all repos — mgba @ e9a2b2a57c4f478fb3600fe9d87e1b97804d73de

mGBA Game Boy Advance Emulator

src/platform/commandline.h (view raw)

 1/* Copyright (c) 2013-2014 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#ifndef COMMAND_LINE_H
 7#define COMMAND_LINE_H
 8
 9#include "util/common.h"
10
11#include "gba-config.h"
12
13enum DebuggerType {
14	DEBUGGER_NONE = 0,
15#ifdef USE_CLI_DEBUGGER
16	DEBUGGER_CLI,
17#endif
18#ifdef USE_GDB_STUB
19	DEBUGGER_GDB,
20#endif
21	DEBUGGER_MAX
22};
23
24struct GBAArguments {
25	char* fname;
26	char* patch;
27	bool dirmode;
28
29	enum DebuggerType debuggerType;
30	bool debugAtStart;
31};
32
33struct SubParser {
34	const char* usage;
35	bool (*parse)(struct SubParser* parser, struct GBAConfig* config, int option, const char* arg);
36	const char* extraOptions;
37	void* opts;
38};
39
40struct GraphicsOpts {
41	int multiplier;
42};
43
44struct GBAThread;
45
46bool parseArguments(struct GBAArguments* opts, struct GBAConfig* config, int argc, char* const* argv, struct SubParser* subparser);
47void freeArguments(struct GBAArguments* opts);
48
49void usage(const char* arg0, const char* extraOptions);
50
51void initParserForGraphics(struct SubParser* parser, struct GraphicsOpts* opts);
52struct ARMDebugger* createDebugger(struct GBAArguments* opts, struct GBAThread* context);
53
54#endif