all repos — mgba @ d3fa698c81eb372f9ab9e6843c8d571e6383a5de

mGBA Game Boy Advance Emulator

src/gba/core.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "core.h"
  7
  8#include "core/core.h"
  9#include "core/log.h"
 10#include "gba/gba.h"
 11#include "gba/context/overrides.h"
 12#include "gba/renderers/video-software.h"
 13#include "gba/serialize.h"
 14#include "util/memory.h"
 15#include "util/patch.h"
 16#include "util/vfs.h"
 17
 18struct GBACore {
 19	struct mCore d;
 20	struct GBAVideoSoftwareRenderer renderer;
 21	int keys;
 22};
 23
 24static bool _GBACoreInit(struct mCore* core) {
 25	struct GBACore* gbacore = (struct GBACore*) core;
 26
 27	struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
 28	struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
 29	if (!cpu || !gba) {
 30		free(cpu);
 31		free(gba);
 32		return false;
 33	}
 34	core->cpu = cpu;
 35	core->board = gba;
 36
 37	GBACreate(gba);
 38	// TODO: Restore debugger and cheats
 39	ARMSetComponents(cpu, &gba->d, 0, 0);
 40	ARMInit(cpu);
 41
 42	GBAVideoSoftwareRendererCreate(&gbacore->renderer);
 43
 44	gba->keySource = &gbacore->keys;
 45
 46#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 47	mDirectorySetInit(&core->dirs);
 48#endif
 49	
 50	return true;
 51}
 52
 53static void _GBACoreDeinit(struct mCore* core) {
 54	ARMDeinit(core->cpu);
 55	GBADestroy(core->board);
 56	mappedMemoryFree(core->cpu, sizeof(struct ARMCore));
 57	mappedMemoryFree(core->board, sizeof(struct GBA));
 58#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 59	mDirectorySetDeinit(&core->dirs);
 60#endif
 61}
 62
 63static void _GBACoreSetSync(struct mCore* core, struct mCoreSync* sync) {
 64	struct GBA* gba = core->board;
 65	gba->sync = sync;
 66}
 67
 68static void _GBACoreLoadConfig(struct mCore* core) {
 69	struct GBA* gba = core->board;
 70
 71#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 72	struct VFile* bios = 0;
 73	if (core->opts.useBios) {
 74		bios = VFileOpen(core->opts.bios, O_RDONLY);
 75	}
 76	GBALoadBIOS(gba, bios);
 77#endif
 78
 79	const char* idleOptimization = mCoreConfigGetValue(&core->config, "idleOptimization");
 80	if (idleOptimization) {
 81		if (strcasecmp(idleOptimization, "ignore") == 0) {
 82			gba->idleOptimization = IDLE_LOOP_IGNORE;
 83		} else if (strcasecmp(idleOptimization, "remove") == 0) {
 84			gba->idleOptimization = IDLE_LOOP_REMOVE;
 85		} else if (strcasecmp(idleOptimization, "detect") == 0) {
 86			gba->idleOptimization = IDLE_LOOP_DETECT;
 87		}
 88	}
 89}
 90
 91static void _GBACoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
 92	UNUSED(core);
 93	*width = VIDEO_HORIZONTAL_PIXELS;
 94	*height = VIDEO_VERTICAL_PIXELS;
 95}
 96
 97static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
 98	struct GBACore* gbacore = (struct GBACore*) core;
 99	gbacore->renderer.outputBuffer = buffer;
100	gbacore->renderer.outputBufferStride = stride;
101}
102
103static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) {
104	struct GBA* gba = core->board;
105	switch (ch) {
106	case 0:
107		return gba->audio.psg.left;
108	case 1:
109		return gba->audio.psg.right;
110	default:
111		return NULL;
112	}
113}
114
115static bool _GBACoreLoadROM(struct mCore* core, struct VFile* vf) {
116	return GBALoadROM2(core->board, vf);
117}
118
119static bool _GBACoreLoadSave(struct mCore* core, struct VFile* vf) {
120	return GBALoadSave(core->board, vf);
121}
122
123static bool _GBACoreLoadPatch(struct mCore* core, struct VFile* vf) {
124	if (!vf) {
125		return false;
126	}
127	struct Patch patch;
128	if (!loadPatch(vf, &patch)) {
129		return false;
130	}
131	GBAApplyPatch(core->board, &patch);
132	return true;
133}
134
135static void _GBACoreUnloadROM(struct mCore* core) {
