include/mgba/internal/gba/video.h (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef GBA_VIDEO_H
7#define GBA_VIDEO_H
8
9#include <mgba-util/common.h>
10
11CXX_GUARD_START
12
13#include <mgba/core/log.h>
14#include <mgba/core/timing.h>
15
16mLOG_DECLARE_CATEGORY(GBA_VIDEO);
17
18enum {
19 VIDEO_HBLANK_PIXELS = 68,
20 VIDEO_HDRAW_LENGTH = 1006,
21 VIDEO_HBLANK_LENGTH = 226,
22 VIDEO_HORIZONTAL_LENGTH = 1232,
23
24 VIDEO_VBLANK_PIXELS = 68,
25 VIDEO_VERTICAL_TOTAL_PIXELS = 228,
26
27 VIDEO_TOTAL_LENGTH = 280896,
28
29 OBJ_HBLANK_FREE_LENGTH = 954,
30 OBJ_LENGTH = 1210,
31
32 BASE_TILE = 0x00010000,
33
34 VRAM_BLOCK_OFFSET = 14,
35 VRAM_BLOCK_MASK = 0x3FFF
36};
37
38enum GBAVideoObjMode {
39 OBJ_MODE_NORMAL = 0,
40 OBJ_MODE_SEMITRANSPARENT = 1,
41 OBJ_MODE_OBJWIN = 2,
42 OBJ_MODE_BITMAP = 3
43};
44
45enum GBAVideoObjShape {
46 OBJ_SHAPE_SQUARE = 0,
47 OBJ_SHAPE_HORIZONTAL = 1,
48 OBJ_SHAPE_VERTICAL = 2
49};
50
51enum GBAVideoBlendEffect {
52 BLEND_NONE = 0,
53 BLEND_ALPHA = 1,
54 BLEND_BRIGHTEN = 2,
55 BLEND_DARKEN = 3
56};
57
58DECL_BITFIELD(GBAObjAttributesA, uint16_t);
59DECL_BITS(GBAObjAttributesA, Y, 0, 8);
60DECL_BIT(GBAObjAttributesA, Transformed, 8);
61DECL_BIT(GBAObjAttributesA, Disable, 9);
62DECL_BIT(GBAObjAttributesA, DoubleSize, 9);
63DECL_BITS(GBAObjAttributesA, Mode, 10, 2);
64DECL_BIT(GBAObjAttributesA, Mosaic, 12);
65DECL_BIT(GBAObjAttributesA, 256Color, 13);
66DECL_BITS(GBAObjAttributesA, Shape, 14, 2);
67
68DECL_BITFIELD(GBAObjAttributesB, uint16_t);
69DECL_BITS(GBAObjAttributesB, X, 0, 9);
70DECL_BITS(GBAObjAttributesB, MatIndex, 9, 5);
71DECL_BIT(GBAObjAttributesB, HFlip, 12);
72DECL_BIT(GBAObjAttributesB, VFlip, 13);
73DECL_BITS(GBAObjAttributesB, Size, 14, 2);
74
75DECL_BITFIELD(GBAObjAttributesC, uint16_t);
76DECL_BITS(GBAObjAttributesC, Tile, 0, 10);
77DECL_BITS(GBAObjAttributesC, Priority, 10, 2);
78DECL_BITS(GBAObjAttributesC, Palette, 12, 4);
79
80struct GBAObj {
81 GBAObjAttributesA a;
82 GBAObjAttributesB b;
83 GBAObjAttributesC c;
84 uint16_t d;
85};
86
87union GBAOAM {
88 struct GBAObj obj[128];
89
90 struct GBAOAMMatrix {
91 int16_t padding0[3];
92 int16_t a;
93 int16_t padding1[3];
94 int16_t b;
95 int16_t padding2[3];
96 int16_t c;
97 int16_t padding3[3];
98 int16_t d;
99 } mat[32];
100
101 uint16_t raw[512];
102};
103
104struct GBAVideoWindowRegion {
105 uint8_t end;
106 uint8_t start;
107};
108
109#define GBA_TEXT_MAP_TILE(MAP) ((MAP) & 0x03FF)
110#define GBA_TEXT_MAP_HFLIP(MAP) ((MAP) & 0x0400)
111#define GBA_TEXT_MAP_VFLIP(MAP) ((MAP) & 0x0800)
112#define GBA_TEXT_MAP_PALETTE(MAP) (((MAP) & 0xF000) >> 12)
113
114DECL_BITFIELD(GBARegisterDISPCNT, uint16_t);
115DECL_BITS(GBARegisterDISPCNT, Mode, 0, 3);
116DECL_BIT(GBARegisterDISPCNT, Cgb, 3);
117DECL_BIT(GBARegisterDISPCNT, FrameSelect, 4);
118DECL_BIT(GBARegisterDISPCNT, HblankIntervalFree, 5);
119DECL_BIT(GBARegisterDISPCNT, ObjCharacterMapping, 6);
120DECL_BIT(GBARegisterDISPCNT, ForcedBlank, 7);
121DECL_BIT(GBARegisterDISPCNT, Bg0Enable, 8);
122DECL_BIT(GBARegisterDISPCNT, Bg1Enable, 9);
123DECL_BIT(GBARegisterDISPCNT, Bg2Enable, 10);
124DECL_BIT(GBARegisterDISPCNT, Bg3Enable, 11);
125DECL_BIT(GBARegisterDISPCNT, ObjEnable, 12);
126DECL_BIT(GBARegisterDISPCNT, Win0Enable, 13);
127DECL_BIT(GBARegisterDISPCNT, Win1Enable, 14);
128DECL_BIT(GBARegisterDISPCNT, ObjwinEnable, 15);
129
130DECL_BITFIELD(GBARegisterDISPSTAT, uint16_t);
131DECL_BIT(GBARegisterDISPSTAT, InVblank, 0);
132DECL_BIT(GBARegisterDISPSTAT, InHblank, 1);
133DECL_BIT(GBARegisterDISPSTAT, Vcounter, 2);
134DECL_BIT(GBARegisterDISPSTAT, VblankIRQ, 3);
