all repos — mgba @ d8a6d940ed497987a79bb8e92675fc0147bce773

mGBA Game Boy Advance Emulator

src/gba/core.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "core.h"
  7
  8#include "core/core.h"
  9#include "core/log.h"
 10#include "arm/debugger/debugger.h"
 11#include "gba/cheats.h"
 12#include "gba/gba.h"
 13#include "gba/extra/cli.h"
 14#include "gba/overrides.h"
 15#ifndef DISABLE_THREADING
 16#include "gba/renderers/thread-proxy.h"
 17#endif
 18#include "gba/renderers/video-software.h"
 19#include "gba/savedata.h"
 20#include "gba/serialize.h"
 21#include "util/memory.h"
 22#include "util/patch.h"
 23#include "util/vfs.h"
 24
 25struct GBACore {
 26	struct mCore d;
 27	struct GBAVideoSoftwareRenderer renderer;
 28#ifndef DISABLE_THREADING
 29	struct GBAVideoThreadProxyRenderer threadProxy;
 30	int threadedVideo;
 31#endif
 32	int keys;
 33	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 34	const struct Configuration* overrides;
 35	struct mDebuggerPlatform* debuggerPlatform;
 36	struct mCheatDevice* cheatDevice;
 37};
 38
 39static bool _GBACoreInit(struct mCore* core) {
 40	struct GBACore* gbacore = (struct GBACore*) core;
 41
 42	struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
 43	struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
 44	if (!cpu || !gba) {
 45		free(cpu);
 46		free(gba);
 47		return false;
 48	}
 49	core->cpu = cpu;
 50	core->board = gba;
 51	core->debugger = NULL;
 52	gbacore->overrides = NULL;
 53	gbacore->debuggerPlatform = NULL;
 54	gbacore->cheatDevice = NULL;
 55
 56	GBACreate(gba);
 57	// TODO: Restore cheats
 58	memset(gbacore->components, 0, sizeof(gbacore->components));
 59	ARMSetComponents(cpu, &gba->d, CPU_COMPONENT_MAX, gbacore->components);
 60	ARMInit(cpu);
 61
 62	GBAVideoSoftwareRendererCreate(&gbacore->renderer);
 63	gbacore->renderer.outputBuffer = NULL;
 64
 65#ifndef DISABLE_THREADING
 66	gbacore->threadedVideo = false;
 67	GBAVideoThreadProxyRendererCreate(&gbacore->threadProxy, &gbacore->renderer.d);
 68#endif
 69
 70	gbacore->keys = 0;
 71	gba->keySource = &gbacore->keys;
 72
 73#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 74	mDirectorySetInit(&core->dirs);
 75#endif
 76	
 77	return true;
 78}
 79
 80static void _GBACoreDeinit(struct mCore* core) {
 81	ARMDeinit(core->cpu);
 82	GBADestroy(core->board);
 83	mappedMemoryFree(core->cpu, sizeof(struct ARMCore));
 84	mappedMemoryFree(core->board, sizeof(struct GBA));
 85#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 86	mDirectorySetDeinit(&core->dirs);
 87#endif
 88
 89	struct GBACore* gbacore = (struct GBACore*) core;
 90	free(gbacore->debuggerPlatform);
 91	if (gbacore->cheatDevice) {
 92		mCheatDeviceDestroy(gbacore->cheatDevice);
 93	}
 94	free(gbacore->cheatDevice);
 95	mCoreConfigFreeOpts(&core->opts);
 96	free(core);
 97}
 98
 99static enum mPlatform _GBACorePlatform(struct mCore* core) {
100	UNUSED(core);
101	return PLATFORM_GBA;
102}
103
104static void _GBACoreSetSync(struct mCore* core, struct mCoreSync* sync) {
105	struct GBA* gba = core->board;
106	gba->sync = sync;
107}
108
109static void _GBACoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
110	struct GBA* gba = core->board;
111	if (core->opts.mute) {
112		gba->audio.masterVolume = 0;
113	} else {
114		gba->audio.masterVolume = core->opts.volume;
115	}
116	gba->video.frameskip = core->opts.frameskip;
117
118#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
119	struct GBACore* gbacore = (struct GBACore*) core;
120	gbacore->overrides = mCoreConfigGetOverridesConst(config);
121