136	return GBAUnloadROM(core->board);
137}
138
139static void _GBACoreReset(struct mCore* core) {
140	struct GBACore* gbacore = (struct GBACore*) core;
141	struct GBA* gba = (struct GBA*) core->board;
142	GBAVideoAssociateRenderer(&gba->video, &gbacore->renderer.d);
143	ARMReset(core->cpu);
144	if (core->opts.skipBios) {
145		GBASkipBIOS(core->board);
146	}
147
148	struct GBACartridgeOverride override;
149	const struct GBACartridge* cart = (const struct GBACartridge*) gba->memory.rom;
150	memcpy(override.id, &cart->id, sizeof(override.id));
151	struct Configuration* overrides = 0;
152#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
153	overrides = mCoreConfigGetOverrides(&core->config);
154#endif
155	if (GBAOverrideFind(overrides, &override)) {
156		GBAOverrideApply(gba, &override);
157	}
158}
159
160static void _GBACoreRunFrame(struct mCore* core) {
161	struct GBA* gba = core->board;
162	int32_t frameCounter = gba->video.frameCounter;
163	while (gba->video.frameCounter == frameCounter) {
164		ARMRunLoop(core->cpu);
165	}
166}
167
168static void _GBACoreRunLoop(struct mCore* core) {
169	ARMRunLoop(core->cpu);
170}
171
172static void _GBACoreStep(struct mCore* core) {
173	ARMRun(core->cpu);
174}
175
176static bool _GBACoreLoadState(struct mCore* core, struct VFile* vf, int flags) {
177	return GBALoadStateNamed(core->board, vf, flags);
178}
179
180static bool _GBACoreSaveState(struct mCore* core, struct VFile* vf, int flags) {
181	return GBASaveStateNamed(core->board, vf, flags);
182}
183
184static void _GBACoreSetKeys(struct mCore* core, uint32_t keys) {
185	struct GBACore* gbacore = (struct GBACore*) core;
186	gbacore->keys = keys;
187}
188
189static void _GBACoreAddKeys(struct mCore* core, uint32_t keys) {
190	struct GBACore* gbacore = (struct GBACore*) core;
191	gbacore->keys |= keys;
192}
193
194static void _GBACoreClearKeys(struct mCore* core, uint32_t keys) {
195	struct GBACore* gbacore = (struct GBACore*) core;
196	gbacore->keys &= ~keys;
197}
198
199static int32_t _GBACoreFrameCounter(struct mCore* core) {
200	struct GBA* gba = core->board;
201	return gba->video.frameCounter;
202}
203
204static int32_t _GBACoreFrameCycles(struct mCore* core) {
205	UNUSED(core);
206	return VIDEO_TOTAL_LENGTH;
207}
208
209static int32_t _GBACoreFrequency(struct mCore* core) {
210	UNUSED(core);
211	return GBA_ARM7TDMI_FREQUENCY;
212}
213
214static void _GBACoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
215	struct GBA* gba = core->board;
216	gba->rtcSource = rtc;
217}
218
219struct mCore* GBACoreCreate(void) {
220	struct GBACore* gbacore = malloc(sizeof(*gbacore));
221	struct mCore* core = &gbacore->d;
222	memset(&core->opts, 0, sizeof(core->opts));
223	core->cpu = 0;
224	core->board = 0;
225	core->init = _GBACoreInit;
226	core->deinit = _GBACoreDeinit;
227	core->setSync = _GBACoreSetSync;
228	core->loadConfig = _GBACoreLoadConfig;
229	core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions;
230	core->setVideoBuffer = _GBACoreSetVideoBuffer;
231	core->getAudioChannel = _GBACoreGetAudioChannel;
232	core->isROM = GBAIsROM;
233	core->loadROM = _GBACoreLoadROM;
234	core->loadSave = _GBACoreLoadSave;
235	core->loadPatch = _GBACoreLoadPatch;
236	core->unloadROM = _GBACoreUnloadROM;
237	core->reset = _GBACoreReset;
238	core->runFrame = _GBACoreRunFrame;
239	core->runLoop = _GBACoreRunLoop;
240	core->step = _GBACoreStep;
241	core->loadState = _GBACoreLoadState;
242	core->saveState = _GBACoreSaveState;
243	core->setKeys = _GBACoreSetKeys;
244	core->addKeys = _GBACoreAddKeys;
245	core->clearKeys = _GBACoreClearKeys;
246	core->frameCounter = _GBACoreFrameCounter;
247	core->frameCycles = _GBACoreFrameCycles;
248	core->frequency = _GBACoreFrequency;
249	core->setRTC = _GBACoreSetRTC;
250	return core;
251}