src/gba/gba-audio.c (view raw)
1#include "gba-audio.h"
2
3#include "gba.h"
4#include "gba-io.h"
5#include "gba-thread.h"
6
7const unsigned GBA_AUDIO_SAMPLES = 512;
8const unsigned GBA_AUDIO_FIFO_SIZE = 8 * sizeof(int32_t);
9
10static void _sample(struct GBAAudio* audio);
11
12void GBAAudioInit(struct GBAAudio* audio) {
13 audio->nextEvent = 0;
14 audio->eventDiff = 0;
15 audio->nextSample = 0;
16 audio->sampleRate = 0x8000;
17 audio->sampleInterval = GBA_ARM7TDMI_FREQUENCY / audio->sampleRate;
18
19 CircleBufferInit(&audio->left, GBA_AUDIO_SAMPLES * sizeof(int32_t));
20 CircleBufferInit(&audio->right, GBA_AUDIO_SAMPLES * sizeof(int32_t));
21 CircleBufferInit(&audio->chA.fifo, GBA_AUDIO_FIFO_SIZE);
22 CircleBufferInit(&audio->chB.fifo, GBA_AUDIO_FIFO_SIZE);
23
24 pthread_mutex_init(&audio->bufferMutex, 0);
25}
26
27void GBAAudioDeinit(struct GBAAudio* audio) {
28 CircleBufferDeinit(&audio->left);
29 CircleBufferDeinit(&audio->right);
30 CircleBufferDeinit(&audio->chA.fifo);
31 CircleBufferDeinit(&audio->chB.fifo);
32
33 pthread_mutex_destroy(&audio->bufferMutex);
34}
35
36int32_t GBAAudioProcessEvents(struct GBAAudio* audio, int32_t cycles) {
37 audio->nextEvent -= cycles;
38 if (audio->nextEvent <= 0) {
39 audio->nextSample -= audio->eventDiff;
40 if (audio->nextSample <= 0) {
41 _sample(audio);
42 audio->nextSample += audio->sampleInterval;
43 }
44
45 audio->nextEvent = audio->nextSample;
46 audio->eventDiff = audio->nextEvent;
47 }
48 return audio->nextEvent;
49}
50
51void GBAAudioScheduleFifoDma(struct GBAAudio* audio, int number, struct GBADMA* info) {
52 switch (info->dest) {
53 case BASE_IO | REG_FIFO_A_LO:
54 audio->chA.dmaSource = number;
55 break;
56 case BASE_IO | REG_FIFO_B_LO:
57 audio->chB.dmaSource = number;
58 break;
59 default:
60 GBALog(audio->p, GBA_LOG_GAME_ERROR, "Invalid FIFO destination: 0x%08X", info->dest);
61 return;
62 }
63 info->dstControl = DMA_FIXED;
64}
65
66void GBAAudioWriteSOUND1CNT_LO(struct GBAAudio* audio, uint16_t value) {
67 audio->ch1.sweep.packed = value;
68}
69
70void GBAAudioWriteSOUND1CNT_HI(struct GBAAudio* audio, uint16_t value) {
71 audio->ch1.wave.packed = value;
72}
73
74void GBAAudioWriteSOUND1CNT_X(struct GBAAudio* audio, uint16_t value) {
75 audio->ch1.control.packed = value;
76}
77
78void GBAAudioWriteSOUND2CNT_LO(struct GBAAudio* audio, uint16_t value) {
79 audio->ch2.wave.packed = value;
80}
81
82void GBAAudioWriteSOUND2CNT_HI(struct GBAAudio* audio, uint16_t value) {
83 audio->ch2.control.packed = value;
84}
85
86void GBAAudioWriteSOUND3CNT_LO(struct GBAAudio* audio, uint16_t value) {
87 audio->ch3.bank.packed = value;
88}
89
90void GBAAudioWriteSOUND3CNT_HI(struct GBAAudio* audio, uint16_t value) {
91 audio->ch3.wave.packed = value;
92}
93
94void GBAAudioWriteSOUND3CNT_X(struct GBAAudio* audio, uint16_t value) {
