src/gba/memory.c (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "memory.h"
7
8#include "macros.h"
9
10#include "decoder.h"
11#include "gba/hardware.h"
12#include "gba/io.h"
13#include "gba/serialize.h"
14#include "gba/hle-bios.h"
15#include "util/memory.h"
16
17#define IDLE_LOOP_THRESHOLD 10000
18
19static uint32_t _popcount32(unsigned bits);
20static void _pristineCow(struct GBA* gba);
21static uint32_t _deadbeef[2] = { 0xDEADBEEF, 0xFEEDFACE };
22
23static void GBASetActiveRegion(struct ARMCore* cpu, uint32_t region);
24static void GBAMemoryServiceDMA(struct GBA* gba, int number, struct GBADMA* info);
25
26static const char GBA_BASE_WAITSTATES[16] = { 0, 0, 2, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4 };
27static const char GBA_BASE_WAITSTATES_32[16] = { 0, 0, 5, 0, 0, 0, 0, 0, 7, 7, 9, 9, 13, 13, 9 };
28static const char GBA_BASE_WAITSTATES_SEQ[16] = { 0, 0, 2, 0, 0, 0, 0, 0, 2, 2, 4, 4, 8, 8, 4 };
29static const char GBA_BASE_WAITSTATES_SEQ_32[16] = { 0, 0, 5, 0, 0, 0, 0, 0, 5, 5, 9, 9, 17, 17, 9 };
30static const char GBA_ROM_WAITSTATES[] = { 4, 3, 2, 8 };
31static const char GBA_ROM_WAITSTATES_SEQ[] = { 2, 1, 4, 1, 8, 1 };
32static const int DMA_OFFSET[] = { 1, -1, 0, 1 };
33
34void GBAMemoryInit(struct GBA* gba) {
35 struct ARMCore* cpu = gba->cpu;
36 cpu->memory.load32 = GBALoad32;
37 cpu->memory.load16 = GBALoad16;
38 cpu->memory.load8 = GBALoad8;
39 cpu->memory.loadMultiple = GBALoadMultiple;
40 cpu->memory.store32 = GBAStore32;
41 cpu->memory.store16 = GBAStore16;
42 cpu->memory.store8 = GBAStore8;
43 cpu->memory.storeMultiple = GBAStoreMultiple;
44
45 gba->memory.bios = (uint32_t*) hleBios;
46 gba->memory.fullBios = 0;
47 gba->memory.wram = 0;
48 gba->memory.iwram = 0;
49 gba->memory.rom = 0;
50 gba->memory.hw.p = gba;
51
52 int i;
53 for (i = 0; i < 16; ++i) {
54 gba->memory.waitstatesNonseq16[i] = GBA_BASE_WAITSTATES[i];
55 gba->memory.waitstatesSeq16[i] = GBA_BASE_WAITSTATES_SEQ[i];
56 gba->memory.waitstatesPrefetchNonseq16[i] = GBA_BASE_WAITSTATES[i];
57 gba->memory.waitstatesPrefetchSeq16[i] = GBA_BASE_WAITSTATES_SEQ[i];
58 gba->memory.waitstatesNonseq32[i] = GBA_BASE_WAITSTATES_32[i];
59 gba->memory.waitstatesSeq32[i] = GBA_BASE_WAITSTATES_SEQ_32[i];
60 gba->memory.waitstatesPrefetchNonseq32[i] = GBA_BASE_WAITSTATES_32[i];
61 gba->memory.waitstatesPrefetchSeq32[i] = GBA_BASE_WAITSTATES_SEQ_32[i];
62 }
63 for (; i < 256; ++i) {
64 gba->memory.waitstatesNonseq16[i] = 0;
65 gba->memory.waitstatesSeq16[i] = 0;
66 gba->memory.waitstatesNonseq32[i] = 0;
67 gba->memory.waitstatesSeq32[i] = 0;
68 }
69
70 gba->memory.activeRegion = -1;
71 cpu->memory.activeRegion = 0;
72 cpu->memory.activeMask = 0;
73 cpu->memory.setActiveRegion = GBASetActiveRegion;
74 cpu->memory.activeSeqCycles32 = 0;
75 cpu->memory.activeSeqCycles16 = 0;
76 cpu->memory.activeNonseqCycles32 = 0;
77 cpu->memory.activeNonseqCycles16 = 0;
78 cpu->memory.activeUncachedCycles32 = 0;
79 cpu->memory.activeUncachedCycles16 = 0;
80 gba->memory.biosPrefetch = 0;
81}
82
83void GBAMemoryDeinit(struct GBA* gba) {
84 mappedMemoryFree(gba->memory.wram, SIZE_WORKING_RAM);
85 mappedMemoryFree(gba->memory.iwram, SIZE_WORKING_IRAM);
86 if (gba->memory.rom) {
87 mappedMemoryFree(gba->memory.rom, gba->memory.romSize);
88 }
89 GBASavedataDeinit(&gba->memory.savedata);
90}
91
92void GBAMemoryReset(struct GBA* gba) {
93 if (gba->memory.wram) {
94 mappedMemoryFree(gba->memory.wram, SIZE_WORKING_RAM);
95 }
96 gba->memory.wram = anonymousMemoryMap(SIZE_WORKING_RAM);
97
98 if (gba->memory.iwram) {
99 mappedMemoryFree(gba->memory.iwram, SIZE_WORKING_IRAM);
100 }
101 gba->memory.iwram = anonymousMemoryMap(SIZE_WORKING_IRAM);
102
103 memset(gba->memory.io, 0, sizeof(gba->memory.io));
104 memset(gba->memory.dma, 0, sizeof(gba->memory.dma));
105 int i;
106 for (i = 0; i < 4; ++i) {
107 gba->memory.dma[i].count = 0x4000;
108 gba->memory.dma[i].nextEvent = INT_MAX;
109 }
110 gba->memory.dma[3].count = 0x10000;
111 gba->memory.activeDMA = -1;
112 gba->memory.nextDMA = INT_MAX;
113 gba->memory.eventDiff = 0;
114
115 if (!gba->memory.wram || !gba->memory.iwram) {
116 GBAMemoryDeinit(gba);
117 GBALog(gba, GBA_LOG_FATAL, "Could not map memory");
118 }
119}
120
121static void _analyzeForIdleLoop(struct GBA* gba, struct ARMCore* cpu, uint32_t address) {
122 struct ARMInstructionInfo info;
123 uint32_t nextAddress = address;
124 memset(gba->taintedRegisters, 0, sizeof(gba->taintedRegisters));
125 if (cpu->executionMode == MODE_THUMB) {
126 while (true) {
127 uint16_t opcode;
128 LOAD_16(opcode, nextAddress & cpu->memory.activeMask, cpu->memory.activeRegion);
129 ARMDecodeThumb(opcode, &info);
130 switch (info.branchType) {
131 case ARM_BRANCH_NONE:
132 if (info.operandFormat & ARM_OPERAND_MEMORY_2) {
133 if (info.mnemonic == ARM_MN_STR || gba->taintedRegisters[info.memory.baseReg]) {
134 gba->idleDetectionStep = -1;
135 return;
136 }
137 uint32_t loadAddress = gba->cachedRegisters[info.memory.baseReg];
138 uint32_t offset = 0;
139 if (info.memory.format & ARM_MEMORY_IMMEDIATE_OFFSET) {
140 offset = info.memory.offset.immediate;
141 } else if (info.memory.format & ARM_MEMORY_REGISTER_OFFSET) {
142 int reg = info.memory.offset.reg;
143 if (gba->cachedRegisters[reg]) {
144 gba->idleDetectionStep = -1;
145 return;
146 }
147 offset = gba->cachedRegisters[reg];
148 }
149 if (info.memory.format & ARM_MEMORY_OFFSET_SUBTRACT) {
150 loadAddress -= offset;
151 } else {
152 loadAddress += offset;
153 }
154 if ((loadAddress >> BASE_OFFSET) == REGION_IO) {
155 gba->idleDetectionStep = -1;
156 return;
157 }
158 if ((loadAddress >> BASE_OFFSET) < REGION_CART0 || (loadAddress >> BASE_OFFSET) > REGION_CART2_EX) {
159 gba->taintedRegisters[info.op1.reg] = true;
160 } else {
161 switch (info.memory.width) {
162 case 1:
163 gba->cachedRegisters[info.op1.reg] = GBALoad8(cpu, loadAddress, 0);
164 break;
165 case 2:
166 gba->cachedRegisters[info.op1.reg] = GBALoad16(cpu, loadAddress, 0);
167 break;
168 case 4:
169 gba->cachedRegisters[info.op1.reg] = GBALoad32(cpu, loadAddress, 0);
170 break;
171 }
172 }
173 } else if (info.operandFormat & ARM_OPERAND_AFFECTED_1) {
174 gba->taintedRegisters[info.op1.reg] = true;
175 }
176 nextAddress += WORD_SIZE_THUMB;
177 break;
178 case ARM_BRANCH:
179 if ((uint32_t) info.op1.immediate + nextAddress + WORD_SIZE_THUMB * 2 == address) {
180 gba->idleLoop = address;
181 gba->idleOptimization = IDLE_LOOP_REMOVE;
182 }
183 gba->idleDetectionStep = -1;
184 return;
185 default:
186 gba->idleDetectionStep = -1;
187 return;
188 }
189 }
190 } else {
191 gba->idleDetectionStep = -1;
192 }
193}
194
195static void GBASetActiveRegion(struct ARMCore* cpu, uint32_t address) {
196 struct GBA* gba = (struct GBA*) cpu->master;
197 struct GBAMemory* memory = &gba->memory;
198
199 int newRegion = address >> BASE_OFFSET;
200 if (gba->idleOptimization >= IDLE_LOOP_REMOVE && memory->activeRegion != REGION_BIOS) {
