all repos — mgba @ e7be40e80ccb6dbeee0b79c97f349859b1b4afb8

mGBA Game Boy Advance Emulator

src/platform/libretro/libretro.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "libretro.h"
  7
  8#include <mgba-util/common.h>
  9
 10#include <mgba/core/blip_buf.h>
 11#include <mgba/core/cheats.h>
 12#include <mgba/core/core.h>
 13#include <mgba/core/log.h>
 14#include <mgba/core/serialize.h>
 15#include <mgba/core/version.h>
 16#ifdef M_CORE_GB
 17#include <mgba/gb/core.h>
 18#include <mgba/internal/gb/gb.h>
 19#include <mgba/internal/gb/mbc.h>
 20#endif
 21#ifdef M_CORE_GBA
 22#include <mgba/gba/core.h>
 23#include <mgba/gba/interface.h>
 24#include <mgba/internal/gba/gba.h>
 25#endif
 26#include <mgba-util/memory.h>
 27#include <mgba-util/vfs.h>
 28
 29#define SAMPLES 1024
 30#define RUMBLE_PWM 35
 31
 32static retro_environment_t environCallback;
 33static retro_video_refresh_t videoCallback;
 34static retro_audio_sample_batch_t audioCallback;
 35static retro_input_poll_t inputPollCallback;
 36static retro_input_state_t inputCallback;
 37static retro_log_printf_t logCallback;
 38static retro_set_rumble_state_t rumbleCallback;
 39
 40static void GBARetroLog(struct mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args);
 41
 42static void _postAudioBuffer(struct mAVStream*, blip_t* left, blip_t* right);
 43static void _setRumble(struct mRumble* rumble, int enable);
 44static uint8_t _readLux(struct GBALuminanceSource* lux);
 45static void _updateLux(struct GBALuminanceSource* lux);
 46static void _updateCamera(const uint32_t* buffer, unsigned width, unsigned height, size_t pitch);
 47static void _startImage(struct mImageSource*, unsigned w, unsigned h, int colorFormats);
 48static void _stopImage(struct mImageSource*);
 49static void _requestImage(struct mImageSource*, const void** buffer, size_t* stride, enum mColorFormat* colorFormat);
 50
 51static struct mCore* core;
 52static void* outputBuffer;
 53static void* data;
 54static size_t dataSize;
 55static void* savedata;
 56static struct mAVStream stream;
 57static int rumbleUp;
 58static int rumbleDown;
 59static struct mRumble rumble;
 60static struct GBALuminanceSource lux;
 61static int luxLevel;
 62static struct mLogger logger;
 63static struct retro_camera_callback cam;
 64static struct mImageSource imageSource;
 65static uint32_t* camData = NULL;
 66static unsigned camWidth;
 67static unsigned camHeight;
 68static unsigned imcapWidth;
 69static unsigned imcapHeight;
 70static size_t camStride;
 71
 72static void _reloadSettings(void) {
 73	struct mCoreOptions opts = {
 74		.useBios = true,
 75		.volume = 0x100,
 76	};
 77
 78	struct retro_variable var;
 79	enum GBModel model;
 80	const char* modelName;
 81
 82	var.key = "mgba_gb_model";
 83	var.value = 0;
 84	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
 85		if (strcmp(var.value, "Game Boy") == 0) {
 86			model = GB_MODEL_DMG;
 87		} else if (strcmp(var.value, "Super Game Boy") == 0) {
 88			model = GB_MODEL_SGB;
 89		} else if (strcmp(var.value, "Game Boy Color") == 0) {
 90			model = GB_MODEL_CGB;
 91		} else if (strcmp(var.value, "Game Boy Advance") == 0) {
 92			model = GB_MODEL_AGB;
 93		} else {
 94			model = GB_MODEL_AUTODETECT;
 95		}
 96
 97		modelName = GBModelToName(model);
 98		mCoreConfigSetDefaultValue(&core->config, "gb.model", modelName);
