all repos — mgba @ e9a2b2a57c4f478fb3600fe9d87e1b97804d73de

mGBA Game Boy Advance Emulator

src/gba/gba-bios.c (view raw)

  1/* Copyright (c) 2013-2014 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "gba-bios.h"
  7
  8#include "gba.h"
  9#include "gba-io.h"
 10#include "gba-memory.h"
 11#include "isa-inlines.h"
 12
 13const uint32_t GBA_BIOS_CHECKSUM = 0xBAAE187F;
 14const uint32_t GBA_DS_BIOS_CHECKSUM = 0xBAAE1880;
 15
 16static void _unLz77(struct GBA* gba, int width);
 17static void _unHuffman(struct GBA* gba);
 18static void _unRl(struct GBA* gba, int width);
 19static void _unFilter(struct GBA* gba, int inwidth, int outwidth);
 20
 21static void _SoftReset(struct GBA* gba) {
 22	struct ARMCore* cpu = gba->cpu;
 23	ARMSetPrivilegeMode(cpu, MODE_IRQ);
 24	cpu->spsr.packed = 0;
 25	cpu->gprs[ARM_LR] = 0;
 26	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
 27	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
 28	cpu->spsr.packed = 0;
 29	cpu->gprs[ARM_LR] = 0;
 30	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
 31	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
 32	cpu->gprs[ARM_LR] = 0;
 33	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
 34	int8_t flag = ((int8_t*) gba->memory.iwram)[0x7FFA];
 35	memset(((int8_t*) gba->memory.iwram) + SIZE_WORKING_IRAM - 0x200, 0, 0x200);
 36	if (flag) {
 37		cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
 38	} else {
 39		cpu->gprs[ARM_PC] = BASE_CART0;
 40	}
 41	_ARMSetMode(cpu, MODE_ARM);
 42	int currentCycles = 0;
 43	ARM_WRITE_PC;
 44}
 45
 46static void _RegisterRamReset(struct GBA* gba) {
 47	uint32_t registers = gba->cpu->gprs[0];
 48	struct ARMCore* cpu = gba->cpu;
 49	cpu->memory.store16(cpu, BASE_IO | REG_DISPCNT, 0x0080, 0);
 50	if (registers & 0x01) {
 51		memset(gba->memory.wram, 0, SIZE_WORKING_RAM);
 52	}
 53	if (registers & 0x02) {
 54		memset(gba->memory.iwram, 0, SIZE_WORKING_IRAM - 0x200);
 55	}
 56	if (registers & 0x04) {
 57		memset(gba->video.palette, 0, SIZE_PALETTE_RAM);
 58	}
 59	if (registers & 0x08) {
 60		memset(gba->video.renderer->vram, 0, SIZE_VRAM);
 61	}
 62	if (registers & 0x10) {
 63		memset(gba->video.oam.raw, 0, SIZE_OAM);
 64	}
 65	if (registers & 0x20) {
 66		GBALog(gba, GBA_LOG_STUB, "RegisterRamReset on SIO unimplemented");
 67	}
 68	if (registers & 0x40) {
 69		GBALog(gba, GBA_LOG_STUB, "RegisterRamReset on Audio unimplemented");
 70	}
 71	if (registers & 0x80) {
 72		GBALog(gba, GBA_LOG_STUB, "RegisterRamReset on IO unimplemented");
 73	}
 74}
 75
 76static void _BgAffineSet(struct GBA* gba) {
 77	struct ARMCore* cpu = gba->cpu;
 78	int i = cpu->gprs[2];
 79	float ox, oy;
 80	float cx, cy;
 81	float sx, sy;
 82	float theta;
 83	int offset = cpu->gprs[0];
 84	int destination = cpu->gprs[1];
 85	float a, b, c, d;
 86	float rx, ry;
 87	while (i--) {
 88		// [ sx   0  0 ]   [ cos(theta)  -sin(theta)  0 ]   [ 1  0  cx - ox ]   [ A B rx ]
 89		// [  0  sy  0 ] * [ sin(theta)   cos(theta)  0 ] * [ 0  1  cy - oy ] = [ C D ry ]
