src/platform/test/perf-main.c (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include <mgba/core/blip_buf.h>
7#include <mgba/core/cheats.h>
8#include <mgba/core/config.h>
9#include <mgba/core/core.h>
10#include <mgba/core/serialize.h>
11#include <mgba/gb/core.h>
12#include <mgba/gba/core.h>
13
14#include <mgba/feature/commandline.h>
15#include <mgba-util/socket.h>
16#include <mgba-util/string.h>
17#include <mgba-util/vfs.h>
18
19#ifdef _3DS
20#include <3ds.h>
21#endif
22#ifdef __SWITCH__
23#include <switch.h>
24#endif
25#ifdef GEKKO
26#include <fat.h>
27#include <gccore.h>
28#ifdef FIXED_ROM_BUFFER
29uint32_t* romBuffer;
30size_t romBufferSize;
31#endif
32#endif
33
34#include <errno.h>
35#include <fcntl.h>
36#include <signal.h>
37#include <inttypes.h>
38#include <sys/time.h>
39
40#define PERF_OPTIONS "DF:L:NPS:T"
41#define PERF_USAGE \
42 "\nBenchmark options:\n" \
43 " -F FRAMES Run for the specified number of FRAMES before exiting\n" \
44 " -N Disable video rendering entirely\n" \
45 " -T Use threaded video rendering\n" \
46 " -P CSV output, useful for parsing\n" \
47 " -S SEC Run for SEC in-game seconds before exiting\n" \
48 " -L FILE Load a savestate when starting the test\n" \
49 " -D Act as a server"
50
51struct PerfOpts {
52 bool noVideo;
53 bool threadedVideo;
54 bool csv;
55 unsigned duration;
56 unsigned frames;
57 char* savestate;
58 bool server;
59};
60
61#ifdef _3DS
62extern bool allocateRomBuffer(void);
63#endif
64#ifdef __SWITCH__
65TimeType __nx_time_type = TimeType_LocalSystemClock;
66#endif
67
68static void _mPerfRunloop(struct mCore* context, int* frames, bool quiet);
69static void _mPerfShutdown(int signal);
70static bool _parsePerfOpts(struct mSubParser* parser, int option, const char* arg);
71static void _log(struct mLogger*, int, enum mLogLevel, const char*, va_list);
72static bool _mPerfRunCore(const char* fname, const struct mArguments*, const struct PerfOpts*);
73static bool _mPerfRunServer(const struct mArguments*, const struct PerfOpts*);
74
75static bool _dispatchExiting = false;
76static struct VFile* _savestate = 0;
77static void* _outputBuffer = NULL;
78static Socket _socket = INVALID_SOCKET;
79static Socket _server = INVALID_SOCKET;
80
81int main(int argc, char** argv) {
82#ifdef _3DS
83 UNUSED(_mPerfShutdown);
84 gfxInitDefault();
85 osSetSpeedupEnable(true);
86 consoleInit(GFX_BOTTOM, NULL);
87 if (!allocateRomBuffer()) {
88 return 1;
89 }
90#elif defined(__SWITCH__)
91 UNUSED(_mPerfShutdown);
92 consoleInit(NULL);
93#elif defined(GEKKO)
94 VIDEO_Init();
95 VIDEO_SetBlack(true);
96 VIDEO_Flush();
97 VIDEO_WaitVSync();
98
99 GXRModeObj* vmode = VIDEO_GetPreferredMode(0);
100 void* xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(vmode));
101 console_init(xfb, 20, 20, vmode->fbWidth, vmode->xfbHeight, vmode->fbWidth * VI_DISPLAY_PIX_SZ);
102
103 VIDEO_Configure(vmode);
104 VIDEO_SetNextFramebuffer(xfb);
105 VIDEO_SetBlack(false);
106 VIDEO_Flush();
107 VIDEO_WaitVSync();
108 VIDEO_WaitVSync();
109 fatInitDefault();
110
111#ifdef FIXED_ROM_BUFFER
112 romBufferSize = 0x02000000;
113 romBuffer = SYS_GetArena2Lo();
114 SYS_SetArena2Lo((void*)((intptr_t) romBuffer + romBufferSize));
115#endif
116#else
117 signal(SIGINT, _mPerfShutdown);
118#endif
119 int didFail = 0;
120
121 struct mLogger logger = { .log = _log };
122 mLogSetDefaultLogger(&logger);
123
124 struct PerfOpts perfOpts = { false, false, false, 0, 0, 0, false };
125 struct mSubParser subparser = {
