src/gba/video.c (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include <mgba/internal/gba/video.h>
7
8#include <mgba/core/sync.h>
9#include <mgba/core/tile-cache.h>
10#include <mgba/internal/arm/macros.h>
11#include <mgba/internal/gba/dma.h>
12#include <mgba/internal/gba/gba.h>
13#include <mgba/internal/gba/io.h>
14#include <mgba/internal/gba/serialize.h>
15
16#include <mgba-util/memory.h>
17
18mLOG_DEFINE_CATEGORY(GBA_VIDEO, "GBA Video");
19
20static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer);
21static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer);
22static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer);
23static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
24static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address);
25static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
26static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam);
27static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
28static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer);
29static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels);
30static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels);
31
32static void _startHblank(struct mTiming*, void* context, uint32_t cyclesLate);
33static void _startHdraw(struct mTiming*, void* context, uint32_t cyclesLate);
34
35const int GBAVideoObjSizes[16][2] = {
36 { 8, 8 },
37 { 16, 16 },
38 { 32, 32 },
39 { 64, 64 },
40 { 16, 8 },
41 { 32, 8 },
42 { 32, 16 },
43 { 64, 32 },
44 { 8, 16 },
45 { 8, 32 },
46 { 16, 32 },
47 { 32, 64 },
48 { 0, 0 },
49 { 0, 0 },
50 { 0, 0 },
51 { 0, 0 },
52};
53
54static struct GBAVideoRenderer dummyRenderer = {
55 .init = GBAVideoDummyRendererInit,
56 .reset = GBAVideoDummyRendererReset,
57 .deinit = GBAVideoDummyRendererDeinit,
58 .writeVideoRegister = GBAVideoDummyRendererWriteVideoRegister,
59 .writeVRAM = GBAVideoDummyRendererWriteVRAM,
60 .writePalette = GBAVideoDummyRendererWritePalette,
61 .writeOAM = GBAVideoDummyRendererWriteOAM,
62 .drawScanline = GBAVideoDummyRendererDrawScanline,
63 .finishFrame = GBAVideoDummyRendererFinishFrame,
64 .getPixels = GBAVideoDummyRendererGetPixels,
65 .putPixels = GBAVideoDummyRendererPutPixels,
66};
67
68void GBAVideoInit(struct GBAVideo* video) {
69 video->renderer = &dummyRenderer;
70 video->renderer->cache = NULL;
71 video->vram = 0;
72 video->frameskip = 0;
73 video->event.name = "GBA Video";
74 video->event.callback = NULL;
75 video->event.context = video;
76 video->event.priority = 8;
77}
78
79void GBAVideoReset(struct GBAVideo* video) {
80 if (video->p->memory.fullBios) {
81 video->vcount = 0;
82 } else {
83 // TODO: Verify exact scanline hardware
84 video->vcount = 0x7E;
85 }
86 video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
87
88 video->event.callback = _startHblank;
89 mTimingSchedule(&video->p->timing, &video->event, VIDEO_HDRAW_LENGTH);
90
91 video->frameCounter = 0;
92 video->frameskipCounter = 0;
93
94 if (video->vram) {
95 mappedMemoryFree(video->vram, SIZE_VRAM);
96 }
97 video->vram = anonymousMemoryMap(SIZE_VRAM);
98 video->renderer->vram = video->vram;
99
100 memset(video->palette, 0, sizeof(video->palette));
101 memset(video->oam.raw, 0, sizeof(video->oam.raw));
102
103 video->renderer->deinit(video->renderer);
104 video->renderer->init(video->renderer);
105}
106
107void GBAVideoDeinit(struct GBAVideo* video) {
108 GBAVideoAssociateRenderer(video, &dummyRenderer);
109 mappedMemoryFree(video->vram, SIZE_VRAM);
110}
111
112void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer) {
113 video->renderer->deinit(video->renderer);
114 renderer->cache = video->renderer->cache;
115 video->renderer = renderer;
116 renderer->palette = video->palette;
117 renderer->vram = video->vram;
118 renderer->oam = &video->oam;
119 video->renderer->init(video->renderer);
120}
121
122void _startHdraw(struct mTiming* timing, void* context, uint32_t cyclesLate) {
123 struct GBAVideo* video = context;
124 GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
125 dispstat = GBARegisterDISPSTATClearInHblank(dispstat);
126 video->event.callback = _startHblank;
127 mTimingSchedule(timing, &video->event, VIDEO_HDRAW_LENGTH - cyclesLate);
128
129 ++video->vcount;
130 if (video->vcount == VIDEO_VERTICAL_TOTAL_PIXELS) {
131 video->vcount = 0;
132 }
133 video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
134
135 if (video->vcount == GBARegisterDISPSTATGetVcountSetting(dispstat)) {
136 dispstat = GBARegisterDISPSTATFillVcounter(dispstat);
137 if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
138 GBARaiseIRQ(video->p, IRQ_VCOUNTER);
139 }
140 } else {
141 dispstat = GBARegisterDISPSTATClearVcounter(dispstat);
142 }
143 video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
144
145 // Note: state may be recorded during callbacks, so ensure it is consistent!
