all repos — mgba @ eb6cedde2e11184c560dc69717891d0c00c96452

mGBA Game Boy Advance Emulator

src/gba/bios.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "bios.h"
  7
  8#include "arm/isa-inlines.h"
  9#include "arm/macros.h"
 10#include "gba/gba.h"
 11#include "gba/io.h"
 12#include "gba/memory.h"
 13
 14const uint32_t GBA_BIOS_CHECKSUM = 0xBAAE187F;
 15const uint32_t GBA_DS_BIOS_CHECKSUM = 0xBAAE1880;
 16
 17mLOG_DEFINE_CATEGORY(GBA_BIOS, "GBA BIOS");
 18
 19static void _unLz77(struct GBA* gba, int width);
 20static void _unHuffman(struct GBA* gba);
 21static void _unRl(struct GBA* gba, int width);
 22static void _unFilter(struct GBA* gba, int inwidth, int outwidth);
 23
 24static void _SoftReset(struct GBA* gba) {
 25	struct ARMCore* cpu = gba->cpu;
 26	ARMSetPrivilegeMode(cpu, MODE_IRQ);
 27	cpu->spsr.packed = 0;
 28	cpu->gprs[ARM_LR] = 0;
 29	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
 30	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
 31	cpu->spsr.packed = 0;
 32	cpu->gprs[ARM_LR] = 0;
 33	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
 34	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
 35	cpu->gprs[ARM_LR] = 0;
 36	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
 37	int8_t flag = ((int8_t*) gba->memory.iwram)[0x7FFA];
 38	memset(((int8_t*) gba->memory.iwram) + SIZE_WORKING_IRAM - 0x200, 0, 0x200);
 39	if (flag) {
 40		cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
 41	} else {
 42		cpu->gprs[ARM_PC] = BASE_CART0;
 43	}
 44	_ARMSetMode(cpu, MODE_ARM);
 45	int currentCycles = 0;
 46	ARM_WRITE_PC;
 47}
 48
 49static void _RegisterRamReset(struct GBA* gba) {
 50	uint32_t registers = gba->cpu->gprs[0];
 51	struct ARMCore* cpu = gba->cpu;
 52	cpu->memory.store16(cpu, BASE_IO | REG_DISPCNT, 0x0080, 0);
 53	if (registers & 0x01) {
 54		memset(gba->memory.wram, 0, SIZE_WORKING_RAM);
 55	}
 56	if (registers & 0x02) {
 57		memset(gba->memory.iwram, 0, SIZE_WORKING_IRAM - 0x200);
 58	}
 59	if (registers & 0x04) {
 60		memset(gba->video.palette, 0, SIZE_PALETTE_RAM);
 61	}
 62	if (registers & 0x08) {
 63		memset(gba->video.renderer->vram, 0, SIZE_VRAM);
 64	}
 65	if (registers & 0x10) {
 66		memset(gba->video.oam.raw, 0, SIZE_OAM);
 67	}
 68	if (registers & 0x20) {
 69		cpu->memory.store16(cpu, BASE_IO | REG_SIOCNT, 0x0000, 0);
 70		cpu->memory.store16(cpu, BASE_IO | REG_RCNT, RCNT_INITIAL, 0);
 71		cpu->memory.store16(cpu, BASE_IO | REG_SIOMLT_SEND, 0, 0);
 72		cpu->memory.store16(cpu, BASE_IO | REG_JOYCNT, 0, 0);
