all repos — mgba @ de7bd2fb551d860dc234c341117d523c1efc5e4a

mGBA Game Boy Advance Emulator

src/platform/libretro/libretro.c (view raw)

  1#include "libretro.h"
  2
  3#include "gba/gba.h"
  4#include "gba/renderers/video-software.h"
  5#include "gba/serialize.h"
  6#include "gba/video.h"
  7#include "util/vfs.h"
  8
  9static retro_environment_t environCallback;
 10static retro_video_refresh_t videoCallback;
 11static retro_audio_sample_t audioCallback;
 12static retro_input_poll_t inputPollCallback;
 13static retro_input_state_t inputCallback;
 14static retro_log_printf_t logCallback;
 15
 16static void GBARetroLog(struct GBAThread* thread, enum GBALogLevel level, const char* format, va_list args);
 17
 18static void _postAudioFrame(struct GBAAVStream*, int16_t left, int16_t right);
 19static void _postVideoFrame(struct GBAAVStream*, struct GBAVideoRenderer* renderer);
 20
 21static struct GBA gba;
 22static struct ARMCore cpu;
 23static struct GBAVideoSoftwareRenderer renderer;
 24static struct VFile* rom;
 25static struct VFile* save;
 26static void* savedata;
 27static struct GBAAVStream stream;
 28
 29unsigned retro_api_version(void) {
 30   return RETRO_API_VERSION;
 31}
 32
 33void retro_set_environment(retro_environment_t environ) {
 34	environCallback = environ;
 35}
 36
 37void retro_set_video_refresh(retro_video_refresh_t video) {
 38	videoCallback = video;
 39}
 40
 41void retro_set_audio_sample(retro_audio_sample_t audio) {
 42	audioCallback = audio;
 43}
 44
 45void retro_set_audio_sample_batch(retro_audio_sample_batch_t audioBatch) {
 46	UNUSED(audioBatch);
 47}
 48
 49void retro_set_input_poll(retro_input_poll_t inputPoll) {
 50	inputPollCallback = inputPoll;
 51}
 52
 53void retro_set_input_state(retro_input_state_t input) {
 54	inputCallback = input;
 55}
 56
 57void retro_get_system_info(struct retro_system_info* info) {
 58   info->need_fullpath = false;
 59   info->valid_extensions = "gba";
 60   info->library_version = PROJECT_VERSION;
 61   info->library_name = PROJECT_NAME;
 62   info->block_extract = false;
 63}
 64
 65void retro_get_system_av_info(struct retro_system_av_info* info) {
 66   info->geometry.base_width = VIDEO_HORIZONTAL_PIXELS;
 67   info->geometry.base_height = VIDEO_VERTICAL_PIXELS;
 68   info->geometry.max_width = VIDEO_HORIZONTAL_PIXELS;
 69   info->geometry.max_height = VIDEO_VERTICAL_PIXELS;
 70   info->timing.fps =  GBA_ARM7TDMI_FREQUENCY / (float) VIDEO_TOTAL_LENGTH;
 71   info->timing.sample_rate = 32768;
 72}
 73
 74void retro_init(void) {
 75	enum retro_pixel_format fmt;
 76#ifdef COLOR_16_BIT
 77#ifdef COLOR_5_6_5
 78	fmt = RETRO_PIXEL_FORMAT_RGB565;
 79#else
 80	fmt = RETRO_PIXEL_FORMAT_0RGB1555;
 81#endif
 82#else
 83	fmt = RETRO_PIXEL_FORMAT_XRGB8888;
 84#endif
 85	environCallback(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt);
 86
 87	struct retro_input_descriptor inputDescriptors[] = {
 88		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
 89		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
 90		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
 91		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
 92		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" },
 93		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" },
 94		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" },
 95		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" },
 96		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
 97		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" }
 98	};
 99	environCallback(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, &inputDescriptors);
100
101	// TODO: RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME when BIOS booting is supported
102	// TODO: RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE
103
104	struct retro_log_callback log;
105	if (environCallback(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log)) {
106		logCallback = log.log;
107	} else {
108		logCallback = 0;
109	}
110
111	stream.postAudioFrame = _postAudioFrame;
112	stream.postVideoFrame = _postVideoFrame;
113
114	GBACreate(&gba);
115	ARMSetComponents(&cpu, &gba.d, 0, 0);
116	ARMInit(&cpu);
117	gba.logLevel = 0; // TODO: Settings
118	gba.logHandler = GBARetroLog;
119	gba.stream = &stream;
120	gba.idleOptimization = IDLE_LOOP_REMOVE; // TODO: Settings
121	rom = 0;
122
123	GBAVideoSoftwareRendererCreate(&renderer);
124	renderer.outputBuffer = malloc(256 * VIDEO_VERTICAL_PIXELS * BYTES_PER_PIXEL);
125	renderer.outputBufferStride = 256;
126	GBAVideoAssociateRenderer(&gba.video, &renderer.d);
127}
128
129void retro_deinit(void) {
130	GBADestroy(&gba);
131}
132