122	struct VFile* bios = 0;
123	if (core->opts.useBios && core->opts.bios) {
124		bios = VFileOpen(core->opts.bios, O_RDONLY);
125	}
126	if (bios) {
127		GBALoadBIOS(gba, bios);
128	}
129#endif
130
131	const char* idleOptimization = mCoreConfigGetValue(config, "idleOptimization");
132	if (idleOptimization) {
133		if (strcasecmp(idleOptimization, "ignore") == 0) {
134			gba->idleOptimization = IDLE_LOOP_IGNORE;
135		} else if (strcasecmp(idleOptimization, "remove") == 0) {
136			gba->idleOptimization = IDLE_LOOP_REMOVE;
137		} else if (strcasecmp(idleOptimization, "detect") == 0) {
138			if (gba->idleLoop == IDLE_LOOP_NONE) {
139				gba->idleOptimization = IDLE_LOOP_DETECT;
140			} else {
141				gba->idleOptimization = IDLE_LOOP_REMOVE;
142			}
143		}
144	}
145
146#ifndef DISABLE_THREADING
147	mCoreConfigGetIntValue(config, "threadedVideo", &gbacore->threadedVideo);
148#endif
149}
150
151static void _GBACoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
152	UNUSED(core);
153	*width = VIDEO_HORIZONTAL_PIXELS;
154	*height = VIDEO_VERTICAL_PIXELS;
155}
156
157static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
158	struct GBACore* gbacore = (struct GBACore*) core;
159	gbacore->renderer.outputBuffer = buffer;
160	gbacore->renderer.outputBufferStride = stride;
161}
162
163static void _GBACoreGetVideoBuffer(struct mCore* core, color_t** buffer, size_t* stride) {
164	struct GBACore* gbacore = (struct GBACore*) core;
165	*buffer = gbacore->renderer.outputBuffer;
166	*stride = gbacore->renderer.outputBufferStride;
167}
168
169static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) {
170	struct GBA* gba = core->board;
171	switch (ch) {
172	case 0:
173		return gba->audio.psg.left;
174	case 1:
175		return gba->audio.psg.right;
176	default:
177		return NULL;
178	}
179}
180
181static void _GBACoreSetAudioBufferSize(struct mCore* core, size_t samples) {
182	struct GBA* gba = core->board;
183	GBAAudioResizeBuffer(&gba->audio, samples);
184}
185
186static size_t _GBACoreGetAudioBufferSize(struct mCore* core) {
187	struct GBA* gba = core->board;
188	return gba->audio.samples;
189}
190
191static void _GBACoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
192	struct GBA* gba = core->board;
193	gba->stream = stream;
194	if (stream && stream->videoDimensionsChanged) {
195		stream->videoDimensionsChanged(stream, VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS);
196	}
197}
198
199static bool _GBACoreLoadROM(struct mCore* core, struct VFile* vf) {
200	return GBALoadROM(core->board, vf);
201}
202
203static bool _GBACoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
204	UNUSED(type);
205	if (!GBAIsBIOS(vf)) {
206		return false;
207	}
208	GBALoadBIOS(core->board, vf);
209	return true;
210}
211
212static bool _GBACoreLoadSave(struct mCore* core, struct VFile* vf) {
213	return GBALoadSave(core->board, vf);
214}
215
216static bool _GBACoreLoadTemporarySave(struct mCore* core, struct VFile* vf) {
217	struct GBA* gba = core->board;
218	GBASavedataMask(&gba->memory.savedata, vf);
219	return true; // TODO: Return a real value
220}
221
222static bool _GBACoreLoadPatch(struct mCore* core, struct VFile* vf) {
223	if (!vf) {
224		return false;
225	}
226	struct Patch patch;
227	if (!loadPatch(vf, &patch)) {
228		return false;
229	}
230	GBAApplyPatch(core->board, &patch);
231	return true;
232}
233
234static void _GBACoreUnloadROM(struct mCore* core) {
235	return GBAUnloadROM(core->board);
236}
237
238static void _GBACoreReset(struct mCore* core) {
239	struct GBACore* gbacore = (struct GBACore*) core;
