all repos — mgba @ dd1514cb8aa41d0071c1f756c86a0acbbbfa3a0e

mGBA Game Boy Advance Emulator

src/gb/sio/lockstep.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/gb/sio/lockstep.h>
  7
  8#include <mgba/internal/gb/gb.h>
  9#include <mgba/internal/gb/io.h>
 10
 11#define LOCKSTEP_INCREMENT 512
 12
 13static bool GBSIOLockstepNodeInit(struct GBSIODriver* driver);
 14static void GBSIOLockstepNodeDeinit(struct GBSIODriver* driver);
 15static void GBSIOLockstepNodeWriteSB(struct GBSIODriver* driver, uint8_t value);
 16static uint8_t GBSIOLockstepNodeWriteSC(struct GBSIODriver* driver, uint8_t value);
 17static void _GBSIOLockstepNodeProcessEvents(struct mTiming* timing, void* driver, uint32_t cyclesLate);
 18
 19void GBSIOLockstepInit(struct GBSIOLockstep* lockstep) {
 20	lockstep->players[0] = NULL;
 21	lockstep->players[1] = NULL;
 22	lockstep->pendingSB[0] = 0xFF;
 23	lockstep->pendingSB[1] = 0xFF;
 24	lockstep->masterClaimed = false;
 25}
 26
 27void GBSIOLockstepNodeCreate(struct GBSIOLockstepNode* node) {
 28	node->d.init = GBSIOLockstepNodeInit;
 29	node->d.deinit = GBSIOLockstepNodeDeinit;
 30	node->d.writeSB = GBSIOLockstepNodeWriteSB;
 31	node->d.writeSC = GBSIOLockstepNodeWriteSC;
 32}
 33
 34bool GBSIOLockstepAttachNode(struct GBSIOLockstep* lockstep, struct GBSIOLockstepNode* node) {
 35	if (lockstep->d.attached == MAX_GBS) {
 36		return false;
 37	}
 38	lockstep->players[lockstep->d.attached] = node;
 39	node->p = lockstep;
 40	node->id = lockstep->d.attached;
 41	++lockstep->d.attached;
 42	return true;
 43}
 44
 45void GBSIOLockstepDetachNode(struct GBSIOLockstep* lockstep, struct GBSIOLockstepNode* node) {
 46	if (lockstep->d.attached == 0) {
 47		return;
 48	}
 49	int i;
 50	for (i = 0; i < lockstep->d.attached; ++i) {
 51		if (lockstep->players[i] != node) {
 52			continue;
 53		}
 54		for (++i; i < lockstep->d.attached; ++i) {
 55			lockstep->players[i - 1] = lockstep->players[i];
 56			lockstep->players[i - 1]->id = i - 1;
 57		}
 58		--lockstep->d.attached;
 59		break;
 60	}
 61}
 62
 63bool GBSIOLockstepNodeInit(struct GBSIODriver* driver) {
 64	struct GBSIOLockstepNode* node = (struct GBSIOLockstepNode*) driver;
 65	mLOG(GB_SIO, DEBUG, "Lockstep %i: Node init", node->id);
 66	node->event.context = node;
 67	node->event.name = "GB SIO Lockstep";
 68	node->event.callback = _GBSIOLockstepNodeProcessEvents;
 69	node->event.priority = 0x80;
 70
 71	node->nextEvent = 0;
 72	node->eventDiff = 0;
 73	mTimingSchedule(&driver->p->p->timing, &node->event, 0);
 74#ifndef NDEBUG
 75	node->phase = node->p->d.transferActive;
 76	node->transferId = node->p->d.transferId;
 77#endif
 78	return true;
 79}
 80
 81void GBSIOLockstepNodeDeinit(struct GBSIODriver* driver) {
 82	struct GBSIOLockstepNode* node = (struct GBSIOLockstepNode*) driver;
 83	node->p->d.unload(&node->p->d, node->id);
 84	mTimingDeschedule(&driver->p->p->timing, &node->event);
 85}
 86
 87static void _finishTransfer(struct GBSIOLockstepNode* node) {
 88	if (node->transferFinished) {
 89		return;
 90	}
 91	struct GBSIO* sio = node->d.p;
 92	sio->pendingSB = node->p->pendingSB[!node->id];
 93	if (GBRegisterSCIsEnable(sio->p->memory.io[REG_SC])) {
 94		sio->remainingBits = 8;
 95		mTimingDeschedule(&sio->p->timing, &sio->event);
 96		mTimingSchedule(&sio->p->timing, &sio->event, 0);
 97	}
 98	node->transferFinished = true;
 99#ifndef NDEBUG
100	++node->transferId;
101#endif
102}
103
104
105static int32_t _masterUpdate(struct GBSIOLockstepNode* node) {
106	bool needsToWait = false;
107	int i;
108	switch (node->p->d.transferActive) {
109	case TRANSFER_IDLE:
110		// If the master hasn't initiated a transfer, it can keep going.