126 .usage = PERF_USAGE,
127 .parse = _parsePerfOpts,
128 .extraOptions = PERF_OPTIONS,
129 .opts = &perfOpts
130 };
131
132 struct mArguments args = {};
133 bool parsed = parseArguments(&args, argc, argv, &subparser);
134 if (!args.fname && !perfOpts.server) {
135 parsed = false;
136 }
137 if (!parsed || args.showHelp) {
138 usage(argv[0], PERF_USAGE);
139 didFail = !parsed;
140 goto cleanup;
141 }
142
143 if (args.showVersion) {
144 version(argv[0]);
145 goto cleanup;
146 }
147
148 if (perfOpts.savestate) {
149 _savestate = VFileOpen(perfOpts.savestate, O_RDONLY);
150 free(perfOpts.savestate);
151 }
152
153 _outputBuffer = malloc(256 * 256 * 4);
154 if (perfOpts.csv) {
155 puts("game_code,frames,duration,renderer");
156#ifdef __SWITCH__
157 consoleUpdate(NULL);
158#elif defined(GEKKO)
159 VIDEO_WaitVSync();
160#endif
161 }
162 if (perfOpts.server) {
163 didFail = !_mPerfRunServer(&args, &perfOpts);
164 } else {
165 didFail = !_mPerfRunCore(args.fname, &args, &perfOpts);
166 }
167 free(_outputBuffer);
168
169 if (_savestate) {
170 _savestate->close(_savestate);
171 }
172 cleanup:
173 freeArguments(&args);
174
175#ifdef _3DS
176 gfxExit();
177 acExit();
178#elif defined(__SWITCH__)
179 consoleExit(NULL);
180#elif defined(GEKKO)
181 VIDEO_SetBlack(true);
182 VIDEO_Flush();
183 VIDEO_WaitVSync();
184 VIDEO_WaitVSync();
185#endif
186
187 return didFail;
188}
189
190bool _mPerfRunCore(const char* fname, const struct mArguments* args, const struct PerfOpts* perfOpts) {
191 struct mCore* core = mCoreFind(fname);
192 if (!core) {
193 return false;
194 }
195
196 // TODO: Put back debugger
197 char gameCode[9] = { 0 };
198
199 core->init(core);
200 if (!perfOpts->noVideo) {
201 core->setVideoBuffer(core, _outputBuffer, 256);
202 }
203 mCoreLoadFile(core, fname);
204 mCoreConfigInit(&core->config, "perf");
205 mCoreConfigLoad(&core->config);
206
207 if (perfOpts->threadedVideo) {
208 mCoreConfigSetOverrideIntValue(&core->config, "threadedVideo", 1);
209 } else {
210 mCoreConfigSetOverrideIntValue(&core->config, "threadedVideo", 0);
211 }
212
213 struct mCoreOptions opts = {};
214 mCoreConfigMap(&core->config, &opts);
215 opts.audioSync = false;
216 opts.videoSync = false;
217 applyArguments(args, NULL, &core->config);
218 mCoreConfigLoadDefaults(&core->config, &opts);
219 mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "detect");
220 mCoreLoadConfig(core);
221
222 core->reset(core);
223 if (_savestate) {
224 mCoreLoadStateNamed(core, _savestate, 0);
225 }
226
227 core->getGameCode(core, gameCode);
228
229 int frames = perfOpts->frames;
230 if (!frames) {
231 frames = perfOpts->duration * 60;
232 }
233 struct timeval tv;
234 gettimeofday(&tv, 0);
235 uint64_t start = 1000000LL * tv.tv_sec + tv.tv_usec;
236 _mPerfRunloop(core, &frames, perfOpts->csv);
237 gettimeofday(&tv, 0);
238 uint64_t end = 1000000LL * tv.tv_sec + tv.tv_usec;
239 uint64_t duration = end - start;
240
241 mCoreConfigFreeOpts(&opts);
242 mCoreConfigDeinit(&core->config);
243 core->deinit(core);
244
245 float scaledFrames = frames * 1000000.f;
246 if (perfOpts->csv) {
247 char buffer[256];
248 const char* rendererName;
249 if (perfOpts->noVideo) {
250 rendererName = "none";
251 } else if (perfOpts->threadedVideo) {
252 rendererName = "threaded-software";
253 } else {
254 rendererName = "software";
255 }
256 snprintf(buffer, sizeof(buffer), "%s,%i,%" PRIu64 ",%s\n", gameCode, frames, duration, rendererName);
257 printf("%s", buffer);
258 if (_socket != INVALID_SOCKET) {
