all repos — mgba @ e6aa23f19cdfe97161f3696fbb3dbc4e3794edd5

mGBA Game Boy Advance Emulator

src/gba/video.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/gba/video.h>
  7
  8#include <mgba/core/sync.h>
  9#include <mgba/core/cache-set.h>
 10#include <mgba/internal/arm/macros.h>
 11#include <mgba/internal/gba/dma.h>
 12#include <mgba/internal/gba/gba.h>
 13#include <mgba/internal/gba/io.h>
 14#include <mgba/internal/gba/renderers/cache-set.h>
 15#include <mgba/internal/gba/serialize.h>
 16
 17#include <mgba-util/memory.h>
 18
 19mLOG_DEFINE_CATEGORY(GBA_VIDEO, "GBA Video", "gba.video");
 20
 21static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer);
 22static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer);
 23static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer);
 24static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 25static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address);
 26static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 27static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam);
 28static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
 29static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer);
 30static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels);
 31static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels);
 32
 33static void _startHblank(struct mTiming*, void* context, uint32_t cyclesLate);
 34static void _startHdraw(struct mTiming*, void* context, uint32_t cyclesLate);
 35
 36static uint16_t _zeroes[0x2000] = {};
 37
 38const int GBAVideoObjSizes[16][2] = {
 39	{ 8, 8 },
 40	{ 16, 16 },
 41	{ 32, 32 },
 42	{ 64, 64 },
 43	{ 16, 8 },
 44	{ 32, 8 },
 45	{ 32, 16 },
 46	{ 64, 32 },
 47	{ 8, 16 },
 48	{ 8, 32 },
 49	{ 16, 32 },
 50	{ 32, 64 },
 51	{ 0, 0 },
 52	{ 0, 0 },
 53	{ 0, 0 },
 54	{ 0, 0 },
 55};
 56
 57static struct GBAVideoRenderer dummyRenderer = {
 58	.init = GBAVideoDummyRendererInit,
 59	.reset = GBAVideoDummyRendererReset,
 60	.deinit = GBAVideoDummyRendererDeinit,
 61	.writeVideoRegister = GBAVideoDummyRendererWriteVideoRegister,
 62	.writeVRAM = GBAVideoDummyRendererWriteVRAM,
 63	.writePalette = GBAVideoDummyRendererWritePalette,
 64	.writeOAM = GBAVideoDummyRendererWriteOAM,
 65	.drawScanline = GBAVideoDummyRendererDrawScanline,
 66	.finishFrame = GBAVideoDummyRendererFinishFrame,
 67	.getPixels = GBAVideoDummyRendererGetPixels,
 68	.putPixels = GBAVideoDummyRendererPutPixels,
 69};
 70
 71void GBAVideoInit(struct GBAVideo* video) {
 72	video->renderer = &dummyRenderer;
 73	video->renderer->cache = NULL;
 74	video->vram = anonymousMemoryMap(SIZE_VRAM);
 75	video->frameskip = 0;
 76	video->event.name = "GBA Video";
 77	video->event.callback = NULL;
 78	video->event.context = video;
 79	video->event.priority = 8;
 80}
 81
 82void GBAVideoReset(struct GBAVideo* video) {
 83	int32_t nextEvent = VIDEO_HDRAW_LENGTH;
 84	if (video->p->memory.fullBios) {
 85		video->vcount = 0;
 86	} else {
 87		// TODO: Verify exact scanline on hardware
 88		video->vcount = 0x7E;
 89		nextEvent = 170;
 90	}
 91	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
 92
 93	video->event.callback = _startHblank;
 94	mTimingSchedule(&video->p->timing, &video->event, nextEvent);
 95
 96	video->frameCounter = 0;
 97	video->frameskipCounter = 0;
 98
 99	memset(video->renderer->vramBG, 0, sizeof(video->renderer->vramBG));
100	video->renderer->vramBG[0] = &video->vram[0x0000];
101	video->renderer->vramBG[1] = &video->vram[0x2000];
102	video->renderer->vramBG[2] = &video->vram[0x4000];
103	video->renderer->vramBG[3] = &video->vram[0x6000];
104	memset(video->renderer->vramOBJ, 0, sizeof(video->renderer->vramOBJ));
105	video->renderer->vramOBJ[0] = &video->vram[0x8000];
106	video->renderer->vramOBJ[1] = &video->vram[0xA000];
107	video->renderer->vramOBJ[2] = _zeroes;
108	video->renderer->vramOBJ[3] = _zeroes;
109
110	memset(video->palette, 0, sizeof(video->palette));
111	memset(video->oam.raw, 0, sizeof(video->oam.raw));
112
113	video->renderer->deinit(video->renderer);