201 if (address == gba->idleLoop) {
202 if (gba->haltPending) {
203 gba->haltPending = false;
204 GBAHalt(gba);
205 } else {
206 gba->haltPending = true;
207 }
208 } else if (gba->idleOptimization >= IDLE_LOOP_DETECT && newRegion == memory->activeRegion) {
209 if (address == gba->lastJump) {
210 switch (gba->idleDetectionStep) {
211 case 0:
212 memcpy(gba->cachedRegisters, cpu->gprs, sizeof(gba->cachedRegisters));
213 ++gba->idleDetectionStep;
214 break;
215 case 1:
216 if (memcmp(gba->cachedRegisters, cpu->gprs, sizeof(gba->cachedRegisters))) {
217 gba->idleDetectionStep = -1;
218 ++gba->idleDetectionFailures;
219 if (gba->idleDetectionFailures > IDLE_LOOP_THRESHOLD) {
220 gba->idleOptimization = IDLE_LOOP_IGNORE;
221 }
222 break;
223 }
224 _analyzeForIdleLoop(gba, cpu, address);
225 break;
226 }
227 } else {
228 gba->idleDetectionStep = 0;
229 }
230 }
231 }
232
233 gba->lastJump = address;
234 if (newRegion == memory->activeRegion && (newRegion < REGION_CART0 || (address & (SIZE_CART0 - 1)) < memory->romSize)) {
235 return;
236 }
237
238 if (memory->activeRegion == REGION_BIOS) {
239 memory->biosPrefetch = cpu->prefetch[1];
240 }
241 memory->activeRegion = newRegion;
242 switch (newRegion) {
243 case REGION_BIOS:
244 cpu->memory.activeRegion = memory->bios;
245 cpu->memory.activeMask = SIZE_BIOS - 1;
246 break;
247 case REGION_WORKING_RAM:
248 cpu->memory.activeRegion = memory->wram;
249 cpu->memory.activeMask = SIZE_WORKING_RAM - 1;
250 break;
251 case REGION_WORKING_IRAM:
252 cpu->memory.activeRegion = memory->iwram;
253 cpu->memory.activeMask = SIZE_WORKING_IRAM - 1;
254 break;
255 case REGION_VRAM:
256 cpu->memory.activeRegion = (uint32_t*) gba->video.renderer->vram;
257 cpu->memory.activeMask = 0x0000FFFF;
258 break;
259 case REGION_CART0:
260 case REGION_CART0_EX:
261 case REGION_CART1:
262 case REGION_CART1_EX:
263 case REGION_CART2:
264 case REGION_CART2_EX:
265 cpu->memory.activeRegion = memory->rom;
266 cpu->memory.activeMask = SIZE_CART0 - 1;
267 if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
268 break;
269 }
270 // Fall through
271 default:
272 memory->activeRegion = 0;
273 cpu->memory.activeRegion = _deadbeef;
274 cpu->memory.activeMask = 0;
275 GBALog(gba, GBA_LOG_FATAL, "Jumped to invalid address");
276 break;
277 }
278 cpu->memory.activeSeqCycles32 = memory->waitstatesPrefetchSeq32[memory->activeRegion];
279 cpu->memory.activeSeqCycles16 = memory->waitstatesPrefetchSeq16[memory->activeRegion];
280 cpu->memory.activeNonseqCycles32 = memory->waitstatesPrefetchNonseq32[memory->activeRegion];
281 cpu->memory.activeNonseqCycles16 = memory->waitstatesPrefetchNonseq16[memory->activeRegion];
282 cpu->memory.activeUncachedCycles32 = memory->waitstatesNonseq32[memory->activeRegion];
283 cpu->memory.activeUncachedCycles16 = memory->waitstatesNonseq16[memory->activeRegion];
284}
285
286#define LOAD_BAD \
287 if (gba->performingDMA) { \
288 value = gba->bus; \
289 } else { \
290 value = cpu->prefetch[1]; \
291 if (cpu->executionMode == MODE_THUMB) { \
292 /* http://ngemu.com/threads/gba-open-bus.170809/ */ \
293 switch (cpu->gprs[ARM_PC] >> BASE_OFFSET) { \
294 case REGION_BIOS: \
295 case REGION_OAM: \
296 /* This isn't right half the time, but we don't have $+6 handy */ \
297 value <<= 16; \
298 value |= cpu->prefetch[0]; \
299 break; \
300 case REGION_WORKING_IRAM: \
301 /* This doesn't handle prefetch clobbering */ \
302 if (cpu->gprs[ARM_PC] & 2) { \
303 value |= cpu->prefetch[0] << 16; \
304 } else { \
305 value <<= 16; \
306 value |= cpu->prefetch[0]; \
307 } \
308 default: \
309 value |= value << 16; \
310 } \
311 } \
312 }
313
314#define LOAD_BIOS \
315 if (address < SIZE_BIOS) { \
316 if (memory->activeRegion == REGION_BIOS) { \
317 LOAD_32(value, address, memory->bios); \
318 } else { \
319 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad BIOS Load32: 0x%08X", address); \
320 value = memory->biosPrefetch; \
321 } \
322 } else { \
323 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load32: 0x%08X", address); \
324 LOAD_BAD; \
325 }
326
327#define LOAD_WORKING_RAM \
328 LOAD_32(value, address & (SIZE_WORKING_RAM - 1), memory->wram); \
329 wait += waitstatesRegion[REGION_WORKING_RAM];
330
331#define LOAD_WORKING_IRAM LOAD_32(value, address & (SIZE_WORKING_IRAM - 1), memory->iwram);
332#define LOAD_IO value = GBAIORead(gba, (address & (SIZE_IO - 1)) & ~2) | (GBAIORead(gba, (address & (SIZE_IO - 1)) | 2) << 16);
333
334#define LOAD_PALETTE_RAM \
335 LOAD_32(value, address & (SIZE_PALETTE_RAM - 1), gba->video.palette); \
336 ++wait;
337
338#define LOAD_VRAM \
339 if ((address & 0x0001FFFF) < SIZE_VRAM) { \
340 LOAD_32(value, address & 0x0001FFFF, gba->video.renderer->vram); \
341 } else { \
342 LOAD_32(value, address & 0x00017FFF, gba->video.renderer->vram); \
343 } \
344 ++wait;
345
346#define LOAD_OAM LOAD_32(value, address & (SIZE_OAM - 1), gba->video.oam.raw);
347
348#define LOAD_CART \
349 wait += waitstatesRegion[address >> BASE_OFFSET]; \
350 if ((address & (SIZE_CART0 - 1)) < memory->romSize) { \
351 LOAD_32(value, address & (SIZE_CART0 - 1), memory->rom); \
352 } else { \
353 GBALog(gba, GBA_LOG_GAME_ERROR, "Out of bounds ROM Load32: 0x%08X", address); \
354 value = (address >> 1) & 0xFFFF; \
355 value |= ((address + 2) >> 1) << 16; \
356 }
357
358#define LOAD_SRAM \
359 wait = memory->waitstatesNonseq16[address >> BASE_OFFSET]; \
360 value = GBALoad8(cpu, address, 0); \
361 value |= value << 8; \
362 value |= value << 16;
363
364uint32_t GBALoad32(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
365 struct GBA* gba = (struct GBA*) cpu->master;
366 struct GBAMemory* memory = &gba->memory;
367 uint32_t value = 0;
368 int wait = 0;
369 char* waitstatesRegion = memory->waitstatesNonseq32;
370
371 switch (address >> BASE_OFFSET) {
372 case REGION_BIOS:
373 LOAD_BIOS;
374 break;
375 case REGION_WORKING_RAM:
376 LOAD_WORKING_RAM;
377 break;
378 case REGION_WORKING_IRAM:
379 LOAD_WORKING_IRAM;
380 break;
381 case REGION_IO:
382 LOAD_IO;
383 break;
384 case REGION_PALETTE_RAM:
385 LOAD_PALETTE_RAM;
386 break;
387 case REGION_VRAM:
388 LOAD_VRAM;
389 break;
390 case REGION_OAM:
391 LOAD_OAM;
392 break;
393 case REGION_CART0:
394 case REGION_CART0_EX:
395 case REGION_CART1:
396 case REGION_CART1_EX:
397 case REGION_CART2:
398 case REGION_CART2_EX:
399 LOAD_CART;
400 break;
401 case REGION_CART_SRAM:
402 case REGION_CART_SRAM_MIRROR:
403 LOAD_SRAM;
404 break;
405 default:
406 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load32: 0x%08X", address);
407 LOAD_BAD;
408 break;
409 }
410
411 if (cycleCounter) {
412 *cycleCounter += 1 + wait;
413 }
414 // Unaligned 32-bit loads are "rotated" so they make some semblance of sense
415 int rotate = (address & 3) << 3;
416 return ROR(value, rotate);
417}
418
419uint32_t GBALoad16(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
420 struct GBA* gba = (struct GBA*) cpu->master;