 73		cpu->memory.store32(cpu, BASE_IO | REG_JOY_RECV_LO, 0, 0);
 74		cpu->memory.store32(cpu, BASE_IO | REG_JOY_TRANS_LO, 0, 0);
 75	}
 76	if (registers & 0x40) {
 77		cpu->memory.store16(cpu, BASE_IO | REG_SOUND1CNT_LO, 0, 0);
 78		cpu->memory.store16(cpu, BASE_IO | REG_SOUND1CNT_HI, 0, 0);
 79		cpu->memory.store16(cpu, BASE_IO | REG_SOUND1CNT_X, 0, 0);
 80		cpu->memory.store16(cpu, BASE_IO | REG_SOUND2CNT_LO, 0, 0);
 81		cpu->memory.store16(cpu, BASE_IO | REG_SOUND2CNT_HI, 0, 0);
 82		cpu->memory.store16(cpu, BASE_IO | REG_SOUND3CNT_LO, 0, 0);
 83		cpu->memory.store16(cpu, BASE_IO | REG_SOUND3CNT_HI, 0, 0);
 84		cpu->memory.store16(cpu, BASE_IO | REG_SOUND3CNT_X, 0, 0);
 85		cpu->memory.store16(cpu, BASE_IO | REG_SOUND4CNT_LO, 0, 0);
 86		cpu->memory.store16(cpu, BASE_IO | REG_SOUND4CNT_HI, 0, 0);
 87		cpu->memory.store16(cpu, BASE_IO | REG_SOUNDCNT_LO, 0, 0);
 88		cpu->memory.store16(cpu, BASE_IO | REG_SOUNDCNT_HI, 0, 0);
 89		cpu->memory.store16(cpu, BASE_IO | REG_SOUNDCNT_X, 0, 0);
 90		cpu->memory.store16(cpu, BASE_IO | REG_SOUNDBIAS, 0x200, 0);
 91		memset(gba->audio.psg.ch3.wavedata32, 0, sizeof(gba->audio.psg.ch3.wavedata32));
 92	}
 93	if (registers & 0x80) {
 94		cpu->memory.store16(cpu, BASE_IO | 0x04, 0, 0);
 95		cpu->memory.store16(cpu, BASE_IO | 0x06, 0, 0);
 96		cpu->memory.store16(cpu, BASE_IO | 0x08, 0, 0);
 97		cpu->memory.store16(cpu, BASE_IO | 0x0A, 0, 0);
 98		cpu->memory.store16(cpu, BASE_IO | 0x0C, 0, 0);
 99		cpu->memory.store16(cpu, BASE_IO | 0x0E, 0, 0);
100		cpu->memory.store16(cpu, BASE_IO | 0x10, 0, 0);
101		cpu->memory.store16(cpu, BASE_IO | 0x12, 0, 0);
102		cpu->memory.store16(cpu, BASE_IO | 0x14, 0, 0);
103		cpu->memory.store16(cpu, BASE_IO | 0x16, 0, 0);
104		cpu->memory.store16(cpu, BASE_IO | 0x18, 0, 0);
105		cpu->memory.store16(cpu, BASE_IO | 0x1A, 0, 0);
106		cpu->memory.store16(cpu, BASE_IO | 0x1C, 0, 0);
107		cpu->memory.store16(cpu, BASE_IO | 0x1E, 0, 0);
108		cpu->memory.store16(cpu, BASE_IO | REG_BG2PA, 0x100, 0);
109		cpu->memory.store16(cpu, BASE_IO | REG_BG2PB, 0, 0);
110		cpu->memory.store16(cpu, BASE_IO | REG_BG2PC, 0, 0);
111		cpu->memory.store16(cpu, BASE_IO | REG_BG2PD, 0x100, 0);
112		cpu->memory.store32(cpu, BASE_IO | 0x28, 0, 0);
113		cpu->memory.store32(cpu, BASE_IO | 0x2C, 0, 0);
114		cpu->memory.store16(cpu, BASE_IO | REG_BG3PA, 0x100, 0);
115		cpu->memory.store16(cpu, BASE_IO | REG_BG3PB, 0, 0);
116		cpu->memory.store16(cpu, BASE_IO | REG_BG3PC, 0, 0);
117		cpu->memory.store16(cpu, BASE_IO | REG_BG3PD, 0x100, 0);
