all repos — mgba @ d9f486fd6aec27eca693db3fa5f7a69d9a6b8baf

mGBA Game Boy Advance Emulator

src/gba/renderers/thread-proxy.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "thread-proxy.h"
  7
  8#include "gba/io.h"
  9
 10#include "util/memory.h"
 11
 12#ifndef DISABLE_THREADING
 13
 14enum GBAVideoDirtyType {
 15	DIRTY_DUMMY = 0,
 16	DIRTY_REGISTER,
 17	DIRTY_OAM,
 18	DIRTY_PALETTE,
 19	DIRTY_VRAM,
 20	DIRTY_SCANLINE,
 21	DIRTY_FLUSH
 22};
 23
 24struct GBAVideoDirtyInfo {
 25	enum GBAVideoDirtyType type;
 26	uint32_t address;
 27	uint16_t value;
 28	uint32_t padding;
 29};
 30
 31static void GBAVideoThreadProxyRendererInit(struct GBAVideoRenderer* renderer);
 32static void GBAVideoThreadProxyRendererReset(struct GBAVideoRenderer* renderer);
 33static void GBAVideoThreadProxyRendererDeinit(struct GBAVideoRenderer* renderer);
 34static uint16_t GBAVideoThreadProxyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 35static void GBAVideoThreadProxyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address);
 36static void GBAVideoThreadProxyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 37static void GBAVideoThreadProxyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam);
 38static void GBAVideoThreadProxyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
 39static void GBAVideoThreadProxyRendererFinishFrame(struct GBAVideoRenderer* renderer);
 40static void GBAVideoThreadProxyRendererGetPixels(struct GBAVideoRenderer* renderer, unsigned* stride, const void** pixels);
 41static void GBAVideoThreadProxyRendererPutPixels(struct GBAVideoRenderer* renderer, unsigned stride, void* pixels);
 42
 43static THREAD_ENTRY _proxyThread(void* renderer);
 44
 45void GBAVideoThreadProxyRendererCreate(struct GBAVideoThreadProxyRenderer* renderer, struct GBAVideoRenderer* backend) {
 46	renderer->d.init = GBAVideoThreadProxyRendererInit;
 47	renderer->d.reset = GBAVideoThreadProxyRendererReset;
 48	renderer->d.deinit = GBAVideoThreadProxyRendererDeinit;
 49	renderer->d.writeVideoRegister = GBAVideoThreadProxyRendererWriteVideoRegister;
 50	renderer->d.writeVRAM = GBAVideoThreadProxyRendererWriteVRAM;
 51	renderer->d.writeOAM = GBAVideoThreadProxyRendererWriteOAM;
 52	renderer->d.writePalette = GBAVideoThreadProxyRendererWritePalette;
 53	renderer->d.drawScanline = GBAVideoThreadProxyRendererDrawScanline;
 54	renderer->d.finishFrame = GBAVideoThreadProxyRendererFinishFrame;
 55	renderer->d.getPixels = GBAVideoThreadProxyRendererGetPixels;
 56	renderer->d.putPixels = GBAVideoThreadProxyRendererPutPixels;
 57
 58	renderer->d.disableBG[0] = false;
 59	renderer->d.disableBG[1] = false;
 60	renderer->d.disableBG[2] = false;
 61	renderer->d.disableBG[3] = false;
 62	renderer->d.disableOBJ = false;
 63
 64	renderer->backend = backend;
 65}
 66
 67void GBAVideoThreadProxyRendererInit(struct GBAVideoRenderer* renderer) {
 68	struct GBAVideoThreadProxyRenderer* proxyRenderer = (struct GBAVideoThreadProxyRenderer*) renderer;
 69	ConditionInit(&proxyRenderer->fromThreadCond);
 70	ConditionInit(&proxyRenderer->toThreadCond);
 71	MutexInit(&proxyRenderer->mutex);
 72	RingFIFOInit(&proxyRenderer->dirtyQueue, 0x40000, 0x1000);
 73
 74	proxyRenderer->vramProxy = anonymousMemoryMap(SIZE_VRAM);
 75	proxyRenderer->backend->palette = proxyRenderer->paletteProxy;
