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mGBA Game Boy Advance Emulator

src/gb/serialize.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/gb/serialize.h>
  7
  8#include <mgba/internal/gb/io.h>
  9#include <mgba/internal/gb/timer.h>
 10#include <mgba/internal/sm83/sm83.h>
 11
 12#include <mgba-util/memory.h>
 13
 14mLOG_DEFINE_CATEGORY(GB_STATE, "GB Savestate", "gb.serialize");
 15
 16const uint32_t GB_SAVESTATE_MAGIC = 0x00400000;
 17const uint32_t GB_SAVESTATE_VERSION = 0x00000002;
 18
 19static void GBSGBSerialize(struct GB* gb, struct GBSerializedState* state);
 20static void GBSGBDeserialize(struct GB* gb, const struct GBSerializedState* state);
 21
 22void GBSerialize(struct GB* gb, struct GBSerializedState* state) {
 23	STORE_32LE(GB_SAVESTATE_MAGIC + GB_SAVESTATE_VERSION, 0, &state->versionMagic);
 24	STORE_32LE(gb->romCrc32, 0, &state->romCrc32);
 25	STORE_32LE(gb->timing.masterCycles, 0, &state->masterCycles);
 26
 27	if (gb->memory.rom) {
 28		memcpy(state->title, ((struct GBCartridge*) &gb->memory.rom[0x100])->titleLong, sizeof(state->title));
 29	} else {
 30		memset(state->title, 0, sizeof(state->title));
 31	}
 32
 33	state->model = gb->model;
 34
 35	state->cpu.a = gb->cpu->a;
 36	state->cpu.f = gb->cpu->f.packed;
 37	state->cpu.b = gb->cpu->b;
 38	state->cpu.c = gb->cpu->c;
 39	state->cpu.d = gb->cpu->d;
 40	state->cpu.e = gb->cpu->e;
 41	state->cpu.h = gb->cpu->h;
 42	state->cpu.l = gb->cpu->l;
 43	STORE_16LE(gb->cpu->sp, 0, &state->cpu.sp);
 44	STORE_16LE(gb->cpu->pc, 0, &state->cpu.pc);
 45
 46	STORE_32LE(gb->cpu->cycles, 0, &state->cpu.cycles);
 47	STORE_32LE(gb->cpu->nextEvent, 0, &state->cpu.nextEvent);
 48
 49	STORE_16LE(gb->cpu->index, 0, &state->cpu.index);
 50	state->cpu.bus = gb->cpu->bus;
 51	state->cpu.executionState = gb->cpu->executionState;
 52
 53	GBSerializedCpuFlags flags = 0;
 54	flags = GBSerializedCpuFlagsSetCondition(flags, gb->cpu->condition);
 55	flags = GBSerializedCpuFlagsSetIrqPending(flags, gb->cpu->irqPending);
 56	flags = GBSerializedCpuFlagsSetDoubleSpeed(flags, gb->doubleSpeed);
 57	flags = GBSerializedCpuFlagsSetEiPending(flags, mTimingIsScheduled(&gb->timing, &gb->eiPending));
 58	STORE_32LE(flags, 0, &state->cpu.flags);
 59	STORE_32LE(gb->eiPending.when - mTimingCurrentTime(&gb->timing), 0, &state->cpu.eiPending);
 60
 61	GBMemorySerialize(gb, state);
 62	GBIOSerialize(gb, state);
 63	GBVideoSerialize(&gb->video, state);
 64	GBTimerSerialize(&gb->timer, state);
 65	GBAudioSerialize(&gb->audio, state);
 66
 67	if (gb->model & GB_MODEL_SGB) {
 68		GBSGBSerialize(gb, state);
 69	}
 70}
 71
 72bool GBDeserialize(struct GB* gb, const struct GBSerializedState* state) {
 73	bool error = false;
 74	int32_t check;
 75	uint32_t ucheck;
 76	int16_t check16;
 77	uint16_t ucheck16;
 78	LOAD_32LE(ucheck, 0, &state->versionMagic);
 79	if (ucheck > GB_SAVESTATE_MAGIC + GB_SAVESTATE_VERSION) {
 80		mLOG(GB_STATE, WARN, "Invalid or too new savestate: expected %08X, got %08X", GB_SAVESTATE_MAGIC + GB_SAVESTATE_VERSION, ucheck);
