src/platform/qt/DisplayGL.h (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef QGBA_DISPLAY_GL
7#define QGBA_DISPLAY_GL
8
9#include "Display.h"
10
11#ifdef USE_EPOXY
12#include <epoxy/gl.h>
13#ifndef GLdouble
14#define GLdouble GLdouble
15#endif
16#endif
17
18#include <QGLWidget>
19#include <QList>
20#include <QMouseEvent>
21#include <QQueue>
22#include <QThread>
23#include <QTimer>
24
25extern "C" {
26#include "platform/video-backend.h"
27}
28
29namespace QGBA {
30
31class EmptyGLWidget : public QGLWidget {
32public:
33 EmptyGLWidget(const QGLFormat& format, QWidget* parent) : QGLWidget(format, parent) { setAutoBufferSwap(false); }
34
35protected:
36 void paintEvent(QPaintEvent*) override {}
37 void resizeEvent(QResizeEvent*) override {}
38 void mouseMoveEvent(QMouseEvent* event) override { event->ignore(); }
39};
40
41class PainterGL;
42class DisplayGL : public Display {
43Q_OBJECT
44
45public:
46 DisplayGL(const QGLFormat& format, bool force1 = false, QWidget* parent = nullptr);
47 ~DisplayGL();
48
49 bool isDrawing() const override { return m_isDrawing; }
50 bool supportsShaders() const override;
51 VideoShader* shaders() override;
52
53public slots:
54 void startDrawing(mCoreThread* context) override;
55 void stopDrawing() override;
56 void pauseDrawing() override;
57 void unpauseDrawing() override;
58 void forceDraw() override;
59 void lockAspectRatio(bool lock) override;
60 void filter(bool filter) override;
61 void framePosted(const uint32_t*) override;
62 void setShaders(struct VDir*) override;
63 void clearShaders() override;
64
65protected:
66 virtual void paintEvent(QPaintEvent*) override {}
67 virtual void resizeEvent(QResizeEvent*) override;
68
69private:
70 void resizePainter();
71
72 bool m_isDrawing;
73 QGLWidget* m_gl;
74 PainterGL* m_painter;
75 QThread* m_drawThread;
76 mCoreThread* m_context;
77};
78
79class PainterGL : public QObject {
80Q_OBJECT
81
82public:
83 PainterGL(QGLWidget* parent, QGLFormat::OpenGLVersionFlags = QGLFormat::OpenGL_Version_1_1);
84 ~PainterGL();
85
86 void setContext(mCoreThread*);
87 void setMessagePainter(MessagePainter*);
88 void enqueue(const uint32_t* backing);
89
90 bool supportsShaders() const { return m_supportsShaders; }
91
92public slots:
93 void forceDraw();
94 void draw();
95 void start();
96 void stop();
97 void pause();
98 void unpause();
99 void resize(const QSize& size);
100 void lockAspectRatio(bool lock);
101 void filter(bool filter);
102
103 void setShaders(struct VDir*);
104 void clearShaders();
105 VideoShader* shaders();
106
107private:
108 void performDraw();
109 void dequeue();
110 void dequeueAll();
111
112 QList<uint32_t*> m_free;
113 QQueue<uint32_t*> m_queue;
114 QPainter m_painter;
115 QMutex m_mutex;
116 QGLWidget* m_gl;
117 bool m_active;
118 bool m_started;
119 mCoreThread* m_context;
120 bool m_supportsShaders;
121 VideoShader m_shader;
122 VideoBackend* m_backend;
123 QSize m_size;
124 MessagePainter* m_messagePainter;
125};
126
127}
128
129#endif