src/platform/windows/memory.c (view raw)
1#include "util/memory.h"
2
3#include <windows.h>
4
5void* anonymousMemoryMap(size_t size) {
6 return VirtualAlloc(NULL, size, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
7}
8
9void mappedMemoryFree(void* memory, size_t size) {
10 UNUSED(size);
11 // size is not useful here because we're freeing the memory, not decommitting it
12 VirtualFree(memory, 0, MEM_RELEASE);
13}