src/platform/qt/AudioProcessorSDL.cpp (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "AudioProcessorSDL.h"
7
8#include "LogController.h"
9
10extern "C" {
11#include "core/thread.h"
12}
13
14using namespace QGBA;
15
16AudioProcessorSDL::AudioProcessorSDL(QObject* parent)
17 : AudioProcessor(parent)
18 , m_audio{ 2048, 44100 }
19{
20}
21
22AudioProcessorSDL::~AudioProcessorSDL() {
23 mSDLDeinitAudio(&m_audio);
24}
25
26void AudioProcessorSDL::setInput(mCoreThread* input) {
27 AudioProcessor::setInput(input);
28 if (m_audio.core && input->core != m_audio.core) {
29 mSDLDeinitAudio(&m_audio);
30 mSDLInitAudio(&m_audio, input);
31 }
32}
33
34bool AudioProcessorSDL::start() {
35 if (!input()) {
36 LOG(QT, WARN) << tr("Can't start an audio processor without input");
37 return false;
38 }
39
40 if (m_audio.core) {
41 mSDLResumeAudio(&m_audio);
42 return true;
43 } else {
44 if (!m_audio.samples) {
45 m_audio.samples = 2048; // TODO?
46 }
47 return mSDLInitAudio(&m_audio, input());
48 }
49}
50
51void AudioProcessorSDL::pause() {
52 mSDLPauseAudio(&m_audio);
53}
54
55void AudioProcessorSDL::setBufferSamples(int samples) {
56 AudioProcessor::setBufferSamples(samples);
57 m_audio.samples = samples;
58 if (m_audio.core) {
59 mSDLDeinitAudio(&m_audio);
60 mSDLInitAudio(&m_audio, input());
61 }
62}
63
64void AudioProcessorSDL::inputParametersChanged() {
65}
66
67void AudioProcessorSDL::requestSampleRate(unsigned rate) {
68 m_audio.sampleRate = rate;
69 if (m_audio.core) {
70 mSDLDeinitAudio(&m_audio);
71 mSDLInitAudio(&m_audio, input());
72 }
73}
74
75unsigned AudioProcessorSDL::sampleRate() const {
76 if (m_audio.core) {
77 return m_audio.obtainedSpec.freq;
78 } else {
79 return 0;
80 }
81}