135DECL_BIT(GBARegisterDISPSTAT, HblankIRQ, 4);
136DECL_BIT(GBARegisterDISPSTAT, VcounterIRQ, 5);
137DECL_BITS(GBARegisterDISPSTAT, VcountSetting, 8, 8);
138
139DECL_BITFIELD(GBARegisterBGCNT, uint16_t);
140DECL_BITS(GBARegisterBGCNT, Priority, 0, 2);
141DECL_BITS(GBARegisterBGCNT, CharBase, 2, 4);
142DECL_BIT(GBARegisterBGCNT, Mosaic, 6);
143DECL_BIT(GBARegisterBGCNT, 256Color, 7);
144DECL_BITS(GBARegisterBGCNT, ScreenBase, 8, 5);
145DECL_BIT(GBARegisterBGCNT, Overflow, 13);
146DECL_BITS(GBARegisterBGCNT, Size, 14, 2);
147
148DECL_BITFIELD(GBARegisterBLDCNT, uint16_t);
149DECL_BIT(GBARegisterBLDCNT, Target1Bg0, 0);
150DECL_BIT(GBARegisterBLDCNT, Target1Bg1, 1);
151DECL_BIT(GBARegisterBLDCNT, Target1Bg2, 2);
152DECL_BIT(GBARegisterBLDCNT, Target1Bg3, 3);
153DECL_BIT(GBARegisterBLDCNT, Target1Obj, 4);
154DECL_BIT(GBARegisterBLDCNT, Target1Bd, 5);
155DECL_BITS(GBARegisterBLDCNT, Effect, 6, 2);
156DECL_BIT(GBARegisterBLDCNT, Target2Bg0, 8);
157DECL_BIT(GBARegisterBLDCNT, Target2Bg1, 9);
158DECL_BIT(GBARegisterBLDCNT, Target2Bg2, 10);
159DECL_BIT(GBARegisterBLDCNT, Target2Bg3, 11);
160DECL_BIT(GBARegisterBLDCNT, Target2Obj, 12);
161DECL_BIT(GBARegisterBLDCNT, Target2Bd, 13);
162
163DECL_BITFIELD(GBAWindowControl, uint8_t);
164DECL_BIT(GBAWindowControl, Bg0Enable, 0);
165DECL_BIT(GBAWindowControl, Bg1Enable, 1);
166DECL_BIT(GBAWindowControl, Bg2Enable, 2);
167DECL_BIT(GBAWindowControl, Bg3Enable, 3);
168DECL_BIT(GBAWindowControl, ObjEnable, 4);
169DECL_BIT(GBAWindowControl, BlendEnable, 5);
170
171DECL_BITFIELD(GBAMosaicControl, uint16_t);
172DECL_BITS(GBAMosaicControl, BgH, 0, 4);
173DECL_BITS(GBAMosaicControl, BgV, 4, 4);
174DECL_BITS(GBAMosaicControl, ObjH, 8, 4);
175DECL_BITS(GBAMosaicControl, ObjV, 12, 4);
176
177struct GBAVideoRenderer {
178 void (*init)(struct GBAVideoRenderer* renderer);
179 void (*reset)(struct GBAVideoRenderer* renderer);
180 void (*deinit)(struct GBAVideoRenderer* renderer);
181
182 uint16_t (*writeVideoRegister)(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
183 void (*writeVRAM)(struct GBAVideoRenderer* renderer, uint32_t address);
184 void (*writePalette)(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
185 void (*writeOAM)(struct GBAVideoRenderer* renderer, uint32_t oam);
186 void (*drawScanline)(struct GBAVideoRenderer* renderer, int y);
187 void (*finishFrame)(struct GBAVideoRenderer* renderer);
188
189 void (*getPixels)(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels);
190 void (*putPixels)(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels);
191
192 uint16_t* palette;
193 uint16_t* vramBG[32];
194 uint16_t* vramOBJ[32];
195 union GBAOAM* oam;
196 struct mCacheSet* cache;
197
198 bool disableBG[4];
199 bool disableOBJ;
200};
201
202struct GBAVideo {
203 struct GBA* p;
204 struct GBAVideoRenderer* renderer;
205 struct mTimingEvent event;
206
207 // VCOUNT
208 int vcount;
209
210 uint16_t palette[512];
211 uint16_t* vram;
212 union GBAOAM oam;
213
214 int32_t frameCounter;
215 int frameskip;
216 int frameskipCounter;
217};
218
219void GBAVideoInit(struct GBAVideo* video);
220void GBAVideoReset(struct GBAVideo* video);
221void GBAVideoDeinit(struct GBAVideo* video);
222void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer);
223
224void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value);
225
226struct GBASerializedState;
227void GBAVideoSerialize(const struct GBAVideo* video, struct GBASerializedState* state);
228void GBAVideoDeserialize(struct GBAVideo* video, const struct GBASerializedState* state);
229
230extern const int GBAVideoObjSizes[16][2];
231
232CXX_GUARD_END
233
234#endif