 99		mCoreConfigSetDefaultValue(&core->config, "sgb.model", modelName);
100		mCoreConfigSetDefaultValue(&core->config, "cgb.model", modelName);
101	}
102
103	var.key = "mgba_use_bios";
104	var.value = 0;
105	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
106		opts.useBios = strcmp(var.value, "ON") == 0;
107	}
108
109	var.key = "mgba_skip_bios";
110	var.value = 0;
111	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
112		opts.skipBios = strcmp(var.value, "ON") == 0;
113	}
114
115	var.key = "mgba_sgb_borders";
116	var.value = 0;
117	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
118		if (strcmp(var.value, "ON") == 0) {
119			mCoreConfigSetDefaultIntValue(&core->config, "sgb.borders", true);
120		} else {
121			mCoreConfigSetDefaultIntValue(&core->config, "sgb.borders", false);
122		}
123	}
124
125	var.key = "mgba_idle_optimization";
126	var.value = 0;
127	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
128		if (strcmp(var.value, "Don't Remove") == 0) {
129			mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "ignore");
130		} else if (strcmp(var.value, "Remove Known") == 0) {
131			mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "remove");
132		} else if (strcmp(var.value, "Detect and Remove") == 0) {
133			mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "detect");
134		}
135	}
136
137	var.key = "mgba_frameskip";
138	var.value = 0;
139	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
140		opts.frameskip = strtol(var.value, NULL, 10);
141
142	}
143
144	mCoreConfigLoadDefaults(&core->config, &opts);
145	mCoreLoadConfig(core);
146}
147
148unsigned retro_api_version(void) {
149	return RETRO_API_VERSION;
150}
151
152void retro_set_environment(retro_environment_t env) {
153	environCallback = env;
154
155	struct retro_variable vars[] = {
156		{ "mgba_solar_sensor_level", "Solar sensor level; 0|1|2|3|4|5|6|7|8|9|10" },
157		{ "mgba_allow_opposing_directions", "Allow opposing directional input; OFF|ON" },
158		{ "mgba_gb_model", "Game Boy model (requires restart); Autodetect|Game Boy|Super Game Boy|Game Boy Color|Game Boy Advance" },
159		{ "mgba_use_bios", "Use BIOS file if found (requires restart); ON|OFF" },
160		{ "mgba_skip_bios", "Skip BIOS intro (requires restart); OFF|ON" },
161		{ "mgba_sgb_borders", "Use Super Game Boy borders (requires restart); ON|OFF" },
162		{ "mgba_idle_optimization", "Idle loop removal; Remove Known|Detect and Remove|Don't Remove" },
163		{ "mgba_frameskip", "Frameskip; 0|1|2|3|4|5|6|7|8|9|10" },
164		{ 0, 0 }
165	};
166
167	environCallback(RETRO_ENVIRONMENT_SET_VARIABLES, vars);
168}
169
170void retro_set_video_refresh(retro_video_refresh_t video) {
171	videoCallback = video;
172}
173
174void retro_set_audio_sample(retro_audio_sample_t audio) {
175	UNUSED(audio);
176}
177
178void retro_set_audio_sample_batch(retro_audio_sample_batch_t audioBatch) {
179	audioCallback = audioBatch;
180}
181
182void retro_set_input_poll(retro_input_poll_t inputPoll) {
183	inputPollCallback = inputPoll;
184}
185
186void retro_set_input_state(retro_input_state_t input) {
187	inputCallback = input;
188}
189
190void retro_get_system_info(struct retro_system_info* info) {
191	info->need_fullpath = false;
192	info->valid_extensions = "gba|gb|gbc";
193	info->library_version = projectVersion;
