/* Copyright (c) 2013-2016 Jeffrey Pfau * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "software.h" #include "util/memory.h" static void GBVideoSoftwareRendererInit(struct GBVideoRenderer* renderer); static void GBVideoSoftwareRendererDeinit(struct GBVideoRenderer* renderer); static void GBVideoSoftwareRendererReset(struct GBVideoRenderer* renderer); static void GBVideoSoftwareRendererWriteVRAM(struct GBVideoRenderer* renderer, uint16_t address); static uint8_t GBVideoSoftwareRendererWriteVideoRegister(struct GBVideoRenderer* renderer, uint16_t address, uint8_t value); static void GBVideoSoftwareRendererDrawScanline(struct GBVideoRenderer* renderer, int y); static void GBVideoSoftwareRendererFinishFrame(struct GBVideoRenderer* renderer); static void GBVideoSoftwareRendererGetPixels(struct GBVideoRenderer* renderer, unsigned* stride, const void** pixels); static void GBVideoSoftwareRendererPutPixels(struct GBVideoRenderer* renderer, unsigned stride, void* pixels); #ifdef COLOR_16_BIT #ifdef COLOR_5_6_5 static const color_t GB_PALETTE[4] = { 0xFFFF, 0x39C7, 0x18C3, 0x0000}; #else static const color_t GB_PALETTE[4] = { 0x7FFF, 0x1DE7, 0x0C63, 0x0000}; #endif #else static const color_t GB_PALETTE[4] = { 0xFFFFFF, 0x808080, 0x404040, 0x000000}; #endif void GBVideoSoftwareRendererCreate(struct GBVideoSoftwareRenderer* renderer) { renderer->d.init = GBVideoSoftwareRendererInit; renderer->d.reset = GBVideoSoftwareRendererReset; renderer->d.deinit = GBVideoSoftwareRendererDeinit; renderer->d.writeVideoRegister = GBVideoSoftwareRendererWriteVideoRegister; renderer->d.writeVRAM = GBVideoSoftwareRendererWriteVRAM; renderer->d.drawScanline = GBVideoSoftwareRendererDrawScanline; renderer->d.finishFrame = GBVideoSoftwareRendererFinishFrame; renderer->d.getPixels = 0; renderer->d.putPixels = 0; renderer->temporaryBuffer = 0; } static void GBVideoSoftwareRendererInit(struct GBVideoRenderer* renderer) { GBVideoSoftwareRendererReset(renderer); struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer; int y; for (y = 0; y < GB_VIDEO_VERTICAL_PIXELS; ++y) { color_t* row = &softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * y]; int x; for (x = 0; x < GB_VIDEO_HORIZONTAL_PIXELS; ++x) { row[x] = GB_PALETTE[0]; } } } static void GBVideoSoftwareRendererReset(struct GBVideoRenderer* renderer) { struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer; int i; // TODO } static void GBVideoSoftwareRendererDeinit(struct GBVideoRenderer* renderer) { struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer; UNUSED(softwareRenderer); } static void GBVideoSoftwareRendererWriteVRAM(struct GBVideoRenderer* renderer, uint16_t address) { struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer; // TODO } static uint8_t GBVideoSoftwareRendererWriteVideoRegister(struct GBVideoRenderer* renderer, uint16_t address, uint8_t value) { struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer; // TODO return value; } static void GBVideoSoftwareRendererDrawScanline(struct GBVideoRenderer* renderer, int y) { struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer; color_t* row = &softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * y]; // TODO size_t x; #ifdef COLOR_16_BIT #if defined(__ARM_NEON) && !defined(__APPLE__) _to16Bit(row, softwareRenderer->row, GB_VIDEO_HORIZONTAL_PIXELS); #else for (x = 0; x < GB_VIDEO_HORIZONTAL_PIXELS; ++x) { row[x] = softwareRenderer->row[x]; } #endif #else memcpy(row, softwareRenderer->row, GB_VIDEO_HORIZONTAL_PIXELS * sizeof(*row)); #endif } static void GBVideoSoftwareRendererFinishFrame(struct GBVideoRenderer* renderer) { struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer; if (softwareRenderer->temporaryBuffer) { mappedMemoryFree(softwareRenderer->temporaryBuffer, GB_VIDEO_HORIZONTAL_PIXELS * GB_VIDEO_VERTICAL_PIXELS * 4); softwareRenderer->temporaryBuffer = 0; } }