 90		// [  0   0  1 ]   [     0            0       1 ]   [ 0  0     1    ]   [ 0 0  1 ]
 91		ox = cpu->memory.load32(cpu, offset, 0) / 256.f;
 92		oy = cpu->memory.load32(cpu, offset + 4, 0) / 256.f;
 93		cx = cpu->memory.load16(cpu, offset + 8, 0);
 94		cy = cpu->memory.load16(cpu, offset + 10, 0);
 95		sx = cpu->memory.load16(cpu, offset + 12, 0) / 256.f;
 96		sy = cpu->memory.load16(cpu, offset + 14, 0) / 256.f;
 97		theta = (cpu->memory.load16(cpu, offset + 16, 0) >> 8) / 128.f * M_PI;
 98		offset += 20;
 99		// Rotation
100		a = d = cosf(theta);
101		b = c = sinf(theta);
102		// Scale
103		a *= sx;
104		b *= -sx;
105		c *= sy;
106		d *= sy;
107		// Translate
108		rx = ox - (a * cx + b * cy);
109		ry = oy - (c * cx + d * cy);
110		cpu->memory.store16(cpu, destination, a * 256, 0);
111		cpu->memory.store16(cpu, destination + 2, b * 256, 0);
112		cpu->memory.store16(cpu, destination + 4, c * 256, 0);
113		cpu->memory.store16(cpu, destination + 6, d * 256, 0);
114		cpu->memory.store32(cpu, destination + 8, rx * 256, 0);
115		cpu->memory.store32(cpu, destination + 12, ry * 256, 0);
116		destination += 16;
117	}
118}
119
120static void _ObjAffineSet(struct GBA* gba) {
121	struct ARMCore* cpu = gba->cpu;
122	int i = cpu->gprs[2];
123	float sx, sy;
124	float theta;
125	int offset = cpu->gprs[0];
126	int destination = cpu->gprs[1];
127	int diff = cpu->gprs[3];
128	float a, b, c, d;
129	while (i--) {
130		// [ sx   0 ]   [ cos(theta)  -sin(theta) ]   [ A B ]
131		// [  0  sy ] * [ sin(theta)   cos(theta) ] = [ C D ]
132		sx = cpu->memory.load16(cpu, offset, 0) / 256.f;
133		sy = cpu->memory.load16(cpu, offset + 2, 0) / 256.f;
134		theta = (cpu->memory.load16(cpu, offset + 4, 0) >> 8) / 128.f * M_PI;
135		offset += 8;
136		// Rotation
137		a = d = cosf(theta);
138		b = c = sinf(theta);
139		// Scale
140		a *= sx;
141		b *= -sx;
142		c *= sy;
143		d *= sy;
144		cpu->memory.store16(cpu, destination, a * 256, 0);
145		cpu->memory.store16(cpu, destination + diff, b * 256, 0);
146		cpu->memory.store16(cpu, destination + diff * 2, c * 256, 0);
147		cpu->memory.store16(cpu, destination + diff * 3, d * 256, 0);
148		destination += diff * 4;
149	}
150}
151
152static void _MidiKey2Freq(struct GBA* gba) {
153	struct ARMCore* cpu = gba->cpu;
154	uint32_t key = cpu->memory.load32(cpu, cpu->gprs[0] + 4, 0);
155	cpu->gprs[0] = key / powf(2, (180.f - cpu->gprs[1] - cpu->gprs[2] / 256.f) / 12.f);
156}
157
158static void _Div(struct GBA* gba, int32_t num, int32_t denom) {
159	struct ARMCore* cpu = gba->cpu;
160	if (denom != 0) {
161		div_t result = div(num, denom);
162		cpu->gprs[0] = result.quot;
163		cpu->gprs[1] = result.rem;
164		cpu->gprs[3] = abs(result.quot);
165	} else {
166		GBALog(gba, GBA_LOG_GAME_ERROR, "Attempting to divide %i by zero!", num);
167		// If abs(num) > 1, this should hang, but that would be painful to
168		// emulate in HLE, and no game will get into a state where it hangs...