194	info->library_name = projectName;
195	info->block_extract = false;
196}
197
198void retro_get_system_av_info(struct retro_system_av_info* info) {
199	unsigned width, height;
200	core->desiredVideoDimensions(core, &width, &height);
201	info->geometry.base_width = width;
202	info->geometry.base_height = height;
203#ifdef M_CORE_GB
204	if (core->platform(core) == PLATFORM_GB) {
205		info->geometry.max_width = 256;
206		info->geometry.max_height = 224;
207	} else
208#endif
209	{
210		info->geometry.max_width = width;
211		info->geometry.max_height = height;
212	}
213
214	info->geometry.aspect_ratio = width / (double) height;
215	info->timing.fps = core->frequency(core) / (float) core->frameCycles(core);
216	info->timing.sample_rate = 32768;
217}
218
219void retro_init(void) {
220	enum retro_pixel_format fmt;
221#ifdef COLOR_16_BIT
222#ifdef COLOR_5_6_5
223	fmt = RETRO_PIXEL_FORMAT_RGB565;
224#else
225#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
226	fmt = RETRO_PIXEL_FORMAT_0RGB1555;
227#endif
228#else
229#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
230	fmt = RETRO_PIXEL_FORMAT_XRGB8888;
231#endif
232	environCallback(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt);
233
234	struct retro_input_descriptor inputDescriptors[] = {
235		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
236		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
237		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
238		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
239		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" },
240		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" },
241		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" },
242		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" },
243		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
244		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
245		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "Brighten Solar Sensor" },
246		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "Darken Solar Sensor" },
247		{ 0 }
248	};
249	environCallback(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, &inputDescriptors);
250
251	// TODO: RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME when BIOS booting is supported
252
253	struct retro_rumble_interface rumbleInterface;
254	if (environCallback(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumbleInterface)) {
255		rumbleCallback = rumbleInterface.set_rumble_state;
256		rumble.setRumble = _setRumble;
257	} else {
258		rumbleCallback = 0;
259	}
260
261	luxLevel = 0;
262	lux.readLuminance = _readLux;
263	lux.sample = _updateLux;
264	_updateLux(&lux);
265
266	struct retro_log_callback log;
267	if (environCallback(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log)) {
268		logCallback = log.log;
269	} else {
270		logCallback = 0;
271	}
272	logger.log = GBARetroLog;
273	mLogSetDefaultLogger(&logger);
274
275	stream.videoDimensionsChanged = 0;
276	stream.postAudioFrame = 0;
277	stream.postAudioBuffer = _postAudioBuffer;
278	stream.postVideoFrame = 0;
279	stream.videoFrameRateChanged = 0;
280
281	imageSource.startRequestImage = _startImage;
282	imageSource.stopRequestImage = _stopImage;
283	imageSource.requestImage = _requestImage;
284}
285
286void retro_deinit(void) {
287	free(outputBuffer);
288}
289