421 struct GBAMemory* memory = &gba->memory;
422 uint32_t value = 0;
423 int wait = 0;
424
425 switch (address >> BASE_OFFSET) {
426 case REGION_BIOS:
427 if (address < SIZE_BIOS) {
428 if (memory->activeRegion == REGION_BIOS) {
429 LOAD_16(value, address, memory->bios);
430 } else {
431 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad BIOS Load16: 0x%08X", address);
432 LOAD_16(value, address & 2, &memory->biosPrefetch);
433 }
434 } else {
435 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load16: 0x%08X", address);
436 LOAD_BAD;
437 uint32_t v2 = value;
438 LOAD_16(value, address & 2, &v2);
439 }
440 break;
441 case REGION_WORKING_RAM:
442 LOAD_16(value, address & (SIZE_WORKING_RAM - 1), memory->wram);
443 wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
444 break;
445 case REGION_WORKING_IRAM:
446 LOAD_16(value, address & (SIZE_WORKING_IRAM - 1), memory->iwram);
447 break;
448 case REGION_IO:
449 value = GBAIORead(gba, address & (SIZE_IO - 1));
450 break;
451 case REGION_PALETTE_RAM:
452 LOAD_16(value, address & (SIZE_PALETTE_RAM - 1), gba->video.palette);
453 break;
454 case REGION_VRAM:
455 if ((address & 0x0001FFFF) < SIZE_VRAM) {
456 LOAD_16(value, address & 0x0001FFFF, gba->video.renderer->vram);
457 } else {
458 LOAD_16(value, address & 0x00017FFF, gba->video.renderer->vram);
459 }
460 break;
461 case REGION_OAM:
462 LOAD_16(value, address & (SIZE_OAM - 1), gba->video.oam.raw);
463 break;
464 case REGION_CART0:
465 case REGION_CART0_EX:
466 case REGION_CART1:
467 case REGION_CART1_EX:
468 case REGION_CART2:
469 wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
470 if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
471 LOAD_16(value, address & (SIZE_CART0 - 1), memory->rom);
472 } else {
473 GBALog(gba, GBA_LOG_GAME_ERROR, "Out of bounds ROM Load16: 0x%08X", address);
474 value = (address >> 1) & 0xFFFF; \
475 }
476 break;
477 case REGION_CART2_EX:
478 wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
479 if (memory->savedata.type == SAVEDATA_EEPROM) {
480 value = GBASavedataReadEEPROM(&memory->savedata);
481 } else if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
482 LOAD_16(value, address & (SIZE_CART0 - 1), memory->rom);
483 } else {
484 GBALog(gba, GBA_LOG_GAME_ERROR, "Out of bounds ROM Load16: 0x%08X", address);
485 value = (address >> 1) & 0xFFFF; \
486 }
487 break;
488 case REGION_CART_SRAM:
489 case REGION_CART_SRAM_MIRROR:
490 wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
491 value = GBALoad8(cpu, address, 0);
492 value |= value << 8;
493 break;
494 default:
495 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load16: 0x%08X", address);
496 LOAD_BAD;
497 uint32_t v2 = value;
498 LOAD_16(value, address & 2, &v2);
499 break;
500 }
501
502 if (cycleCounter) {
503 *cycleCounter += 1 + wait;
504 }
505 // Unaligned 16-bit loads are "unpredictable", but the GBA rotates them, so we have to, too.
506 int rotate = (address & 1) << 3;
507 return ROR(value, rotate);
508}
509
510uint32_t GBALoad8(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
511 struct GBA* gba = (struct GBA*) cpu->master;
512 struct GBAMemory* memory = &gba->memory;
513 uint32_t value = 0;
514 int wait = 0;
515
516 switch (address >> BASE_OFFSET) {
517 case REGION_BIOS:
518 if (address < SIZE_BIOS) {
519 if (memory->activeRegion == REGION_BIOS) {
520 value = ((uint8_t*) memory->bios)[address];
521 } else {
522 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad BIOS Load8: 0x%08X", address);
523 value = ((uint8_t*) &memory->biosPrefetch)[address & 3];
524 }
525 } else {
526 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load8: 0x%08x", address);
527 LOAD_BAD;
528 value = ((uint8_t*) &value)[address & 3];
529 }
530 break;
531 case REGION_WORKING_RAM:
532 value = ((uint8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)];
533 wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
534 break;
535 case REGION_WORKING_IRAM:
536 value = ((uint8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)];
537 break;
538 case REGION_IO:
539 value = (GBAIORead(gba, address & 0xFFFE) >> ((address & 0x0001) << 3)) & 0xFF;
540 break;
541 case REGION_PALETTE_RAM:
542 value = ((uint8_t*) gba->video.palette)[address & (SIZE_PALETTE_RAM - 1)];
543 break;
544 case REGION_VRAM:
545 if ((address & 0x0001FFFF) < SIZE_VRAM) {
546 value = ((uint8_t*) gba->video.renderer->vram)[address & 0x0001FFFF];
547 } else {
548 value = ((uint8_t*) gba->video.renderer->vram)[address & 0x00017FFF];
549 }
550 break;
551 case REGION_OAM:
552 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Load8: 0x%08X", address);
553 break;
554 case REGION_CART0:
555 case REGION_CART0_EX:
556 case REGION_CART1:
557 case REGION_CART1_EX:
558 case REGION_CART2:
559 case REGION_CART2_EX:
560 wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
561 if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
562 value = ((uint8_t*) memory->rom)[address & (SIZE_CART0 - 1)];
563 } else {
564 GBALog(gba, GBA_LOG_GAME_ERROR, "Out of bounds ROM Load8: 0x%08X", address);
565 value = (address >> 1) & 0xFF; \
566 }
567 break;
568 case REGION_CART_SRAM:
569 case REGION_CART_SRAM_MIRROR:
570 wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
571 if (memory->savedata.type == SAVEDATA_AUTODETECT) {
572 GBALog(gba, GBA_LOG_INFO, "Detected SRAM savegame");
573 GBASavedataInitSRAM(&memory->savedata);
574 }
575 if (memory->savedata.type == SAVEDATA_SRAM) {
576 value = memory->savedata.data[address & (SIZE_CART_SRAM - 1)];
577 } else if (memory->savedata.type == SAVEDATA_FLASH512 || memory->savedata.type == SAVEDATA_FLASH1M) {
578 value = GBASavedataReadFlash(&memory->savedata, address);
579 } else if (memory->hw.devices & HW_TILT) {
580 value = GBAHardwareTiltRead(&memory->hw, address & OFFSET_MASK);
581 } else {
582 GBALog(gba, GBA_LOG_GAME_ERROR, "Reading from non-existent SRAM: 0x%08X", address);
583 value = 0xFF;
584 }
585 value &= 0xFF;
586 break;
587 default:
588 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load8: 0x%08x", address);
589 LOAD_BAD;
590 value = ((uint8_t*) &value)[address & 3];
591 break;
592 }
593
594 if (cycleCounter) {
595 *cycleCounter += 1 + wait;
596 }
597 return value;
598}
599
600#define STORE_WORKING_RAM \
601 STORE_32(value, address & (SIZE_WORKING_RAM - 1), memory->wram); \
602 wait += waitstatesRegion[REGION_WORKING_RAM];
603
604#define STORE_WORKING_IRAM \
605 STORE_32(value, address & (SIZE_WORKING_IRAM - 1), memory->iwram);
606
607#define STORE_IO \
608 GBAIOWrite32(gba, address & (SIZE_IO - 1), value);
609
610#define STORE_PALETTE_RAM \
611 STORE_32(value, address & (SIZE_PALETTE_RAM - 1), gba->video.palette); \
612 gba->video.renderer->writePalette(gba->video.renderer, (address & (SIZE_PALETTE_RAM - 1)) + 2, value >> 16); \
613 ++wait; \
614 gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 1), value);
615
616#define STORE_VRAM \
617 if ((address & 0x0001FFFF) < SIZE_VRAM) { \