240	struct GBA* gba = (struct GBA*) core->board;
241	if (gbacore->renderer.outputBuffer) {
242		struct GBAVideoRenderer* renderer = &gbacore->renderer.d;
243#ifndef DISABLE_THREADING
244		if (gbacore->threadedVideo) {
245			renderer = &gbacore->threadProxy.d;
246		}
247#endif
248		GBAVideoAssociateRenderer(&gba->video, renderer);
249	}
250	ARMReset(core->cpu);
251	if (core->opts.skipBios && gba->pristineRom) {
252		GBASkipBIOS(core->board);
253	}
254
255	struct GBACartridgeOverride override;
256	const struct GBACartridge* cart = (const struct GBACartridge*) gba->memory.rom;
257	if (cart) {
258		memcpy(override.id, &cart->id, sizeof(override.id));
259		if (GBAOverrideFind(gbacore->overrides, &override)) {
260			GBAOverrideApply(gba, &override);
261		}
262	}
263}
264
265static void _GBACoreRunFrame(struct mCore* core) {
266	struct GBA* gba = core->board;
267	int32_t frameCounter = gba->video.frameCounter;
268	while (gba->video.frameCounter == frameCounter) {
269		ARMRunLoop(core->cpu);
270	}
271}
272
273static void _GBACoreRunLoop(struct mCore* core) {
274	ARMRunLoop(core->cpu);
275}
276
277static void _GBACoreStep(struct mCore* core) {
278	ARMRun(core->cpu);
279}
280
281static size_t _GBACoreStateSize(struct mCore* core) {
282	UNUSED(core);
283	return sizeof(struct GBASerializedState);
284}
285
286static bool _GBACoreLoadState(struct mCore* core, const void* state) {
287	return GBADeserialize(core->board, state);
288}
289
290static bool _GBACoreSaveState(struct mCore* core, void* state) {
291	GBASerialize(core->board, state);
292	return true;
293}
294
295static void _GBACoreSetKeys(struct mCore* core, uint32_t keys) {
296	struct GBACore* gbacore = (struct GBACore*) core;
297	gbacore->keys = keys;
298}
299
300static void _GBACoreAddKeys(struct mCore* core, uint32_t keys) {
301	struct GBACore* gbacore = (struct GBACore*) core;
302	gbacore->keys |= keys;
303}
304
305static void _GBACoreClearKeys(struct mCore* core, uint32_t keys) {
306	struct GBACore* gbacore = (struct GBACore*) core;
307	gbacore->keys &= ~keys;
308}
309
310static int32_t _GBACoreFrameCounter(struct mCore* core) {
311	struct GBA* gba = core->board;
312	return gba->video.frameCounter;
313}
314
315static int32_t _GBACoreFrameCycles(struct mCore* core) {
316	UNUSED(core);
317	return VIDEO_TOTAL_LENGTH;
318}
319
320static int32_t _GBACoreFrequency(struct mCore* core) {
321	UNUSED(core);
322	return GBA_ARM7TDMI_FREQUENCY;
323}
324
325static void _GBACoreGetGameTitle(struct mCore* core, char* title) {
326	GBAGetGameTitle(core->board, title);
327}
328
329static void _GBACoreGetGameCode(struct mCore* core, char* title) {
330	GBAGetGameCode(core->board, title);
331}
332
333static void _GBACoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
334	struct GBA* gba = core->board;
335	gba->rtcSource = rtc;
336}
337
338static void _GBACoreSetRotation(struct mCore* core, struct mRotationSource* rotation) {
339	struct GBA* gba = core->board;
340	gba->rotationSource = rotation;
341}
342
343static void _GBACoreSetRumble(struct mCore* core, struct mRumble* rumble) {
344	struct GBA* gba = core->board;
345	gba->rumble = rumble;
346}
347
348static uint32_t _GBACoreBusRead8(struct mCore* core, uint32_t address) {
349	struct ARMCore* cpu = core->cpu;
350	return cpu->memory.load8(cpu, address, 0);
351}
352
353static uint32_t _GBACoreBusRead16(struct mCore* core, uint32_t address) {
354	struct ARMCore* cpu = core->cpu;
355	return cpu->memory.load16(cpu, address, 0);
356
357}
358
359static uint32_t _GBACoreBusRead32(struct mCore* core, uint32_t address) {
