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mGBA Game Boy Advance Emulator

src/gba/video.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/gba/video.h>
  7
  8#include <mgba/core/sync.h>
  9#include <mgba/core/cache-set.h>
 10#include <mgba/internal/arm/macros.h>
 11#include <mgba/internal/gba/dma.h>
 12#include <mgba/internal/gba/gba.h>
 13#include <mgba/internal/gba/io.h>
 14#include <mgba/internal/gba/renderers/cache-set.h>
 15#include <mgba/internal/gba/serialize.h>
 16
 17#include <mgba-util/memory.h>
 18
 19mLOG_DEFINE_CATEGORY(GBA_VIDEO, "GBA Video", "gba.video");
 20
 21static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer);
 22static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer);
 23static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer);
 24static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 25static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address);
 26static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 27static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam);
 28static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
 29static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer);
 30static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels);
 31static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels);
 32
 33static void _startHblank(struct mTiming*, void* context, uint32_t cyclesLate);
 34static void _midHblank(struct mTiming*, void* context, uint32_t cyclesLate);
 35static void _startHdraw(struct mTiming*, void* context, uint32_t cyclesLate);
 36
 37MGBA_EXPORT const int GBAVideoObjSizes[16][2] = {
 38	{ 8, 8 },
 39	{ 16, 16 },
 40	{ 32, 32 },
 41	{ 64, 64 },
 42	{ 16, 8 },
 43	{ 32, 8 },
 44	{ 32, 16 },
 45	{ 64, 32 },
 46	{ 8, 16 },
 47	{ 8, 32 },
 48	{ 16, 32 },
 49	{ 32, 64 },
 50	{ 0, 0 },
 51	{ 0, 0 },
 52	{ 0, 0 },
 53	{ 0, 0 },
 54};
 55
 56void GBAVideoInit(struct GBAVideo* video) {
 57	video->renderer = NULL;
 58	video->vram = anonymousMemoryMap(SIZE_VRAM);
 59	video->frameskip = 0;
 60	video->event.name = "GBA Video";
 61	video->event.callback = NULL;
 62	video->event.context = video;
 63	video->event.priority = 8;
 64}
 65
 66void GBAVideoReset(struct GBAVideo* video) {
 67	int32_t nextEvent = VIDEO_HDRAW_LENGTH;
 68	if (video->p->memory.fullBios) {
 69		video->vcount = 0;
 70	} else {
 71		// TODO: Verify exact scanline on hardware
 72		video->vcount = 0x7E;
 73		nextEvent = 170;
 74	}
 75	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
 76
 77	video->event.callback = _startHblank;
 78	mTimingSchedule(&video->p->timing, &video->event, nextEvent);
 79
 80	video->frameCounter = 0;
 81	video->frameskipCounter = 0;
 82	video->shouldStall = 0;
 83
 84	memset(video->palette, 0, sizeof(video->palette));
 85	memset(video->oam.raw, 0, sizeof(video->oam.raw));
 86
 87	if (!video->renderer) {
 88		mLOG(GBA_VIDEO, FATAL, "No renderer associated");
 89		return;
 90	}
 91	video->renderer->vram = video->vram;
 92	video->renderer->reset(video->renderer);
 93}
 94
 95void GBAVideoDeinit(struct GBAVideo* video) {
 96	video->renderer->deinit(video->renderer);
 97	mappedMemoryFree(video->vram, SIZE_VRAM);
 98}
 99
100void GBAVideoDummyRendererCreate(struct GBAVideoRenderer* renderer) {
101	static const struct GBAVideoRenderer dummyRenderer = {
102		.init = GBAVideoDummyRendererInit,
103		.reset = GBAVideoDummyRendererReset,
104		.deinit = GBAVideoDummyRendererDeinit,
105		.writeVideoRegister = GBAVideoDummyRendererWriteVideoRegister,
106		.writeVRAM = GBAVideoDummyRendererWriteVRAM,
107		.writePalette = GBAVideoDummyRendererWritePalette,
108		.writeOAM = GBAVideoDummyRendererWriteOAM,
109		.drawScanline = GBAVideoDummyRendererDrawScanline,
110		.finishFrame = GBAVideoDummyRendererFinishFrame,
111		.getPixels = GBAVideoDummyRendererGetPixels,
112		.putPixels = GBAVideoDummyRendererPutPixels,
113	};
114	memcpy(renderer, &dummyRenderer, sizeof(*renderer));
