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mGBA Game Boy Advance Emulator

src/gb/core.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "core.h"
  7
  8#include "core/core.h"
  9#include "gb/cheats.h"
 10#include "gb/cli.h"
 11#include "gb/gb.h"
 12#include "gb/renderers/software.h"
 13#include "lr35902/debugger/debugger.h"
 14#include "util/memory.h"
 15#include "util/patch.h"
 16#include "util/vfs.h"
 17
 18struct GBCore {
 19	struct mCore d;
 20	struct GBVideoSoftwareRenderer renderer;
 21	uint8_t keys;
 22	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 23	struct mDebuggerPlatform* debuggerPlatform;
 24	struct mCheatDevice* cheatDevice;
 25};
 26
 27static bool _GBCoreInit(struct mCore* core) {
 28	struct GBCore* gbcore = (struct GBCore*) core;
 29
 30	struct LR35902Core* cpu = anonymousMemoryMap(sizeof(struct LR35902Core));
 31	struct GB* gb = anonymousMemoryMap(sizeof(struct GB));
 32	if (!cpu || !gb) {
 33		free(cpu);
 34		free(gb);
 35		return false;
 36	}
 37	core->cpu = cpu;
 38	core->board = gb;
 39	gbcore->debuggerPlatform = NULL;
 40	gbcore->cheatDevice = NULL;
 41
 42	GBCreate(gb);
 43	memset(gbcore->components, 0, sizeof(gbcore->components));
 44	LR35902SetComponents(cpu, &gb->d, CPU_COMPONENT_MAX, gbcore->components);
 45	LR35902Init(cpu);
 46
 47	GBVideoSoftwareRendererCreate(&gbcore->renderer);
 48	gbcore->renderer.outputBuffer = NULL;
 49
 50	gbcore->keys = 0;
 51	gb->keySource = &gbcore->keys;
 52
 53#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 54	mDirectorySetInit(&core->dirs);
 55#endif
 56	
 57	return true;
 58}
 59
 60static void _GBCoreDeinit(struct mCore* core) {
 61	LR35902Deinit(core->cpu);
 62	GBDestroy(core->board);
 63	mappedMemoryFree(core->cpu, sizeof(struct LR35902Core));
 64	mappedMemoryFree(core->board, sizeof(struct GB));
 65#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 66	mDirectorySetDeinit(&core->dirs);
 67#endif
 68
 69	struct GBCore* gbcore = (struct GBCore*) core;
 70	free(gbcore->debuggerPlatform);
 71	if (gbcore->cheatDevice) {
 72		mCheatDeviceDestroy(gbcore->cheatDevice);
 73	}
 74	free(gbcore->cheatDevice);
 75	free(core);
 76}
 77
 78static enum mPlatform _GBCorePlatform(struct mCore* core) {
 79	UNUSED(core);
 80	return PLATFORM_GB;
 81}
 82
 83static void _GBCoreSetSync(struct mCore* core, struct mCoreSync* sync) {
 84	struct GB* gb = core->board;
 85	gb->sync = sync;
 86}
 87
 88static void _GBCoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
 89	UNUSED(config);
 90
 91	struct GB* gb = core->board;
 92	if (core->opts.mute) {
 93		gb->audio.masterVolume = 0;
 94	} else {
 95		gb->audio.masterVolume = core->opts.volume;
 96	}
 97	gb->video.frameskip = core->opts.frameskip;
 98
 99#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
100	struct VFile* bios = 0;
101	if (core->opts.useBios && core->opts.bios) {
102		bios = VFileOpen(core->opts.bios, O_RDONLY);
103	}
104	if (bios) {
105		GBLoadBIOS(gb, bios);
106	}
107#endif
108}
109
110static void _GBCoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
111	UNUSED(core);
112	*width = GB_VIDEO_HORIZONTAL_PIXELS;
113	*height = GB_VIDEO_VERTICAL_PIXELS;
114}
115
116static void _GBCoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
117	struct GBCore* gbcore = (struct GBCore*) core;
118	gbcore->renderer.outputBuffer = buffer;
119	gbcore->renderer.outputBufferStride = stride;
120}
121
122static void _GBCoreGetVideoBuffer(struct mCore* core, color_t** buffer, size_t* stride) {
123	struct GBCore* gbcore = (struct GBCore*) core;
124	*buffer = gbcore->renderer.outputBuffer;
125	*stride = gbcore->renderer.outputBufferStride;
126}
127
128static struct blip_t* _GBCoreGetAudioChannel(struct mCore* core, int ch) {
129	struct GB* gb = core->board;
130	switch (ch) {