360	struct ARMCore* cpu = core->cpu;
361	return cpu->memory.load32(cpu, address, 0);
362}
363
364static void _GBACoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
365	struct ARMCore* cpu = core->cpu;
366	cpu->memory.store8(cpu, address, value, 0);
367}
368
369static void _GBACoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
370	struct ARMCore* cpu = core->cpu;
371	cpu->memory.store16(cpu, address, value, 0);
372}
373
374static void _GBACoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
375	struct ARMCore* cpu = core->cpu;
376	cpu->memory.store32(cpu, address, value, 0);
377}
378
379static uint32_t _GBACoreRawRead8(struct mCore* core, uint32_t address, int segment) {
380	UNUSED(segment);
381	struct ARMCore* cpu = core->cpu;
382	return GBAView8(cpu, address);
383}
384
385static uint32_t _GBACoreRawRead16(struct mCore* core, uint32_t address, int segment) {
386	UNUSED(segment);
387	struct ARMCore* cpu = core->cpu;
388	return GBAView16(cpu, address);
389}
390
391static uint32_t _GBACoreRawRead32(struct mCore* core, uint32_t address, int segment) {
392	UNUSED(segment);
393	struct ARMCore* cpu = core->cpu;
394	return GBAView32(cpu, address);
395}
396
397static void _GBACoreRawWrite8(struct mCore* core, uint32_t address, int segment, uint8_t value) {
398	UNUSED(segment);
399	struct ARMCore* cpu = core->cpu;
400	GBAPatch8(cpu, address, value, NULL);
401}
402
403static void _GBACoreRawWrite16(struct mCore* core, uint32_t address, int segment, uint16_t value) {
404	UNUSED(segment);
405	struct ARMCore* cpu = core->cpu;
406	GBAPatch16(cpu, address, value, NULL);
407}
408
409static void _GBACoreRawWrite32(struct mCore* core, uint32_t address, int segment, uint32_t value) {
410	UNUSED(segment);
411	struct ARMCore* cpu = core->cpu;
412	GBAPatch32(cpu, address, value, NULL);
413}
414
415static bool _GBACoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
416	UNUSED(core);
417	switch (type) {
418#ifdef USE_CLI_DEBUGGER
419	case DEBUGGER_CLI:
420		return true;
421#endif
422#ifdef USE_GDB_STUB
423	case DEBUGGER_GDB:
424		return true;
425#endif
426	default:
427		return false;
428	}
429}
430
431static struct mDebuggerPlatform* _GBACoreDebuggerPlatform(struct mCore* core) {
432	struct GBACore* gbacore = (struct GBACore*) core;
433	if (!gbacore->debuggerPlatform) {
434		gbacore->debuggerPlatform = ARMDebuggerPlatformCreate();
435	}
436	return gbacore->debuggerPlatform;
437}
438
439static struct CLIDebuggerSystem* _GBACoreCliDebuggerSystem(struct mCore* core) {
440#ifdef USE_CLI_DEBUGGER
441	return &GBACLIDebuggerCreate(core)->d;
442#else
443	UNUSED(core);
444	return NULL;
445#endif
446}
447
448static void _GBACoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
449	if (core->debugger) {
450		GBADetachDebugger(core->board);
451	}
452	GBAAttachDebugger(core->board, debugger);
453	core->debugger = debugger;
454}
455
456static void _GBACoreDetachDebugger(struct mCore* core) {
457	GBADetachDebugger(core->board);
458	core->debugger = NULL;
459}
460
461static struct mCheatDevice* _GBACoreCheatDevice(struct mCore* core) {
462	struct GBACore* gbacore = (struct GBACore*) core;
463	if (!gbacore->cheatDevice) {
464		gbacore->cheatDevice = GBACheatDeviceCreate();
465		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbacore->cheatDevice->d;
466		ARMHotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
467		gbacore->cheatDevice->p = core;
468	}
469	return gbacore->cheatDevice;
470}
471
472static size_t _GBACoreSavedataClone(struct mCore* core, void** sram) {
473	struct GBA* gba = core->board;