169		cpu->gprs[0] = (num < 0) ? -1 : 1;
170		cpu->gprs[1] = num;
171		cpu->gprs[3] = 1;
172	}
173}
174
175void GBASwi16(struct ARMCore* cpu, int immediate) {
176	struct GBA* gba = (struct GBA*) cpu->master;
177	GBALog(gba, GBA_LOG_SWI, "SWI: %02X r0: %08X r1: %08X r2: %08X r3: %08X",
178		immediate, cpu->gprs[0], cpu->gprs[1], cpu->gprs[2], cpu->gprs[3]);
179
180	if (gba->memory.fullBios) {
181		ARMRaiseSWI(cpu);
182		return;
183	}
184	switch (immediate) {
185	case 0x0:
186		_SoftReset(gba);
187		break;
188	case 0x1:
189		_RegisterRamReset(gba);
190		break;
191	case 0x2:
192		GBAHalt(gba);
193		break;
194	case 0x05:
195		// VBlankIntrWait
196		// Fall through:
197	case 0x04:
198		// IntrWait
199		ARMRaiseSWI(cpu);
200		break;
201	case 0x6:
202		_Div(gba, cpu->gprs[0], cpu->gprs[1]);
203		break;
204	case 0x7:
205		_Div(gba, cpu->gprs[1], cpu->gprs[0]);
206		break;
207	case 0x8:
208		cpu->gprs[0] = sqrt(cpu->gprs[0]);
209		break;
210	case 0xA:
211		cpu->gprs[0] = atan2f(cpu->gprs[1] / 16384.f, cpu->gprs[0] / 16384.f) / (2 * M_PI) * 0x10000;
212		break;
213	case 0xB:
214	case 0xC:
215		if (cpu->gprs[0] >> BASE_OFFSET == REGION_BIOS) {
216			GBALog(gba, GBA_LOG_GAME_ERROR, "Cannot CpuSet from BIOS");
217			return;
218		}
219		ARMRaiseSWI(cpu);
220		break;
221	case 0xD:
222		cpu->gprs[0] = GBA_BIOS_CHECKSUM;
223		cpu->gprs[1] = 1;
224		cpu->gprs[3] = SIZE_BIOS;
225		break;
226	case 0xE:
227		_BgAffineSet(gba);
228		break;
229	case 0xF:
230		_ObjAffineSet(gba);
231		break;
232	case 0x11:
233	case 0x12:
234		if (cpu->gprs[0] < BASE_WORKING_RAM) {
235			GBALog(gba, GBA_LOG_GAME_ERROR, "Bad LZ77 source");
236		}
237		switch (cpu->gprs[1] >> BASE_OFFSET) {
238			default:
239				GBALog(gba, GBA_LOG_GAME_ERROR, "Bad LZ77 destination");
240			case REGION_WORKING_RAM:
241			case REGION_WORKING_IRAM:
242			case REGION_VRAM:
243				_unLz77(gba, immediate == 0x11 ? 1 : 2);
244				break;
245		}
246		break;
247	case 0x13:
248		if (cpu->gprs[0] < BASE_WORKING_RAM) {
249			GBALog(gba, GBA_LOG_GAME_ERROR, "Bad Huffman source");
250		}
251		switch (cpu->gprs[1] >> BASE_OFFSET) {
252			default:
253				GBALog(gba, GBA_LOG_GAME_ERROR, "Bad Huffman destination");
254			case REGION_WORKING_RAM:
255			case REGION_WORKING_IRAM:
256			case REGION_VRAM:
257				_unHuffman(gba);
258				break;
259		}
260		break;
261	case 0x14:
262	case 0x15:
263		if (cpu->gprs[0] < BASE_WORKING_RAM) {
264			GBALog(gba, GBA_LOG_GAME_ERROR, "Bad RL source");
265		}
266		switch (cpu->gprs[1] >> BASE_OFFSET) {
267			default:
268				GBALog(gba, GBA_LOG_GAME_ERROR, "Bad RL destination");
269			case REGION_WORKING_RAM:
270			case REGION_WORKING_IRAM:
271			case REGION_VRAM:
272				_unRl(gba, immediate == 0x14 ? 1 : 2);
273				break;
274		}
275		break;
276	case 0x16:
277	case 0x17:
278	case 0x18:
279		if (cpu->gprs[0] < BASE_WORKING_RAM) {
280			GBALog(gba, GBA_LOG_GAME_ERROR, "Bad UnFilter source");
281		}
282		switch (cpu->gprs[1] >> BASE_OFFSET) {
283			default:
284				GBALog(gba, GBA_LOG_GAME_ERROR, "Bad UnFilter destination");
285			case REGION_WORKING_RAM:
286			case REGION_WORKING_IRAM:
287			case REGION_VRAM:
288				_unFilter(gba, immediate == 0x18 ? 2 : 1, immediate == 0x16 ? 1 : 2);
289				break;
290		}
291		break;
292	case 0x1F:
293		_MidiKey2Freq(gba);
294		break;
295	default:
296		GBALog(gba, GBA_LOG_STUB, "Stub software interrupt: %02X", immediate);
297	}
298	gba->memory.biosPrefetch = 0xE3A02004;
299}
300
301void GBASwi32(struct ARMCore* cpu, int immediate) {
302	GBASwi16(cpu, immediate >> 16);
303}
304
305uint32_t GBAChecksum(uint32_t* memory, size_t size) {
306	size_t i;
307	uint32_t sum = 0;
308	for (i = 0; i < size; i += 4) {
309		sum += memory[i >> 2];
310	}