114	video->renderer->init(video->renderer);
115}
116
117void GBAVideoDeinit(struct GBAVideo* video) {
118	video->renderer->deinit(video->renderer);
119	mappedMemoryFree(video->vram, SIZE_VRAM);
120}
121
122void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer) {
123	video->renderer->deinit(video->renderer);
124	renderer->cache = video->renderer->cache;
125	video->renderer = renderer;
126	renderer->palette = video->palette;
127	memset(renderer->vramBG, 0, sizeof(renderer->vramBG));
128	renderer->vramBG[0] = &video->vram[0x0000];
129	renderer->vramBG[1] = &video->vram[0x2000];
130	renderer->vramBG[2] = &video->vram[0x4000];
131	renderer->vramBG[3] = &video->vram[0x6000];
132	memset(renderer->vramOBJ, 0, sizeof(renderer->vramOBJ));
133	renderer->vramOBJ[0] = &video->vram[0x8000];
134	renderer->vramOBJ[1] = &video->vram[0xA000];
135	renderer->vramOBJ[2] = _zeroes;
136	renderer->vramOBJ[3] = _zeroes;
137	renderer->oam = &video->oam;
138	video->renderer->init(video->renderer);
139}
140
141void _startHdraw(struct mTiming* timing, void* context, uint32_t cyclesLate) {
142	struct GBAVideo* video = context;
143	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
144	dispstat = GBARegisterDISPSTATClearInHblank(dispstat);
145	video->event.callback = _startHblank;
146	mTimingSchedule(timing, &video->event, VIDEO_HDRAW_LENGTH - cyclesLate);
147
148	++video->vcount;
149	if (video->vcount == VIDEO_VERTICAL_TOTAL_PIXELS) {
150		video->vcount = 0;
151	}
152	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
153
154	if (video->vcount == GBARegisterDISPSTATGetVcountSetting(dispstat)) {
155		dispstat = GBARegisterDISPSTATFillVcounter(dispstat);
156		if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
157			GBARaiseIRQ(video->p, IRQ_VCOUNTER);
158		}
159	} else {
160		dispstat = GBARegisterDISPSTATClearVcounter(dispstat);
161	}
162	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
163
164	// Note: state may be recorded during callbacks, so ensure it is consistent!
165	switch (video->vcount) {
166	case 0:
167		GBAFrameStarted(video->p);
168		break;
169	case VIDEO_VERTICAL_PIXELS:
170		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATFillInVblank(dispstat);
171		if (video->frameskipCounter <= 0) {
172			video->renderer->finishFrame(video->renderer);
173		}
174		GBADMARunVblank(video->p, -cyclesLate);
175		if (GBARegisterDISPSTATIsVblankIRQ(dispstat)) {
176			GBARaiseIRQ(video->p, IRQ_VBLANK);
177		}
178		GBAFrameEnded(video->p);
179		mCoreSyncPostFrame(video->p->sync);
180		--video->frameskipCounter;
181		if (video->frameskipCounter < 0) {
182			video->frameskipCounter = video->frameskip;
183		}
184		++video->frameCounter;
185		break;
186	case VIDEO_VERTICAL_TOTAL_PIXELS - 1:
187		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATClearInVblank(dispstat);
188		break;
189	}
190}
191
192void _startHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
193	struct GBAVideo* video = context;
194	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
195	dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
196	video->event.callback = _startHdraw;
197	mTimingSchedule(timing, &video->event, VIDEO_HBLANK_LENGTH - cyclesLate);
198
199	// Begin Hblank
200	dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
201	if (video->vcount < VIDEO_VERTICAL_PIXELS && video->frameskipCounter <= 0) {
202		video->renderer->drawScanline(video->renderer, video->vcount);
203	}
204
205	if (video->vcount < VIDEO_VERTICAL_PIXELS) {
206		GBADMARunHblank(video->p, -cyclesLate);
207	}
208	if (video->vcount >= 2 && video->vcount < VIDEO_VERTICAL_PIXELS + 2) {
209		GBADMARunDisplayStart(video->p, -cyclesLate);
210	}
211	if (GBARegisterDISPSTATIsHblankIRQ(dispstat)) {
212		GBARaiseIRQ(video->p, IRQ_HBLANK);
213	}
214	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
215}
216
217void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value) {
218	video->p->memory.io[REG_DISPSTAT >> 1] &= 0x7;
219	video->p->memory.io[REG_DISPSTAT >> 1] |= value;
220	// TODO: Does a VCounter IRQ trigger on write?