290void retro_run(void) {
291	uint16_t keys;
292	inputPollCallback();
293
294	bool updated = false;
295	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) {
296		struct retro_variable var = {
297			.key = "mgba_allow_opposing_directions",
298			.value = 0
299		};
300		if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
301			((struct GBA*) core->board)->allowOpposingDirections = strcmp(var.value, "yes") == 0;
302		}
303
304		var.key = "mgba_frameskip";
305		var.value = 0;
306		if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
307			mCoreConfigSetUIntValue(&core->config, "frameskip", strtol(var.value, NULL, 10));
308			mCoreLoadConfig(core);
309		}
310	}
311
312	keys = 0;
313	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A)) << 0;
314	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B)) << 1;
315	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT)) << 2;
316	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START)) << 3;
317	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT)) << 4;
318	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT)) << 5;
319	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP)) << 6;
320	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN)) << 7;
321	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R)) << 8;
322	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L)) << 9;
323	core->setKeys(core, keys);
324
325	static bool wasAdjustingLux = false;
326	if (wasAdjustingLux) {
327		wasAdjustingLux = inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3) ||
328		                  inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3);
329	} else {
330		if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3)) {
331			++luxLevel;
332			if (luxLevel > 10) {
333				luxLevel = 10;
334			}
335			wasAdjustingLux = true;
336		} else if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3)) {
337			--luxLevel;
338			if (luxLevel < 0) {
339				luxLevel = 0;
340			}
341			wasAdjustingLux = true;
342		}
343	}
344
345	core->runFrame(core);
346	unsigned width, height;
347	core->desiredVideoDimensions(core, &width, &height);
348	videoCallback(outputBuffer, width, height, BYTES_PER_PIXEL * 256);
349
350	if (rumbleCallback) {
351		if (rumbleUp) {
352			rumbleCallback(0, RETRO_RUMBLE_STRONG, rumbleUp * 0xFFFF / (rumbleUp + rumbleDown));
353			rumbleCallback(0, RETRO_RUMBLE_WEAK, rumbleUp * 0xFFFF / (rumbleUp + rumbleDown));
354		} else {
355			rumbleCallback(0, RETRO_RUMBLE_STRONG, 0);
356			rumbleCallback(0, RETRO_RUMBLE_WEAK, 0);
357		}
358		rumbleUp = 0;
359		rumbleDown = 0;
360	}
361}
362
363static void _setupMaps(struct mCore* core) {
364#ifdef M_CORE_GBA
365	if (core->platform(core) == PLATFORM_GBA) {
366		struct GBA* gba = core->board;
367		struct retro_memory_descriptor descs[11];
368		struct retro_memory_map mmaps;
369		size_t romSize = gba->memory.romSize + (gba->memory.romSize & 1);
370
371		memset(descs, 0, sizeof(descs));
372		size_t savedataSize = retro_get_memory_size(RETRO_MEMORY_SAVE_RAM);
373
374		/* Map internal working RAM */
375		descs[0].ptr    = gba->memory.iwram;
376		descs[0].start  = BASE_WORKING_IRAM;
377		descs[0].len    = SIZE_WORKING_IRAM;
378		descs[0].select = 0xFF000000;
379
380		/* Map working RAM */
381		descs[1].ptr    = gba->memory.wram;
382		descs[1].start  = BASE_WORKING_RAM;
