all repos — mgba @ df3ee0e2be38095bbfc2385d430fa82542c64334

mGBA Game Boy Advance Emulator

src/gba/video.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "video.h"
  7
  8#include "gba/context/sync.h"
  9#include "gba/gba.h"
 10#include "gba/io.h"
 11#include "gba/rr/rr.h"
 12#include "gba/serialize.h"
 13
 14#include "util/memory.h"
 15
 16static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer);
 17static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer);
 18static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer);
 19static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 20static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address);
 21static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 22static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam);
 23static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
 24static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer);
 25static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, unsigned* stride, const void** pixels);
 26
 27const int GBAVideoObjSizes[16][2] = {
 28	{ 8, 8 },
 29	{ 16, 16 },
 30	{ 32, 32 },
 31	{ 64, 64 },
 32	{ 16, 8 },
 33	{ 32, 8 },
 34	{ 32, 16 },
 35	{ 64, 32 },
 36	{ 8, 16 },
 37	{ 8, 32 },
 38	{ 16, 32 },
 39	{ 32, 64 },
 40	{ 0, 0 },
 41	{ 0, 0 },
 42	{ 0, 0 },
 43	{ 0, 0 },
 44};
 45
 46static struct GBAVideoRenderer dummyRenderer = {
 47	.init = GBAVideoDummyRendererInit,
 48	.reset = GBAVideoDummyRendererReset,
 49	.deinit = GBAVideoDummyRendererDeinit,
 50	.writeVideoRegister = GBAVideoDummyRendererWriteVideoRegister,
 51	.writeVRAM = GBAVideoDummyRendererWriteVRAM,
 52	.writePalette = GBAVideoDummyRendererWritePalette,
 53	.writeOAM = GBAVideoDummyRendererWriteOAM,
 54	.drawScanline = GBAVideoDummyRendererDrawScanline,
 55	.finishFrame = GBAVideoDummyRendererFinishFrame,
 56	.getPixels = GBAVideoDummyRendererGetPixels
 57};
 58
 59void GBAVideoInit(struct GBAVideo* video) {
 60	video->renderer = &dummyRenderer;
 61	video->vram = 0;
 62	video->frameskip = 0;
 63}
 64
 65void GBAVideoReset(struct GBAVideo* video) {
 66	if (video->p->memory.fullBios) {
 67		video->vcount = 0;
 68	} else {
 69		// TODO: Verify exact scanline hardware
 70		video->vcount = 0x7E;
 71	}
 72	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
 73
 74	video->nextHblank = VIDEO_HDRAW_LENGTH;
 75	video->nextEvent = video->nextHblank;
 76	video->eventDiff = 0;
 77
 78	video->nextHblankIRQ = 0;
 79	video->nextVblankIRQ = 0;
 80	video->nextVcounterIRQ = 0;
 81
 82	video->frameCounter = 0;
 83	video->frameskipCounter = 0;
 84
 85	if (video->vram) {
 86		mappedMemoryFree(video->vram, SIZE_VRAM);
 87	}
 88	video->vram = anonymousMemoryMap(SIZE_VRAM);
 89	video->renderer->vram = video->vram;
 90
 91	memset(video->palette, 0, sizeof(video->palette));
 92	memset(video->oam.raw, 0, sizeof(video->oam.raw));
 93
 94	video->renderer->deinit(video->renderer);
 95	video->renderer->init(video->renderer);
 96}
 97
 98void GBAVideoDeinit(struct GBAVideo* video) {
 99	GBAVideoAssociateRenderer(video, &dummyRenderer);
100	mappedMemoryFree(video->vram, SIZE_VRAM);
101}
102
103void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer) {
104	video->renderer->deinit(video->renderer);
105	video->renderer = renderer;
106	renderer->palette = video->palette;
107	renderer->vram = video->vram;
108	renderer->oam = &video->oam;
109	video->renderer->init(video->renderer);
110}
111
112int32_t GBAVideoProcessEvents(struct GBAVideo* video, int32_t cycles) {
113	video->nextEvent -= cycles;
114	video->eventDiff += cycles;
115	if (video->nextEvent <= 0) {
116		int32_t lastEvent = video->nextEvent;
117		video->nextHblank -= video->eventDiff;
118		video->nextHblankIRQ -= video->eventDiff;
119		video->nextVcounterIRQ -= video->eventDiff;
120		video->eventDiff = 0;
121		uint16_t dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
122
123		if (GBARegisterDISPSTATIsInHblank(dispstat)) {
124			// End Hblank
125			dispstat = GBARegisterDISPSTATClearInHblank(dispstat);
126			video->nextEvent = video->nextHblank;
127
128			++video->vcount;
129			if (video->vcount == VIDEO_VERTICAL_TOTAL_PIXELS) {
130				video->vcount = 0;
131			}
132			video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
133
134			if (video->vcount == GBARegisterDISPSTATGetVcountSetting(dispstat)) {
135				dispstat = GBARegisterDISPSTATFillVcounter(dispstat);
136				if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
137					GBARaiseIRQ(video->p, IRQ_VCOUNTER);
138					video->nextVcounterIRQ += VIDEO_TOTAL_LENGTH;
139				}
140			} else {
141				dispstat = GBARegisterDISPSTATClearVcounter(dispstat);
142			}
143			video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
144
145			// Note: state may be recorded during callbacks, so ensure it is consistent!