131	case 0:
132		return gb->audio.left;
133	case 1:
134		return gb->audio.right;
135	default:
136		return NULL;
137	}
138}
139
140static void _GBCoreSetAudioBufferSize(struct mCore* core, size_t samples) {
141	struct GB* gb = core->board;
142	GBAudioResizeBuffer(&gb->audio, samples);
143}
144
145static size_t _GBCoreGetAudioBufferSize(struct mCore* core) {
146	struct GB* gb = core->board;
147	return gb->audio.samples;
148}
149
150static void _GBCoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
151	struct GB* gb = core->board;
152	gb->stream = stream;
153	if (stream && stream->videoDimensionsChanged) {
154		stream->videoDimensionsChanged(stream, GB_VIDEO_HORIZONTAL_PIXELS, GB_VIDEO_VERTICAL_PIXELS);
155	}
156}
157
158static bool _GBCoreLoadROM(struct mCore* core, struct VFile* vf) {
159	return GBLoadROM(core->board, vf);
160}
161
162static bool _GBCoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
163	UNUSED(type);
164	GBLoadBIOS(core->board, vf);
165	return true;
166}
167
168static bool _GBCoreLoadSave(struct mCore* core, struct VFile* vf) {
169	return GBLoadSave(core->board, vf);
170}
171
172static bool _GBCoreLoadPatch(struct mCore* core, struct VFile* vf) {
173	if (!vf) {
174		return false;
175	}
176	struct Patch patch;
177	if (!loadPatch(vf, &patch)) {
178		return false;
179	}
180	GBApplyPatch(core->board, &patch);
181	return true;
182}
183
184static void _GBCoreUnloadROM(struct mCore* core) {
185	return GBUnloadROM(core->board);
186}
187
188static void _GBCoreReset(struct mCore* core) {
189	struct GBCore* gbcore = (struct GBCore*) core;
190	struct GB* gb = (struct GB*) core->board;
191	if (gbcore->renderer.outputBuffer) {
192		GBVideoAssociateRenderer(&gb->video, &gbcore->renderer.d);
193	}
194	LR35902Reset(core->cpu);
195}
196
197static void _GBCoreRunFrame(struct mCore* core) {
198	struct GB* gb = core->board;
199	int32_t frameCounter = gb->video.frameCounter;
200	while (gb->video.frameCounter == frameCounter) {
201		LR35902Run(core->cpu);
202	}
203}
204
205static void _GBCoreRunLoop(struct mCore* core) {
206	LR35902Run(core->cpu);
207}
208
209static void _GBCoreStep(struct mCore* core) {
210	struct LR35902Core* cpu = core->cpu;
211	do {
212		LR35902Tick(cpu);
213	} while (cpu->executionState != LR35902_CORE_FETCH);
214}
215
216static bool _GBCoreLoadState(struct mCore* core, struct VFile* vf, int flags) {
217	UNUSED(core);
218	UNUSED(vf);
219	UNUSED(flags);
220	// TODO
221	return false;
222}
223
224static bool _GBCoreSaveState(struct mCore* core, struct VFile* vf, int flags) {
225	UNUSED(core);
226	UNUSED(vf);
227	UNUSED(flags);
228	// TODO
229	return false;
230}
231
232static void _GBCoreSetKeys(struct mCore* core, uint32_t keys) {
233	struct GBCore* gbcore = (struct GBCore*) core;
234	gbcore->keys = keys;
235}
236
237static void _GBCoreAddKeys(struct mCore* core, uint32_t keys) {
238	struct GBCore* gbcore = (struct GBCore*) core;
239	gbcore->keys |= keys;
240}
241
242static void _GBCoreClearKeys(struct mCore* core, uint32_t keys) {
243	struct GBCore* gbcore = (struct GBCore*) core;
244	gbcore->keys &= ~keys;
245}
246
247static int32_t _GBCoreFrameCounter(struct mCore* core) {
248	struct GB* gb = core->board;
249	return gb->video.frameCounter;
250}
251
252static int32_t _GBCoreFrameCycles(struct mCore* core) {
253	UNUSED(core);
254	return GB_VIDEO_TOTAL_LENGTH;
255}
256
257static int32_t _GBCoreFrequency(struct mCore* core) {
258	UNUSED(core);
259	// TODO: GB differences
260	return DMG_LR35902_FREQUENCY;
261}
262
263static void _GBCoreGetGameTitle(struct mCore* core, char* title) {
264	GBGetGameTitle(core->board, title);
265}
266
267static void _GBCoreGetGameCode(struct mCore* core, char* title) {
268	GBGetGameCode(core->board, title);
269}
270
