_t lastEvent;
82 int32_t nextEvent;
83 int32_t overflowInterval;
84 unsigned prescaleBits : 4;
85 unsigned countUp : 1;
86 unsigned doIrq : 1;
87 unsigned enable : 1;
88};
89
90struct GBA {
91 struct ARMComponent d;
92
93 struct ARMCore* cpu;
94 struct GBAMemory memory;
95 struct GBAVideo video;
96 struct GBAAudio audio;
97 struct GBASIO sio;
98
99 struct GBASync* sync;
100
101 struct ARMDebugger* debugger;
102
103 uint32_t bus;
104
105 int timersEnabled;
106 struct GBATimer timers[4];
107
108 int springIRQ;
109 uint32_t biosChecksum;
110 int* keySource;
111 uint32_t busyLoop;
112 struct GBARotationSource* rotationSource;
113 struct GBARumble* rumble;
114 struct GBARRContext* rr;
115 void* pristineRom;
116 size_t pristineRomSize;
117 uint32_t romCrc32;
118 struct VFile* romVf;
119 struct VFile* biosVf;
120
121 const char* activeFile;
122
123 int logLevel;
124};
125
126struct GBACartridge {
127 uint32_t entry;
128 uint8_t logo[156];
129 char title[12];
130 uint32_t id;
131 uint16_t maker;
132 uint8_t type;
133 uint8_t unit;
134 uint8_t device;
135 uint8_t reserved[7];
136 uint8_t version;
137 uint8_t checksum;
138 // And ROM data...
139};
140
141void GBACreate(struct GBA* gba);
142void GBADestroy(struct GBA* gba);
143
144void GBAReset(struct ARMCore* cpu);
145
146void GBATimerUpdateRegister(struct GBA* gba, int timer);
147void GBATimerWriteTMCNT_LO(struct GBA* gba, int timer, uint16_t value);
148void GBATimerWriteTMCNT_HI(struct GBA* gba, int timer, uint16_t value);
149
150void GBAWriteIE(struct GBA* gba, uint16_t value);
151void GBAWriteIME(struct GBA* gba, uint16_t value);
152void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq);
153void GBATestIRQ(struct ARMCore* cpu);
154void GBAHalt(struct GBA* gba);
155
156void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger);
157void GBADetachDebugger(struct GBA* gba);
158
159void GBALoadROM(struct GBA* gba, struct VFile* vf, struct VFile* sav, const char* fname);
160void GBALoadBIOS(struct GBA* gba, struct VFile* vf);
161void GBAApplyPatch(struct GBA* gba, struct Patch* patch);
162
163bool GBAIsROM(struct VFile* vf);
164void GBAGetGameCode(struct GBA* gba, char* out);
165void GBAGetGameTitle(struct GBA* gba, char* out);
166
167__attribute__((format (printf, 3, 4)))
168void GBALog(struct GBA* gba, enum GBALogLevel level, const char* format, ...);
169
170__attribute__((format (printf, 3, 4)))
171void GBADebuggerLogShim(struct ARMDebugger* debugger, enum DebuggerLogLevel level, const char* format, ...);
172
173#endif