133void retro_run(void) {
134	int keys;
135	gba.keySource = &keys;
136	inputPollCallback();
137
138	keys = 0;
139	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A)) << 0;
140	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B)) << 1;
141	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT)) << 2;
142	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START)) << 3;
143	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT)) << 4;
144	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT)) << 5;
145	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP)) << 6;
146	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN)) << 7;
147	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R)) << 8;
148	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L)) << 9;
149
150	int frameCount = gba.video.frameCounter;
151	while (gba.video.frameCounter == frameCount) {
152		ARMRunLoop(&cpu);
153	}
154	videoCallback(renderer.outputBuffer, VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS, BYTES_PER_PIXEL * 256);
155}
156
157void retro_reset(void) {
158	ARMReset(&cpu);
159}
160
161bool retro_load_game(const struct retro_game_info* game) {
162	if (game->data) {
163		rom = VFileFromMemory((void*) game->data, game->size); // TODO: readonly VFileMem
164	} else {
165		rom = VFileOpen(game->path, O_RDONLY);
166	}
167	if (!rom) {
168		return false;
169	}
170	if (!GBAIsROM(rom)) {
171		return false;
172	}
173
174	savedata = malloc(SIZE_CART_FLASH1M);
175	save = VFileFromMemory(savedata, SIZE_CART_FLASH1M);
176
177	GBALoadROM(&gba, rom, save, game->path);
178	ARMReset(&cpu);
179	return true;
180}
181
182void retro_unload_game(void) {
183	// TODO
184}
185
186size_t retro_serialize_size(void) {
187	return sizeof(struct GBASerializedState);
188}
189
190bool retro_serialize(void* data, size_t size) {
191	if (size != retro_serialize_size()) {
192		return false;
193	}
194	GBASerialize(&gba, data);
195	return true;
196}
197
198bool retro_unserialize(const void* data, size_t size) {
199	if (size != retro_serialize_size()) {
200		return false;
201	}
202	GBADeserialize(&gba, data);
203	return true;
204}
205
206void retro_cheat_reset(void) {
207	// TODO: Cheats
208}
209
210void retro_cheat_set(unsigned index, bool enabled, const char* code) {
211	// TODO: Cheats
212	UNUSED(index);
213	UNUSED(enabled);
214	UNUSED(code);
215}
216
217unsigned retro_get_region(void) {
218	return RETRO_REGION_NTSC; // TODO: This isn't strictly true
219}
220
221void retro_set_controller_port_device(unsigned port, unsigned device) {
222	UNUSED(port);
223	UNUSED(device);
224}
225
226bool retro_load_game_special(unsigned game_type, const struct retro_game_info* info, size_t num_info) {
227	UNUSED(game_type);
228	UNUSED(info);
229	UNUSED(num_info);
230	return false;
231}
232
233void* retro_get_memory_data(unsigned id) {
234	if (id != RETRO_MEMORY_SAVE_RAM) {
235		return 0;
236	}
237	return savedata;
238}
239
240size_t retro_get_memory_size(unsigned id) {
241	if (id != RETRO_MEMORY_SAVE_RAM) {
242		return 0;
243	}
244	switch (gba.memory.savedata.type) {
245	case SAVEDATA_AUTODETECT:
246	case SAVEDATA_FLASH1M:
247		return SIZE_CART_FLASH1M;
248	case SAVEDATA_FLASH512:
249		return SIZE_CART_FLASH512;
250	case SAVEDATA_EEPROM:
251		return SIZE_CART_EEPROM;
252	case SAVEDATA_SRAM:
253		return SIZE_CART_SRAM;
254	case SAVEDATA_FORCE_NONE:
255		return 0;
256	}
257}
258
259void GBARetroLog(struct GBAThread* thread, enum GBALogLevel level, const char* format, va_list args) {
260	UNUSED(thread);
261	if (!logCallback) {
262		return;
263	}
264
265	char message[128];
266	vsnprintf(message, sizeof(message), format, args);
267
268	enum retro_log_level retroLevel = RETRO_LOG_INFO;
269	switch (level) {
270	case GBA_LOG_ALL:
271	case GBA_LOG_ERROR:
272	case GBA_LOG_FATAL:
273		retroLevel = RETRO_LOG_ERROR;
274		break;
275	case GBA_LOG_WARN:
276		retroLevel = RETRO_LOG_WARN;
277		break;
278	case GBA_LOG_INFO:
279	case GBA_LOG_GAME_ERROR:
280	case GBA_LOG_SWI:
281		retroLevel = RETRO_LOG_INFO;
282		break;
283	case GBA_LOG_DEBUG:
284	case GBA_LOG_STUB:
285		retroLevel = RETRO_LOG_DEBUG;
286		break;
287	}
288	logCallback(retroLevel, "%s\n", message);
289}
290
291static void _postAudioFrame(struct GBAAVStream* stream, int16_t left, int16_t right) {
292	UNUSED(stream);
293	audioCallback(left, right);
294}
295
296static void _postVideoFrame(struct GBAAVStream* stream, struct GBAVideoRenderer* renderer) {
297	UNUSED(stream);
298	void* pixels;
299	unsigned stride;
300	renderer->getPixels(renderer, &stride, &pixels);
301	videoCallback(pixels, VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS, BYTES_PER_PIXEL * stride);
302}