271static void _GBCoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
272	struct GB* gb = core->board;
273	gb->memory.rtc = rtc;
274}
275
276static void _GBCoreSetRotation(struct mCore* core, struct mRotationSource* rotation) {
277	struct GB* gb = core->board;
278	gb->memory.rotation = rotation;
279}
280
281static void _GBCoreSetRumble(struct mCore* core, struct mRumble* rumble) {
282	struct GB* gb = core->board;
283	gb->memory.rumble = rumble;
284}
285
286static uint32_t _GBCoreBusRead8(struct mCore* core, uint32_t address) {
287	struct LR35902Core* cpu = core->cpu;
288	return cpu->memory.load8(cpu, address);
289}
290
291static uint32_t _GBCoreBusRead16(struct mCore* core, uint32_t address) {
292	struct LR35902Core* cpu = core->cpu;
293	return cpu->memory.load8(cpu, address) | (cpu->memory.load8(cpu, address + 1) << 8);
294}
295
296static uint32_t _GBCoreBusRead32(struct mCore* core, uint32_t address) {
297	struct LR35902Core* cpu = core->cpu;
298	return cpu->memory.load8(cpu, address) | (cpu->memory.load8(cpu, address + 1) << 8) |
299	       (cpu->memory.load8(cpu, address + 2) << 16) | (cpu->memory.load8(cpu, address + 3) << 24);
300}
301
302static void _GBCoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
303	struct LR35902Core* cpu = core->cpu;
304	cpu->memory.store8(cpu, address, value);
305}
306
307static void _GBCoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
308	struct LR35902Core* cpu = core->cpu;
309	cpu->memory.store8(cpu, address, value);
310	cpu->memory.store8(cpu, address + 1, value >> 8);
311}
312
313static void _GBCoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
314	struct LR35902Core* cpu = core->cpu;
315	cpu->memory.store8(cpu, address, value);
316	cpu->memory.store8(cpu, address + 1, value >> 8);
317	cpu->memory.store8(cpu, address + 2, value >> 16);
318	cpu->memory.store8(cpu, address + 3, value >> 24);
319}
320
321static uint32_t _GBCoreRawRead8(struct mCore* core, uint32_t address) {
322	struct LR35902Core* cpu = core->cpu;
323	return GBLoad8(cpu, address);
324}
325
326static uint32_t _GBCoreRawRead16(struct mCore* core, uint32_t address) {
327	struct LR35902Core* cpu = core->cpu;
328	return GBLoad8(cpu, address) | (GBLoad8(cpu, address + 1) << 8);
329}
330
331static uint32_t _GBCoreRawRead32(struct mCore* core, uint32_t address) {
332	struct LR35902Core* cpu = core->cpu;
333	return GBLoad8(cpu, address) | (GBLoad8(cpu, address + 1) << 8) |
334	       (GBLoad8(cpu, address + 2) << 16) | (GBLoad8(cpu, address + 3) << 24);
335}
336
337static void _GBCoreRawWrite8(struct mCore* core, uint32_t address, uint8_t value) {
338	struct LR35902Core* cpu = core->cpu;
339	GBPatch8(cpu, address, value, NULL);
340}
341
342static void _GBCoreRawWrite16(struct mCore* core, uint32_t address, uint16_t value) {
343	struct LR35902Core* cpu = core->cpu;
344	GBPatch8(cpu, address, value, NULL);
345	GBPatch8(cpu, address + 1, value >> 8, NULL);
346}
347
348static void _GBCoreRawWrite32(struct mCore* core, uint32_t address, uint32_t value) {
349	struct LR35902Core* cpu = core->cpu;
350	GBPatch8(cpu, address, value, NULL);
351	GBPatch8(cpu, address + 1, value >> 8, NULL);
352	GBPatch8(cpu, address + 2, value >> 16, NULL);
353	GBPatch8(cpu, address + 3, value >> 24, NULL);
354}
355
356static bool _GBCoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
357	UNUSED(core);
358	switch (type) {
359#ifdef USE_CLI_DEBUGGER
360	case DEBUGGER_CLI:
361		return true;
362#endif
363	default:
364		return false;
365	}
366}
367
368static struct mDebuggerPlatform* _GBCoreDebuggerPlatform(struct mCore* core) {
369	struct GBCore* gbcore = (struct GBCore*) core;
370	if (!gbcore->debuggerPlatform) {
371		gbcore->debuggerPlatform = LR35902DebuggerPlatformCreate();
372	}
373	return gbcore->debuggerPlatform;
374}
375