111		node->nextEvent += LOCKSTEP_INCREMENT;
112		break;
113	case TRANSFER_STARTING:
114		// Start the transfer, but wait for the other GBs to catch up
115		node->transferFinished = false;
116		needsToWait = true;
117		ATOMIC_STORE(node->p->d.transferActive, TRANSFER_STARTED);
118		node->nextEvent += 4;
119		break;
120	case TRANSFER_STARTED:
121		// All the other GBs have caught up and are sleeping, we can all continue now
122		node->nextEvent += 4;
123		ATOMIC_STORE(node->p->d.transferActive, TRANSFER_FINISHING);
124		break;
125	case TRANSFER_FINISHING:
126		// Finish the transfer
127		// We need to make sure the other GBs catch up so they don't get behind
128		node->nextEvent += node->d.p->period - 8; // Split the cycles to avoid waiting too long
129#ifndef NDEBUG
130		ATOMIC_ADD(node->p->d.transferId, 1);
131#endif
132		needsToWait = true;
133		ATOMIC_STORE(node->p->d.transferActive, TRANSFER_FINISHED);
134		break;
135	case TRANSFER_FINISHED:
136		// Everything's settled. We're done.
137		_finishTransfer(node);
138		ATOMIC_STORE(node->p->masterClaimed, false);
139		node->nextEvent += LOCKSTEP_INCREMENT;
140		ATOMIC_STORE(node->p->d.transferActive, TRANSFER_IDLE);
141		break;
142	}
143	int mask = 0;
144	for (i = 1; i < node->p->d.attached; ++i) {
145		mask |= 1 << i;
146	}
147	if (mask) {
148		if (needsToWait) {
149			if (!node->p->d.wait(&node->p->d, mask)) {
150				abort();
151			}
152		} else {
153			node->p->d.signal(&node->p->d, mask);
154		}
155	}
156	// Tell the other GBs they can continue up to where we were
157	node->p->d.addCycles(&node->p->d, 0, node->eventDiff);
158#ifndef NDEBUG
159	node->phase = node->p->d.transferActive;
160#endif
161	if (needsToWait) {
162		return 0;
163	}
164	return node->nextEvent;
165}
166
167static uint32_t _slaveUpdate(struct GBSIOLockstepNode* node) {
168	bool signal = false;
169	switch (node->p->d.transferActive) {
170	case TRANSFER_IDLE:
171		node->p->d.addCycles(&node->p->d, node->id, LOCKSTEP_INCREMENT);
172		break;
173	case TRANSFER_STARTING:
174	case TRANSFER_FINISHING:
175		break;
176	case TRANSFER_STARTED:
177		node->transferFinished = false;
178		signal = true;
179		break;
180	case TRANSFER_FINISHED:
181		_finishTransfer(node);
182		signal = true;
183		break;
184	}
185#ifndef NDEBUG
186	node->phase = node->p->d.transferActive;
187#endif
188	if (signal) {
189		node->p->d.signal(&node->p->d, 1 << node->id);
190	}
191	return 0;
192}
193
194static void _GBSIOLockstepNodeProcessEvents(struct mTiming* timing, void* user, uint32_t cyclesLate) {
195	struct GBSIOLockstepNode* node = user;
196	if (node->p->d.attached < 2) {
197		return;
198	}
199	int32_t cycles = 0;
200	node->nextEvent -= cyclesLate;
201	if (node->nextEvent <= 0) {
202		if (!node->id) {
203			cycles = _masterUpdate(node);
204		} else {
205			cycles = _slaveUpdate(node);
206			cycles += node->p->d.useCycles(&node->p->d, node->id, node->eventDiff);
207		}
208		node->eventDiff = 0;
209	} else {
210		cycles = node->nextEvent;
211	}
212	if (cycles > 0) {
213		node->nextEvent = 0;
214		node->eventDiff += cycles;
215		mTimingDeschedule(timing, &node->event);
216		mTimingSchedule(timing, &node->event, cycles);
217	} else {
218		node->d.p->p->earlyExit = true;
219		mTimingSchedule(timing, &node->event, cyclesLate + 1);
220	}
221}
222
223static void GBSIOLockstepNodeWriteSB(struct GBSIODriver* driver, uint8_t value) {
224	struct GBSIOLockstepNode* node = (struct GBSIOLockstepNode*) driver;
225	node->p->pendingSB[node->id] = value;
226}
227
228static uint8_t GBSIOLockstepNodeWriteSC(struct GBSIODriver* driver, uint8_t value) {
229	struct GBSIOLockstepNode* node = (struct GBSIOLockstepNode*) driver;
230	if ((value & 0x81) == 0x81 && node->p->d.attached > 1) {
231		bool claimed = false;
232		if (ATOMIC_CMPXCHG(node->p->masterClaimed, claimed, true)) {
233			node->p->d.transferActive = TRANSFER_STARTING;
234			node->p->d.transferCycles = GBSIOCyclesPerTransfer[(value >> 1) & 1];
235			mTimingDeschedule(&driver->p->p->timing, &driver->p->event);
236			mTimingDeschedule(&driver->p->p->timing, &node->event);
237			mTimingSchedule(&driver->p->p->timing, &node->event, 0);
238		} else {
239			mLOG(GB_SIO, FATAL, "GBSIOLockstepNodeWriteSC() failed to write to masterClaimed\n");
240		}
241	}
242	return value;
243}