146			switch (video->vcount) {
147			case 0:
148				GBAFrameStarted(video->p);
149				break;
150			case VIDEO_VERTICAL_PIXELS:
151				video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATFillInVblank(dispstat);
152				if (video->frameskipCounter <= 0) {
153					video->renderer->finishFrame(video->renderer);
154				}
155				video->nextVblankIRQ = video->nextEvent + VIDEO_TOTAL_LENGTH;
156				GBAMemoryRunVblankDMAs(video->p, lastEvent);
157				if (GBARegisterDISPSTATIsVblankIRQ(dispstat)) {
158					GBARaiseIRQ(video->p, IRQ_VBLANK);
159				}
160				GBAFrameEnded(video->p);
161				--video->frameskipCounter;
162				if (video->frameskipCounter < 0) {
163					GBASyncPostFrame(video->p->sync);
164					video->frameskipCounter = video->frameskip;
165				}
166				++video->frameCounter;
167				break;
168			case VIDEO_VERTICAL_TOTAL_PIXELS - 1:
169				video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATClearInVblank(dispstat);
170				break;
171			}
172		} else {
173			// Begin Hblank
174			dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
175			video->nextEvent = video->nextHblank + VIDEO_HBLANK_LENGTH;
176			video->nextHblank = video->nextEvent + VIDEO_HDRAW_LENGTH;
177			video->nextHblankIRQ = video->nextHblank;
178
179			if (video->vcount < VIDEO_VERTICAL_PIXELS && video->frameskipCounter <= 0) {
180				video->renderer->drawScanline(video->renderer, video->vcount);
181			}
182
183			if (video->vcount < VIDEO_VERTICAL_PIXELS) {
184				GBAMemoryRunHblankDMAs(video->p, lastEvent);
185			}
186			if (GBARegisterDISPSTATIsHblankIRQ(dispstat)) {
187				GBARaiseIRQ(video->p, IRQ_HBLANK);
188			}
189			video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
190		}
191	}
192	return video->nextEvent;
193}
194
195void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value) {
196	video->p->memory.io[REG_DISPSTAT >> 1] &= 0x7;
197	video->p->memory.io[REG_DISPSTAT >> 1] |= value;
198
199	uint16_t dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
200
201	if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
202		// FIXME: this can be too late if we're in the middle of an Hblank
203		video->nextVcounterIRQ = video->nextHblank + VIDEO_HBLANK_LENGTH + (GBARegisterDISPSTATGetVcountSetting(dispstat) - video->vcount) * VIDEO_HORIZONTAL_LENGTH;
204		if (video->nextVcounterIRQ < video->nextEvent) {
205			video->nextVcounterIRQ += VIDEO_TOTAL_LENGTH;
206		}
207	}
208}
209
210static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer) {
211	UNUSED(renderer);
212	// Nothing to do
213}
214
215static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer) {
216	UNUSED(renderer);
217	// Nothing to do
218}
219
220static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer) {
221	UNUSED(renderer);
222	// Nothing to do
223}
224
225static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
226	UNUSED(renderer);
227	UNUSED(address);
228	return value;
229}
230
231static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address) {
232	UNUSED(renderer);
233	UNUSED(address);
234	// Nothing to do
235}
236
237static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
238	UNUSED(renderer);
239	UNUSED(address);
240	UNUSED(value);
241	// Nothing to do
242}
243
244static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam) {
245	UNUSED(renderer);
246	UNUSED(oam);
247	// Nothing to do
248}
249
250static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
251	UNUSED(renderer);
252	UNUSED(y);
253	// Nothing to do
254}
255
256static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer) {
257	UNUSED(renderer);
258	// Nothing to do
259}
260
261static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, unsigned* stride, const void** pixels) {
262	UNUSED(renderer);
263	UNUSED(stride);
264	UNUSED(pixels);
265	// Nothing to do
266}
267
268void GBAVideoSerialize(const struct GBAVideo* video, struct GBASerializedState* state) {
269	memcpy(state->vram, video->renderer->vram, SIZE_VRAM);
270	memcpy(state->oam, video->oam.raw, SIZE_OAM);
271	memcpy(state->pram, video->palette, SIZE_PALETTE_RAM);
272	STORE_32(video->nextEvent, 0, &state->video.nextEvent);
273	STORE_32(video->eventDiff, 0, &state->video.eventDiff);
274	STORE_32(video->nextHblank, 0, &state->video.nextHblank);
275	STORE_32(video->nextHblankIRQ, 0, &state->video.nextHblankIRQ);
276	STORE_32(video->nextVblankIRQ, 0, &state->video.nextVblankIRQ);
277	STORE_32(video->nextVcounterIRQ, 0, &state->video.nextVcounterIRQ);
278	STORE_32(video->frameCounter, 0, &state->video.frameCounter);
279}
280
281void GBAVideoDeserialize(struct GBAVideo* video, const struct GBASerializedState* state) {
282	memcpy(video->renderer->vram, state->vram, SIZE_VRAM);
283	uint16_t value;
284	int i;
285	for (i = 0; i < SIZE_OAM; i += 2) {
286		LOAD_16(value, i, state->oam);
287		GBAStore16(video->p->cpu, BASE_OAM | i, value, 0);
288	}
289	for (i = 0; i < SIZE_PALETTE_RAM; i += 2) {
290		LOAD_16(value, i, state->pram);
291		GBAStore16(video->p->cpu, BASE_PALETTE_RAM | i, value, 0);
292	}
293	LOAD_32(video->nextEvent, 0, &state->video.nextEvent);
294	LOAD_32(video->eventDiff, 0, &state->video.eventDiff);
295	LOAD_32(video->nextHblank, 0, &state->video.nextHblank);
296	LOAD_32(video->nextHblankIRQ, 0, &state->video.nextHblankIRQ);
297	LOAD_32(video->nextVblankIRQ, 0, &state->video.nextVblankIRQ);
298	LOAD_32(video->nextVcounterIRQ, 0, &state->video.nextVcounterIRQ);
299	LOAD_32(video->frameCounter, 0, &state->video.frameCounter);
300	LOAD_16(video->vcount, REG_VCOUNT, state->io);
301}