src/platform/psp2/CMakeLists.txt (view raw)
1find_program(FIXUP vita-elf-create)
2find_program(MAKE_FSELF vita-make-fself)
3find_program(MAKE_SFO vita-mksfoex)
4find_program(OBJCOPY ${cross_prefix}objcopy)
5find_file(NIDDB db.json PATHS ${VITASDK} ${VITASDK}/bin ${VITASDK}/share)
6find_program(STRIP ${cross_prefix}strip)
7
8set(OS_DEFINES IOAPI_NO_64)
9set(OS_DEFINES ${OS_DEFINES} PARENT_SCOPE)
10
11file(GLOB OS_SRC ${CMAKE_CURRENT_SOURCE_DIR}/psp2-*.c)
12set(OS_SRC ${OS_SRC} PARENT_SCOPE)
13source_group("PS Vita-specific code" FILES ${OS_SRC})
14
15list(APPEND CORE_VFS_SRC ${CMAKE_CURRENT_SOURCE_DIR}/sce-vfs.c)
16set(CORE_VFS_SRC ${CORE_VFS_SRC} PARENT_SCOPE)
17
18set(OS_LIB -lvita2d -lSceCtrl_stub -lSceGxm_stub -lSceDisplay_stub -lSceAudio_stub -lSceCommonDialog_stub -lSceMotion_stub -lScePower_stub -lSceSysmodule_stub -lSceTouch_stub -l${M_LIBRARY})
19set(OBJCOPY_CMD ${OBJCOPY} -I binary -O elf32-littlearm -B arm)
20
21list(APPEND GUI_SRC ${CMAKE_CURRENT_SOURCE_DIR}/gui-font.c)
22
23set_source_files_properties(${CMAKE_CURRENT_BINARY_DIR}/icons.o
24 ${CMAKE_CURRENT_BINARY_DIR}/font.o
25 ${CMAKE_CURRENT_BINARY_DIR}/backdrop.o
26 PROPERTIES GENERATED ON)
27add_executable(${BINARY_NAME}.elf ${PLATFORM_SRC} ${GUI_SRC} main.c
28 ${CMAKE_CURRENT_BINARY_DIR}/icons.o
29 ${CMAKE_CURRENT_BINARY_DIR}/font.o
30 ${CMAKE_CURRENT_BINARY_DIR}/backdrop.o)
31set_target_properties(${BINARY_NAME}.elf PROPERTIES COMPILE_DEFINITIONS "${OS_DEFINES};${FEATURE_DEFINES};${FUNCTION_DEFINES}")
32target_link_libraries(${BINARY_NAME}.elf ${BINARY_NAME} ${OS_LIB})
33
34add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/font.o
35 COMMAND ${OBJCOPY_CMD} font2x.png ${CMAKE_CURRENT_BINARY_DIR}/font.o
36 WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}/res)
37
38add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/icons.o
39 COMMAND ${OBJCOPY_CMD} icons2x.png ${CMAKE_CURRENT_BINARY_DIR}/icons.o
40 WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}/res)
41
42add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/backdrop.o
43 COMMAND ${OBJCOPY_CMD} backdrop.png ${CMAKE_CURRENT_BINARY_DIR}/backdrop.o
44 WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR})
45
46add_custom_target(${BINARY_NAME}.velf ALL
47 ${STRIP} --strip-unneeded -go ${BINARY_NAME}-stripped.elf ${BINARY_NAME}.elf
48 COMMAND ${FIXUP} ${BINARY_NAME}-stripped.elf ${BINARY_NAME}.velf ${NIDDB}
49 DEPENDS ${BINARY_NAME}.elf)
50
51add_custom_target(sce_sys ${CMAKE_COMMAND} -E make_directory sce_sys)
52
53add_custom_target(param.sfo
54 ${MAKE_SFO} ${PROJECT_NAME} -s TITLE_ID=MGBA4VITA sce_sys/param.sfo
55 DEPENDS sce_sys)
56
57add_custom_target(eboot.bin
58 ${MAKE_FSELF} ${BINARY_NAME}.velf eboot.bin
59 DEPENDS ${BINARY_NAME}.velf)
60
61add_custom_target(${BINARY_NAME}.vpk ALL
62 zip -r ${BINARY_NAME}.vpk sce_sys eboot.bin
63 DEPENDS eboot.bin head.bin param.sfo)
64
65install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_NAME}.velf DESTINATION . COMPONENT ${BINARY_NAME}-psp2)