 76	proxyRenderer->backend->vram = proxyRenderer->vramProxy;
 77	proxyRenderer->backend->oam = &proxyRenderer->oamProxy;
 78	proxyRenderer->backend->cache = NULL;
 79
 80	proxyRenderer->backend->init(proxyRenderer->backend);
 81
 82	proxyRenderer->vramDirtyBitmap = 0;
 83	proxyRenderer->threadState = PROXY_THREAD_IDLE;
 84	ThreadCreate(&proxyRenderer->thread, _proxyThread, proxyRenderer);
 85}
 86
 87void GBAVideoThreadProxyRendererReset(struct GBAVideoRenderer* renderer) {
 88	struct GBAVideoThreadProxyRenderer* proxyRenderer = (struct GBAVideoThreadProxyRenderer*) renderer;
 89	MutexLock(&proxyRenderer->mutex);
 90	while (proxyRenderer->threadState == PROXY_THREAD_BUSY) {
 91		ConditionWake(&proxyRenderer->toThreadCond);
 92		ConditionWait(&proxyRenderer->fromThreadCond, &proxyRenderer->mutex);
 93	}
 94	memcpy(&proxyRenderer->oamProxy.raw, &renderer->oam->raw, SIZE_OAM);
 95	memcpy(proxyRenderer->paletteProxy, renderer->palette, SIZE_PALETTE_RAM);
 96	memcpy(proxyRenderer->vramProxy, renderer->vram, SIZE_VRAM);
 97	proxyRenderer->backend->reset(proxyRenderer->backend);
 98	MutexUnlock(&proxyRenderer->mutex);
 99}
100
101void GBAVideoThreadProxyRendererDeinit(struct GBAVideoRenderer* renderer) {
102	struct GBAVideoThreadProxyRenderer* proxyRenderer = (struct GBAVideoThreadProxyRenderer*) renderer;
103	bool waiting = false;
104	MutexLock(&proxyRenderer->mutex);
105	while (proxyRenderer->threadState == PROXY_THREAD_BUSY) {
106		ConditionWake(&proxyRenderer->toThreadCond);
107		ConditionWait(&proxyRenderer->fromThreadCond, &proxyRenderer->mutex);
108	}
109	if (proxyRenderer->threadState == PROXY_THREAD_IDLE) {
110		proxyRenderer->threadState = PROXY_THREAD_STOPPED;
111		ConditionWake(&proxyRenderer->toThreadCond);
112		waiting = true;
113	}
114	MutexUnlock(&proxyRenderer->mutex);
115	if (waiting) {
116		ThreadJoin(proxyRenderer->thread);
117	}
118	ConditionDeinit(&proxyRenderer->fromThreadCond);
119	ConditionDeinit(&proxyRenderer->toThreadCond);
120	MutexDeinit(&proxyRenderer->mutex);
121	proxyRenderer->backend->deinit(proxyRenderer->backend);
122
123	mappedMemoryFree(proxyRenderer->vramProxy, SIZE_VRAM);
124}
125
126uint16_t GBAVideoThreadProxyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
127	struct GBAVideoThreadProxyRenderer* proxyRenderer = (struct GBAVideoThreadProxyRenderer*) renderer;
128	switch (address) {
129	case REG_BG0CNT:
130	case REG_BG1CNT:
131	case REG_BG2CNT:
132	case REG_BG3CNT:
133		value &= 0xFFCF;
134		break;
135	case REG_BG0HOFS:
136	case REG_BG0VOFS:
137	case REG_BG1HOFS:
138	case REG_BG1VOFS:
139	case REG_BG2HOFS:
140	case REG_BG2VOFS:
141	case REG_BG3HOFS:
142	case REG_BG3VOFS:
143		value &= 0x01FF;
144		break;
145	}
146	if (address > REG_BLDY) {
147		return value;
148	}
149
150	struct GBAVideoDirtyInfo dirty = {
151		DIRTY_REGISTER,
152		address,
153		value,
154		0xDEADBEEF,
155	};
156	RingFIFOWrite(&proxyRenderer->dirtyQueue, &dirty, sizeof(dirty));
157	return value;
158}
159
160void GBAVideoThreadProxyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address) {
161	struct GBAVideoThreadProxyRenderer* proxyRenderer = (struct GBAVideoThreadProxyRenderer*) renderer;
162	int bit = 1 << (address >> 12);
163	if (proxyRenderer->vramDirtyBitmap & bit) {
164		return;
165	}
166	proxyRenderer->vramDirtyBitmap |= bit;
167}
168