259 SocketSend(_socket, buffer, strlen(buffer));
260 }
261 } else {
262 printf("%u frames in %" PRIu64 " microseconds: %g fps (%gx)\n", frames, duration, scaledFrames / duration, scaledFrames / (duration * 60.f));
263 }
264#ifdef __SWITCH__
265 consoleUpdate(NULL);
266#endif
267
268 return true;
269}
270
271static void _mPerfRunloop(struct mCore* core, int* frames, bool quiet) {
272 struct timeval lastEcho;
273 gettimeofday(&lastEcho, 0);
274 int duration = *frames;
275 *frames = 0;
276 int lastFrames = 0;
277 while (!_dispatchExiting) {
278 core->runFrame(core);
279 ++*frames;
280 ++lastFrames;
281 if (!quiet) {
282 struct timeval currentTime;
283 long timeDiff;
284 gettimeofday(¤tTime, 0);
285 timeDiff = currentTime.tv_sec - lastEcho.tv_sec;
286 timeDiff *= 1000;
287 timeDiff += (currentTime.tv_usec - lastEcho.tv_usec) / 1000;
288 if (timeDiff >= 1000) {
289 printf("\033[2K\rCurrent FPS: %g (%gx)", lastFrames / (timeDiff / 1000.0f), lastFrames / (float) (60 * (timeDiff / 1000.0f)));
290 fflush(stdout);
291#ifdef __SWITCH__
292 consoleUpdate(NULL);
293#endif
294 lastEcho = currentTime;
295 lastFrames = 0;
296 }
297 }
298 if (duration > 0 && *frames == duration) {
299 break;
300 }
301 }
302 if (!quiet) {
303 printf("\033[2K\r");
304 }
305}
306
307static bool _mPerfRunServer(const struct mArguments* args, const struct PerfOpts* perfOpts) {
308 SocketSubsystemInit();
309 _server = SocketOpenTCP(7216, NULL);
310 if (SOCKET_FAILED(_server)) {
311 SocketSubsystemDeinit();
312 return false;
313 }
314 if (SOCKET_FAILED(SocketListen(_server, 0))) {
315 SocketClose(_server);
316 SocketSubsystemDeinit();
317 return false;
318 }
319 _socket = SocketAccept(_server, NULL);
320 if (SOCKET_FAILED(_socket)) {
321 SocketClose(_server);
322 SocketSubsystemDeinit();
323 return false;
324 }
325 if (perfOpts->csv) {
326 const char* header = "game_code,frames,duration,renderer\n";
327 SocketSend(_socket, header, strlen(header));
328 }
329 char path[PATH_MAX];
330 memset(path, 0, sizeof(path));
331 ssize_t i;
332 while ((i = SocketRecv(_socket, path, sizeof(path) - 1)) > 0) {
333 path[i] = '\0';
334 char* nl = strchr(path, '\n');
335 if (nl == path) {
336 break;
337 }
338 if (nl) {
339 nl[0] = '\0';
340 }
341 if (!_mPerfRunCore(path, args, perfOpts)) {
342 break;
343 }
344 memset(path, 0, sizeof(path));
345 }
346 SocketClose(_socket);
347 SocketClose(_server);
348 SocketSubsystemDeinit();
349 return true;
350}
351
352static void _mPerfShutdown(int signal) {
353 UNUSED(signal);
354 _dispatchExiting = true;
355 SocketClose(_socket);
356 SocketClose(_server);
357}
358
359static bool _parsePerfOpts(struct mSubParser* parser, int option, const char* arg) {
360 struct PerfOpts* opts = parser->opts;
361 errno = 0;
362 switch (option) {
363 case 'D':
364 opts->server = true;
365 return true;
366 case 'F':
367 opts->frames = strtoul(arg, 0, 10);
368 return !errno;
369 case 'N':
370 opts->noVideo = true;
371 return true;
372 case 'P':
373 opts->csv = true;
374 return true;
375 case 'S':
376 opts->duration = strtoul(arg, 0, 10);
377 return !errno;
378 case 'T':
379 opts->threadedVideo = true;
380 return true;
381 case 'L':
382 opts->savestate = strdup(arg);
383 return true;
384 default:
385 return false;
386 }
387}
388
389static void _log(struct mLogger* log, int category, enum mLogLevel level, const char* format, va_list args) {
390 UNUSED(log);
391 UNUSED(category);
392 UNUSED(level);
393 UNUSED(format);
394 UNUSED(args);
395}