618 STORE_32(value, address & 0x0001FFFF, gba->video.renderer->vram); \
619 } else { \
620 STORE_32(value, address & 0x00017FFF, gba->video.renderer->vram); \
621 } \
622 ++wait;
623
624#define STORE_OAM \
625 STORE_32(value, address & (SIZE_OAM - 1), gba->video.oam.raw); \
626 gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 4)) >> 1); \
627 gba->video.renderer->writeOAM(gba->video.renderer, ((address & (SIZE_OAM - 4)) >> 1) + 1);
628
629#define STORE_CART \
630 wait += waitstatesRegion[address >> BASE_OFFSET]; \
631 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store32: 0x%08X", address);
632
633#define STORE_SRAM \
634 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store32: 0x%08X", address);
635
636#define STORE_BAD \
637 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Store32: 0x%08X", address);
638
639void GBAStore32(struct ARMCore* cpu, uint32_t address, int32_t value, int* cycleCounter) {
640 struct GBA* gba = (struct GBA*) cpu->master;
641 struct GBAMemory* memory = &gba->memory;
642 int wait = 0;
643 char* waitstatesRegion = memory->waitstatesNonseq32;
644
645 switch (address >> BASE_OFFSET) {
646 case REGION_WORKING_RAM:
647 STORE_WORKING_RAM;
648 break;
649 case REGION_WORKING_IRAM:
650 STORE_WORKING_IRAM
651 break;
652 case REGION_IO:
653 STORE_IO;
654 break;
655 case REGION_PALETTE_RAM:
656 STORE_PALETTE_RAM;
657 break;
658 case REGION_VRAM:
659 STORE_VRAM;
660 break;
661 case REGION_OAM:
662 STORE_OAM;
663 break;
664 case REGION_CART0:
665 case REGION_CART0_EX:
666 case REGION_CART1:
667 case REGION_CART1_EX:
668 case REGION_CART2:
669 case REGION_CART2_EX:
670 STORE_CART;
671 break;
672 case REGION_CART_SRAM:
673 case REGION_CART_SRAM_MIRROR:
674 STORE_SRAM;
675 break;
676 default:
677 STORE_BAD;
678 break;
679 }
680
681 if (cycleCounter) {
682 *cycleCounter += 1 + wait;
683 }
684}
685
686void GBAStore16(struct ARMCore* cpu, uint32_t address, int16_t value, int* cycleCounter) {
687 struct GBA* gba = (struct GBA*) cpu->master;
688 struct GBAMemory* memory = &gba->memory;
689 int wait = 0;
690
691 switch (address >> BASE_OFFSET) {
692 case REGION_WORKING_RAM:
693 STORE_16(value, address & (SIZE_WORKING_RAM - 1), memory->wram);
694 wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
695 break;
696 case REGION_WORKING_IRAM:
697 STORE_16(value, address & (SIZE_WORKING_IRAM - 1), memory->iwram);
698 break;
699 case REGION_IO:
700 GBAIOWrite(gba, address & (SIZE_IO - 1), value);
701 break;
702 case REGION_PALETTE_RAM:
703 STORE_16(value, address & (SIZE_PALETTE_RAM - 1), gba->video.palette);
704 gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 1), value);
705 break;
706 case REGION_VRAM:
707 if ((address & 0x0001FFFF) < SIZE_VRAM) {
708 STORE_16(value, address & 0x0001FFFF, gba->video.renderer->vram);
709 } else {
710 STORE_16(value, address & 0x00017FFF, gba->video.renderer->vram);
711 }
712 break;
713 case REGION_OAM:
714 STORE_16(value, address & (SIZE_OAM - 1), gba->video.oam.raw);
715 gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 1)) >> 1);
716 break;
717 case REGION_CART0:
718 if (memory->hw.devices != HW_NONE && IS_GPIO_REGISTER(address & 0xFFFFFF)) {
719 uint32_t reg = address & 0xFFFFFF;
720 GBAHardwareGPIOWrite(&memory->hw, reg, value);
721 } else {
722 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad cartridge Store16: 0x%08X", address);
723 }
724 break;
725 case REGION_CART2_EX:
726 if (memory->savedata.type == SAVEDATA_AUTODETECT) {
727 GBALog(gba, GBA_LOG_INFO, "Detected EEPROM savegame");
728 GBASavedataInitEEPROM(&memory->savedata);
729 }
730 GBASavedataWriteEEPROM(&memory->savedata, value, 1);
731 break;
732 case REGION_CART_SRAM:
733 case REGION_CART_SRAM_MIRROR:
734 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store16: 0x%08X", address);
735 break;
736 default:
737 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Store16: 0x%08X", address);
738 break;
739 }
740
741 if (cycleCounter) {
742 *cycleCounter += 1 + wait;
743 }
744}
745
746void GBAStore8(struct ARMCore* cpu, uint32_t address, int8_t value, int* cycleCounter) {
747 struct GBA* gba = (struct GBA*) cpu->master;
748 struct GBAMemory* memory = &gba->memory;
749 int wait = 0;
750
751 switch (address >> BASE_OFFSET) {
752 case REGION_WORKING_RAM:
753 ((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)] = value;
754 wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
755 break;
756 case REGION_WORKING_IRAM:
757 ((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)] = value;
758 break;
759 case REGION_IO:
760 GBAIOWrite8(gba, address & (SIZE_IO - 1), value);
761 break;
762 case REGION_PALETTE_RAM:
763 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store8: 0x%08X", address);
764 break;
765 case REGION_VRAM:
766 if (address >= 0x06018000) {
767 // TODO: check BG mode
768 GBALog(gba, GBA_LOG_GAME_ERROR, "Cannot Store8 to OBJ: 0x%08X", address);
769 break;
770 }
771 ((int8_t*) gba->video.renderer->vram)[address & 0x1FFFE] = value;
772 ((int8_t*) gba->video.renderer->vram)[(address & 0x1FFFE) | 1] = value;
773 break;
774 case REGION_OAM:
775 GBALog(gba, GBA_LOG_GAME_ERROR, "Cannot Store8 to OAM: 0x%08X", address);
776 break;
777 case REGION_CART0:
778 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store8: 0x%08X", address);
779 break;
780 case REGION_CART_SRAM:
781 case REGION_CART_SRAM_MIRROR:
782 if (memory->savedata.type == SAVEDATA_AUTODETECT) {
783 if (address == SAVEDATA_FLASH_BASE) {
784 GBALog(gba, GBA_LOG_INFO, "Detected Flash savegame");
785 GBASavedataInitFlash(&memory->savedata, gba->realisticTiming);
786 } else {
787 GBALog(gba, GBA_LOG_INFO, "Detected SRAM savegame");
788 GBASavedataInitSRAM(&memory->savedata);
789 }
790 }
791 if (memory->savedata.type == SAVEDATA_FLASH512 || memory->savedata.type == SAVEDATA_FLASH1M) {
792 GBASavedataWriteFlash(&memory->savedata, address, value);
793 } else if (memory->savedata.type == SAVEDATA_SRAM) {
794 memory->savedata.data[address & (SIZE_CART_SRAM - 1)] = value;
795 } else if (memory->hw.devices & HW_TILT) {
796 GBAHardwareTiltWrite(&memory->hw, address & OFFSET_MASK, value);
797 } else {
798 GBALog(gba, GBA_LOG_GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
799 }
800 wait = memory->waitstatesNonseq16[REGION_CART_SRAM];
801 break;
802 default:
803 GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Store8: 0x%08X", address);
804 break;
805 }
806
807 if (cycleCounter) {
808 *cycleCounter += 1 + wait;
809 }
810}
811
812void GBAPatch32(struct ARMCore* cpu, uint32_t address, int32_t value, int32_t* old) {
813 struct GBA* gba = (struct GBA*) cpu->master;
814 struct GBAMemory* memory = &gba->memory;
815 int32_t oldValue = -1;
816
817 switch (address >> BASE_OFFSET) {
818 case REGION_WORKING_RAM:
819 LOAD_32(oldValue, address & (SIZE_WORKING_RAM - 1), memory->wram);
820 STORE_32(value, address & (SIZE_WORKING_RAM - 1), memory->wram);