 81		error = true;
 82	} else if (ucheck < GB_SAVESTATE_MAGIC) {
 83		mLOG(GB_STATE, WARN, "Invalid savestate: expected %08X, got %08X", GB_SAVESTATE_MAGIC + GB_SAVESTATE_VERSION, ucheck);
 84		error = true;
 85	} else if (ucheck < GB_SAVESTATE_MAGIC + GB_SAVESTATE_VERSION) {
 86		mLOG(GB_STATE, WARN, "Old savestate: expected %08X, got %08X, continuing anyway", GB_SAVESTATE_MAGIC + GB_SAVESTATE_VERSION, ucheck);
 87	}
 88	bool canSgb = ucheck >= GB_SAVESTATE_MAGIC + 2;
 89
 90	if (gb->memory.rom && memcmp(state->title, ((struct GBCartridge*) &gb->memory.rom[0x100])->titleLong, sizeof(state->title))) {
 91		LOAD_32LE(ucheck, 0, &state->versionMagic);
 92		if (ucheck > GB_SAVESTATE_MAGIC + 2 || memcmp(state->title, ((struct GBCartridge*) gb->memory.rom)->titleLong, sizeof(state->title))) {
 93			// There was a bug in previous versions where the memory address being compared was wrong
 94			mLOG(GB_STATE, WARN, "Savestate is for a different game");
 95			error = true;
 96		}
 97	}
 98	LOAD_32LE(ucheck, 0, &state->romCrc32);
 99	if (ucheck != gb->romCrc32) {
100		mLOG(GB_STATE, WARN, "Savestate is for a different version of the game");
101	}
102	LOAD_32LE(check, 0, &state->cpu.cycles);
103	if (check < 0) {
104		mLOG(GB_STATE, WARN, "Savestate is corrupted: CPU cycles are negative");
105		error = true;
106	}
107	if (state->cpu.executionState != SM83_CORE_FETCH) {
108		mLOG(GB_STATE, WARN, "Savestate is corrupted: Execution state is not FETCH");
109		error = true;
110	}
111	if (check >= (int32_t) DMG_SM83_FREQUENCY) {
112		mLOG(GB_STATE, WARN, "Savestate is corrupted: CPU cycles are too high");
113		error = true;
114	}
115	LOAD_16LE(check16, 0, &state->video.x);
116	if (check16 < -7 || check16 > GB_VIDEO_HORIZONTAL_PIXELS) {
117		mLOG(GB_STATE, WARN, "Savestate is corrupted: video x is out of range");
118		error = true;
119	}
120	LOAD_16LE(check16, 0, &state->video.ly);
121	if (check16 < 0 || check16 > GB_VIDEO_VERTICAL_TOTAL_PIXELS) {
122		mLOG(GB_STATE, WARN, "Savestate is corrupted: video y is out of range");
123		error = true;
124	}
125	LOAD_16LE(ucheck16, 0, &state->memory.dmaDest);
126	if (ucheck16 + state->memory.dmaRemaining > GB_SIZE_OAM) {
127		mLOG(GB_STATE, WARN, "Savestate is corrupted: DMA destination is out of range");
128		error = true;
129	}
130	LOAD_16LE(ucheck16, 0, &state->video.bcpIndex);
131	if (ucheck16 >= 0x40) {
132		mLOG(GB_STATE, WARN, "Savestate is corrupted: BCPS is out of range");
133	}
134	LOAD_16LE(ucheck16, 0, &state->video.ocpIndex);
135	if (ucheck16 >= 0x40) {
136		mLOG(GB_STATE, WARN, "Savestate is corrupted: OCPS is out of range");
137	}
138	bool differentBios = !gb->biosVf || gb->model != state->model;
139	if (state->io[0x50] == 0xFF) {
140		if (differentBios) {
141			mLOG(GB_STATE, WARN, "Incompatible savestate, please restart with correct BIOS in %s mode", GBModelToName(state->model));
142			error = true;
143		} else {
144			// TODO: Make it work correctly
145			mLOG(GB_STATE, WARN, "Loading savestate in BIOS. This may not work correctly");
