all repos — mgba @ e81de71f50f1dc7339bb76cda4cd620ce95f1d9a

mGBA Game Boy Advance Emulator

src/core/core.h (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#ifndef M_CORE_H
  7#define M_CORE_H
  8
  9#include "util/common.h"
 10
 11#include "core/config.h"
 12#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 13#include "core/directories.h"
 14#endif
 15#ifndef MINIMAL_CORE
 16#include "core/input.h"
 17#endif
 18#include "core/interface.h"
 19#include "debugger/debugger.h"
 20
 21enum mPlatform {
 22	PLATFORM_NONE = -1,
 23#ifdef M_CORE_GBA
 24	PLATFORM_GBA,
 25#endif
 26#ifdef M_CORE_GB
 27	PLATFORM_GB,
 28#endif
 29};
 30
 31struct mRTCSource;
 32struct mCoreConfig;
 33struct mCoreSync;
 34struct mCore {
 35	void* cpu;
 36	void* board;
 37	struct mDebugger* debugger;
 38
 39#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 40	struct mDirectorySet dirs;
 41#endif
 42#ifndef MINIMAL_CORE
 43	struct mInputMap inputMap;
 44#endif
 45	struct mCoreConfig config;
 46	struct mCoreOptions opts;
 47
 48	bool (*init)(struct mCore*);
 49	void (*deinit)(struct mCore*);
 50
 51	enum mPlatform (*platform)(struct mCore*);
 52
 53	void (*setSync)(struct mCore*, struct mCoreSync*);
 54	void (*loadConfig)(struct mCore*, const struct mCoreConfig*);
 55
 56	void (*desiredVideoDimensions)(struct mCore*, unsigned* width, unsigned* height);
 57	void (*setVideoBuffer)(struct mCore*, color_t* buffer, size_t stride);
 58	void (*getVideoBuffer)(struct mCore*, color_t** buffer, size_t* stride);
 59
 60	struct blip_t* (*getAudioChannel)(struct mCore*, int ch);
 61	void (*setAudioBufferSize)(struct mCore*, size_t samples);
 62	size_t (*getAudioBufferSize)(struct mCore*);
 63
 64	void (*setAVStream)(struct mCore*, struct mAVStream*);
 65
 66	bool (*isROM)(struct VFile* vf);
 67	bool (*loadROM)(struct mCore*, struct VFile* vf);
 68	bool (*loadSave)(struct mCore*, struct VFile* vf);
 69	void (*unloadROM)(struct mCore*);
 70
 71	bool (*loadBIOS)(struct mCore*, struct VFile* vf, int biosID);
 72	bool (*selectBIOS)(struct mCore*, int biosID);
 73
 74	bool (*loadPatch)(struct mCore*, struct VFile* vf);
 75
 76	void (*reset)(struct mCore*);
 77	void (*runFrame)(struct mCore*);
 78	void (*runLoop)(struct mCore*);
 79	void (*step)(struct mCore*);
 80
 81	bool (*loadState)(struct mCore*, struct VFile*, int flags);
 82	bool (*saveState)(struct mCore*, struct VFile*, int flags);
 83
 84	void (*setKeys)(struct mCore*, uint32_t keys);
 85	void (*addKeys)(struct mCore*, uint32_t keys);
 86	void (*clearKeys)(struct mCore*, uint32_t keys);
 87
 88	int32_t (*frameCounter)(struct mCore*);
 89	int32_t (*frameCycles)(struct mCore*);
 90	int32_t (*frequency)(struct mCore*);
 91
 92	void (*getGameTitle)(struct mCore*, char* title);
 93	void (*getGameCode)(struct mCore*, char* title);
 94
 95	void (*setRTC)(struct mCore*, struct mRTCSource*);
 96	void (*setRotation)(struct mCore*, struct mRotationSource*);
 97	void (*setRumble)(struct mCore*, struct mRumble*);
 98
 99	uint32_t (*busRead8)(struct mCore*, uint32_t address);
100	uint32_t (*busRead16)(struct mCore*, uint32_t address);
101	uint32_t (*busRead32)(struct mCore*, uint32_t address);
102
103	void (*busWrite8)(struct mCore*, uint32_t address, uint8_t);
104	void (*busWrite16)(struct mCore*, uint32_t address, uint16_t);
105	void (*busWrite32)(struct mCore*, uint32_t address, uint32_t);
106
107	uint32_t (*rawRead8)(struct mCore*, uint32_t address);
108	uint32_t (*rawRead16)(struct mCore*, uint32_t address);
109	uint32_t (*rawRead32)(struct mCore*, uint32_t address);
110
111	void (*rawWrite8)(struct mCore*, uint32_t address, uint8_t);
112	void (*rawWrite16)(struct mCore*, uint32_t address, uint16_t);
113	void (*rawWrite32)(struct mCore*, uint32_t address, uint32_t);
114
115	bool (*supportsDebuggerType)(struct mCore*, enum mDebuggerType);
116	struct mDebuggerPlatform* (*debuggerPlatform)(struct mCore*);
117	struct CLIDebuggerSystem* (*cliDebuggerSystem)(struct mCore*);
118	void (*attachDebugger)(struct mCore*, struct mDebugger*);
119	void (*detachDebugger)(struct mCore*);
120
121	struct mCheatDevice* (*cheatDevice)(struct mCore*);
122};
123
124#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
125struct mCore* mCoreFind(const char* path);
126bool mCoreLoadFile(struct mCore* core, const char* path);
127
128bool mCoreAutoloadSave(struct mCore* core);
129bool mCoreAutoloadPatch(struct mCore* core);
130
131bool mCoreSaveState(struct mCore* core, int slot, int flags);
132bool mCoreLoadState(struct mCore* core, int slot, int flags);
133struct VFile* mCoreGetState(struct mCore* core, int slot, bool write);
134void mCoreDeleteState(struct mCore* core, int slot);
135
136void mCoreTakeScreenshot(struct mCore* core);
137#endif
138
139void mCoreInitConfig(struct mCore* core, const char* port);
140void mCoreLoadConfig(struct mCore* core);
141void mCoreLoadForeignConfig(struct mCore* core, const struct mCoreConfig* config);
142
143#endif