821 break;
822 case REGION_WORKING_IRAM:
823 LOAD_32(oldValue, address & (SIZE_WORKING_IRAM - 1), memory->iwram);
824 STORE_32(value, address & (SIZE_WORKING_IRAM - 1), memory->iwram);
825 break;
826 case REGION_IO:
827 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch32: 0x%08X", address);
828 break;
829 case REGION_PALETTE_RAM:
830 LOAD_32(oldValue, address & (SIZE_PALETTE_RAM - 1), gba->video.palette);
831 STORE_32(value, address & (SIZE_PALETTE_RAM - 1), gba->video.palette);
832 gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 1), value);
833 gba->video.renderer->writePalette(gba->video.renderer, (address & (SIZE_PALETTE_RAM - 1)) + 2, value >> 16);
834 break;
835 case REGION_VRAM:
836 if ((address & 0x0001FFFF) < SIZE_VRAM) {
837 LOAD_32(oldValue, address & 0x0001FFFF, gba->video.renderer->vram);
838 STORE_32(value, address & 0x0001FFFF, gba->video.renderer->vram);
839 } else {
840 LOAD_32(oldValue, address & 0x00017FFF, gba->video.renderer->vram);
841 STORE_32(value, address & 0x00017FFF, gba->video.renderer->vram);
842 }
843 break;
844 case REGION_OAM:
845 LOAD_32(oldValue, address & (SIZE_OAM - 1), gba->video.oam.raw);
846 STORE_32(value, address & (SIZE_OAM - 1), gba->video.oam.raw);
847 gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 1)) >> 1);
848 gba->video.renderer->writeOAM(gba->video.renderer, ((address & (SIZE_OAM - 1)) + 2) >> 1);
849 break;
850 case REGION_CART0:
851 case REGION_CART0_EX:
852 case REGION_CART1:
853 case REGION_CART1_EX:
854 case REGION_CART2:
855 case REGION_CART2_EX:
856 _pristineCow(gba);
857 if ((address & (SIZE_CART0 - 1)) >= gba->memory.romSize) {
858 gba->memory.romSize = (address & (SIZE_CART0 - 4)) + 4;
859 }
860 LOAD_32(oldValue, address & (SIZE_CART0 - 1), gba->memory.rom);
861 STORE_32(value, address & (SIZE_CART0 - 1), gba->memory.rom);
862 break;
863 case REGION_CART_SRAM:
864 case REGION_CART_SRAM_MIRROR:
865 if (memory->savedata.type == SAVEDATA_SRAM) {
866 LOAD_32(oldValue, address & (SIZE_CART_SRAM - 1), memory->savedata.data);
867 STORE_32(value, address & (SIZE_CART_SRAM - 1), memory->savedata.data);
868 } else {
869 GBALog(gba, GBA_LOG_GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
870 }
871 break;
872 default:
873 GBALog(gba, GBA_LOG_WARN, "Bad memory Patch16: 0x%08X", address);
874 break;
875 }
876 if (old) {
877 *old = oldValue;
878 }
879}
880
881void GBAPatch16(struct ARMCore* cpu, uint32_t address, int16_t value, int16_t* old) {
882 struct GBA* gba = (struct GBA*) cpu->master;
883 struct GBAMemory* memory = &gba->memory;
884 int16_t oldValue = -1;
885
886 switch (address >> BASE_OFFSET) {
887 case REGION_WORKING_RAM:
888 LOAD_16(oldValue, address & (SIZE_WORKING_RAM - 1), memory->wram);
889 STORE_16(value, address & (SIZE_WORKING_RAM - 1), memory->wram);
890 break;
891 case REGION_WORKING_IRAM:
892 LOAD_16(oldValue, address & (SIZE_WORKING_IRAM - 1), memory->iwram);
893 STORE_16(value, address & (SIZE_WORKING_IRAM - 1), memory->iwram);
894 break;
895 case REGION_IO:
896 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch16: 0x%08X", address);
897 break;
898 case REGION_PALETTE_RAM:
899 LOAD_16(oldValue, address & (SIZE_PALETTE_RAM - 1), gba->video.palette);
900 STORE_16(value, address & (SIZE_PALETTE_RAM - 1), gba->video.palette);
901 gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 1), value);
902 break;
903 case REGION_VRAM:
904 if ((address & 0x0001FFFF) < SIZE_VRAM) {
905 LOAD_16(oldValue, address & 0x0001FFFF, gba->video.renderer->vram);
906 STORE_16(value, address & 0x0001FFFF, gba->video.renderer->vram);
907 } else {
908 LOAD_16(oldValue, address & 0x00017FFF, gba->video.renderer->vram);
909 STORE_16(value, address & 0x00017FFF, gba->video.renderer->vram);
910 }
911 break;
912 case REGION_OAM:
913 LOAD_16(oldValue, address & (SIZE_OAM - 1), gba->video.oam.raw);
914 STORE_16(value, address & (SIZE_OAM - 1), gba->video.oam.raw);
915 gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 1)) >> 1);
916 break;
917 case REGION_CART0:
918 case REGION_CART0_EX:
919 case REGION_CART1:
920 case REGION_CART1_EX:
921 case REGION_CART2:
922 case REGION_CART2_EX:
923 _pristineCow(gba);
924 if ((address & (SIZE_CART0 - 1)) >= gba->memory.romSize) {
925 gba->memory.romSize = (address & (SIZE_CART0 - 2)) + 2;
926 }
927 LOAD_16(oldValue, address & (SIZE_CART0 - 1), gba->memory.rom);
928 STORE_16(value, address & (SIZE_CART0 - 1), gba->memory.rom);
929 break;
930 case REGION_CART_SRAM:
931 case REGION_CART_SRAM_MIRROR:
932 if (memory->savedata.type == SAVEDATA_SRAM) {
933 LOAD_16(oldValue, address & (SIZE_CART_SRAM - 1), memory->savedata.data);
934 STORE_16(value, address & (SIZE_CART_SRAM - 1), memory->savedata.data);
935 } else {
936 GBALog(gba, GBA_LOG_GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
937 }
938 break;
939 default:
940 GBALog(gba, GBA_LOG_WARN, "Bad memory Patch16: 0x%08X", address);
941 break;
942 }
943 if (old) {
944 *old = oldValue;
945 }
946}
947
948void GBAPatch8(struct ARMCore* cpu, uint32_t address, int8_t value, int8_t* old) {
949 struct GBA* gba = (struct GBA*) cpu->master;
950 struct GBAMemory* memory = &gba->memory;
951 int8_t oldValue = -1;
952
953 switch (address >> BASE_OFFSET) {
954 case REGION_WORKING_RAM:
955 oldValue = ((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)];
956 ((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)] = value;
957 break;
958 case REGION_WORKING_IRAM:
959 oldValue = ((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)];
960 ((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)] = value;
961 break;
962 case REGION_IO:
963 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch8: 0x%08X", address);
964 break;
965 case REGION_PALETTE_RAM:
966 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch8: 0x%08X", address);
967 break;
968 case REGION_VRAM:
969 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch8: 0x%08X", address);
970 break;
971 case REGION_OAM:
972 GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch8: 0x%08X", address);
973 break;
974 case REGION_CART0:
975 case REGION_CART0_EX:
976 case REGION_CART1:
977 case REGION_CART1_EX:
978 case REGION_CART2:
979 case REGION_CART2_EX:
980 _pristineCow(gba);
981 if ((address & (SIZE_CART0 - 1)) >= gba->memory.romSize) {
982 gba->memory.romSize = (address & (SIZE_CART0 - 2)) + 2;
983 }
984 oldValue = ((int8_t*) memory->rom)[address & (SIZE_CART0 - 1)];
985 ((int8_t*) memory->rom)[address & (SIZE_CART0 - 1)] = value;
986 break;
987 case REGION_CART_SRAM:
988 case REGION_CART_SRAM_MIRROR:
989 if (memory->savedata.type == SAVEDATA_SRAM) {
990 oldValue = ((int8_t*) memory->savedata.data)[address & (SIZE_CART_SRAM - 1)];
991 ((int8_t*) memory->savedata.data)[address & (SIZE_CART_SRAM - 1)] = value;
992 } else {
993 GBALog(gba, GBA_LOG_GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
994 }
995 break;
996 default:
997 GBALog(gba, GBA_LOG_WARN, "Bad memory Patch8: 0x%08X", address);