311	return sum;
312}
313
314static void _unLz77(struct GBA* gba, int width) {
315	struct ARMCore* cpu = gba->cpu;
316	uint32_t source = cpu->gprs[0];
317	uint32_t dest = cpu->gprs[1];
318	int remaining = (cpu->memory.load32(cpu, source, 0) & 0xFFFFFF00) >> 8;
319	// We assume the signature byte (0x10) is correct
320	int blockheader = 0; // Some compilers warn if this isn't set, even though it's trivially provably always set
321	source += 4;
322	int blocksRemaining = 0;
323	uint32_t disp;
324	int bytes;
325	int byte;
326	int halfword;
327	while (remaining > 0) {
328		if (blocksRemaining) {
329			if (blockheader & 0x80) {
330				// Compressed
331				int block = cpu->memory.load8(cpu, source + 1, 0) | (cpu->memory.load8(cpu, source, 0) << 8);
332				source += 2;
333				disp = dest - (block & 0x0FFF) - 1;
334				bytes = (block >> 12) + 3;
335				while (bytes-- && remaining) {
336					--remaining;
337					if (width == 2) {
338						byte = cpu->memory.load16(cpu, disp & ~1, 0);
339						if (dest & 1) {
340							byte >>= (disp & 1) * 8;
341							halfword |= byte << 8;
342							cpu->memory.store16(cpu, dest ^ 1, halfword, 0);
343						} else {
344							byte >>= (disp & 1) * 8;
345							halfword = byte & 0xFF;
346						}
347					} else {
348						byte = cpu->memory.load8(cpu, disp, 0);
349						cpu->memory.store8(cpu, dest, byte, 0);
350					}
351					++disp;
352					++dest;
353				}
354			} else {
355				// Uncompressed
356				byte = cpu->memory.load8(cpu, source, 0);
357				++source;
358				if (width == 2) {
359					if (dest & 1) {
360						halfword |= byte << 8;
361						cpu->memory.store16(cpu, dest ^ 1, halfword, 0);
362					} else {
363						halfword = byte;
364					}
365				} else {
366					cpu->memory.store8(cpu, dest, byte, 0);
367				}
368				++dest;
369				--remaining;
370			}
371			blockheader <<= 1;
372			--blocksRemaining;
373		} else {
374			blockheader = cpu->memory.load8(cpu, source, 0);
375			++source;
376			blocksRemaining = 8;
377		}
378	}
379	cpu->gprs[0] = source;
380	cpu->gprs[1] = dest;
381	cpu->gprs[3] = 0;
382}
383
384DECL_BITFIELD(HuffmanNode, uint8_t);
385DECL_BITS(HuffmanNode, Offset, 0, 6);
386DECL_BIT(HuffmanNode, RTerm, 6);
387DECL_BIT(HuffmanNode, LTerm, 7);
388
389static void _unHuffman(struct GBA* gba) {
390	struct ARMCore* cpu = gba->cpu;
391	uint32_t source = cpu->gprs[0] & 0xFFFFFFFC;
392	uint32_t dest = cpu->gprs[1];
393	uint32_t header = cpu->memory.load32(cpu, source, 0);
394	int remaining = header >> 8;
395	int bits = header & 0xF;
396	if (bits == 0) {
397		GBALog(gba, GBA_LOG_GAME_ERROR, "Invalid Huffman bits");
398		bits = 8;
399	}
400	if (32 % bits || bits == 1) {
401		GBALog(gba, GBA_LOG_STUB, "Unimplemented unaligned Huffman");
402		return;
403	}
404	// We assume the signature byte (0x20) is correct
405	int treesize = (cpu->memory.load8(cpu, source + 4, 0) << 1) + 1;
406	int block = 0;
407	uint32_t treeBase = source + 5;
408	source += 5 + treesize;
409	uint32_t nPointer = treeBase;
410	HuffmanNode node;
411	int bitsRemaining;
412	int readBits;
413	int bitsSeen = 0;
414	node = cpu->memory.load8(cpu, nPointer, 0);
415	while (remaining > 0) {
416		uint32_t bitstream = cpu->memory.load32(cpu, source, 0);
417		source += 4;
418		for (bitsRemaining = 32; bitsRemaining > 0 && remaining > 0; --bitsRemaining, bitstream <<= 1) {
419			uint32_t next = (nPointer & ~1) + HuffmanNodeGetOffset(node) * 2 + 2;
420			if (bitstream & 0x80000000) {
421				// Go right
422				if (HuffmanNodeIsRTerm(node)) {
423					readBits = cpu->memory.load8(cpu, next + 1, 0);
424				} else {
425					nPointer = next + 1;
426					node = cpu->memory.load8(cpu, nPointer, 0);
427					continue;
428				}
429			} else {
430				// Go left
