all repos — mgba @ e9d4219d7b691e01df9f50b128f6de56fa82d57a

mGBA Game Boy Advance Emulator

src/gba/video.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "video.h"
  7
  8#include "gba/gba.h"
  9#include "gba/io.h"
 10#include "gba/serialize.h"
 11#include "gba/supervisor/rr.h"
 12#include "gba/supervisor/sync.h"
 13
 14#include "util/memory.h"
 15
 16static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer);
 17static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer);
 18static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer);
 19static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 20static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address);
 21static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 22static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam);
 23static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
 24static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer);
 25static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, unsigned* stride, void** pixels);
 26
 27const int GBAVideoObjSizes[16][2] = {
 28	{ 8, 8 },
 29	{ 16, 16 },
 30	{ 32, 32 },
 31	{ 64, 64 },
 32	{ 16, 8 },
 33	{ 32, 8 },
 34	{ 32, 16 },
 35	{ 64, 32 },
 36	{ 8, 16 },
 37	{ 8, 32 },
 38	{ 16, 32 },
 39	{ 32, 64 },
 40	{ 0, 0 },
 41	{ 0, 0 },
 42	{ 0, 0 },
 43	{ 0, 0 },
 44};
 45
 46static struct GBAVideoRenderer dummyRenderer = {
 47	.init = GBAVideoDummyRendererInit,
 48	.reset = GBAVideoDummyRendererReset,
 49	.deinit = GBAVideoDummyRendererDeinit,
 50	.writeVideoRegister = GBAVideoDummyRendererWriteVideoRegister,
 51	.writeVRAM = GBAVideoDummyRendererWriteVRAM,
 52	.writePalette = GBAVideoDummyRendererWritePalette,
 53	.writeOAM = GBAVideoDummyRendererWriteOAM,
 54	.drawScanline = GBAVideoDummyRendererDrawScanline,
 55	.finishFrame = GBAVideoDummyRendererFinishFrame,
 56	.getPixels = GBAVideoDummyRendererGetPixels
 57};
 58
 59void GBAVideoInit(struct GBAVideo* video) {
 60	video->renderer = &dummyRenderer;
 61	video->vram = 0;
 62}
 63
 64void GBAVideoReset(struct GBAVideo* video) {
 65	if (video->p->memory.fullBios) {
 66		video->vcount = 0;
 67	} else {
 68		// TODO: Verify exact scanline hardware
 69		video->vcount = 0x7E;
 70	}
 71	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
 72
 73	video->lastHblank = 0;
 74	video->nextHblank = VIDEO_HDRAW_LENGTH;
 75	video->nextEvent = video->nextHblank;
 76	video->eventDiff = 0;
 77
 78	video->nextHblankIRQ = 0;
 79	video->nextVblankIRQ = 0;
 80	video->nextVcounterIRQ = 0;
 81
 82	video->frameCounter = 0;
 83
 84	if (video->vram) {
 85		mappedMemoryFree(video->vram, SIZE_VRAM);
 86	}
 87	video->vram = anonymousMemoryMap(SIZE_VRAM);
 88	video->renderer->vram = video->vram;
 89
 90	int i;
 91	for (i = 0; i < 128; ++i) {
 92		video->oam.raw[i * 4] = 0x0200;
 93		video->oam.raw[i * 4 + 1] = 0x0000;
 94		video->oam.raw[i * 4 + 2] = 0x0000;
 95		video->oam.raw[i * 4 + 3] = 0x0000;
 96	}
 97
 98	video->renderer->deinit(video->renderer);
 99	video->renderer->init(video->renderer);
100}
101
102void GBAVideoDeinit(struct GBAVideo* video) {
103	GBAVideoAssociateRenderer(video, &dummyRenderer);
104	mappedMemoryFree(video->vram, SIZE_VRAM);
105}
106
107void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer) {
108	video->renderer->deinit(video->renderer);
109	video->renderer = renderer;
110	renderer->palette = video->palette;
111	renderer->vram = video->vram;
112	renderer->oam = &video->oam;
113	video->renderer->init(video->renderer);
114}
115
116int32_t GBAVideoProcessEvents(struct GBAVideo* video, int32_t cycles) {
117	video->nextEvent -= cycles;
118	video->eventDiff += cycles;
119	if (video->nextEvent <= 0) {
120		int32_t lastEvent = video->nextEvent;
121		video->lastHblank -= video->eventDiff;
122		video->nextHblank -= video->eventDiff;
123		video->nextHblankIRQ -= video->eventDiff;
124		video->nextVcounterIRQ -= video->eventDiff;
125		video->eventDiff = 0;
126		uint16_t dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
127
128		if (GBARegisterDISPSTATIsInHblank(dispstat)) {
129			// End Hblank
130			dispstat = GBARegisterDISPSTATClearInHblank(dispstat);
131			video->nextEvent = video->nextHblank;
132
133			++video->vcount;
134			if (video->vcount == VIDEO_VERTICAL_TOTAL_PIXELS) {
135				video->vcount = 0;
136			}
137			video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
138
139			if (video->vcount == GBARegisterDISPSTATGetVcountSetting(dispstat)) {
140				dispstat = GBARegisterDISPSTATFillVcounter(dispstat);
141				if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
142					GBARaiseIRQ(video->p, IRQ_VCOUNTER);
143					video->nextVcounterIRQ += VIDEO_TOTAL_LENGTH;
144				}
145			} else {
146				dispstat = GBARegisterDISPSTATClearVcounter(dispstat);
147			}
148			video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
149
150			// Note: state may be recorded during callbacks, so ensure it is consistent!