95 audio->ch3.control.packed = value;
96}
97
98void GBAAudioWriteSOUND4CNT_LO(struct GBAAudio* audio, uint16_t value) {
99 audio->ch4.wave.packed = value;
100}
101
102void GBAAudioWriteSOUND4CNT_HI(struct GBAAudio* audio, uint16_t value) {
103 audio->ch4.control.packed = value;
104}
105
106void GBAAudioWriteSOUNDCNT_LO(struct GBAAudio* audio, uint16_t value) {
107 audio->soundcntLo = value;
108}
109
110void GBAAudioWriteSOUNDCNT_HI(struct GBAAudio* audio, uint16_t value) {
111 audio->soundcntHi = value;
112}
113
114void GBAAudioWriteSOUNDCNT_X(struct GBAAudio* audio, uint16_t value) {
115 audio->soundcntX = (value & 0xF0) | (audio->soundcntX & 0x0F);
116}
117
118void GBAAudioWriteWaveRAM(struct GBAAudio* audio, int address, uint32_t value) {
119 GBALog(audio->p, GBA_LOG_STUB, "Audio unimplemented");
120}
121
122void GBAAudioWriteFIFO(struct GBAAudio* audio, int address, uint32_t value) {
123 struct CircleBuffer* fifo;
124 switch (address) {
125 case REG_FIFO_A_LO:
126 fifo = &audio->chA.fifo;
127 break;
128 case REG_FIFO_B_LO:
129 fifo = &audio->chB.fifo;
130 break;
131 default:
132 GBALog(audio->p, GBA_LOG_ERROR, "Bad FIFO write to address 0x%03x", address);
133 return;
134 }
135 while (!CircleBufferWrite32(fifo, value)) {
136 int32_t dummy;
137 CircleBufferRead32(fifo, &dummy);
138 }
139}
140
141void GBAAudioSampleFIFO(struct GBAAudio* audio, int fifoId) {
142 struct GBAAudioFIFO* channel;
143 if (fifoId == 0) {
144 channel = &audio->chA;
145 } else if (fifoId == 1) {
146 channel = &audio->chB;
147 } else {
148 GBALog(audio->p, GBA_LOG_ERROR, "Bad FIFO write to address 0x%03x", fifoId);
149 return;
150 }
151 if (CircleBufferSize(&channel->fifo) <= 4 * sizeof(int32_t)) {
152 struct GBADMA* dma = &audio->p->memory.dma[channel->dmaSource];
153 dma->nextCount = 4;
154 GBAMemoryServiceDMA(&audio->p->memory, channel->dmaSource, dma);
155 }
156 CircleBufferRead8(&channel->fifo, &channel->sample);
157}
158
159static void _sample(struct GBAAudio* audio) {
160 int32_t sampleLeft = 0;
161 int32_t sampleRight = 0;
162
163 if (audio->chALeft) {
164 sampleLeft += audio->chA.sample;
165 }
166
167 if (audio->chARight) {
168 sampleRight += audio->chA.sample;
169 }
170
171 if (audio->chBLeft) {
172 sampleLeft += audio->chB.sample;
173 }
174
175 if (audio->chBRight) {
176 sampleRight += audio->chB.sample;
177 }
178
179 pthread_mutex_lock(&audio->bufferMutex);
180 while (CircleBufferSize(&audio->left) + (GBA_AUDIO_SAMPLES * 2 / 5) >= audio->left.capacity) {
181 if (!audio->p->sync->audioWait) {
182 break;
183 }
184 GBASyncProduceAudio(audio->p->sync, &audio->bufferMutex);
185 }
186 CircleBufferWrite32(&audio->left, sampleLeft);
187 CircleBufferWrite32(&audio->right, sampleRight);
188 pthread_mutex_unlock(&audio->bufferMutex);
189}