383		descs[1].len    = SIZE_WORKING_RAM;
384		descs[1].select = 0xFF000000;
385
386		/* Map save RAM */
387		/* TODO: if SRAM is flash, use start=0 addrspace="S" instead */
388		descs[2].ptr    = savedataSize ? savedata : NULL;
389		descs[2].start  = BASE_CART_SRAM;
390		descs[2].len    = savedataSize;
391
392		/* Map ROM */
393		descs[3].ptr    = gba->memory.rom;
394		descs[3].start  = BASE_CART0;
395		descs[3].len    = romSize;
396		descs[3].flags  = RETRO_MEMDESC_CONST;
397
398		descs[4].ptr    = gba->memory.rom;
399		descs[4].start  = BASE_CART1;
400		descs[4].len    = romSize;
401		descs[4].flags  = RETRO_MEMDESC_CONST;
402
403		descs[5].ptr    = gba->memory.rom;
404		descs[5].start  = BASE_CART2;
405		descs[5].len    = romSize;
406		descs[5].flags  = RETRO_MEMDESC_CONST;
407
408		/* Map BIOS */
409		descs[6].ptr    = gba->memory.bios;
410		descs[6].start  = BASE_BIOS;
411		descs[6].len    = SIZE_BIOS;
412		descs[6].flags  = RETRO_MEMDESC_CONST;
413
414		/* Map VRAM */
415		descs[7].ptr    = gba->video.vram;
416		descs[7].start  = BASE_VRAM;
417		descs[7].len    = SIZE_VRAM;
418		descs[7].select = 0xFF000000;
419
420		/* Map palette RAM */
421		descs[8].ptr    = gba->video.palette;
422		descs[8].start  = BASE_PALETTE_RAM;
423		descs[8].len    = SIZE_PALETTE_RAM;
424		descs[8].select = 0xFF000000;
425
426		/* Map OAM */
427		descs[9].ptr    = &gba->video.oam; /* video.oam is a structure */
428		descs[9].start  = BASE_OAM;
429		descs[9].len    = SIZE_OAM;
430		descs[9].select = 0xFF000000;
431
432		/* Map mmapped I/O */
433		descs[10].ptr    = gba->memory.io;
434		descs[10].start  = BASE_IO;
435		descs[10].len    = SIZE_IO;
436
437		mmaps.descriptors = descs;
438		mmaps.num_descriptors = sizeof(descs) / sizeof(descs[0]);
439
440		bool yes = true;
441		environCallback(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &mmaps);
442		environCallback(RETRO_ENVIRONMENT_SET_SUPPORT_ACHIEVEMENTS, &yes);
443	}
444#endif
445}
446
447void retro_reset(void) {
448	core->reset(core);
449	_setupMaps(core);
450
451	rumbleUp = 0;
452	rumbleDown = 0;
453}
454
455bool retro_load_game(const struct retro_game_info* game) {
456	struct VFile* rom;
457	if (game->data) {
458		data = anonymousMemoryMap(game->size);
459		dataSize = game->size;
460		memcpy(data, game->data, game->size);
461		rom = VFileFromMemory(data, game->size);
462	} else {
463		data = 0;
464		rom = VFileOpen(game->path, O_RDONLY);
465	}
466	if (!rom) {
467		return false;
468	}
469
470	core = mCoreFindVF(rom);
471	if (!core) {
472		rom->close(rom);
473		mappedMemoryFree(data, game->size);
474		return false;
475	}
476	mCoreInitConfig(core, NULL);
477	core->init(core);
478	core->setAVStream(core, &stream);
479
480	size_t size = 256 * 224 * BYTES_PER_PIXEL;
481	outputBuffer = malloc(size);
482	memset(outputBuffer, 0xFF, size);
483	core->setVideoBuffer(core, outputBuffer, 256);
484
485	core->setAudioBufferSize(core, SAMPLES);
486
487	blip_set_rates(core->getAudioChannel(core, 0), core->frequency(core), 32768);
488	blip_set_rates(core->getAudioChannel(core, 1), core->frequency(core), 32768);
489
490	core->setPeripheral(core, mPERIPH_RUMBLE, &rumble);
491
492	savedata = anonymousMemoryMap(SIZE_CART_FLASH1M);
493	memset(savedata, 0xFF, SIZE_CART_FLASH1M);
494	struct VFile* save = VFileFromMemory(savedata, SIZE_CART_FLASH1M);