115}
116
117void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer) {
118	if (video->renderer) {
119		video->renderer->deinit(video->renderer);
120		renderer->cache = video->renderer->cache;
121	} else {
122		renderer->cache = NULL;
123	}
124	video->renderer = renderer;
125	renderer->palette = video->palette;
126	renderer->vram = video->vram;
127	renderer->oam = &video->oam;
128	video->renderer->init(video->renderer);
129}
130
131void _midHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
132	struct GBAVideo* video = context;
133	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
134	dispstat = GBARegisterDISPSTATClearInHblank(dispstat);
135	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
136	video->event.callback = _startHdraw;
137	mTimingSchedule(timing, &video->event, VIDEO_HBLANK_FLIP - cyclesLate);
138}
139
140void _startHdraw(struct mTiming* timing, void* context, uint32_t cyclesLate) {
141	struct GBAVideo* video = context;
142	video->event.callback = _startHblank;
143	mTimingSchedule(timing, &video->event, VIDEO_HDRAW_LENGTH - cyclesLate);
144
145	++video->vcount;
146	if (video->vcount == VIDEO_VERTICAL_TOTAL_PIXELS) {
147		video->vcount = 0;
148	}
149	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
150
151	if (video->vcount < GBA_VIDEO_VERTICAL_PIXELS && video->frameskipCounter <= 0) {
152		video->renderer->drawScanline(video->renderer, video->vcount);
153		video->shouldStall = 1;
154	}
155
156	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
157	if (video->vcount == GBARegisterDISPSTATGetVcountSetting(dispstat)) {
158		dispstat = GBARegisterDISPSTATFillVcounter(dispstat);
159		if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
160			GBARaiseIRQ(video->p, IRQ_VCOUNTER, cyclesLate);
161		}
162	} else {
163		dispstat = GBARegisterDISPSTATClearVcounter(dispstat);
164	}
165	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
166
167	// Note: state may be recorded during callbacks, so ensure it is consistent!
168	switch (video->vcount) {
169	case 0:
170		GBAFrameStarted(video->p);
171		break;
172	case GBA_VIDEO_VERTICAL_PIXELS:
173		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATFillInVblank(dispstat);
174		if (video->frameskipCounter <= 0) {
175			video->renderer->finishFrame(video->renderer);
176		}
177		GBADMARunVblank(video->p, -cyclesLate);
178		if (GBARegisterDISPSTATIsVblankIRQ(dispstat)) {
179			GBARaiseIRQ(video->p, IRQ_VBLANK, cyclesLate);
180		}
181		GBAFrameEnded(video->p);
182		mCoreSyncPostFrame(video->p->sync);
183		--video->frameskipCounter;
184		if (video->frameskipCounter < 0) {
185			video->frameskipCounter = video->frameskip;
186		}
187		++video->frameCounter;
188		video->p->earlyExit = true;
189		break;
190	case VIDEO_VERTICAL_TOTAL_PIXELS - 1:
191		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATClearInVblank(dispstat);
192		break;
193	}
194}
195
196void _startHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
197	struct GBAVideo* video = context;
198	video->event.callback = _midHblank;
199	mTimingSchedule(timing, &video->event, VIDEO_HBLANK_LENGTH - VIDEO_HBLANK_FLIP - cyclesLate);
200
201	// Begin Hblank
202	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
203	dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
204
205	if (video->vcount < GBA_VIDEO_VERTICAL_PIXELS) {
206		GBADMARunHblank(video->p, -cyclesLate);
207	}
208	if (video->vcount >= 2 && video->vcount < GBA_VIDEO_VERTICAL_PIXELS + 2) {
209		GBADMARunDisplayStart(video->p, -cyclesLate);
210	}
211	if (GBARegisterDISPSTATIsHblankIRQ(dispstat)) {
212		GBARaiseIRQ(video->p, IRQ_HBLANK, cyclesLate);
213	}
214	video->shouldStall = 0;
215	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
216}
217
218void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value) {
219	video->p->memory.io[REG_DISPSTAT >> 1] &= 0x7;
220	video->p->memory.io[REG_DISPSTAT >> 1] |= value;
221	// TODO: Does a VCounter IRQ trigger on write?