998 break;
999 }
1000 if (old) {
1001 *old = oldValue;
1002 }
1003}
1004
1005#define LDM_LOOP(LDM) \
1006 for (i = 0; i < 16; i += 4) { \
1007 if (UNLIKELY(mask & (1 << i))) { \
1008 LDM; \
1009 waitstatesRegion = memory->waitstatesSeq32; \
1010 cpu->gprs[i] = value; \
1011 ++wait; \
1012 address += 4; \
1013 } \
1014 if (UNLIKELY(mask & (2 << i))) { \
1015 LDM; \
1016 waitstatesRegion = memory->waitstatesSeq32; \
1017 cpu->gprs[i + 1] = value; \
1018 ++wait; \
1019 address += 4; \
1020 } \
1021 if (UNLIKELY(mask & (4 << i))) { \
1022 LDM; \
1023 waitstatesRegion = memory->waitstatesSeq32; \
1024 cpu->gprs[i + 2] = value; \
1025 ++wait; \
1026 address += 4; \
1027 } \
1028 if (UNLIKELY(mask & (8 << i))) { \
1029 LDM; \
1030 waitstatesRegion = memory->waitstatesSeq32; \
1031 cpu->gprs[i + 3] = value; \
1032 ++wait; \
1033 address += 4; \
1034 } \
1035 }
1036
1037uint32_t GBALoadMultiple(struct ARMCore* cpu, uint32_t address, int mask, enum LSMDirection direction, int* cycleCounter) {
1038 struct GBA* gba = (struct GBA*) cpu->master;
1039 struct GBAMemory* memory = &gba->memory;
1040 uint32_t value;
1041 int wait = 0;
1042 char* waitstatesRegion = memory->waitstatesNonseq32;
1043
1044 int i;
1045 int offset = 4;
1046 int popcount = 0;
1047 if (direction & LSM_D) {
1048 offset = -4;
1049 popcount = _popcount32(mask);
1050 address -= (popcount << 2) - 4;
1051 }
1052
1053 if (direction & LSM_B) {
1054 address += offset;
1055 }
1056
1057 uint32_t addressMisalign = address & 0x3;
1058 address &= 0xFFFFFFFC;
1059
1060 switch (address >> BASE_OFFSET) {
1061 case REGION_BIOS:
1062 LDM_LOOP(LOAD_BIOS);
1063 break;
1064 case REGION_WORKING_RAM:
1065 LDM_LOOP(LOAD_WORKING_RAM);
1066 break;
1067 case REGION_WORKING_IRAM:
1068 LDM_LOOP(LOAD_WORKING_IRAM);
1069 break;
1070 case REGION_IO:
1071 LDM_LOOP(LOAD_IO);
1072 break;
1073 case REGION_PALETTE_RAM:
1074 LDM_LOOP(LOAD_PALETTE_RAM);
1075 break;
1076 case REGION_VRAM:
1077 LDM_LOOP(LOAD_VRAM);
1078 break;
1079 case REGION_OAM:
1080 LDM_LOOP(LOAD_OAM);
1081 break;
1082 case REGION_CART0:
1083 case REGION_CART0_EX:
1084 case REGION_CART1:
1085 case REGION_CART1_EX:
1086 case REGION_CART2:
1087 case REGION_CART2_EX:
1088 LDM_LOOP(LOAD_CART);
1089 break;
1090 case REGION_CART_SRAM:
1091 case REGION_CART_SRAM_MIRROR:
1092 LDM_LOOP(LOAD_SRAM);
1093 break;
1094 default:
1095 LDM_LOOP(LOAD_BAD);
1096 break;
1097 }
1098
1099 if (cycleCounter) {
1100 *cycleCounter += wait;
1101 }
1102
1103 if (direction & LSM_B) {
1104 address -= offset;
1105 }
1106
1107 if (direction & LSM_D) {
1108 address -= (popcount << 2) + 4;
1109 }
1110
1111 return address | addressMisalign;
1112}
1113
1114#define STM_LOOP(STM) \
1115 for (i = 0; i < 16; i += 4) { \
1116 if (UNLIKELY(mask & (1 << i))) { \
1117 value = cpu->gprs[i]; \
1118 STM; \
1119 waitstatesRegion = memory->waitstatesSeq32; \
1120 ++wait; \
1121 address += 4; \
1122 } \
1123 if (UNLIKELY(mask & (2 << i))) { \
1124 value = cpu->gprs[i + 1]; \
1125 STM; \
1126 waitstatesRegion = memory->waitstatesSeq32; \
1127 ++wait; \
1128 address += 4; \
1129 } \
1130 if (UNLIKELY(mask & (4 << i))) { \
1131 value = cpu->gprs[i + 2]; \
1132 STM; \
1133 waitstatesRegion = memory->waitstatesSeq32; \
1134 ++wait; \
1135 address += 4; \
1136 } \
1137 if (UNLIKELY(mask & (8 << i))) { \
1138 value = cpu->gprs[i + 3]; \
1139 STM; \
1140 waitstatesRegion = memory->waitstatesSeq32; \
1141 ++wait; \
1142 address += 4; \
1143 } \
1144 }
1145
1146uint32_t GBAStoreMultiple(struct ARMCore* cpu, uint32_t address, int mask, enum LSMDirection direction, int* cycleCounter) {
1147 struct GBA* gba = (struct GBA*) cpu->master;
1148 struct GBAMemory* memory = &gba->memory;
1149 uint32_t value;
1150 int wait = 0;
1151 char* waitstatesRegion = memory->waitstatesNonseq32;
1152
1153 int i;
1154 int offset = 4;
1155 int popcount = 0;
1156 if (direction & LSM_D) {
1157 offset = -4;
1158 popcount = _popcount32(mask);
1159 address -= (popcount << 2) - 4;
1160 }
1161
1162 if (direction & LSM_B) {
1163 address += offset;
1164 }
1165
1166 uint32_t addressMisalign = address & 0x3;
1167 address &= 0xFFFFFFFC;
1168
1169 switch (address >> BASE_OFFSET) {
1170 case REGION_WORKING_RAM:
1171 STM_LOOP(STORE_WORKING_RAM);
1172 break;
1173 case REGION_WORKING_IRAM:
1174 STM_LOOP(STORE_WORKING_IRAM);
1175 break;
1176 case REGION_IO:
1177 STM_LOOP(STORE_IO);
1178 break;
1179 case REGION_PALETTE_RAM:
1180 STM_LOOP(STORE_PALETTE_RAM);
1181 break;
1182 case REGION_VRAM:
1183 STM_LOOP(STORE_VRAM);
1184 break;
1185 case REGION_OAM:
1186 STM_LOOP(STORE_OAM);
1187 break;
1188 case REGION_CART0:
1189 case REGION_CART0_EX:
1190 case REGION_CART1:
1191 case REGION_CART1_EX:
1192 case REGION_CART2:
1193 case REGION_CART2_EX:
1194 STM_LOOP(STORE_CART);
1195 break;
1196 case REGION_CART_SRAM:
1197 case REGION_CART_SRAM_MIRROR:
1198 STM_LOOP(STORE_SRAM);
1199 break;
1200 default:
1201 STM_LOOP(STORE_BAD);
1202 break;
1203 }
1204
1205 if (cycleCounter) {
1206 *cycleCounter += wait;
1207 }
1208
1209 if (direction & LSM_B) {
1210 address -= offset;
1211 }
1212
1213 if (direction & LSM_D) {
1214 address -= (popcount << 2) + 4;
1215 }
1216
1217 return address | addressMisalign;
1218}
1219
1220void GBAAdjustWaitstates(struct GBA* gba, uint16_t parameters) {
1221 struct GBAMemory* memory = &gba->memory;
1222 struct ARMCore* cpu = gba->cpu;
1223 int sram = parameters & 0x0003;
1224 int ws0 = (parameters & 0x000C) >> 2;
1225 int ws0seq = (parameters & 0x0010) >> 4;
1226 int ws1 = (parameters & 0x0060) >> 5;
1227 int ws1seq = (parameters & 0x0080) >> 7;
1228 int ws2 = (parameters & 0x0300) >> 8;
1229 int ws2seq = (parameters & 0x0400) >> 10;
1230 int prefetch = parameters & 0x4000;
1231
1232 memory->waitstatesNonseq16[REGION_CART_SRAM] = memory->waitstatesNonseq16[REGION_CART_SRAM_MIRROR] = GBA_ROM_WAITSTATES[sram];
1233 memory->waitstatesSeq16[REGION_CART_SRAM] = memory->waitstatesSeq16[REGION_CART_SRAM_MIRROR] = GBA_ROM_WAITSTATES[sram];
1234 memory->waitstatesNonseq32[REGION_CART_SRAM] = memory->waitstatesNonseq32[REGION_CART_SRAM_MIRROR] = 2 * GBA_ROM_WAITSTATES[sram] + 1;
1235 memory->waitstatesSeq32[REGION_CART_SRAM] = memory->waitstatesSeq32[REGION_CART_SRAM_MIRROR] = 2 * GBA_ROM_WAITSTATES[sram] + 1;
1236
1237 memory->waitstatesNonseq16[REGION_CART0] = memory->waitstatesNonseq16[REGION_CART0_EX] = GBA_ROM_WAITSTATES[ws0];
1238 memory->waitstatesNonseq16[REGION_CART1] = memory->waitstatesNonseq16[REGION_CART1_EX] = GBA_ROM_WAITSTATES[ws1];
1239 memory->waitstatesNonseq16[REGION_CART2] = memory->waitstatesNonseq16[REGION_CART2_EX] = GBA_ROM_WAITSTATES[ws2];
1240
1241 memory->waitstatesSeq16[REGION_CART0] = memory->waitstatesSeq16[REGION_CART0_EX] = GBA_ROM_WAITSTATES_SEQ[ws0seq];
1242 memory->waitstatesSeq16[REGION_CART1] = memory->waitstatesSeq16[REGION_CART1_EX] = GBA_ROM_WAITSTATES_SEQ[ws1seq + 2];