495
496	_reloadSettings();
497	core->loadROM(core, rom);
498	core->loadSave(core, save);
499
500	const char* sysDir = 0;
501	const char* biosName = 0;
502	char biosPath[PATH_MAX];
503	environCallback(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &sysDir);
504
505#ifdef M_CORE_GBA
506	if (core->platform(core) == PLATFORM_GBA) {
507		core->setPeripheral(core, mPERIPH_GBA_LUMINANCE, &lux);
508		biosName = "gba_bios.bin";
509
510	}
511#endif
512
513#ifdef M_CORE_GB
514	if (core->platform(core) == PLATFORM_GB) {
515		memset(&cam, 0, sizeof(cam));
516		cam.height = GBCAM_HEIGHT;
517		cam.width = GBCAM_WIDTH;
518		cam.caps = 1 << RETRO_CAMERA_BUFFER_RAW_FRAMEBUFFER;
519		cam.frame_raw_framebuffer = _updateCamera;
520		core->setPeripheral(core, mPERIPH_IMAGE_SOURCE, &imageSource);
521
522		environCallback(RETRO_ENVIRONMENT_GET_CAMERA_INTERFACE, &cam);
523		const char* modelName = mCoreConfigGetValue(&core->config, "gb.model");
524		struct GB* gb = core->board;
525
526		if (modelName) {
527			gb->model = GBNameToModel(modelName);
528		} else {
529			GBDetectModel(gb);
530		}
531
532		switch (gb->model) {
533		case GB_MODEL_AGB:
534		case GB_MODEL_CGB:
535			biosName = "gbc_bios.bin";
536			break;
537		case GB_MODEL_SGB:
538			biosName = "sgb_bios.bin";
539			break;
540		case GB_MODEL_DMG:
541		default:
542			biosName = "gb_bios.bin";
543			break;
544		}
545	}
546#endif
547
548	if (core->opts.useBios && sysDir && biosName) {
549		snprintf(biosPath, sizeof(biosPath), "%s%s%s", sysDir, PATH_SEP, biosName);
550		struct VFile* bios = VFileOpen(biosPath, O_RDONLY);
551		if (bios) {
552			core->loadBIOS(core, bios, 0);
553		}
554	}
555
556	core->reset(core);
557	_setupMaps(core);
558
559	return true;
560}
561
562void retro_unload_game(void) {
563	if (!core) {
564		return;
565	}
566	mCoreConfigDeinit(&core->config);
567	core->deinit(core);
568	mappedMemoryFree(data, dataSize);
569	data = 0;
570	mappedMemoryFree(savedata, SIZE_CART_FLASH1M);
571	savedata = 0;
572}
573
574size_t retro_serialize_size(void) {
575	struct VFile* vfm = VFileMemChunk(NULL, 0);
576	mCoreSaveStateNamed(core, vfm, SAVESTATE_SAVEDATA | SAVESTATE_RTC);
577	size_t size = vfm->size(vfm);
578	vfm->close(vfm);
579	return size;
580}
581
582bool retro_serialize(void* data, size_t size) {
583	struct VFile* vfm = VFileMemChunk(NULL, 0);
584	mCoreSaveStateNamed(core, vfm, SAVESTATE_SAVEDATA | SAVESTATE_RTC);
585	if ((ssize_t) size > vfm->size(vfm)) {
586		size = vfm->size(vfm);
587	} else if ((ssize_t) size < vfm->size(vfm)) {
588		vfm->close(vfm);
589		return false;
590	}
591	vfm->seek(vfm, 0, SEEK_SET);
592	vfm->read(vfm, data, size);
593	vfm->close(vfm);
594	return true;
595}
596
597bool retro_unserialize(const void* data, size_t size) {
598	struct VFile* vfm = VFileFromConstMemory(data, size);
599	bool success = mCoreLoadStateNamed(core, vfm, SAVESTATE_RTC);
600	vfm->close(vfm);
601	return success;
602}
603
604void retro_cheat_reset(void) {
605	mCheatDeviceClear(core->cheatDevice(core));
606}
607
608void retro_cheat_set(unsigned index, bool enabled, const char* code) {
609	UNUSED(index);
610	UNUSED(enabled);
611	struct mCheatDevice* device = core->cheatDevice(core);
612	struct mCheatSet* cheatSet = NULL;
613	if (mCheatSetsSize(&device->cheats)) {
614		cheatSet = *mCheatSetsGetPointer(&device->cheats, 0);