431				if (HuffmanNodeIsLTerm(node)) {
432					readBits = cpu->memory.load8(cpu, next, 0);
433				} else {
434					nPointer = next;
435					node = cpu->memory.load8(cpu, nPointer, 0);
436					continue;
437				}
438			}
439
440			block |= (readBits & ((1 << bits) - 1)) << bitsSeen;
441			bitsSeen += bits;
442			nPointer = treeBase;
443			node = cpu->memory.load8(cpu, nPointer, 0);
444			if (bitsSeen == 32) {
445				bitsSeen = 0;
446				cpu->memory.store32(cpu, dest, block, 0);
447				dest += 4;
448				remaining -= 4;
449				block = 0;
450			}
451		}
452
453	}
454	cpu->gprs[0] = source;
455	cpu->gprs[1] = dest;
456}
457
458static void _unRl(struct GBA* gba, int width) {
459	struct ARMCore* cpu = gba->cpu;
460	uint32_t source = cpu->gprs[0] & 0xFFFFFFFC;
461	int remaining = (cpu->memory.load32(cpu, source, 0) & 0xFFFFFF00) >> 8;
462	int padding = (4 - remaining) & 0x3;
463	// We assume the signature byte (0x30) is correct
464	int blockheader;
465	int block;
466	source += 4;
467	uint32_t dest = cpu->gprs[1];
468	int halfword = 0;
469	while (remaining > 0) {
470		blockheader = cpu->memory.load8(cpu, source, 0);
471		++source;
472		if (blockheader & 0x80) {
473			// Compressed
474			blockheader &= 0x7F;
475			blockheader += 3;
476			block = cpu->memory.load8(cpu, source, 0);
477			++source;
478			while (blockheader-- && remaining) {
479				--remaining;
480				if (width == 2) {
481					if (dest & 1) {
482						halfword |= block << 8;
483						cpu->memory.store16(cpu, dest ^ 1, halfword, 0);
484					} else {
485						halfword = block;
486					}
487				} else {
488					cpu->memory.store8(cpu, dest, block, 0);
489				}
490				++dest;
491			}
492		} else {
493			// Uncompressed
494			blockheader++;
495			while (blockheader-- && remaining) {
496				--remaining;
497				int byte = cpu->memory.load8(cpu, source, 0);
498				++source;
499				if (width == 2) {
500					if (dest & 1) {
501						halfword |= byte << 8;
502						cpu->memory.store16(cpu, dest ^ 1, halfword, 0);
503					} else {
504						halfword = byte;
505					}
506				} else {
507					cpu->memory.store8(cpu, dest, byte, 0);
508				}
509				++dest;
510			}
511		}
512	}
513	if (width == 2) {
514		if (dest & 1) {
515			--padding;
516			++dest;
517		}
518		for (; padding > 0; padding -= 2, dest += 2) {
519			cpu->memory.store16(cpu, dest, 0, 0);
520		}
521	} else {
522		while (padding--) {
523			cpu->memory.store8(cpu, dest, 0, 0);
524			++dest;
525		}
526	}
527	cpu->gprs[0] = source;
528	cpu->gprs[1] = dest;
529}
530
531static void _unFilter(struct GBA* gba, int inwidth, int outwidth) {
532	struct ARMCore* cpu = gba->cpu;
533	uint32_t source = cpu->gprs[0] & 0xFFFFFFFC;
534	uint32_t dest = cpu->gprs[1];
535	uint32_t header = cpu->memory.load32(cpu, source, 0);
536	int remaining = header >> 8;
537	// We assume the signature nybble (0x8) is correct
538	uint16_t halfword = 0;
539	uint16_t old = 0;
540	source += 4;
541	while (remaining > 0) {
542		uint16_t new;
543		if (inwidth == 1) {
544			new = cpu->memory.load8(cpu, source, 0);
545		} else {
546			new = cpu->memory.load16(cpu, source, 0);
547		}
548		new += old;
549		if (outwidth > inwidth) {
550			halfword >>= 8;
551			halfword |= (new << 8);
552			if (source & 1) {
553				cpu->memory.store16(cpu, dest, halfword, 0);
554				dest += outwidth;
555				remaining -= outwidth;
556			}
557		} else if (outwidth == 1) {
558			cpu->memory.store8(cpu, dest, new, 0);
559			dest += outwidth;
560			remaining -= outwidth;
561		} else {
562			cpu->memory.store16(cpu, dest, new, 0);
563			dest += outwidth;
564			remaining -= outwidth;
565		}
566		old = new;
567		source += inwidth;
568	}
569	cpu->gprs[0] = source;
570	cpu->gprs[1] = dest;
571}