151			switch (video->vcount) {
152			case 0:
153				GBAFrameStarted(video->p);
154				break;
155			case VIDEO_VERTICAL_PIXELS:
156				video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATFillInVblank(dispstat);
157				if (GBASyncDrawingFrame(video->p->sync)) {
158					video->renderer->finishFrame(video->renderer);
159				}
160				video->nextVblankIRQ = video->nextEvent + VIDEO_TOTAL_LENGTH;
161				GBAMemoryRunVblankDMAs(video->p, lastEvent);
162				if (GBARegisterDISPSTATIsVblankIRQ(dispstat)) {
163					GBARaiseIRQ(video->p, IRQ_VBLANK);
164				}
165				GBAFrameEnded(video->p);
166				GBASyncPostFrame(video->p->sync);
167				++video->frameCounter;
168				break;
169			case VIDEO_VERTICAL_TOTAL_PIXELS - 1:
170				video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATClearInVblank(dispstat);
171				break;
172			}
173		} else {
174			// Begin Hblank
175			dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
176			video->lastHblank = video->nextHblank;
177			video->nextEvent = video->lastHblank + VIDEO_HBLANK_LENGTH;
178			video->nextHblank = video->nextEvent + VIDEO_HDRAW_LENGTH;
179			video->nextHblankIRQ = video->nextHblank;
180
181			if (video->vcount < VIDEO_VERTICAL_PIXELS && GBASyncDrawingFrame(video->p->sync)) {
182				video->renderer->drawScanline(video->renderer, video->vcount);
183			}
184
185			if (video->vcount < VIDEO_VERTICAL_PIXELS) {
186				GBAMemoryRunHblankDMAs(video->p, lastEvent);
187			}
188			if (GBARegisterDISPSTATIsHblankIRQ(dispstat)) {
189				GBARaiseIRQ(video->p, IRQ_HBLANK);
190			}
191			video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
192		}
193	}
194	return video->nextEvent;
195}
196
197void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value) {
198	video->p->memory.io[REG_DISPSTAT >> 1] &= 0x7;
199	video->p->memory.io[REG_DISPSTAT >> 1] |= value;
200
201	uint16_t dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
202
203	if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
204		// FIXME: this can be too late if we're in the middle of an Hblank
205		video->nextVcounterIRQ = video->nextHblank + VIDEO_HBLANK_LENGTH + (GBARegisterDISPSTATGetVcountSetting(dispstat) - video->vcount) * VIDEO_HORIZONTAL_LENGTH;
206		if (video->nextVcounterIRQ < video->nextEvent) {
207			video->nextVcounterIRQ += VIDEO_TOTAL_LENGTH;
208		}
209	}
210}
211
212static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer) {
213	UNUSED(renderer);
214	// Nothing to do
215}
216
217static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer) {
218	UNUSED(renderer);
219	// Nothing to do
220}
221
222static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer) {
223	UNUSED(renderer);
224	// Nothing to do
225}
226
227static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
228	UNUSED(renderer);
229	UNUSED(address);
230	return value;
231}
232
233static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address) {
234	UNUSED(renderer);
235	UNUSED(address);
236	// Nothing to do
237}
238
239static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
240	UNUSED(renderer);
241	UNUSED(address);
242	UNUSED(value);
243	// Nothing to do
244}
245
246static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam) {
247	UNUSED(renderer);
248	UNUSED(oam);
249	// Nothing to do
250}
251
252static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
253	UNUSED(renderer);
254	UNUSED(y);
255	// Nothing to do
256}
257
258static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer) {
259	UNUSED(renderer);
260	// Nothing to do
261}
262
263static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, unsigned* stride, void** pixels) {
264	UNUSED(renderer);
265	UNUSED(stride);
266	UNUSED(pixels);
267	// Nothing to do
268}
269
270void GBAVideoSerialize(const struct GBAVideo* video, struct GBASerializedState* state) {
271	memcpy(state->vram, video->renderer->vram, SIZE_VRAM);
272	memcpy(state->oam, video->oam.raw, SIZE_OAM);
273	memcpy(state->pram, video->palette, SIZE_PALETTE_RAM);
274	state->video.nextEvent = video->nextEvent;
275	state->video.eventDiff = video->eventDiff;
276	state->video.lastHblank = video->lastHblank;
277	state->video.nextHblank = video->nextHblank;
278	state->video.nextHblankIRQ = video->nextHblankIRQ;
279	state->video.nextVblankIRQ = video->nextVblankIRQ;
280	state->video.nextVcounterIRQ = video->nextVcounterIRQ;
281	state->video.frameCounter = video->frameCounter;
282}
283
284void GBAVideoDeserialize(struct GBAVideo* video, const struct GBASerializedState* state) {
285	memcpy(video->renderer->vram, state->vram, SIZE_VRAM);
286	int i;
287	for (i = 0; i < SIZE_OAM; i += 2) {
288		GBAStore16(video->p->cpu, BASE_OAM | i, state->oam[i >> 1], 0);
289	}
290	for (i = 0; i < SIZE_PALETTE_RAM; i += 2) {
291		GBAStore16(video->p->cpu, BASE_PALETTE_RAM | i, state->pram[i >> 1], 0);
292	}
293	video->nextEvent = state->video.nextEvent;
294	video->eventDiff = state->video.eventDiff;
295	video->lastHblank = state->video.lastHblank;
296	video->nextHblank = state->video.nextHblank;
297	video->nextHblankIRQ = state->video.nextHblankIRQ;
298	video->nextVblankIRQ = state->video.nextVblankIRQ;
299	video->nextVcounterIRQ = state->video.nextVcounterIRQ;
300	video->frameCounter = state->video.frameCounter;
301	video->vcount = state->io[REG_VCOUNT >> 1];
302}