615	} else {
616		cheatSet = device->createSet(device, NULL);
617		mCheatAddSet(device, cheatSet);
618	}
619// Convert the super wonky unportable libretro format to something normal
620#ifdef M_CORE_GBA
621	if (core->platform(core) == PLATFORM_GBA) {
622		char realCode[] = "XXXXXXXX XXXXXXXX";
623		size_t len = strlen(code) + 1; // Include null terminator
624		size_t i, pos;
625		for (i = 0, pos = 0; i < len; ++i) {
626			if (isspace((int) code[i]) || code[i] == '+') {
627				realCode[pos] = ' ';
628			} else {
629				realCode[pos] = code[i];
630			}
631			if ((pos == 13 && (realCode[pos] == ' ' || !realCode[pos])) || pos == 17) {
632				realCode[pos] = '\0';
633				mCheatAddLine(cheatSet, realCode, 0);
634				pos = 0;
635				continue;
636			}
637			++pos;
638		}
639	}
640#endif
641#ifdef M_CORE_GB
642	if (core->platform(core) == PLATFORM_GB) {
643		char realCode[] = "XXX-XXX-XXX";
644		size_t len = strlen(code) + 1; // Include null terminator
645		size_t i, pos;
646		for (i = 0, pos = 0; i < len; ++i) {
647			if (isspace((int) code[i]) || code[i] == '+') {
648				realCode[pos] = '\0';
649			} else {
650				realCode[pos] = code[i];
651			}
652			if (pos == 11 || !realCode[pos]) {
653				realCode[pos] = '\0';
654				mCheatAddLine(cheatSet, realCode, 0);
655				pos = 0;
656				continue;
657			}
658			++pos;
659		}
660	}
661#endif
662	cheatSet->refresh(cheatSet, device);
663}
664
665unsigned retro_get_region(void) {
666	return RETRO_REGION_NTSC; // TODO: This isn't strictly true
667}
668
669void retro_set_controller_port_device(unsigned port, unsigned device) {
670	UNUSED(port);
671	UNUSED(device);
672}
673
674bool retro_load_game_special(unsigned game_type, const struct retro_game_info* info, size_t num_info) {
675	UNUSED(game_type);
676	UNUSED(info);
677	UNUSED(num_info);
678	return false;
679}
680
681void* retro_get_memory_data(unsigned id) {
682	if (id != RETRO_MEMORY_SAVE_RAM) {
683		return 0;
684	}
685	return savedata;
686}
687
688size_t retro_get_memory_size(unsigned id) {
689	if (id != RETRO_MEMORY_SAVE_RAM) {
690		return 0;
691	}
692#ifdef M_CORE_GBA
693	if (core->platform(core) == PLATFORM_GBA) {
694		switch (((struct GBA*) core->board)->memory.savedata.type) {
695		case SAVEDATA_AUTODETECT:
696			return SIZE_CART_FLASH1M;
697		default:
698			return GBASavedataSize(&((struct GBA*) core->board)->memory.savedata);
699		}
700	}
701#endif
702#ifdef M_CORE_GB
703	if (core->platform(core) == PLATFORM_GB) {
704		return ((struct GB*) core->board)->sramSize;
705	}
706#endif
707	return 0;
708}
709
710void GBARetroLog(struct mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args) {
711	UNUSED(logger);
712	if (!logCallback) {
713		return;
714	}
715
716	char message[128];
717	vsnprintf(message, sizeof(message), format, args);
718
719	enum retro_log_level retroLevel = RETRO_LOG_INFO;
720	switch (level) {
721	case mLOG_ERROR:
722	case mLOG_FATAL:
723		retroLevel = RETRO_LOG_ERROR;
724		break;
725	case mLOG_WARN:
726		retroLevel = RETRO_LOG_WARN;
727		break;
728	case mLOG_INFO:
729		retroLevel = RETRO_LOG_INFO;
730		break;
731	case mLOG_GAME_ERROR:
732	case mLOG_STUB:
733#ifdef NDEBUG
734		return;
735#else
736		retroLevel = RETRO_LOG_DEBUG;
737		break;
738#endif
739	case mLOG_DEBUG:
740		retroLevel = RETRO_LOG_DEBUG;
741		break;
742	}
743#ifdef NDEBUG
