all repos — mgba @ d49a9a84f782236137966f8c83934e77db5c067e

mGBA Game Boy Advance Emulator

src/gba/gba.c (view raw)

  1/* Copyright (c) 2013-2014 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "gba.h"
  7
  8#include "gba-bios.h"
  9#include "gba-io.h"
 10#include "gba-rr.h"
 11#include "gba-sio.h"
 12#include "gba-thread.h"
 13
 14#include "isa-inlines.h"
 15
 16#include "util/crc32.h"
 17#include "util/memory.h"
 18#include "util/patch.h"
 19#include "util/vfs.h"
 20
 21const uint32_t GBA_ARM7TDMI_FREQUENCY = 0x1000000;
 22const uint32_t GBA_COMPONENT_MAGIC = 0x1000000;
 23
 24static const size_t GBA_ROM_MAGIC_OFFSET = 3;
 25static const uint8_t GBA_ROM_MAGIC[] = { 0xEA };
 26
 27static void GBAInit(struct ARMCore* cpu, struct ARMComponent* component);
 28static void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh);
 29static void GBAProcessEvents(struct ARMCore* cpu);
 30static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles);
 31static void GBAHitStub(struct ARMCore* cpu, uint32_t opcode);
 32static void GBAIllegal(struct ARMCore* cpu, uint32_t opcode);
 33
 34void GBACreate(struct GBA* gba) {
 35	gba->d.id = GBA_COMPONENT_MAGIC;
 36	gba->d.init = GBAInit;
 37	gba->d.deinit = 0;
 38}
 39
 40static void GBAInit(struct ARMCore* cpu, struct ARMComponent* component) {
 41	struct GBA* gba = (struct GBA*) component;
 42	gba->cpu = cpu;
 43	gba->debugger = 0;
 44
 45	GBAInterruptHandlerInit(&cpu->irqh);
 46	GBAMemoryInit(gba);
 47	GBASavedataInit(&gba->memory.savedata, 0);
 48
 49	gba->video.p = gba;
 50	GBAVideoInit(&gba->video);
 51
 52	gba->audio.p = gba;
 53	GBAAudioInit(&gba->audio, GBA_AUDIO_SAMPLES);
 54
 55	GBAIOInit(gba);
 56
 57	gba->sio.p = gba;
 58	GBASIOInit(&gba->sio);
 59
 60	gba->timersEnabled = 0;
 61	memset(gba->timers, 0, sizeof(gba->timers));
 62
 63	gba->springIRQ = 0;
 64	gba->keySource = 0;
 65	gba->rotationSource = 0;
 66	gba->luminanceSource = 0;
 67	gba->rtcSource = 0;
 68	gba->rumble = 0;
 69	gba->rr = 0;
 70
 71	gba->romVf = 0;
 72	gba->biosVf = 0;
 73
 74	gba->logLevel = GBA_LOG_INFO | GBA_LOG_WARN | GBA_LOG_ERROR | GBA_LOG_FATAL;
 75
 76	gba->biosChecksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
 77
 78	gba->idleOptimization = IDLE_LOOP_REMOVE;
 79	gba->idleLoop = -1;
 80	gba->lastJump = 0;
 81	gba->idleDetectionStep = 0;
 82}
 83
 84void GBADestroy(struct GBA* gba) {
 85	if (gba->pristineRom == gba->memory.rom) {
 86		gba->memory.rom = 0;
 87	}
 88
 89	if (gba->romVf) {
 90		gba->romVf->unmap(gba->romVf, gba->pristineRom, gba->pristineRomSize);
 91	}
 92
 93	if (gba->biosVf) {
 94		gba->biosVf->unmap(gba->biosVf, gba->memory.bios, SIZE_BIOS);
 95	}
 96
 97	GBAMemoryDeinit(gba);
 98	GBAVideoDeinit(&gba->video);
 99	GBAAudioDeinit(&gba->audio);
100	GBARRContextDestroy(gba);
101}
102
103void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh) {
104	irqh->reset = GBAReset;
105	irqh->processEvents = GBAProcessEvents;
106	irqh->swi16 = GBASwi16;
107	irqh->swi32 = GBASwi32;
108	irqh->hitIllegal = GBAIllegal;
109	irqh->readCPSR = GBATestIRQ;
110	irqh->hitStub = GBAHitStub;
111}
112
113void GBAReset(struct ARMCore* cpu) {
114	ARMSetPrivilegeMode(cpu, MODE_IRQ);