118		cpu->memory.store32(cpu, BASE_IO | 0x38, 0, 0);
119		cpu->memory.store32(cpu, BASE_IO | 0x3C, 0, 0);
120		cpu->memory.store16(cpu, BASE_IO | 0x40, 0, 0);
121		cpu->memory.store16(cpu, BASE_IO | 0x42, 0, 0);
122		cpu->memory.store16(cpu, BASE_IO | 0x44, 0, 0);
123		cpu->memory.store16(cpu, BASE_IO | 0x46, 0, 0);
124		cpu->memory.store16(cpu, BASE_IO | 0x48, 0, 0);
125		cpu->memory.store16(cpu, BASE_IO | 0x4A, 0, 0);
126		cpu->memory.store16(cpu, BASE_IO | 0x4C, 0, 0);
127		cpu->memory.store16(cpu, BASE_IO | 0x50, 0, 0);
128		cpu->memory.store16(cpu, BASE_IO | 0x52, 0, 0);
129		cpu->memory.store16(cpu, BASE_IO | 0x54, 0, 0);
130		cpu->memory.store16(cpu, BASE_IO | 0xB0, 0, 0);
131		cpu->memory.store16(cpu, BASE_IO | 0xB2, 0, 0);
132		cpu->memory.store16(cpu, BASE_IO | 0xB4, 0, 0);
133		cpu->memory.store16(cpu, BASE_IO | 0xB6, 0, 0);
134		cpu->memory.store16(cpu, BASE_IO | 0xB8, 0, 0);
135		cpu->memory.store16(cpu, BASE_IO | 0xBA, 0, 0);
136		cpu->memory.store16(cpu, BASE_IO | 0xBC, 0, 0);
137		cpu->memory.store16(cpu, BASE_IO | 0xBE, 0, 0);
138		cpu->memory.store16(cpu, BASE_IO | 0xC0, 0, 0);
139		cpu->memory.store16(cpu, BASE_IO | 0xC2, 0, 0);
140		cpu->memory.store16(cpu, BASE_IO | 0xC4, 0, 0);
141		cpu->memory.store16(cpu, BASE_IO | 0xC6, 0, 0);
142		cpu->memory.store16(cpu, BASE_IO | 0xC8, 0, 0);
143		cpu->memory.store16(cpu, BASE_IO | 0xCA, 0, 0);
144		cpu->memory.store16(cpu, BASE_IO | 0xCC, 0, 0);
145		cpu->memory.store16(cpu, BASE_IO | 0xCE, 0, 0);
146		cpu->memory.store16(cpu, BASE_IO | 0xD0, 0, 0);
147		cpu->memory.store16(cpu, BASE_IO | 0xD2, 0, 0);
148		cpu->memory.store16(cpu, BASE_IO | 0xD4, 0, 0);
149		cpu->memory.store16(cpu, BASE_IO | 0xD6, 0, 0);
150		cpu->memory.store16(cpu, BASE_IO | 0xD8, 0, 0);
151		cpu->memory.store16(cpu, BASE_IO | 0xDA, 0, 0);
152		cpu->memory.store16(cpu, BASE_IO | 0xDC, 0, 0);
153		cpu->memory.store16(cpu, BASE_IO | 0xDE, 0, 0);
154		cpu->memory.store16(cpu, BASE_IO | 0x100, 0, 0);
155		cpu->memory.store16(cpu, BASE_IO | 0x102, 0, 0);
156		cpu->memory.store16(cpu, BASE_IO | 0x104, 0, 0);
157		cpu->memory.store16(cpu, BASE_IO | 0x106, 0, 0);
158		cpu->memory.store16(cpu, BASE_IO | 0x108, 0, 0);
159		cpu->memory.store16(cpu, BASE_IO | 0x10A, 0, 0);
160		cpu->memory.store16(cpu, BASE_IO | 0x10C, 0, 0);
161		cpu->memory.store16(cpu, BASE_IO | 0x10E, 0, 0);
162		cpu->memory.store16(cpu, BASE_IO | 0x200, 0, 0);
163		cpu->memory.store16(cpu, BASE_IO | 0x202, 0xFFFF, 0);
164		cpu->memory.store16(cpu, BASE_IO | 0x204, 0, 0);