146 switch (video->vcount) {
147 case 0:
148 GBAFrameStarted(video->p);
149 break;
150 case VIDEO_VERTICAL_PIXELS:
151 video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATFillInVblank(dispstat);
152 if (video->frameskipCounter <= 0) {
153 video->renderer->finishFrame(video->renderer);
154 }
155 GBADMARunVblank(video->p, -cyclesLate);
156 if (GBARegisterDISPSTATIsVblankIRQ(dispstat)) {
157 GBARaiseIRQ(video->p, IRQ_VBLANK);
158 }
159 GBAFrameEnded(video->p);
160 --video->frameskipCounter;
161 if (video->frameskipCounter < 0) {
162 mCoreSyncPostFrame(video->p->sync);
163 video->frameskipCounter = video->frameskip;
164 }
165 ++video->frameCounter;
166 break;
167 case VIDEO_VERTICAL_TOTAL_PIXELS - 1:
168 video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATClearInVblank(dispstat);
169 break;
170 }
171}
172
173void _startHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
174 struct GBAVideo* video = context;
175 GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
176 dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
177 video->event.callback = _startHdraw;
178 mTimingSchedule(timing, &video->event, VIDEO_HBLANK_LENGTH - cyclesLate);
179
180 // Begin Hblank
181 dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
182 if (video->vcount < VIDEO_VERTICAL_PIXELS && video->frameskipCounter <= 0) {
183 video->renderer->drawScanline(video->renderer, video->vcount);
184 }
185
186 if (video->vcount < VIDEO_VERTICAL_PIXELS) {
187 GBADMARunHblank(video->p, -cyclesLate);
188 }
189 if (GBARegisterDISPSTATIsHblankIRQ(dispstat)) {
190 GBARaiseIRQ(video->p, IRQ_HBLANK);
191 }
192 video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
193}
194
195void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value) {
196 video->p->memory.io[REG_DISPSTAT >> 1] &= 0x7;
197 video->p->memory.io[REG_DISPSTAT >> 1] |= value;
198 // TODO: Does a VCounter IRQ trigger on write?
199}
200
201static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer) {
202 UNUSED(renderer);
203 // Nothing to do
204}
205
206static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer) {
207 UNUSED(renderer);
208 // Nothing to do
209}
210
211static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer) {
212 UNUSED(renderer);
213 // Nothing to do
214}
215
216static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
217 UNUSED(renderer);
218 switch (address) {
219 case REG_BG0CNT:
220 case REG_BG1CNT:
221 value &= 0xDFFF;
222 break;
223 case REG_BG2CNT:
224 case REG_BG3CNT:
225 value &= 0xFFFF;
226 break;
227 case REG_BG0HOFS:
228 case REG_BG0VOFS:
229 case REG_BG1HOFS:
230 case REG_BG1VOFS:
231 case REG_BG2HOFS:
232 case REG_BG2VOFS:
233 case REG_BG3HOFS:
234 case REG_BG3VOFS:
235 value &= 0x01FF;
236 break;
237 case REG_BLDCNT:
238 value &= 0x3FFF;
239 break;
240 case REG_BLDALPHA:
241 value &= 0x1F1F;
242 break;
243 case REG_WININ:
244 case REG_WINOUT:
245 value &= 0x3F3F;
246 break;
247 default:
248 break;
249 }
250 return value;
251}
252
253static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address) {
254 if (renderer->cache) {
255 mTileCacheWriteVRAM(renderer->cache, address);
256 }
257}
258
259static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
260 UNUSED(value);
261 if (renderer->cache) {
262 mTileCacheWritePalette(renderer->cache, address);
263 }
264}
265
266static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam) {
267 UNUSED(renderer);
268 UNUSED(oam);
269 // Nothing to do
270}
271
272static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
273 UNUSED(renderer);
274 UNUSED(y);
275 // Nothing to do
276}
277
278static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer) {
279 UNUSED(renderer);
280 // Nothing to do
281}
282
283static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels) {
284 UNUSED(renderer);
285 UNUSED(stride);
286 UNUSED(pixels);
287 // Nothing to do
288}
289
290static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels) {
291 UNUSED(renderer);
292 UNUSED(stride);
293 UNUSED(pixels);
294 // Nothing to do
295}
296
297void GBAVideoSerialize(const struct GBAVideo* video, struct GBASerializedState* state) {
298 memcpy(state->vram, video->renderer->vram, SIZE_VRAM);
299 memcpy(state->oam, video->oam.raw, SIZE_OAM);
300 memcpy(state->pram, video->palette, SIZE_PALETTE_RAM);
301 STORE_32(video->event.when - mTimingCurrentTime(&video->p->timing), 0, &state->video.nextEvent);
302 STORE_32(video->frameCounter, 0, &state->video.frameCounter);
303}
304
305void GBAVideoDeserialize(struct GBAVideo* video, const struct GBASerializedState* state) {
306 memcpy(video->renderer->vram, state->vram, SIZE_VRAM);
307 uint16_t value;
308 int i;
309 for (i = 0; i < SIZE_OAM; i += 2) {
310 LOAD_16(value, i, state->oam);
311 GBAStore16(video->p->cpu, BASE_OAM | i, value, 0);
312 }
313 for (i = 0; i < SIZE_PALETTE_RAM; i += 2) {
314 LOAD_16(value, i, state->pram);
315 GBAStore16(video->p->cpu, BASE_PALETTE_RAM | i, value, 0);
316 }
317 LOAD_32(video->frameCounter, 0, &state->video.frameCounter);
318
319 uint32_t when;
320 LOAD_32(when, 0, &state->video.nextEvent);
321 GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
322 if (GBARegisterDISPSTATIsInHblank(dispstat)) {
323 video->event.callback = _startHdraw;
324 } else {
325 video->event.callback = _startHblank;
326 }
327 mTimingSchedule(&video->p->timing, &video->event, when);
328
329 LOAD_16(video->vcount, REG_VCOUNT, state->io);
330 video->renderer->reset(video->renderer);
331}