115	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
116	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
117	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
118	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
119	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
120
121	struct GBA* gba = (struct GBA*) cpu->master;
122	if (!GBARRIsPlaying(gba->rr) && !GBARRIsRecording(gba->rr)) {
123		GBASavedataUnmask(&gba->memory.savedata);
124	}
125	GBAMemoryReset(gba);
126	GBAVideoReset(&gba->video);
127	GBAAudioReset(&gba->audio);
128	GBAIOInit(gba);
129
130	GBASIODeinit(&gba->sio);
131	GBASIOInit(&gba->sio);
132
133	gba->timersEnabled = 0;
134	memset(gba->timers, 0, sizeof(gba->timers));
135}
136
137void GBASkipBIOS(struct ARMCore* cpu) {
138	if (cpu->gprs[ARM_PC] == BASE_RESET + WORD_SIZE_ARM) {
139		cpu->gprs[ARM_PC] = BASE_CART0;
140		int currentCycles = 0;
141		ARM_WRITE_PC;
142	}
143}
144
145static void GBAProcessEvents(struct ARMCore* cpu) {
146	do {
147		struct GBA* gba = (struct GBA*) cpu->master;
148		int32_t cycles = cpu->nextEvent;
149		int32_t nextEvent = INT_MAX;
150		int32_t testEvent;
151
152		gba->bus = cpu->prefetch[1];
153		if (cpu->executionMode == MODE_THUMB) {
154			gba->bus |= cpu->prefetch[1] << 16;
155		}
156
157		if (gba->springIRQ) {
158			ARMRaiseIRQ(cpu);
159			gba->springIRQ = 0;
160		}
161
162		testEvent = GBAVideoProcessEvents(&gba->video, cycles);
163		if (testEvent < nextEvent) {
164			nextEvent = testEvent;
165		}
166
167		testEvent = GBAAudioProcessEvents(&gba->audio, cycles);
168		if (testEvent < nextEvent) {
169			nextEvent = testEvent;
170		}
171
172		testEvent = GBATimersProcessEvents(gba, cycles);
173		if (testEvent < nextEvent) {
174			nextEvent = testEvent;
175		}
176
177		testEvent = GBAMemoryRunDMAs(gba, cycles);
178		if (testEvent < nextEvent) {
179			nextEvent = testEvent;
180		}
181
182		testEvent = GBASIOProcessEvents(&gba->sio, cycles);
183		if (testEvent < nextEvent) {
184			nextEvent = testEvent;
185		}
186
187		cpu->cycles -= cycles;
188		cpu->nextEvent = nextEvent;
189
190		if (cpu->halted) {
191			cpu->cycles = cpu->nextEvent;
192		}
193	} while (cpu->cycles >= cpu->nextEvent);
194}
195
196static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles) {
197	int32_t nextEvent = INT_MAX;
198	if (gba->timersEnabled) {
199		struct GBATimer* timer;
200		struct GBATimer* nextTimer;
201
202		timer = &gba->timers[0];
203		if (timer->enable) {
204			timer->nextEvent -= cycles;
205			timer->lastEvent -= cycles;
206			if (timer->nextEvent <= 0) {
207				timer->lastEvent = timer->nextEvent;
208				timer->nextEvent += timer->overflowInterval;
209				gba->memory.io[REG_TM0CNT_LO >> 1] = timer->reload;
210				timer->oldReload = timer->reload;
211
212				if (timer->doIrq) {
213					GBARaiseIRQ(gba, IRQ_TIMER0);
214				}
215
216				if (gba->audio.enable) {
217					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 0) {
218						GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
219					}
220
221					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 0) {
222						GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
223					}
224				}
225