169void GBAVideoThreadProxyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
170	struct GBAVideoThreadProxyRenderer* proxyRenderer = (struct GBAVideoThreadProxyRenderer*) renderer;
171	struct GBAVideoDirtyInfo dirty = {
172		DIRTY_PALETTE,
173		address,
174		value,
175		0xDEADBEEF,
176	};
177	RingFIFOWrite(&proxyRenderer->dirtyQueue, &dirty, sizeof(dirty));
178	if (renderer->cache) {
179		GBAVideoTileCacheWritePalette(renderer->cache, address);
180	}
181}
182
183void GBAVideoThreadProxyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam) {
184	struct GBAVideoThreadProxyRenderer* proxyRenderer = (struct GBAVideoThreadProxyRenderer*) renderer;
185	struct GBAVideoDirtyInfo dirty = {
186		DIRTY_OAM,
187		oam,
188		proxyRenderer->d.oam->raw[oam],
189		0xDEADBEEF,
190	};
191	RingFIFOWrite(&proxyRenderer->dirtyQueue, &dirty, sizeof(dirty));
192}
193
194void GBAVideoThreadProxyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
195	struct GBAVideoThreadProxyRenderer* proxyRenderer = (struct GBAVideoThreadProxyRenderer*) renderer;
196	if (proxyRenderer->vramDirtyBitmap) {
197		int bitmap = proxyRenderer->vramDirtyBitmap;
198		proxyRenderer->vramDirtyBitmap = 0;
199		int j;
200		for (j = 0; j < 24; ++j) {
201			if (!(bitmap & (1 << j))) {
202				continue;
203			}
204			struct GBAVideoDirtyInfo dirty = {
205				DIRTY_VRAM,
206				j * 0x1000,
207				0xABCD,
208				0xDEADBEEF,
209			};
210			RingFIFOWrite(&proxyRenderer->dirtyQueue, &dirty, sizeof(dirty));
211			RingFIFOWrite(&proxyRenderer->dirtyQueue, &proxyRenderer->d.vram[j * 0x800], 0x1000);
212		}
213	}
214	struct GBAVideoDirtyInfo dirty = {
215		DIRTY_SCANLINE,
216		y,
217		0,
218		0xDEADBEEF,
219	};
220	RingFIFOWrite(&proxyRenderer->dirtyQueue, &dirty, sizeof(dirty));
221	if ((y & 15) == 15) {
222		ConditionWake(&proxyRenderer->toThreadCond);
223	}
224}
225
226void GBAVideoThreadProxyRendererFinishFrame(struct GBAVideoRenderer* renderer) {
227	struct GBAVideoThreadProxyRenderer* proxyRenderer = (struct GBAVideoThreadProxyRenderer*) renderer;
228	MutexLock(&proxyRenderer->mutex);
229	// Insert an extra item into the queue to make sure it gets flushed
230	struct GBAVideoDirtyInfo dirty = {
231		DIRTY_FLUSH,
232		0,
233		0,
234		0xDEADBEEF,
235	};
236	RingFIFOWrite(&proxyRenderer->dirtyQueue, &dirty, sizeof(dirty));
237	do {
238		RingFIFOWrite(&proxyRenderer->dirtyQueue, &dirty, sizeof(dirty));
239		ConditionWake(&proxyRenderer->toThreadCond);
240		ConditionWait(&proxyRenderer->fromThreadCond, &proxyRenderer->mutex);
241	} while (proxyRenderer->threadState == PROXY_THREAD_BUSY);
242	proxyRenderer->backend->finishFrame(proxyRenderer->backend);
243	proxyRenderer->vramDirtyBitmap = 0;
244	MutexUnlock(&proxyRenderer->mutex);
245}
246
247static void GBAVideoThreadProxyRendererGetPixels(struct GBAVideoRenderer* renderer, unsigned* stride, const void** pixels) {
248	struct GBAVideoThreadProxyRenderer* proxyRenderer = (struct GBAVideoThreadProxyRenderer*) renderer;	MutexLock(&proxyRenderer->mutex);
249	// Insert an extra item into the queue to make sure it gets flushed
250	struct GBAVideoDirtyInfo dirty = {
251		DIRTY_FLUSH,
252		0,
253		0,
254		0xDEADBEEF,
255	};
256	RingFIFOWrite(&proxyRenderer->dirtyQueue, &dirty, sizeof(dirty));
257	while (proxyRenderer->threadState == PROXY_THREAD_BUSY) {
258		ConditionWake(&proxyRenderer->toThreadCond);
