all repos — mgba @ e27c10ab78c8109f2c2056854a8f871edf69dc3c

mGBA Game Boy Advance Emulator

src/platform/qt/GameController.h (view raw)

 1#ifndef QGBA_GAME_CONTROLLER
 2#define QGBA_GAME_CONTROLLER
 3
 4#include <QFile>
 5#include <QImage>
 6#include <QObject>
 7#include <QMutex>
 8#include <QString>
 9
10#include "AudioDevice.h"
11
12extern "C" {
13#include "gba-thread.h"
14}
15
16struct GBAAudio;
17struct GBAVideoSoftwareRenderer;
18
19namespace QGBA {
20
21class GameController : public QObject {
22Q_OBJECT
23
24public:
25	GameController(QObject* parent = 0);
26	~GameController();
27
28	const uint32_t* drawContext() const { return m_drawContext; }
29
30signals:
31	void frameAvailable(const uint32_t*);
32	void audioDeviceAvailable(GBAAudio*);
33	void gameStarted(GBAThread*);
34
35public slots:
36	void loadGame(const QString& path);
37	void setPaused(bool paused);
38	void frameAdvance();
39	void keyPressed(int key);
40	void keyReleased(int key);
41
42private:
43	void setupAudio(GBAAudio* audio);
44
45	uint32_t* m_drawContext;
46	AudioDevice* m_audioContext;
47	GBAThread m_threadContext;
48	GBAVideoSoftwareRenderer* m_renderer;
49
50	QFile* m_rom;
51	QFile* m_bios;
52
53	QMutex m_pauseMutex;
54	bool m_pauseAfterFrame;
55};
56
57}
58
59#endif