226				nextTimer = &gba->timers[1];
227				if (nextTimer->countUp) {
228					++gba->memory.io[REG_TM1CNT_LO >> 1];
229					if (!gba->memory.io[REG_TM1CNT_LO >> 1]) {
230						nextTimer->nextEvent = 0;
231					}
232				}
233			}
234			nextEvent = timer->nextEvent;
235		}
236
237		timer = &gba->timers[1];
238		if (timer->enable) {
239			timer->nextEvent -= cycles;
240			timer->lastEvent -= cycles;
241			if (timer->nextEvent <= 0) {
242				timer->lastEvent = timer->nextEvent;
243				timer->nextEvent += timer->overflowInterval;
244				gba->memory.io[REG_TM1CNT_LO >> 1] = timer->reload;
245				timer->oldReload = timer->reload;
246
247				if (timer->doIrq) {
248					GBARaiseIRQ(gba, IRQ_TIMER1);
249				}
250
251				if (gba->audio.enable) {
252					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 1) {
253						GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
254					}
255
256					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 1) {
257						GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
258					}
259				}
260
261				if (timer->countUp) {
262					timer->nextEvent = INT_MAX;
263				}
264
265				nextTimer = &gba->timers[2];
266				if (nextTimer->countUp) {
267					++gba->memory.io[REG_TM2CNT_LO >> 1];
268					if (!gba->memory.io[REG_TM2CNT_LO >> 1]) {
269						nextTimer->nextEvent = 0;
270					}
271				}
272			}
273			if (timer->nextEvent < nextEvent) {
274				nextEvent = timer->nextEvent;
275			}
276		}
277
278		timer = &gba->timers[2];
279		if (timer->enable) {
280			timer->nextEvent -= cycles;
281			timer->lastEvent -= cycles;
282			nextEvent = timer->nextEvent;
283			if (timer->nextEvent <= 0) {
284				timer->lastEvent = timer->nextEvent;
285				timer->nextEvent += timer->overflowInterval;
286				gba->memory.io[REG_TM2CNT_LO >> 1] = timer->reload;
287				timer->oldReload = timer->reload;
288
289				if (timer->doIrq) {
290					GBARaiseIRQ(gba, IRQ_TIMER2);
291				}
292
293				if (timer->countUp) {
294					timer->nextEvent = INT_MAX;
295				}
296
297				nextTimer = &gba->timers[3];
298				if (nextTimer->countUp) {
299					++gba->memory.io[REG_TM3CNT_LO >> 1];
300					if (!gba->memory.io[REG_TM3CNT_LO >> 1]) {
301						nextTimer->nextEvent = 0;
302					}
303				}
304			}
305			if (timer->nextEvent < nextEvent) {
306				nextEvent = timer->nextEvent;
307			}
308		}
309
310		timer = &gba->timers[3];
311		if (timer->enable) {
312			timer->nextEvent -= cycles;
313			timer->lastEvent -= cycles;
314			nextEvent = timer->nextEvent;
315			if (timer->nextEvent <= 0) {
316				timer->lastEvent = timer->nextEvent;
317				timer->nextEvent += timer->overflowInterval;
318				gba->memory.io[REG_TM3CNT_LO >> 1] = timer->reload;
319				timer->oldReload = timer->reload;
320
321				if (timer->doIrq) {
322					GBARaiseIRQ(gba, IRQ_TIMER3);
323				}
324
325				if (timer->countUp) {
326					timer->nextEvent = INT_MAX;
327				}
328			}
329			if (timer->nextEvent < nextEvent) {
330				nextEvent = timer->nextEvent;
331			}
332		}
333	}
334	return nextEvent;
335}
336
337void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger) {
338	gba->debugger = debugger;
339	gba->cpu->components[GBA_COMPONENT_DEBUGGER] = &debugger->d;