1243 memory->waitstatesSeq16[REGION_CART2] = memory->waitstatesSeq16[REGION_CART2_EX] = GBA_ROM_WAITSTATES_SEQ[ws2seq + 4];
1244
1245 memory->waitstatesNonseq32[REGION_CART0] = memory->waitstatesNonseq32[REGION_CART0_EX] = memory->waitstatesNonseq16[REGION_CART0] + 1 + memory->waitstatesSeq16[REGION_CART0];
1246 memory->waitstatesNonseq32[REGION_CART1] = memory->waitstatesNonseq32[REGION_CART1_EX] = memory->waitstatesNonseq16[REGION_CART1] + 1 + memory->waitstatesSeq16[REGION_CART1];
1247 memory->waitstatesNonseq32[REGION_CART2] = memory->waitstatesNonseq32[REGION_CART2_EX] = memory->waitstatesNonseq16[REGION_CART2] + 1 + memory->waitstatesSeq16[REGION_CART2];
1248
1249 memory->waitstatesSeq32[REGION_CART0] = memory->waitstatesSeq32[REGION_CART0_EX] = 2 * memory->waitstatesSeq16[REGION_CART0] + 1;
1250 memory->waitstatesSeq32[REGION_CART1] = memory->waitstatesSeq32[REGION_CART1_EX] = 2 * memory->waitstatesSeq16[REGION_CART1] + 1;
1251 memory->waitstatesSeq32[REGION_CART2] = memory->waitstatesSeq32[REGION_CART2_EX] = 2 * memory->waitstatesSeq16[REGION_CART2] + 1;
1252
1253 if (!prefetch) {
1254 memory->waitstatesPrefetchSeq16[REGION_CART0] = memory->waitstatesPrefetchSeq16[REGION_CART0_EX] = memory->waitstatesSeq16[REGION_CART0];
1255 memory->waitstatesPrefetchSeq16[REGION_CART1] = memory->waitstatesPrefetchSeq16[REGION_CART1_EX] = memory->waitstatesSeq16[REGION_CART1];
1256 memory->waitstatesPrefetchSeq16[REGION_CART2] = memory->waitstatesPrefetchSeq16[REGION_CART2_EX] = memory->waitstatesSeq16[REGION_CART2];
1257
1258 memory->waitstatesPrefetchSeq32[REGION_CART0] = memory->waitstatesPrefetchSeq32[REGION_CART0_EX] = memory->waitstatesSeq32[REGION_CART0];
1259 memory->waitstatesPrefetchSeq32[REGION_CART1] = memory->waitstatesPrefetchSeq32[REGION_CART1_EX] = memory->waitstatesSeq32[REGION_CART1];
1260 memory->waitstatesPrefetchSeq32[REGION_CART2] = memory->waitstatesPrefetchSeq32[REGION_CART2_EX] = memory->waitstatesSeq32[REGION_CART2];
1261
1262 memory->waitstatesPrefetchNonseq16[REGION_CART0] = memory->waitstatesPrefetchNonseq16[REGION_CART0_EX] = memory->waitstatesNonseq16[REGION_CART0];
1263 memory->waitstatesPrefetchNonseq16[REGION_CART1] = memory->waitstatesPrefetchNonseq16[REGION_CART1_EX] = memory->waitstatesNonseq16[REGION_CART1];
1264 memory->waitstatesPrefetchNonseq16[REGION_CART2] = memory->waitstatesPrefetchNonseq16[REGION_CART2_EX] = memory->waitstatesNonseq16[REGION_CART2];
1265
1266 memory->waitstatesPrefetchNonseq32[REGION_CART0] = memory->waitstatesPrefetchNonseq32[REGION_CART0_EX] = memory->waitstatesNonseq32[REGION_CART0];
1267 memory->waitstatesPrefetchNonseq32[REGION_CART1] = memory->waitstatesPrefetchNonseq32[REGION_CART1_EX] = memory->waitstatesNonseq32[REGION_CART1];
1268 memory->waitstatesPrefetchNonseq32[REGION_CART2] = memory->waitstatesPrefetchNonseq32[REGION_CART2_EX] = memory->waitstatesNonseq32[REGION_CART2];
1269 } else {
1270 memory->waitstatesPrefetchSeq16[REGION_CART0] = memory->waitstatesPrefetchSeq16[REGION_CART0_EX] = 0;
1271 memory->waitstatesPrefetchSeq16[REGION_CART1] = memory->waitstatesPrefetchSeq16[REGION_CART1_EX] = 0;
1272 memory->waitstatesPrefetchSeq16[REGION_CART2] = memory->waitstatesPrefetchSeq16[REGION_CART2_EX] = 0;
1273
1274 memory->waitstatesPrefetchSeq32[REGION_CART0] = memory->waitstatesPrefetchSeq32[REGION_CART0_EX] = 0;
1275 memory->waitstatesPrefetchSeq32[REGION_CART1] = memory->waitstatesPrefetchSeq32[REGION_CART1_EX] = 0;
1276 memory->waitstatesPrefetchSeq32[REGION_CART2] = memory->waitstatesPrefetchSeq32[REGION_CART2_EX] = 0;
1277
1278 memory->waitstatesPrefetchNonseq16[REGION_CART0] = memory->waitstatesPrefetchNonseq16[REGION_CART0_EX] = 0;
1279 memory->waitstatesPrefetchNonseq16[REGION_CART1] = memory->waitstatesPrefetchNonseq16[REGION_CART1_EX] = 0;
1280 memory->waitstatesPrefetchNonseq16[REGION_CART2] = memory->waitstatesPrefetchNonseq16[REGION_CART2_EX] = 0;
1281
1282 memory->waitstatesPrefetchNonseq32[REGION_CART0] = memory->waitstatesPrefetchNonseq32[REGION_CART0_EX] = 0;
1283 memory->waitstatesPrefetchNonseq32[REGION_CART1] = memory->waitstatesPrefetchNonseq32[REGION_CART1_EX] = 0;
1284 memory->waitstatesPrefetchNonseq32[REGION_CART2] = memory->waitstatesPrefetchNonseq32[REGION_CART2_EX] = 0;
1285 }
1286
1287 cpu->memory.activeSeqCycles32 = memory->waitstatesPrefetchSeq32[memory->activeRegion];
1288 cpu->memory.activeSeqCycles16 = memory->waitstatesPrefetchSeq16[memory->activeRegion];
1289
1290 cpu->memory.activeNonseqCycles32 = memory->waitstatesPrefetchNonseq32[memory->activeRegion];
1291 cpu->memory.activeNonseqCycles16 = memory->waitstatesPrefetchNonseq16[memory->activeRegion];
1292
1293 cpu->memory.activeUncachedCycles32 = memory->waitstatesNonseq32[memory->activeRegion];
1294 cpu->memory.activeUncachedCycles16 = memory->waitstatesNonseq16[memory->activeRegion];
1295}
1296
1297void GBAMemoryWriteDMASAD(struct GBA* gba, int dma, uint32_t address) {
1298 struct GBAMemory* memory = &gba->memory;
1299 memory->dma[dma].source = address & 0x0FFFFFFE;
1300}
1301
1302void GBAMemoryWriteDMADAD(struct GBA* gba, int dma, uint32_t address) {
1303 struct GBAMemory* memory = &gba->memory;
1304 memory->dma[dma].dest = address & 0x0FFFFFFE;
1305}
1306
1307void GBAMemoryWriteDMACNT_LO(struct GBA* gba, int dma, uint16_t count) {
1308 struct GBAMemory* memory = &gba->memory;
1309 memory->dma[dma].count = count ? count : (dma == 3 ? 0x10000 : 0x4000);
1310}
1311
1312uint16_t GBAMemoryWriteDMACNT_HI(struct GBA* gba, int dma, uint16_t control) {
1313 struct GBAMemory* memory = &gba->memory;
1314 struct GBADMA* currentDma = &memory->dma[dma];
1315 int wasEnabled = GBADMARegisterIsEnable(currentDma->reg);
1316 int oldTiming = GBADMARegisterGetTiming(currentDma->reg);
1317 int newTiming = GBADMARegisterGetTiming(control);
1318 // This is probably a huge hack...verify what this does on hardware
1319 if (oldTiming && oldTiming != DMA_TIMING_CUSTOM && oldTiming != newTiming) {
1320 wasEnabled = false;
1321 }
1322 currentDma->reg = control;
1323
1324 if (GBADMARegisterIsDRQ(currentDma->reg)) {
1325 GBALog(gba, GBA_LOG_STUB, "DRQ not implemented");
1326 }
1327
1328 if (!wasEnabled && GBADMARegisterIsEnable(currentDma->reg)) {
1329 currentDma->nextSource = currentDma->source;
1330 currentDma->nextDest = currentDma->dest;
1331 currentDma->nextCount = currentDma->count;
1332 GBAMemoryScheduleDMA(gba, dma, currentDma);
1333 }
1334 // If the DMA has already occurred, this value might have changed since the function started
1335 return currentDma->reg;
1336};
1337
1338void GBAMemoryScheduleDMA(struct GBA* gba, int number, struct GBADMA* info) {
1339 struct ARMCore* cpu = gba->cpu;
1340 switch (GBADMARegisterGetTiming(info->reg)) {
1341 case DMA_TIMING_NOW:
1342 info->nextEvent = cpu->cycles;
1343 GBAMemoryUpdateDMAs(gba, 0);
1344 break;
1345 case DMA_TIMING_HBLANK:
1346 // Handled implicitly
1347 info->nextEvent = INT_MAX;
1348 break;
1349 case DMA_TIMING_VBLANK:
1350 // Handled implicitly
1351 info->nextEvent = INT_MAX;
1352 break;
1353 case DMA_TIMING_CUSTOM:
1354 info->nextEvent = INT_MAX;
1355 switch (number) {
1356 case 0:
1357 GBALog(gba, GBA_LOG_WARN, "Discarding invalid DMA0 scheduling");
1358 break;
1359 case 1:
1360 case 2:
1361 GBAAudioScheduleFifoDma(&gba->audio, number, info);
1362 break;
1363 case 3:
1364 // GBAVideoScheduleVCaptureDma(dma, info);
1365 break;
1366 }
1367 }
1368}
1369
1370void GBAMemoryRunHblankDMAs(struct GBA* gba, int32_t cycles) {
1371 struct GBAMemory* memory = &gba->memory;
1372 struct GBADMA* dma;
1373 int i;
1374 for (i = 0; i < 4; ++i) {
1375 dma = &memory->dma[i];
1376 if (GBADMARegisterIsEnable(dma->reg) && GBADMARegisterGetTiming(dma->reg) == DMA_TIMING_HBLANK) {
1377 dma->nextEvent = cycles;
1378 }
1379 }
1380 GBAMemoryUpdateDMAs(gba, 0);
1381}
1382
1383void GBAMemoryRunVblankDMAs(struct GBA* gba, int32_t cycles) {
1384 struct GBAMemory* memory = &gba->memory;
1385 struct GBADMA* dma;
1386 int i;
1387 for (i = 0; i < 4; ++i) {
1388 dma = &memory->dma[i];
1389 if (GBADMARegisterIsEnable(dma->reg) && GBADMARegisterGetTiming(dma->reg) == DMA_TIMING_VBLANK) {
1390 dma->nextEvent = cycles;
1391 }
1392 }
1393 GBAMemoryUpdateDMAs(gba, 0);
1394}
1395
1396int32_t GBAMemoryRunDMAs(struct GBA* gba, int32_t cycles) {
1397 struct GBAMemory* memory = &gba->memory;
1398 if (memory->nextDMA == INT_MAX) {
1399 return INT_MAX;
1400 }
1401 memory->nextDMA -= cycles;
1402 memory->eventDiff += cycles;
1403 if (memory->nextDMA <= 0) {
1404 struct GBADMA* dma = &memory->dma[memory->activeDMA];
1405 GBAMemoryServiceDMA(gba, memory->activeDMA, dma);
1406 GBAMemoryUpdateDMAs(gba, memory->eventDiff);
1407 memory->eventDiff = 0;
1408 }
1409 return memory->nextDMA;
1410}
1411
1412void GBAMemoryUpdateDMAs(struct GBA* gba, int32_t cycles) {
1413 int i;
1414 struct GBAMemory* memory = &gba->memory;
1415 struct ARMCore* cpu = gba->cpu;
1416 memory->activeDMA = -1;
1417 memory->nextDMA = INT_MAX;
1418 for (i = 3; i >= 0; --i) {
1419 struct GBADMA* dma = &memory->dma[i];
1420 if (dma->nextEvent != INT_MAX) {
1421 dma->nextEvent -= cycles;
1422 if (GBADMARegisterIsEnable(dma->reg)) {
1423 memory->activeDMA = i;
1424 memory->nextDMA = dma->nextEvent;
1425 }
1426 }
1427 }
1428 if (memory->nextDMA < cpu->nextEvent) {
1429 cpu->nextEvent = memory->nextDMA;
1430 }
1431}
1432
1433void GBAMemoryServiceDMA(struct GBA* gba, int number, struct GBADMA* info) {
1434 struct GBAMemory* memory = &gba->memory;
1435 struct ARMCore* cpu = gba->cpu;
1436 uint32_t width = GBADMARegisterGetWidth(info->reg) ? 4 : 2;
1437 int sourceOffset = DMA_OFFSET[GBADMARegisterGetSrcControl(info->reg)] * width;
1438 int destOffset = DMA_OFFSET[GBADMARegisterGetDestControl(info->reg)] * width;
1439 int32_t wordsRemaining = info->nextCount;
1440 uint32_t source = info->nextSource;
1441 uint32_t dest = info->nextDest;
1442 uint32_t sourceRegion = source >> BASE_OFFSET;
1443 uint32_t destRegion = dest >> BASE_OFFSET;
1444 int32_t cycles = 2;
1445
1446 if (source == info->source) {
1447 // TODO: support 4 cycles for ROM access
1448 cycles += 2;
1449 if (width == 4) {
1450 cycles += memory->waitstatesNonseq32[sourceRegion] + memory->waitstatesNonseq32[destRegion];
1451 source &= 0xFFFFFFFC;
1452 dest &= 0xFFFFFFFC;
1453 } else {
1454 cycles += memory->waitstatesNonseq16[sourceRegion] + memory->waitstatesNonseq16[destRegion];
1455 }
1456 } else {
1457 if (width == 4) {
1458 cycles += memory->waitstatesSeq32[sourceRegion] + memory->waitstatesSeq32[destRegion];
1459 } else {
1460 cycles += memory->waitstatesSeq16[sourceRegion] + memory->waitstatesSeq16[destRegion];
1461 }
1462 }
1463
1464 gba->performingDMA = true;
1465 int32_t word;
1466 if (width == 4) {
1467 word = cpu->memory.load32(cpu, source, 0);
1468 gba->bus = word;
1469 cpu->memory.store32(cpu, dest, word, 0);
1470 source += sourceOffset;
1471 dest += destOffset;
1472 --wordsRemaining;
1473 } else {
1474 if (sourceRegion == REGION_CART2_EX && memory->savedata.type == SAVEDATA_EEPROM) {
1475 word = GBASavedataReadEEPROM(&memory->savedata);
1476 gba->bus = word | (word << 16);
1477 cpu->memory.store16(cpu, dest, word, 0);
1478 source += sourceOffset;
1479 dest += destOffset;
1480 --wordsRemaining;
1481 } else if (destRegion == REGION_CART2_EX) {
1482 if (memory->savedata.type == SAVEDATA_AUTODETECT) {
1483 GBALog(gba, GBA_LOG_INFO, "Detected EEPROM savegame");
1484 GBASavedataInitEEPROM(&memory->savedata);
1485 }
1486 word = cpu->memory.load16(cpu, source, 0);
1487 gba->bus = word | (word << 16);
1488 GBASavedataWriteEEPROM(&memory->savedata, word, wordsRemaining);
1489 source += sourceOffset;
1490 dest += destOffset;
1491 --wordsRemaining;
1492 } else {
1493 word = cpu->memory.load16(cpu, source, 0);
1494 gba->bus = word | (word << 16);
1495 cpu->memory.store16(cpu, dest, word, 0);
1496 source += sourceOffset;
1497 dest += destOffset;
1498 --wordsRemaining;
1499 }
1500 }
1501 gba->performingDMA = false;
1502
1503 if (!wordsRemaining) {
1504 if (!GBADMARegisterIsRepeat(info->reg) || GBADMARegisterGetTiming(info->reg) == DMA_TIMING_NOW) {
1505 info->reg = GBADMARegisterClearEnable(info->reg);
1506 info->nextEvent = INT_MAX;
1507
1508 // Clear the enable bit in memory
1509 memory->io[(REG_DMA0CNT_HI + number * (REG_DMA1CNT_HI - REG_DMA0CNT_HI)) >> 1] &= 0x7FE0;
1510 } else {
1511 info->nextCount = info->count;
1512 if (GBADMARegisterGetDestControl(info->reg) == DMA_INCREMENT_RELOAD) {
1513 info->nextDest = info->dest;
1514 }
1515 GBAMemoryScheduleDMA(gba, number, info);
1516 }
1517 if (GBADMARegisterIsDoIRQ(info->reg)) {
1518 GBARaiseIRQ(gba, IRQ_DMA0 + number);
1519 }
1520 } else {
1521 info->nextDest = dest;
1522 info->nextCount = wordsRemaining;
1523 }
1524 info->nextSource = source;
1525
1526 if (info->nextEvent != INT_MAX) {
1527 info->nextEvent += cycles;
1528 }
1529 cpu->cycles += cycles;
1530}
1531
1532void GBAMemorySerialize(const struct GBAMemory* memory, struct GBASerializedState* state) {
1533 memcpy(state->wram, memory->wram, SIZE_WORKING_RAM);
1534 memcpy(state->iwram, memory->iwram, SIZE_WORKING_IRAM);
1535}
1536
1537void GBAMemoryDeserialize(struct GBAMemory* memory, const struct GBASerializedState* state) {
1538 memcpy(memory->wram, state->wram, SIZE_WORKING_RAM);
1539 memcpy(memory->iwram, state->iwram, SIZE_WORKING_IRAM);
1540}
1541
1542uint32_t _popcount32(unsigned bits) {
1543 bits = bits - ((bits >> 1) & 0x55555555);
1544 bits = (bits & 0x33333333) + ((bits >> 2) & 0x33333333);
1545 return (((bits + (bits >> 4)) & 0xF0F0F0F) * 0x1010101) >> 24;
1546}
1547
1548void _pristineCow(struct GBA* gba) {
1549 if (gba->memory.rom != gba->pristineRom) {
1550 return;
1551 }
1552 gba->memory.rom = anonymousMemoryMap(SIZE_CART0);
1553 memcpy(gba->memory.rom, gba->pristineRom, gba->memory.romSize);
1554 memset(((uint8_t*) gba->memory.rom) + gba->memory.romSize, 0xFF, SIZE_CART0 - gba->memory.romSize);
1555}