/* Copyright (c) 2013-2014 Jeffrey Pfau * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "GBAApp.h" #include "AudioProcessor.h" #include "Display.h" #include "GameController.h" #include "Window.h" #include #include #include extern "C" { #include "gba/supervisor/thread.h" #include "platform/commandline.h" #include "util/socket.h" } using namespace QGBA; static GBAApp* g_app = nullptr; GBAApp::GBAApp(int& argc, char* argv[]) : QApplication(argc, argv) , m_windows{} { g_app = this; #ifdef BUILD_SDL SDL_Init(SDL_INIT_NOPARACHUTE); #endif #ifndef Q_OS_MAC setWindowIcon(QIcon(":/res/mgba-1024.png")); #endif SocketSubsystemInit(); qRegisterMetaType("const uint32_t*"); qRegisterMetaType("GBAThread*"); QApplication::setApplicationName(projectName); QApplication::setApplicationVersion(projectVersion); if (!m_configController.getQtOption("displayDriver").isNull()) { Display::setDriver(static_cast(m_configController.getQtOption("displayDriver").toInt())); } GBAArguments args; GraphicsOpts graphicsOpts; SubParser subparser; initParserForGraphics(&subparser, &graphicsOpts); bool loaded = m_configController.parseArguments(&args, argc, argv, &subparser); if (loaded && args.showHelp) { usage(argv[0], subparser.usage); ::exit(0); return; } if (!m_configController.getQtOption("audioDriver").isNull()) { AudioProcessor::setDriver(static_cast(m_configController.getQtOption("audioDriver").toInt())); } Window* w = new Window(&m_configController); connect(w, &Window::destroyed, [this]() { m_windows[0] = nullptr; }); m_windows[0] = w; if (loaded) { w->argumentsPassed(&args); } else { w->loadConfig(); } freeArguments(&args); if (graphicsOpts.multiplier) { w->resizeFrame(VIDEO_HORIZONTAL_PIXELS * graphicsOpts.multiplier, VIDEO_VERTICAL_PIXELS * graphicsOpts.multiplier); } if (graphicsOpts.fullscreen) { w->enterFullScreen(); } w->show(); w->controller()->setMultiplayerController(&m_multiplayer); } bool GBAApp::event(QEvent* event) { if (event->type() == QEvent::FileOpen) { m_windows[0]->controller()->loadGame(static_cast(event)->file()); return true; } return QApplication::event(event); } Window* GBAApp::newWindow() { if (m_multiplayer.attached() >= MAX_GBAS) { return nullptr; } Window* w = new Window(&m_configController, m_multiplayer.attached()); int windowId = m_multiplayer.attached(); connect(w, &Window::destroyed, [this, windowId]() { m_windows[windowId] = nullptr; }); m_windows[windowId] = w; w->setAttribute(Qt::WA_DeleteOnClose); w->loadConfig(); w->show(); w->controller()->setMultiplayerController(&m_multiplayer); return w; } GBAApp* GBAApp::app() { return g_app; } void GBAApp::interruptAll() { for (int i = 0; i < MAX_GBAS; ++i) { if (!m_windows[i] || !m_windows[i]->controller()->isLoaded()) { continue; } m_windows[i]->controller()->threadInterrupt(); } } void GBAApp::continueAll() { for (int i = 0; i < MAX_GBAS; ++i) { if (!m_windows[i] || !m_windows[i]->controller()->isLoaded()) { continue; } m_windows[i]->controller()->threadContinue(); } } QString GBAApp::getOpenFileName(QWidget* owner, const QString& title, const QString& filter) { interruptAll(); QString filename = QFileDialog::getOpenFileName(owner, title, m_configController.getQtOption("lastDirectory").toString(), filter); continueAll(); if (!filename.isEmpty()) { m_configController.setQtOption("lastDirectory", QFileInfo(filename).dir().path()); } return filename; } QString GBAApp::getSaveFileName(QWidget* owner, const QString& title, const QString& filter) { interruptAll(); QString filename = QFileDialog::getSaveFileName(owner, title, m_configController.getQtOption("lastDirectory").toString(), filter); continueAll(); if (!filename.isEmpty()) { m_configController.setQtOption("lastDirectory", QFileInfo(filename).dir().path()); } return filename; } QFileDialog* GBAApp::getOpenFileDialog(QWidget* owner, const QString& title, const QString& filter) { FileDialog* dialog = new FileDialog(this, owner, title, filter); dialog->setAcceptMode(QFileDialog::AcceptOpen); return dialog; } QFileDialog* GBAApp::getSaveFileDialog(QWidget* owner, const QString& title, const QString& filter) { FileDialog* dialog = new FileDialog(this, owner, title, filter); dialog->setAcceptMode(QFileDialog::AcceptSave); return dialog; } GBAApp::FileDialog::FileDialog(GBAApp* app, QWidget* parent, const QString& caption, const QString& filter) : QFileDialog(parent, caption, app->m_configController.getQtOption("lastDirectory").toString(), filter) , m_app(app) { } int GBAApp::FileDialog::exec() { m_app->interruptAll(); bool didAccept = QFileDialog::exec() == QDialog::Accepted; QStringList filenames = selectedFiles(); if (!filenames.isEmpty()) { m_app->m_configController.setQtOption("lastDirectory", QFileInfo(filenames[0]).dir().path()); } m_app->continueAll(); return didAccept; }