259		ConditionWait(&proxyRenderer->fromThreadCond, &proxyRenderer->mutex);
260	}
261	proxyRenderer->backend->getPixels(proxyRenderer->backend, stride, pixels);
262	MutexUnlock(&proxyRenderer->mutex);
263}
264
265static void GBAVideoThreadProxyRendererPutPixels(struct GBAVideoRenderer* renderer, unsigned stride, void* pixels) {
266	struct GBAVideoThreadProxyRenderer* proxyRenderer = (struct GBAVideoThreadProxyRenderer*) renderer;	MutexLock(&proxyRenderer->mutex);
267	// Insert an extra item into the queue to make sure it gets flushed
268	struct GBAVideoDirtyInfo dirty = {
269		DIRTY_FLUSH,
270		0,
271		0,
272		0xDEADBEEF,
273	};
274	RingFIFOWrite(&proxyRenderer->dirtyQueue, &dirty, sizeof(dirty));
275	while (proxyRenderer->threadState == PROXY_THREAD_BUSY) {
276		ConditionWake(&proxyRenderer->toThreadCond);
277		ConditionWait(&proxyRenderer->fromThreadCond, &proxyRenderer->mutex);
278	}
279	proxyRenderer->backend->putPixels(proxyRenderer->backend, stride, pixels);
280	MutexUnlock(&proxyRenderer->mutex);
281}
282
283static THREAD_ENTRY _proxyThread(void* renderer) {
284	struct GBAVideoThreadProxyRenderer* proxyRenderer = renderer;
285	ThreadSetName("Proxy Renderer Thread");
286
287	MutexLock(&proxyRenderer->mutex);
288	struct GBAVideoDirtyInfo item = {0};
289	while (proxyRenderer->threadState != PROXY_THREAD_STOPPED) {
290		ConditionWait(&proxyRenderer->toThreadCond, &proxyRenderer->mutex);
291		if (proxyRenderer->threadState == PROXY_THREAD_STOPPED) {
292			break;
293		}
294		if (RingFIFORead(&proxyRenderer->dirtyQueue, &item, sizeof(item))) {
295			proxyRenderer->threadState = PROXY_THREAD_BUSY;
296			MutexUnlock(&proxyRenderer->mutex);
297			do {
298				switch (item.type) {
299				case DIRTY_REGISTER:
300					proxyRenderer->backend->writeVideoRegister(proxyRenderer->backend, item.address, item.value);
301					break;
302				case DIRTY_PALETTE:
303					proxyRenderer->paletteProxy[item.address >> 1] = item.value;
304					proxyRenderer->backend->writePalette(proxyRenderer->backend, item.address, item.value);
305					break;
306				case DIRTY_OAM:
307					proxyRenderer->oamProxy.raw[item.address] = item.value;
308					proxyRenderer->backend->writeOAM(proxyRenderer->backend, item.address);
309					break;
310				case DIRTY_VRAM:
311					while (!RingFIFORead(&proxyRenderer->dirtyQueue, &proxyRenderer->vramProxy[item.address >> 1], 0x1000));
312					proxyRenderer->backend->writeVRAM(proxyRenderer->backend, item.address);
313					break;
314				case DIRTY_SCANLINE:
315					proxyRenderer->backend->drawScanline(proxyRenderer->backend, item.address);
316					break;
317				case DIRTY_FLUSH:
318					MutexLock(&proxyRenderer->mutex);
319					goto out;
320				default:
321					// FIFO was corrupted
322					MutexLock(&proxyRenderer->mutex);
323					proxyRenderer->threadState = PROXY_THREAD_STOPPED;
324					goto out;
325				}
326			} while (proxyRenderer->threadState == PROXY_THREAD_BUSY && RingFIFORead(&proxyRenderer->dirtyQueue, &item, sizeof(item)));
327			MutexLock(&proxyRenderer->mutex);
328		}
329		out:
330		ConditionWake(&proxyRenderer->fromThreadCond);
331		if (proxyRenderer->threadState != PROXY_THREAD_STOPPED) {
332			proxyRenderer->threadState = PROXY_THREAD_IDLE;
333		}
334	}
335	MutexUnlock(&proxyRenderer->mutex);
336
337#ifdef _3DS
338	svcExitThread();
339#endif
340	return 0;
341}
342
343#endif