340	ARMHotplugAttach(gba->cpu, GBA_COMPONENT_DEBUGGER);
341}
342
343void GBADetachDebugger(struct GBA* gba) {
344	gba->debugger = 0;
345	ARMHotplugDetach(gba->cpu, GBA_COMPONENT_DEBUGGER);
346	gba->cpu->components[GBA_COMPONENT_DEBUGGER] = 0;
347}
348
349void GBALoadROM(struct GBA* gba, struct VFile* vf, struct VFile* sav, const char* fname) {
350	gba->romVf = vf;
351	gba->pristineRomSize = vf->size(vf);
352	vf->seek(vf, 0, SEEK_SET);
353	if (gba->pristineRomSize > SIZE_CART0) {
354		gba->pristineRomSize = SIZE_CART0;
355	}
356	gba->pristineRom = vf->map(vf, gba->pristineRomSize, MAP_READ);
357	if (!gba->pristineRom) {
358		GBALog(gba, GBA_LOG_WARN, "Couldn't map ROM");
359		return;
360	}
361	gba->memory.rom = gba->pristineRom;
362	gba->activeFile = fname;
363	gba->memory.romSize = gba->pristineRomSize;
364	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
365	GBASavedataInit(&gba->memory.savedata, sav);
366	GBAGPIOInit(&gba->memory.gpio, &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1]);
367	// TODO: error check
368}
369
370void GBALoadBIOS(struct GBA* gba, struct VFile* vf) {
371	gba->biosVf = vf;
372	uint32_t* bios = vf->map(vf, SIZE_BIOS, MAP_READ);
373	if (!bios) {
374		GBALog(gba, GBA_LOG_WARN, "Couldn't map BIOS");
375		return;
376	}
377	gba->memory.bios = bios;
378	gba->memory.fullBios = 1;
379	uint32_t checksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
380	GBALog(gba, GBA_LOG_DEBUG, "BIOS Checksum: 0x%X", checksum);
381	if (checksum == GBA_BIOS_CHECKSUM) {
382		GBALog(gba, GBA_LOG_INFO, "Official GBA BIOS detected");
383	} else if (checksum == GBA_DS_BIOS_CHECKSUM) {
384		GBALog(gba, GBA_LOG_INFO, "Official GBA (DS) BIOS detected");
385	} else {
386		GBALog(gba, GBA_LOG_WARN, "BIOS checksum incorrect");
387	}
388	gba->biosChecksum = checksum;
389	if (gba->memory.activeRegion == REGION_BIOS) {
390		gba->cpu->memory.activeRegion = gba->memory.bios;
391	}
392	// TODO: error check
393}
394
395void GBAApplyPatch(struct GBA* gba, struct Patch* patch) {
396	size_t patchedSize = patch->outputSize(patch, gba->memory.romSize);
397	if (!patchedSize) {
398		return;
399	}
400	gba->memory.rom = anonymousMemoryMap(patchedSize);
401	if (!patch->applyPatch(patch, gba->pristineRom, gba->pristineRomSize, gba->memory.rom, patchedSize)) {
402		mappedMemoryFree(gba->memory.rom, patchedSize);
403		gba->memory.rom = gba->pristineRom;
404		return;
405	}
406	gba->memory.romSize = patchedSize;
407	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
408}
409
410void GBATimerUpdateRegister(struct GBA* gba, int timer) {
411	struct GBATimer* currentTimer = &gba->timers[timer];
412	if (currentTimer->enable && !currentTimer->countUp) {
413		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu->cycles - currentTimer->lastEvent) >> currentTimer->prescaleBits);
414	}
415}
416
417void GBATimerWriteTMCNT_LO(struct GBA* gba, int timer, uint16_t reload) {
418	gba->timers[timer].reload = reload;
419}
420
421void GBATimerWriteTMCNT_HI(struct GBA* gba, int timer, uint16_t control) {
422	struct GBATimer* currentTimer = &gba->timers[timer];
423	GBATimerUpdateRegister(gba, timer);
424
425	int oldPrescale = currentTimer->prescaleBits;