474	size_t size = GBASavedataSize(&gba->memory.savedata);
475	if (!size) {
476		*sram = NULL;
477		return 0;
478	}
479	*sram = malloc(size);
480	struct VFile* vf = VFileFromMemory(*sram, size);
481	if (!vf) {
482		free(*sram);
483		*sram = NULL;
484		return 0;
485	}
486	bool success = GBASavedataClone(&gba->memory.savedata, vf);
487	vf->close(vf);
488	if (!success) {
489		free(*sram);
490		*sram = NULL;
491		return 0;
492	}
493	return size;
494}
495
496static bool _GBACoreSavedataLoad(struct mCore* core, const void* sram, size_t size) {
497	struct VFile* vf = VFileFromConstMemory(sram, size);
498	if (!vf) {
499		return false;
500	}
501	struct GBA* gba = core->board;
502	bool success = GBASavedataLoad(&gba->memory.savedata, vf);
503	vf->close(vf);
504	return success;
505}
506
507struct mCore* GBACoreCreate(void) {
508	struct GBACore* gbacore = malloc(sizeof(*gbacore));
509	struct mCore* core = &gbacore->d;
510	memset(&core->opts, 0, sizeof(core->opts));
511	core->cpu = NULL;
512	core->board = NULL;
513	core->debugger = NULL;
514	core->init = _GBACoreInit;
515	core->deinit = _GBACoreDeinit;
516	core->platform = _GBACorePlatform;
517	core->setSync = _GBACoreSetSync;
518	core->loadConfig = _GBACoreLoadConfig;
519	core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions;
520	core->setVideoBuffer = _GBACoreSetVideoBuffer;
521	core->getVideoBuffer = _GBACoreGetVideoBuffer;
522	core->getAudioChannel = _GBACoreGetAudioChannel;
523	core->setAudioBufferSize = _GBACoreSetAudioBufferSize;
524	core->getAudioBufferSize = _GBACoreGetAudioBufferSize;
525	core->setAVStream = _GBACoreSetAVStream;
526	core->isROM = GBAIsROM;
527	core->loadROM = _GBACoreLoadROM;
528	core->loadBIOS = _GBACoreLoadBIOS;
529	core->loadSave = _GBACoreLoadSave;
530	core->loadTemporarySave = _GBACoreLoadTemporarySave;
531	core->loadPatch = _GBACoreLoadPatch;
532	core->unloadROM = _GBACoreUnloadROM;
533	core->reset = _GBACoreReset;
534	core->runFrame = _GBACoreRunFrame;
535	core->runLoop = _GBACoreRunLoop;
536	core->step = _GBACoreStep;
537	core->stateSize = _GBACoreStateSize;
538	core->loadState = _GBACoreLoadState;
539	core->saveState = _GBACoreSaveState;
540	core->setKeys = _GBACoreSetKeys;
541	core->addKeys = _GBACoreAddKeys;
542	core->clearKeys = _GBACoreClearKeys;
543	core->frameCounter = _GBACoreFrameCounter;
544	core->frameCycles = _GBACoreFrameCycles;
545	core->frequency = _GBACoreFrequency;
546	core->getGameTitle = _GBACoreGetGameTitle;
547	core->getGameCode = _GBACoreGetGameCode;
548	core->setRTC = _GBACoreSetRTC;
549	core->setRotation = _GBACoreSetRotation;
550	core->setRumble = _GBACoreSetRumble;
551	core->busRead8 = _GBACoreBusRead8;
552	core->busRead16 = _GBACoreBusRead16;
553	core->busRead32 = _GBACoreBusRead32;
554	core->busWrite8 = _GBACoreBusWrite8;
555	core->busWrite16 = _GBACoreBusWrite16;
556	core->busWrite32 = _GBACoreBusWrite32;
557	core->rawRead8 = _GBACoreRawRead8;
558	core->rawRead16 = _GBACoreRawRead16;
559	core->rawRead32 = _GBACoreRawRead32;
560	core->rawWrite8 = _GBACoreRawWrite8;
561	core->rawWrite16 = _GBACoreRawWrite16;
562	core->rawWrite32 = _GBACoreRawWrite32;
563	core->supportsDebuggerType = _GBACoreSupportsDebuggerType;
564	core->debuggerPlatform = _GBACoreDebuggerPlatform;
565	core->cliDebuggerSystem = _GBACoreCliDebuggerSystem;
566	core->attachDebugger = _GBACoreAttachDebugger;
567	core->detachDebugger = _GBACoreDetachDebugger;
568	core->cheatDevice = _GBACoreCheatDevice;
569	core->savedataClone = _GBACoreSavedataClone;
570	core->savedataLoad = _GBACoreSavedataLoad;
571	return core;
572}