146		}
147	}
148	if (error) {
149		return false;
150	}
151	mTimingClear(&gb->timing);
152	LOAD_32LE(gb->timing.masterCycles, 0, &state->masterCycles);
153
154	gb->cpu->a = state->cpu.a;
155	gb->cpu->f.packed = state->cpu.f;
156	gb->cpu->b = state->cpu.b;
157	gb->cpu->c = state->cpu.c;
158	gb->cpu->d = state->cpu.d;
159	gb->cpu->e = state->cpu.e;
160	gb->cpu->h = state->cpu.h;
161	gb->cpu->l = state->cpu.l;
162	LOAD_16LE(gb->cpu->sp, 0, &state->cpu.sp);
163	LOAD_16LE(gb->cpu->pc, 0, &state->cpu.pc);
164
165	LOAD_16LE(gb->cpu->index, 0, &state->cpu.index);
166	gb->cpu->bus = state->cpu.bus;
167	gb->cpu->executionState = state->cpu.executionState;
168
169	GBSerializedCpuFlags flags;
170	LOAD_32LE(flags, 0, &state->cpu.flags);
171	gb->cpu->condition = GBSerializedCpuFlagsGetCondition(flags);
172	gb->cpu->irqPending = GBSerializedCpuFlagsGetIrqPending(flags);
173	gb->doubleSpeed = GBSerializedCpuFlagsGetDoubleSpeed(flags);
174	gb->audio.timingFactor = gb->doubleSpeed + 1;
175
176	LOAD_32LE(gb->cpu->cycles, 0, &state->cpu.cycles);
177	LOAD_32LE(gb->cpu->nextEvent, 0, &state->cpu.nextEvent);
178	gb->timing.root = NULL;
179
180	uint32_t when;
181	LOAD_32LE(when, 0, &state->cpu.eiPending);
182	if (GBSerializedCpuFlagsIsEiPending(flags)) {
183		mTimingSchedule(&gb->timing, &gb->eiPending, when);
184	}
185
186	gb->model = state->model;
187
188	if (gb->model < GB_MODEL_CGB) {
189		gb->audio.style = GB_AUDIO_DMG;
190	} else {
191		gb->audio.style = GB_AUDIO_CGB;
192	}
193
194	GBMemoryDeserialize(gb, state);
195	GBVideoDeserialize(&gb->video, state);
196	GBIODeserialize(gb, state);
197	GBTimerDeserialize(&gb->timer, state);
198	GBAudioDeserialize(&gb->audio, state);
199
200	if (gb->memory.io[0x50] == 0xFF) {
201		GBMapBIOS(gb);
202	} else {
203		GBUnmapBIOS(gb);
204	}
205
206	if (gb->model & GB_MODEL_SGB && canSgb) {
207		GBSGBDeserialize(gb, state);
208	}
209
210	gb->cpu->memory.setActiveRegion(gb->cpu, gb->cpu->pc);
211
212	gb->timing.reroot = gb->timing.root;
213	gb->timing.root = NULL;
214
215	return true;
216}
217
218// TODO: Reorganize SGB into its own file
219void GBSGBSerialize(struct GB* gb, struct GBSerializedState* state) {
220	state->sgb.command = gb->video.sgbCommandHeader;
221	state->sgb.bits = gb->sgbBit;
222
223	GBSerializedSGBFlags flags = 0;
224	flags = GBSerializedSGBFlagsSetP1Bits(flags, gb->currentSgbBits);
225	flags = GBSerializedSGBFlagsSetRenderMode(flags, gb->video.renderer->sgbRenderMode);
226	flags = GBSerializedSGBFlagsSetBufferIndex(flags, gb->video.sgbBufferIndex);
227	flags = GBSerializedSGBFlagsSetReqControllers(flags, gb->sgbControllers);
228	flags = GBSerializedSGBFlagsSetIncrement(flags, gb->sgbIncrement);
229	flags = GBSerializedSGBFlagsSetCurrentController(flags, gb->sgbCurrentController);
230	STORE_32LE(flags, 0, &state->sgb.flags);
231
232	memcpy(state->sgb.packet, gb->video.sgbPacketBuffer, sizeof(state->sgb.packet));
233	memcpy(state->sgb.inProgressPacket, gb->sgbPacket, sizeof(state->sgb.inProgressPacket));