221}
222
223static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer) {
224	UNUSED(renderer);
225	// Nothing to do
226}
227
228static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer) {
229	UNUSED(renderer);
230	// Nothing to do
231}
232
233static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer) {
234	UNUSED(renderer);
235	// Nothing to do
236}
237
238static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
239	if (renderer->cache) {
240		GBAVideoCacheWriteVideoRegister(renderer->cache, address, value);
241	}
242	switch (address) {
243	case REG_DISPCNT:
244		value &= 0xFFF7;
245		break;
246	case REG_BG0CNT:
247	case REG_BG1CNT:
248		value &= 0xDFFF;
249		break;
250	case REG_BG2CNT:
251	case REG_BG3CNT:
252		value &= 0xFFFF;
253		break;
254	case REG_BG0HOFS:
255	case REG_BG0VOFS:
256	case REG_BG1HOFS:
257	case REG_BG1VOFS:
258	case REG_BG2HOFS:
259	case REG_BG2VOFS:
260	case REG_BG3HOFS:
261	case REG_BG3VOFS:
262		value &= 0x01FF;
263		break;
264	case REG_BLDCNT:
265		value &= 0x3FFF;
266		break;
267	case REG_BLDALPHA:
268		value &= 0x1F1F;
269		break;
270	case REG_WININ:
271	case REG_WINOUT:
272		value &= 0x3F3F;
273		break;
274	default:
275		break;
276	}
277	return value;
278}
279
280static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address) {
281	if (renderer->cache) {
282		mCacheSetWriteVRAM(renderer->cache, address);
283	}
284}
285
286static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
287	if (renderer->cache) {
288		mCacheSetWritePalette(renderer->cache, address >> 1, mColorFrom555(value));
289	}
290}
291
292static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam) {
293	UNUSED(renderer);
294	UNUSED(oam);
295	// Nothing to do
296}
297
298static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
299	UNUSED(renderer);
300	UNUSED(y);
301	// Nothing to do
302}
303
304static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer) {
305	UNUSED(renderer);
306	// Nothing to do
307}
308
309static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels) {
310	UNUSED(renderer);
311	UNUSED(stride);
312	UNUSED(pixels);
313	// Nothing to do
314}
315
316static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels) {
317	UNUSED(renderer);
318	UNUSED(stride);
319	UNUSED(pixels);
320	// Nothing to do
321}
322
323void GBAVideoSerialize(const struct GBAVideo* video, struct GBASerializedState* state) {
324	memcpy(state->vram, video->vram, SIZE_VRAM);
325	memcpy(state->oam, video->oam.raw, SIZE_OAM);
326	memcpy(state->pram, video->palette, SIZE_PALETTE_RAM);
327	STORE_32(video->event.when - mTimingCurrentTime(&video->p->timing), 0, &state->video.nextEvent);
328	STORE_32(video->frameCounter, 0, &state->video.frameCounter);
329}
330
331void GBAVideoDeserialize(struct GBAVideo* video, const struct GBASerializedState* state) {
332	memcpy(video->vram, state->vram, SIZE_VRAM);
333	uint16_t value;
334	int i;
335	for (i = 0; i < SIZE_OAM; i += 2) {
336		LOAD_16(value, i, state->oam);
337		GBAStore16(video->p->cpu, BASE_OAM | i, value, 0);
338	}
339	for (i = 0; i < SIZE_PALETTE_RAM; i += 2) {
340		LOAD_16(value, i, state->pram);
341		GBAStore16(video->p->cpu, BASE_PALETTE_RAM | i, value, 0);
342	}
343	LOAD_32(video->frameCounter, 0, &state->video.frameCounter);
344
345	uint32_t when;
346	LOAD_32(when, 0, &state->video.nextEvent);
347	GBARegisterDISPSTAT dispstat = state->io[REG_DISPSTAT >> 1];
348	if (GBARegisterDISPSTATIsInHblank(dispstat)) {
349		video->event.callback = _startHdraw;
350	} else {
351		video->event.callback = _startHblank;
352	}
353	mTimingSchedule(&video->p->timing, &video->event, when);
354
355	LOAD_16(video->vcount, REG_VCOUNT, state->io);
356	video->renderer->reset(video->renderer);
357}