222}
223
224static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer) {
225	UNUSED(renderer);
226	// Nothing to do
227}
228
229static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer) {
230	UNUSED(renderer);
231	// Nothing to do
232}
233
234static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer) {
235	UNUSED(renderer);
236	// Nothing to do
237}
238
239static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
240	if (renderer->cache) {
241		GBAVideoCacheWriteVideoRegister(renderer->cache, address, value);
242	}
243	switch (address) {
244	case REG_DISPCNT:
245		value &= 0xFFF7;
246		break;
247	case REG_BG0CNT:
248	case REG_BG1CNT:
249		value &= 0xDFFF;
250		break;
251	case REG_BG2CNT:
252	case REG_BG3CNT:
253		value &= 0xFFFF;
254		break;
255	case REG_BG0HOFS:
256	case REG_BG0VOFS:
257	case REG_BG1HOFS:
258	case REG_BG1VOFS:
259	case REG_BG2HOFS:
260	case REG_BG2VOFS:
261	case REG_BG3HOFS:
262	case REG_BG3VOFS:
263		value &= 0x01FF;
264		break;
265	case REG_BLDCNT:
266		value &= 0x3FFF;
267		break;
268	case REG_BLDALPHA:
269		value &= 0x1F1F;
270		break;
271	case REG_WININ:
272	case REG_WINOUT:
273		value &= 0x3F3F;
274		break;
275	default:
276		break;
277	}
278	return value;
279}
280
281static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address) {
282	if (renderer->cache) {
283		mCacheSetWriteVRAM(renderer->cache, address);
284	}
285}
286
287static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
288	if (renderer->cache) {
289		mCacheSetWritePalette(renderer->cache, address >> 1, mColorFrom555(value));
290	}
291}
292
293static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam) {
294	UNUSED(renderer);
295	UNUSED(oam);
296	// Nothing to do
297}
298
299static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
300	UNUSED(renderer);
301	UNUSED(y);
302	// Nothing to do
303}
304
305static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer) {
306	UNUSED(renderer);
307	// Nothing to do
308}
309
310static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels) {
311	UNUSED(renderer);
312	UNUSED(stride);
313	UNUSED(pixels);
314	// Nothing to do
315}
316
317static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels) {
318	UNUSED(renderer);
319	UNUSED(stride);
320	UNUSED(pixels);
321	// Nothing to do
322}
323
324void GBAVideoSerialize(const struct GBAVideo* video, struct GBASerializedState* state) {
325	memcpy(state->vram, video->vram, SIZE_VRAM);
326	memcpy(state->oam, video->oam.raw, SIZE_OAM);
327	memcpy(state->pram, video->palette, SIZE_PALETTE_RAM);
328	STORE_32(video->event.when - mTimingCurrentTime(&video->p->timing), 0, &state->video.nextEvent);
329	int32_t flags = 0;
330	if (video->event.callback == _startHdraw) {
331		flags = GBASerializedVideoFlagsSetMode(flags, 1);
332	} else if (video->event.callback == _startHblank) {
333		flags = GBASerializedVideoFlagsSetMode(flags, 2);
334	} else if (video->event.callback == _midHblank) {
335		flags = GBASerializedVideoFlagsSetMode(flags, 3);
336	}
337	STORE_32(flags, 0, &state->video.flags);
338	STORE_32(video->frameCounter, 0, &state->video.frameCounter);
339}
340
341void GBAVideoDeserialize(struct GBAVideo* video, const struct GBASerializedState* state) {
342	memcpy(video->vram, state->vram, SIZE_VRAM);
343	uint16_t value;
344	int i;
345	for (i = 0; i < SIZE_OAM; i += 2) {
346		LOAD_16(value, i, state->oam);
347		GBAStore16(video->p->cpu, BASE_OAM | i, value, 0);
348	}
349	for (i = 0; i < SIZE_PALETTE_RAM; i += 2) {
350		LOAD_16(value, i, state->pram);
351		GBAStore16(video->p->cpu, BASE_PALETTE_RAM | i, value, 0);
352	}
353	LOAD_32(video->frameCounter, 0, &state->video.frameCounter);
354
355	video->shouldStall = 0;
356	int32_t flags;
357	LOAD_32(flags, 0, &state->video.flags);
358	GBARegisterDISPSTAT dispstat = state->io[REG_DISPSTAT >> 1];
359	switch (GBASerializedVideoFlagsGetMode(flags)) {
360	case 0:
361		if (GBARegisterDISPSTATIsInHblank(dispstat)) {
362			video->event.callback = _startHdraw;
363		} else {
364			video->event.callback = _startHblank;
365		}
366		break;
367	case 1:
368		video->event.callback = _startHdraw;
369		break;
370	case 2:
371		video->event.callback = _startHblank;
372		video->shouldStall = 1;
373		break;
374	case 3:
375		video->event.callback = _midHblank;
376		break;
377	}
378	uint32_t when;
379	LOAD_32(when, 0, &state->video.nextEvent);
380	mTimingSchedule(&video->p->timing, &video->event, when);
381
382	LOAD_16(video->vcount, REG_VCOUNT, state->io);
383	video->renderer->reset(video->renderer);
384}