src/platform/qt/PaletteView.cpp (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "PaletteView.h"
7
8#include "GBAApp.h"
9#include "LogController.h"
10#include "VFileDevice.h"
11
12#include <QFileDialog>
13#include <QFontDatabase>
14
15extern "C" {
16#include "gba/supervisor/export.h"
17#include "util/vfs.h"
18}
19
20using namespace QGBA;
21
22PaletteView::PaletteView(GameController* controller, QWidget* parent)
23 : QWidget(parent)
24 , m_controller(controller)
25{
26 m_ui.setupUi(this);
27
28 connect(m_controller, SIGNAL(frameAvailable(const uint32_t*)), this, SLOT(updatePalette()));
29 m_ui.bgGrid->setDimensions(QSize(16, 16));
30 m_ui.objGrid->setDimensions(QSize(16, 16));
31 m_ui.selected->setSize(64);
32 m_ui.selected->setDimensions(QSize(1, 1));
33 updatePalette();
34
35 const QFont font = QFontDatabase::systemFont(QFontDatabase::FixedFont);
36
37 m_ui.hexcode->setFont(font);
38 m_ui.value->setFont(font);
39 m_ui.index->setFont(font);
40 m_ui.r->setFont(font);
41 m_ui.g->setFont(font);
42 m_ui.b->setFont(font);
43
44 connect(m_ui.bgGrid, SIGNAL(indexPressed(int)), this, SLOT(selectIndex(int)));
45 connect(m_ui.objGrid, &Swatch::indexPressed, [this] (int index) { selectIndex(index + 256); });
46 connect(m_ui.exportBG, &QAbstractButton::clicked, [this] () { exportPalette(0, 256); });
47 connect(m_ui.exportOBJ, &QAbstractButton::clicked, [this] () { exportPalette(256, 256); });
48
49 connect(controller, SIGNAL(gameStopped(mCoreThread*)), this, SLOT(close()));
50}
51
52void PaletteView::updatePalette() {
53 if (!m_controller->thread() || !m_controller->thread()->core) {
54 return;
55 }
56 const uint16_t* palette = static_cast<GBA*>(m_controller->thread()->core->board)->video.palette;
57 for (int i = 0; i < 256; ++i) {
58 m_ui.bgGrid->setColor(i, palette[i]);
59 m_ui.objGrid->setColor(i, palette[i + 256]);
60 }
61 m_ui.bgGrid->update();
62 m_ui.objGrid->update();
63}
64
65void PaletteView::selectIndex(int index) {
66 uint16_t color = static_cast<GBA*>(m_controller->thread()->core->board)->video.palette[index];
67 m_ui.selected->setColor(0, color);
68 uint32_t r = GBA_R5(color);
69 uint32_t g = GBA_G5(color);
70 uint32_t b = GBA_B5(color);
71 uint32_t hexcode = (r << 19) | (g << 11) | (b << 3);
72 m_ui.hexcode->setText(tr("#%0").arg(hexcode, 6, 16, QChar('0')));
73 m_ui.value->setText(tr("0x%0").arg(color, 4, 16, QChar('0')));
74 m_ui.index->setText(tr("%0").arg(index, 3, 10, QChar('0')));
75 m_ui.r->setText(tr("0x%0 (%1)").arg(r, 2, 16, QChar('0')).arg(r, 2, 10, QChar('0')));
76 m_ui.g->setText(tr("0x%0 (%1)").arg(g, 2, 16, QChar('0')).arg(g, 2, 10, QChar('0')));
77 m_ui.b->setText(tr("0x%0 (%1)").arg(b, 2, 16, QChar('0')).arg(b, 2, 10, QChar('0')));
78}
79
80void PaletteView::exportPalette(int start, int length) {
81 if (start >= 512) {
82 return;
83 }
84 if (start + length > 512) {
85 length = 512 - start;
86 }
87 m_controller->threadInterrupt();
88 QFileDialog* dialog = GBAApp::app()->getSaveFileDialog(this, tr("Export palette"),
89 tr("Windows PAL (*.pal);;Adobe Color Table (*.act)"));
90 if (!dialog->exec()) {
91 m_controller->threadContinue();
92 return;
93 }
94 QString filename = dialog->selectedFiles()[0];
95 VFile* vf = VFileDevice::open(filename, O_WRONLY | O_CREAT | O_TRUNC);
96 if (!vf) {
97 LOG(QT, ERROR) << tr("Failed to open output palette file: %1").arg(filename);
98 m_controller->threadContinue();
99 return;
100 }
101 QString filter = dialog->selectedNameFilter();
102 if (filter.contains("*.pal")) {
103 GBAExportPaletteRIFF(vf, length, &static_cast<GBA*>(m_controller->thread()->core->board)->video.palette[start]);
104 } else if (filter.contains("*.act")) {
105 GBAExportPaletteACT(vf, length, &static_cast<GBA*>(m_controller->thread()->core->board)->video.palette[start]);
106 }
107 vf->close(vf);
108 m_controller->threadContinue();
109}