src/platform/qt/CMakeLists.txt (view raw)
1cmake_minimum_required(VERSION 2.8.11)
2enable_language(CXX)
3
4set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --std=c++11")
5
6if(APPLE)
7 set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=10.7 -stdlib=libc++")
8endif()
9
10set(PLATFORM_SRC)
11
12if(BUILD_SDL)
13 if(NOT SDL_FOUND AND NOT SDL2_FOUND)
14 find_package(SDL 1.2 REQUIRED)
15 endif()
16 if(SDL2_FOUND)
17 link_directories(${SDL2_LIBDIR})
18 endif()
19 list(APPEND PLATFORM_LIBRARY ${SDL_LIBRARY} ${SDLMAIN_LIBRARY})
20 list(APPEND PLATFORM_SRC ${PLATFORM_SRC} ${CMAKE_SOURCE_DIR}/src/platform/sdl/sdl-events.c ${CMAKE_SOURCE_DIR}/src/platform/sdl/sdl-audio.c)
21 include_directories(${SDL_INCLUDE_DIR} ${CMAKE_SOURCE_DIR}/src/platform/sdl)
22endif()
23
24set(CMAKE_AUTOMOC ON)
25set(CMAKE_INCLUDE_CURRENT_DIR ON)
26
27find_package(Qt5Multimedia)
28find_package(Qt5OpenGL)
29find_package(Qt5Widgets)
30find_package(OpenGL)
31
32if(NOT Qt5OpenGL_FOUND OR NOT Qt5Widgets_FOUND OR NOT OPENGL_FOUND)
33 message(WARNING "Cannot find Qt modules")
34 set(BUILD_QT OFF PARENT_SCOPE)
35 return()
36endif()
37
38set(SOURCE_FILES
39 AudioProcessor.cpp
40 ConfigController.cpp
41 Display.cpp
42 GBAApp.cpp
43 GBAKeyEditor.cpp
44 GIFView.cpp
45 GameController.cpp
46 GamePakView.cpp
47 GamepadAxisEvent.cpp
48 GamepadButtonEvent.cpp
49 InputController.cpp
50 KeyEditor.cpp
51 LoadSaveState.cpp
52 LogView.cpp
53 SavestateButton.cpp
54 SensorView.cpp
55 SettingsView.cpp
56 ShortcutController.cpp
57 ShortcutView.cpp
58 Window.cpp
59 VFileDevice.cpp
60 VideoView.cpp)
61
62qt5_wrap_ui(UI_FILES
63 GIFView.ui
64 GamePakView.ui
65 LoadSaveState.ui
66 LogView.ui
67 SensorView.ui
68 SettingsView.ui
69 ShortcutView.ui
70 VideoView.ui)
71
72set(QT_LIBRARIES)
73set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS},libqt5widgets5,libqt5opengl5" PARENT_SCOPE)
74if(BUILD_SDL)
75 list(APPEND SOURCE_FILES AudioProcessorSDL.cpp)
76elseif(Qt5Multimedia_FOUND)
77 list(APPEND SOURCE_FILES
78 AudioProcessorQt.cpp
79 AudioDevice.cpp)
80 list(APPEND QT_LIBRARIES Qt5::Multimedia)
81 set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS},libqt5multimedia5" PARENT_SCOPE)
82else()
83 message(WARNING "No supported audio modules found")
84 set(BUILD_QT OFF PARENT_SCOPE)
85 return()
86endif()
87
88if(USE_GDB_STUB)
89 list(APPEND PLATFORM_SRC GDBController.cpp GDBWindow.cpp)
90endif()
91set(MACOSX_BUNDLE_ICON_FILE mgba.icns)
92set(MACOSX_BUNDLE_BUNDLE_VERSION ${LIB_VERSION_STRING})
93set(MACOSX_BUNDLE_BUNDLE_NAME ${PROJECT_NAME})
94set(MACOSX_BUNDLE_GUI_IDENTIFIER com.endrift.${BINARY_NAME}-qt)
95set_source_files_properties(${CMAKE_SOURCE_DIR}/res/mgba.icns PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
96
97qt5_add_resources(RESOURCES resources.qrc)
98if(WIN32)
99 list(APPEND RESOURCES ${CMAKE_SOURCE_DIR}/res/mgba.rc)
100endif()
101add_executable(${BINARY_NAME}-qt WIN32 MACOSX_BUNDLE main.cpp ${CMAKE_SOURCE_DIR}/res/mgba.icns ${SOURCE_FILES} ${PLATFORM_SRC} ${UI_FILES} ${RESOURCES})
102set_target_properties(${BINARY_NAME}-qt PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_SOURCE_DIR}/res/info.plist.in)
103
104list(APPEND QT_LIBRARIES Qt5::Widgets Qt5::OpenGL)
105target_link_libraries(${BINARY_NAME}-qt ${PLATFORM_LIBRARY} ${OPENGL_LIBRARY} ${BINARY_NAME} ${QT_LIBRARIES})
106
107install(TARGETS ${BINARY_NAME}-qt
108 RUNTIME DESTINATION bin COMPONENT ${BINARY_NAME}-qt
109 BUNDLE DESTINATION Applications COMPONENT ${BINARY_NAME}-qt)
110if(APPLE OR WIN32)
111 set_target_properties(${BINARY_NAME}-qt PROPERTIES OUTPUT_NAME ${PROJECT_NAME})
112endif()
113if(APPLE)
114 set(DEPLOY_OPTIONS -p platforms/libqcocoa.dylib,audio/libqtaudio_coreaudio.dylib)
115 if(NOT CMAKE_INSTALL_NAME_TOOL EQUAL "install_name_tool")
116 set(DEPLOY_OPTIONS ${DEPLOY_OPTIONS} -I ${CMAKE_INSTALL_NAME_TOOL})
117 endif()
118 if(DEFINED CMAKE_OTOOL AND NOT CMAKE_OTOOL EQUAL "otool")
119 set(DEPLOY_OPTIONS ${DEPLOY_OPTIONS} -O ${CMAKE_OTOOL})
120 endif()
121 if(DEFINED CROSS_ROOT)
122 set(DEPLOY_OPTIONS ${DEPLOY_OPTIONS} -R ${CROSS_ROOT})
123 endif()
124 add_custom_command(TARGET ${BINARY_NAME}-qt POST_BUILD COMMAND ${CMAKE_SOURCE_DIR}/tools/deploy-mac.py ${DEPLOY_OPTIONS} ${PROJECT_NAME}.app)
125endif()