234
235	if (gb->video.renderer->sgbCharRam) {
236		memcpy(state->sgb.charRam, gb->video.renderer->sgbCharRam, sizeof(state->sgb.charRam));
237	}
238	if (gb->video.renderer->sgbMapRam) {
239		memcpy(state->sgb.mapRam, gb->video.renderer->sgbMapRam, sizeof(state->sgb.mapRam));
240	}
241	if (gb->video.renderer->sgbPalRam) {
242		memcpy(state->sgb.palRam, gb->video.renderer->sgbPalRam, sizeof(state->sgb.palRam));
243	}
244	if (gb->video.renderer->sgbAttributeFiles) {
245		memcpy(state->sgb.atfRam, gb->video.renderer->sgbAttributeFiles, sizeof(state->sgb.atfRam));
246	}
247	if (gb->video.renderer->sgbAttributes) {
248		memcpy(state->sgb.attributes, gb->video.renderer->sgbAttributes, sizeof(state->sgb.attributes));
249	}
250	gb->video.renderer->enableSGBBorder(gb->video.renderer, gb->video.sgbBorders);
251}
252
253void GBSGBDeserialize(struct GB* gb, const struct GBSerializedState* state) {
254	gb->video.sgbCommandHeader = state->sgb.command;
255	gb->sgbBit = state->sgb.bits;
256
257	GBSerializedSGBFlags flags;
258	LOAD_32LE(flags, 0, &state->sgb.flags);
259	gb->currentSgbBits = GBSerializedSGBFlagsGetP1Bits(flags);
260	gb->video.renderer->sgbRenderMode = GBSerializedSGBFlagsGetRenderMode(flags);
261	gb->video.sgbBufferIndex = GBSerializedSGBFlagsGetBufferIndex(flags);
262	gb->sgbControllers = GBSerializedSGBFlagsGetReqControllers(flags);
263	gb->sgbCurrentController = GBSerializedSGBFlagsGetCurrentController(flags);
264	gb->sgbIncrement = GBSerializedSGBFlagsGetIncrement(flags);
265
266	// Old versions of mGBA stored the increment bits here
267	if (gb->sgbBit > 129 && gb->sgbBit & 2) {
268		gb->sgbIncrement = true;
269	}
270
271	memcpy(gb->video.sgbPacketBuffer, state->sgb.packet, sizeof(state->sgb.packet));
272	memcpy(gb->sgbPacket, state->sgb.inProgressPacket, sizeof(state->sgb.inProgressPacket));
273
274	if (!gb->video.renderer->sgbCharRam) {
275		gb->video.renderer->sgbCharRam = anonymousMemoryMap(SGB_SIZE_CHAR_RAM);
276	}
277	if (!gb->video.renderer->sgbMapRam) {
278		gb->video.renderer->sgbMapRam = anonymousMemoryMap(SGB_SIZE_MAP_RAM);
279	}
280	if (!gb->video.renderer->sgbPalRam) {
281		gb->video.renderer->sgbPalRam = anonymousMemoryMap(SGB_SIZE_PAL_RAM);
282	}
283	if (!gb->video.renderer->sgbAttributeFiles) {
284		gb->video.renderer->sgbAttributeFiles = anonymousMemoryMap(SGB_SIZE_ATF_RAM);
285	}
286	if (!gb->video.renderer->sgbAttributes) {
287		gb->video.renderer->sgbAttributes = malloc(90 * 45);
288	}
289
290	memcpy(gb->video.renderer->sgbCharRam, state->sgb.charRam, sizeof(state->sgb.charRam));
291	memcpy(gb->video.renderer->sgbMapRam, state->sgb.mapRam, sizeof(state->sgb.mapRam));
292	memcpy(gb->video.renderer->sgbPalRam, state->sgb.palRam, sizeof(state->sgb.palRam));
293	memcpy(gb->video.renderer->sgbAttributeFiles, state->sgb.atfRam, sizeof(state->sgb.atfRam));
294	memcpy(gb->video.renderer->sgbAttributes, state->sgb.attributes, sizeof(state->sgb.attributes));
295
296	GBVideoWriteSGBPacket(&gb->video, (uint8_t[16]) { (SGB_ATRC_EN << 3) | 1, 0 });
297}