426	switch (control & 0x0003) {
427	case 0x0000:
428		currentTimer->prescaleBits = 0;
429		break;
430	case 0x0001:
431		currentTimer->prescaleBits = 6;
432		break;
433	case 0x0002:
434		currentTimer->prescaleBits = 8;
435		break;
436	case 0x0003:
437		currentTimer->prescaleBits = 10;
438		break;
439	}
440	currentTimer->countUp = !!(control & 0x0004);
441	currentTimer->doIrq = !!(control & 0x0040);
442	currentTimer->overflowInterval = (0x10000 - currentTimer->reload) << currentTimer->prescaleBits;
443	int wasEnabled = currentTimer->enable;
444	currentTimer->enable = !!(control & 0x0080);
445	if (!wasEnabled && currentTimer->enable) {
446		if (!currentTimer->countUp) {
447			currentTimer->nextEvent = gba->cpu->cycles + currentTimer->overflowInterval;
448		} else {
449			currentTimer->nextEvent = INT_MAX;
450		}
451		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->reload;
452		currentTimer->oldReload = currentTimer->reload;
453		currentTimer->lastEvent = 0;
454		gba->timersEnabled |= 1 << timer;
455	} else if (wasEnabled && !currentTimer->enable) {
456		if (!currentTimer->countUp) {
457			gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu->cycles - currentTimer->lastEvent) >> oldPrescale);
458		}
459		gba->timersEnabled &= ~(1 << timer);
460	} else if (currentTimer->prescaleBits != oldPrescale && !currentTimer->countUp) {
461		// FIXME: this might be before present
462		currentTimer->nextEvent = currentTimer->lastEvent + currentTimer->overflowInterval;
463	}
464
465	if (currentTimer->nextEvent < gba->cpu->nextEvent) {
466		gba->cpu->nextEvent = currentTimer->nextEvent;
467	}
468};
469
470void GBAWriteIE(struct GBA* gba, uint16_t value) {
471	if (value & (1 << IRQ_KEYPAD)) {
472		GBALog(gba, GBA_LOG_STUB, "Keypad interrupts not implemented");
473	}
474
475	if (value & (1 << IRQ_GAMEPAK)) {
476		GBALog(gba, GBA_LOG_STUB, "Gamepak interrupts not implemented");
477	}
478
479	if (gba->memory.io[REG_IME >> 1] && value & gba->memory.io[REG_IF >> 1]) {
480		ARMRaiseIRQ(gba->cpu);
481	}
482}
483
484void GBAWriteIME(struct GBA* gba, uint16_t value) {
485	if (value && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
486		ARMRaiseIRQ(gba->cpu);
487	}
488}
489
490void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq) {
491	gba->memory.io[REG_IF >> 1] |= 1 << irq;
492	gba->cpu->halted = 0;
493
494	if (gba->memory.io[REG_IME >> 1] && (gba->memory.io[REG_IE >> 1] & 1 << irq)) {
495		ARMRaiseIRQ(gba->cpu);
496	}
497}
498
499void GBATestIRQ(struct ARMCore* cpu) {
500	struct GBA* gba = (struct GBA*) cpu->master;
501	if (gba->memory.io[REG_IME >> 1] && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
502		gba->springIRQ = 1;
503		gba->cpu->nextEvent = 0;
504	}
505}
506
507void GBAHalt(struct GBA* gba) {
508	gba->cpu->nextEvent = 0;
509	gba->cpu->halted = 1;
510}
511
512static void _GBAVLog(struct GBA* gba, enum GBALogLevel level, const char* format, va_list args) {
513	struct GBAThread* threadContext = GBAThreadGetContext();
514	enum GBALogLevel logLevel = -1;
515
516	if (gba) {
517		logLevel = gba->logLevel;
518	}
519
520	if (threadContext) {
521		logLevel = threadContext->logLevel;
522		gba = threadContext->gba;
523	}
524
