src/platform/qt/ROMInfo.cpp (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "ROMInfo.h"
7
8#include "GBAApp.h"
9#include "GameController.h"
10
11extern "C" {
12#include "core/core.h"
13#ifdef M_CORE_GB
14#include "gb/gb.h"
15#endif
16#ifdef M_CORE_GBA
17#include "gba/gba.h"
18#endif
19#include "util/nointro.h"
20}
21
22using namespace QGBA;
23
24ROMInfo::ROMInfo(GameController* controller, QWidget* parent)
25 : QDialog(parent, Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint)
26{
27 m_ui.setupUi(this);
28
29 if (!controller->isLoaded()) {
30 return;
31 }
32
33 const NoIntroDB* db = GBAApp::app()->gameDB();
34 uint32_t crc32 = 0;
35
36 controller->threadInterrupt();
37 mCore* core = controller->thread()->core;
38 char title[17] = {};
39 core->getGameTitle(core, title);
40 m_ui.title->setText(QLatin1String(title));
41 core->getGameCode(core, title);
42 title[4] = '\0';
43 if (title[0]) {
44 m_ui.id->setText(QLatin1String(title));
45 } else {
46 m_ui.id->setText(tr("(unknown)"));
47 }
48
49 switch (controller->thread()->core->platform(controller->thread()->core)) {
50#ifdef M_CORE_GBA
51 case PLATFORM_GBA: {
52 GBA* gba = static_cast<GBA*>(core->board);
53 m_ui.size->setText(QString::number(gba->pristineRomSize) + tr(" bytes"));
54 crc32 = gba->romCrc32;
55 break;
56 }
57#endif
58#ifdef M_CORE_GB
59 case PLATFORM_GB: {
60 GB* gb = static_cast<GB*>(core->board);
61 m_ui.size->setText(QString::number(gb->pristineRomSize) + tr(" bytes"));
62 crc32 = gb->romCrc32;
63 break;
64 }
65#endif
66 default:
67 m_ui.size->setText(tr("(unknown)"));
68 break;
69 }
70 if (crc32) {
71 m_ui.crc->setText(QString::number(crc32, 16));
72 if (db) {
73 NoIntroGame game;
74 if (NoIntroDBLookupGameByCRC(db, crc32, &game)) {
75 m_ui.name->setText(game.name);
76 } else {
77 m_ui.name->setText(tr("(unknown)"));
78 }
79 } else {
80 m_ui.name->setText(tr("(no database present)"));
81 }
82 } else {
83 m_ui.crc->setText(tr("(unknown)"));
84 m_ui.name->setText(tr("(unknown)"));
85 }
86 controller->threadContinue();
87}