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mGBA Game Boy Advance Emulator

src/debugger/cli-debugger.h (view raw)

 1/* Copyright (c) 2013-2014 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#ifndef CLI_DEBUGGER_H
 7#define CLI_DEBUGGER_H
 8
 9#include "util/common.h"
10
11#include "debugger.h"
12
13#ifdef USE_CLI_DEBUGGER
14#include <histedit.h>
15
16struct CLIDebugger;
17
18struct CLIDebugVector {
19	struct CLIDebugVector* next;
20	enum CLIDVType {
21		CLIDV_ERROR_TYPE,
22		CLIDV_INT_TYPE,
23		CLIDV_CHAR_TYPE,
24	} type;
25	union {
26		char* charValue;
27		struct {
28			int32_t intValue;
29			int segmentValue;
30		};
31	};
32};
33
34typedef void (*CLIDebuggerCommand)(struct CLIDebugger*, struct CLIDebugVector*);
35typedef struct CLIDebugVector* (*CLIDVParser)(struct CLIDebugger* debugger, const char* string, size_t length);
36
37struct CLIDebuggerCommandSummary {
38	const char* name;
39	CLIDebuggerCommand command;
40	CLIDVParser parser;
41	const char* summary;
42};
43
44struct CLIDebuggerSystem {
45	struct CLIDebugger* p;
46
47	void (*init)(struct CLIDebuggerSystem*);
48	void (*deinit)(struct CLIDebuggerSystem*);
49	bool (*custom)(struct CLIDebuggerSystem*);
50
51	void (*disassemble)(struct CLIDebuggerSystem*, struct CLIDebugVector* dv);
52	uint32_t (*lookupIdentifier)(struct CLIDebuggerSystem*, const char* name, struct CLIDebugVector* dv);
53	uint32_t (*lookupPlatformIdentifier)(struct CLIDebuggerSystem*, const char* name, struct CLIDebugVector* dv);
54	void (*printStatus)(struct CLIDebuggerSystem*);
55
56	struct CLIDebuggerCommandSummary* commands;
57	const char* name;
58	struct CLIDebuggerCommandSummary* platformCommands;
59	const char* platformName;
60};
61
62struct CLIDebugger {
63	struct mDebugger d;
64
65	struct CLIDebuggerSystem* system;
66
67	EditLine* elstate;
68	History* histate;
69};
70
71struct CLIDebugVector* CLIDVParse(struct CLIDebugger* debugger, const char* string, size_t length);
72struct CLIDebugVector* CLIDVStringParse(struct CLIDebugger* debugger, const char* string, size_t length);
73
74void CLIDebuggerCreate(struct CLIDebugger*);
75void CLIDebuggerAttachSystem(struct CLIDebugger*, struct CLIDebuggerSystem*);
76#endif
77
78#endif