376static struct CLIDebuggerSystem* _GBCoreCliDebuggerSystem(struct mCore* core) {
377#ifdef USE_CLI_DEBUGGER
378	return GBCLIDebuggerCreate(core);
379#else
380	UNUSED(core);
381	return NULL;
382#endif
383}
384
385static void _GBCoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
386	struct LR35902Core* cpu = core->cpu;
387	if (core->debugger) {
388		LR35902HotplugDetach(cpu, CPU_COMPONENT_DEBUGGER);
389	}
390	cpu->components[CPU_COMPONENT_DEBUGGER] = &debugger->d;
391	LR35902HotplugAttach(cpu, CPU_COMPONENT_DEBUGGER);
392	core->debugger = debugger;
393}
394
395static void _GBCoreDetachDebugger(struct mCore* core) {
396	struct LR35902Core* cpu = core->cpu;
397	LR35902HotplugDetach(cpu, CPU_COMPONENT_DEBUGGER);
398	cpu->components[CPU_COMPONENT_DEBUGGER] = NULL;
399	core->debugger = NULL;
400}
401
402static struct mCheatDevice* _GBCoreCheatDevice(struct mCore* core) {
403	struct GBCore* gbcore = (struct GBCore*) core;
404	if (!gbcore->cheatDevice) {
405		gbcore->cheatDevice = GBCheatDeviceCreate();
406		((struct LR35902Core*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbcore->cheatDevice->d;
407		LR35902HotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
408		gbcore->cheatDevice->p = core;
409	}
410	return gbcore->cheatDevice;
411}
412
413struct mCore* GBCoreCreate(void) {
414	struct GBCore* gbcore = malloc(sizeof(*gbcore));
415	struct mCore* core = &gbcore->d;
416	memset(&core->opts, 0, sizeof(core->opts));
417	core->cpu = NULL;
418	core->board = NULL;
419	core->debugger = NULL;
420	core->init = _GBCoreInit;
421	core->deinit = _GBCoreDeinit;
422	core->platform = _GBCorePlatform;
423	core->setSync = _GBCoreSetSync;
424	core->loadConfig = _GBCoreLoadConfig;
425	core->desiredVideoDimensions = _GBCoreDesiredVideoDimensions;
426	core->setVideoBuffer = _GBCoreSetVideoBuffer;
427	core->getVideoBuffer = _GBCoreGetVideoBuffer;
428	core->getAudioChannel = _GBCoreGetAudioChannel;
429	core->setAudioBufferSize = _GBCoreSetAudioBufferSize;
430	core->getAudioBufferSize = _GBCoreGetAudioBufferSize;
431	core->setAVStream = _GBCoreSetAVStream;
432	core->isROM = GBIsROM;
433	core->loadROM = _GBCoreLoadROM;
434	core->loadBIOS = _GBCoreLoadBIOS;
435	core->loadSave = _GBCoreLoadSave;
436	core->loadPatch = _GBCoreLoadPatch;
437	core->unloadROM = _GBCoreUnloadROM;
438	core->reset = _GBCoreReset;
439	core->runFrame = _GBCoreRunFrame;
440	core->runLoop = _GBCoreRunLoop;
441	core->step = _GBCoreStep;
442	core->loadState = _GBCoreLoadState;
443	core->saveState = _GBCoreSaveState;
444	core->setKeys = _GBCoreSetKeys;
445	core->addKeys = _GBCoreAddKeys;
446	core->clearKeys = _GBCoreClearKeys;
447	core->frameCounter = _GBCoreFrameCounter;
448	core->frameCycles = _GBCoreFrameCycles;
449	core->frequency = _GBCoreFrequency;
450	core->getGameTitle = _GBCoreGetGameTitle;
451	core->getGameCode = _GBCoreGetGameCode;
452	core->setRTC = _GBCoreSetRTC;
453	core->setRotation = _GBCoreSetRotation;
454	core->setRumble = _GBCoreSetRumble;
455	core->busRead8 = _GBCoreBusRead8;
456	core->busRead16 = _GBCoreBusRead16;
457	core->busRead32 = _GBCoreBusRead32;
458	core->busWrite8 = _GBCoreBusWrite8;
459	core->busWrite16 = _GBCoreBusWrite16;
460	core->busWrite32 = _GBCoreBusWrite32;
461	core->rawRead8 = _GBCoreRawRead8;
462	core->rawRead16 = _GBCoreRawRead16;
463	core->rawRead32 = _GBCoreRawRead32;
464	core->rawWrite8 = _GBCoreRawWrite8;
465	core->rawWrite16 = _GBCoreRawWrite16;
466	core->rawWrite32 = _GBCoreRawWrite32;
467	core->supportsDebuggerType = _GBCoreSupportsDebuggerType;
468	core->debuggerPlatform = _GBCoreDebuggerPlatform;
469	core->cliDebuggerSystem = _GBCoreCliDebuggerSystem;
470	core->attachDebugger = _GBCoreAttachDebugger;
471	core->detachDebugger = _GBCoreDetachDebugger;
472	core->cheatDevice = _GBCoreCheatDevice;
473	return core;
474}