src/gba/renderers/thread-proxy.h (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef VIDEO_THREAD_PROXY_H
7#define VIDEO_THREAD_PROXY_H
8
9#include "gba/video.h"
10#include "util/threading.h"
11#include "util/ring-fifo.h"
12
13enum GBAVideoThreadProxyState {
14 PROXY_THREAD_STOPPED = 0,
15 PROXY_THREAD_IDLE,
16 PROXY_THREAD_BUSY
17};
18
19struct GBAVideoThreadProxyRenderer {
20 struct GBAVideoRenderer d;
21 struct GBAVideoRenderer* backend;
22
23 Thread thread;
24 Condition fromThreadCond;
25 Condition toThreadCond;
26 Mutex mutex;
27 enum GBAVideoThreadProxyState threadState;
28
29 struct RingFIFO dirtyQueue;
30
31 uint32_t vramDirtyBitmap;
32 uint32_t oamDirtyBitmap[16];
33
34 uint16_t* vramProxy;
35 union GBAOAM oamProxy;
36 uint16_t paletteProxy[512];
37};
38
39void GBAVideoThreadProxyRendererCreate(struct GBAVideoThreadProxyRenderer* renderer, struct GBAVideoRenderer* backend);
40
41#endif