525	if (!(level & logLevel) && level != GBA_LOG_FATAL) {
526		return;
527	}
528
529	if (level == GBA_LOG_FATAL && gba) {
530		gba->cpu->nextEvent = 0;
531	}
532
533	if (threadContext) {
534		if (level == GBA_LOG_FATAL) {
535			MutexLock(&threadContext->stateMutex);
536			threadContext->state = THREAD_CRASHED;
537			MutexUnlock(&threadContext->stateMutex);
538		}
539		if (threadContext->logHandler) {
540			threadContext->logHandler(threadContext, level, format, args);
541			return;
542		}
543	}
544
545	vprintf(format, args);
546	printf("\n");
547
548	if (level == GBA_LOG_FATAL && !threadContext) {
549		abort();
550	}
551}
552
553void GBALog(struct GBA* gba, enum GBALogLevel level, const char* format, ...) {
554	va_list args;
555	va_start(args, format);
556	_GBAVLog(gba, level, format, args);
557	va_end(args);
558}
559
560void GBADebuggerLogShim(struct ARMDebugger* debugger, enum DebuggerLogLevel level, const char* format, ...) {
561	struct GBA* gba = 0;
562	if (debugger->cpu) {
563		gba = (struct GBA*) debugger->cpu->master;
564	}
565
566	enum GBALogLevel gbaLevel;
567	switch (level) {
568	default: // Avoids compiler warning
569	case DEBUGGER_LOG_DEBUG:
570		gbaLevel = GBA_LOG_DEBUG;
571		break;
572	case DEBUGGER_LOG_INFO:
573		gbaLevel = GBA_LOG_INFO;
574		break;
575	case DEBUGGER_LOG_WARN:
576		gbaLevel = GBA_LOG_WARN;
577		break;
578	case DEBUGGER_LOG_ERROR:
579		gbaLevel = GBA_LOG_ERROR;
580		break;
581	}
582	va_list args;
583	va_start(args, format);
584	_GBAVLog(gba, gbaLevel, format, args);
585	va_end(args);
586}
587
588bool GBAIsROM(struct VFile* vf) {
589	if (vf->seek(vf, GBA_ROM_MAGIC_OFFSET, SEEK_SET) < 0) {
590		return false;
591	}
592	uint8_t signature[sizeof(GBA_ROM_MAGIC)];
593	if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
594		return false;
595	}
596	return memcmp(signature, GBA_ROM_MAGIC, sizeof(signature)) == 0;
597}
598
599bool GBAIsBIOS(struct VFile* vf) {
600	if (vf->seek(vf, 0, SEEK_SET) < 0) {
601		return false;
602	}
603	uint32_t interruptTable[7];
604	if (vf->read(vf, &interruptTable, sizeof(interruptTable)) != sizeof(interruptTable)) {
605		return false;
606	}
607	int i;
608	for (i = 0; i < 7; ++i) {
609		if ((interruptTable[i] & 0xFFFF0000) != 0xEA000000) {
610			return false;
611		}
612	}
613	return true;
614}
615
616void GBAGetGameCode(struct GBA* gba, char* out) {
617	memcpy(out, &((struct GBACartridge*) gba->memory.rom)->id, 4);
618}
619
620void GBAGetGameTitle(struct GBA* gba, char* out) {
621	memcpy(out, &((struct GBACartridge*) gba->memory.rom)->title, 12);
622}
623
624void GBAHitStub(struct ARMCore* cpu, uint32_t opcode) {
625	struct GBA* gba = (struct GBA*) cpu->master;
626	enum GBALogLevel level = GBA_LOG_FATAL;
627	if (gba->debugger) {
628		level = GBA_LOG_STUB;
629		ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_ILLEGAL_OP);
630	}
631	GBALog(gba, level, "Stub opcode: %08x", opcode);
632}
633
634void GBAIllegal(struct ARMCore* cpu, uint32_t opcode) {
635	struct GBA* gba = (struct GBA*) cpu->master;
636	GBALog(gba, GBA_LOG_WARN, "Illegal opcode: %08x", opcode);
637	if (gba->debugger) {
638		ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_ILLEGAL_OP);
639	}
640}