744	static int biosCat = -1;
745	if (biosCat < 0) {
746		biosCat = mLogCategoryById("gba.bios");
747	}
748
749	if (category == biosCat) {
750		return;
751	}
752#endif
753	logCallback(retroLevel, "%s: %s\n", mLogCategoryName(category), message);
754}
755
756static void _postAudioBuffer(struct mAVStream* stream, blip_t* left, blip_t* right) {
757	UNUSED(stream);
758	int16_t samples[SAMPLES * 2];
759	blip_read_samples(left, samples, SAMPLES, true);
760	blip_read_samples(right, samples + 1, SAMPLES, true);
761	audioCallback(samples, SAMPLES);
762}
763
764static void _setRumble(struct mRumble* rumble, int enable) {
765	UNUSED(rumble);
766	if (!rumbleCallback) {
767		return;
768	}
769	if (enable) {
770		++rumbleUp;
771	} else {
772		++rumbleDown;
773	}
774}
775
776static void _updateLux(struct GBALuminanceSource* lux) {
777	UNUSED(lux);
778	struct retro_variable var = {
779		.key = "mgba_solar_sensor_level",
780		.value = 0
781	};
782
783	bool updated = false;
784	if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) || !updated) {
785		return;
786	}
787	if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || !var.value) {
788		return;
789	}
790
791	char* end;
792	int newLuxLevel = strtol(var.value, &end, 10);
793	if (!*end) {
794		if (newLuxLevel > 10) {
795			luxLevel = 10;
796		} else if (newLuxLevel < 0) {
797			luxLevel = 0;
798		} else {
799			luxLevel = newLuxLevel;
800		}
801	}
802}
803
804static uint8_t _readLux(struct GBALuminanceSource* lux) {
805	UNUSED(lux);
806	int value = 0x16;
807	if (luxLevel > 0) {
808		value += GBA_LUX_LEVELS[luxLevel - 1];
809	}
810	return 0xFF - value;
811}
812
813static void _updateCamera(const uint32_t* buffer, unsigned width, unsigned height, size_t pitch) {
814	if (!camData || width > camWidth || height > camHeight) {
815		if (camData) {
816			free(camData);
817		}
818		unsigned bufPitch = pitch / sizeof(*buffer);
819		unsigned bufHeight = height;
820		if (imcapWidth > bufPitch) {
821			bufPitch = imcapWidth;
822		}
823		if (imcapHeight > bufHeight) {
824			bufHeight = imcapHeight;
825		}
826		camData = malloc(sizeof(*buffer) * bufHeight * bufPitch);
827		memset(camData, 0xFF, sizeof(*buffer) * bufHeight * bufPitch);
828		camWidth = width;
829		camHeight = bufHeight;
830		camStride = bufPitch;
831	}
832	size_t i;
833	for (i = 0; i < height; ++i) {
834		memcpy(&camData[camStride * i], &buffer[pitch * i / sizeof(*buffer)], pitch);
835	}
836}
837
838static void _startImage(struct mImageSource* image, unsigned w, unsigned h, int colorFormats) {
839	UNUSED(image);
840	UNUSED(colorFormats);
841
842	if (camData) {
843		free(camData);
844	}
845	camData = NULL;
846	imcapWidth = w;
847	imcapHeight = h;
848	cam.start();
849}
850
851static void _stopImage(struct mImageSource* image) {
852	UNUSED(image);
853	cam.stop();	
854}
855
856static void _requestImage(struct mImageSource* image, const void** buffer, size_t* stride, enum mColorFormat* colorFormat) {
857	UNUSED(image);
858	if (!camData) {
859		cam.start();
860		*buffer = NULL;
861		return;
862	}
863	size_t offset = 0;
864	if (imcapWidth < camWidth) {
865		offset += (camWidth - imcapWidth) / 2;
866	}
867	if (imcapHeight < camHeight) {
868		offset += (camHeight - imcapHeight) / 2 * camStride;
869	}
870
871	*buffer = &camData[offset];
872	*stride = camStride;
873	*colorFormat = mCOLOR_XRGB8;
874}