165		cpu->memory.store16(cpu, BASE_IO | 0x208, 0, 0);
166	}
167}
168
169static void _BgAffineSet(struct GBA* gba) {
170	struct ARMCore* cpu = gba->cpu;
171	int i = cpu->gprs[2];
172	float ox, oy;
173	float cx, cy;
174	float sx, sy;
175	float theta;
176	int offset = cpu->gprs[0];
177	int destination = cpu->gprs[1];
178	float a, b, c, d;
179	float rx, ry;
180	while (i--) {
181		// [ sx   0  0 ]   [ cos(theta)  -sin(theta)  0 ]   [ 1  0  cx - ox ]   [ A B rx ]
182		// [  0  sy  0 ] * [ sin(theta)   cos(theta)  0 ] * [ 0  1  cy - oy ] = [ C D ry ]
183		// [  0   0  1 ]   [     0            0       1 ]   [ 0  0     1    ]   [ 0 0  1 ]
184		ox = (int32_t) cpu->memory.load32(cpu, offset, 0) / 256.f;
185		oy = (int32_t) cpu->memory.load32(cpu, offset + 4, 0) / 256.f;
186		cx = (int16_t) cpu->memory.load16(cpu, offset + 8, 0);
187		cy = (int16_t) cpu->memory.load16(cpu, offset + 10, 0);
188		sx = (int16_t) cpu->memory.load16(cpu, offset + 12, 0) / 256.f;
189		sy = (int16_t) cpu->memory.load16(cpu, offset + 14, 0) / 256.f;
190		theta = (cpu->memory.load16(cpu, offset + 16, 0) >> 8) / 128.f * M_PI;
191		offset += 20;
192		// Rotation
193		a = d = cosf(theta);
194		b = c = sinf(theta);
195		// Scale
196		a *= sx;
197		b *= -sx;
198		c *= sy;
199		d *= sy;
200		// Translate
201		rx = ox - (a * cx + b * cy);
202		ry = oy - (c * cx + d * cy);
203		cpu->memory.store16(cpu, destination, a * 256, 0);
204		cpu->memory.store16(cpu, destination + 2, b * 256, 0);
205		cpu->memory.store16(cpu, destination + 4, c * 256, 0);
206		cpu->memory.store16(cpu, destination + 6, d * 256, 0);
207		cpu->memory.store32(cpu, destination + 8, rx * 256, 0);
208		cpu->memory.store32(cpu, destination + 12, ry * 256, 0);
209		destination += 16;
210	}
211}
212
213static void _ObjAffineSet(struct GBA* gba) {
214	struct ARMCore* cpu = gba->cpu;
215	int i = cpu->gprs[2];
216	float sx, sy;
217	float theta;
218	int offset = cpu->gprs[0];
219	int destination = cpu->gprs[1];
220	int diff = cpu->gprs[3];
221	float a, b, c, d;
222	while (i--) {
223		// [ sx   0 ]   [ cos(theta)  -sin(theta) ]   [ A B ]
224		// [  0  sy ] * [ sin(theta)   cos(theta) ] = [ C D ]
225		sx = (int16_t) cpu->memory.load16(cpu, offset, 0) / 256.f;
226		sy = (int16_t) cpu->memory.load16(cpu, offset + 2, 0) / 256.f;
227		theta = (cpu->memory.load16(cpu, offset + 4, 0) >> 8) / 128.f * M_PI;
228		offset += 8;
229		// Rotation
230		a = d = cosf(theta);
231		b = c = sinf(theta);
232		// Scale
233		a *= sx;
234		b *= -sx;
235		c *= sy;
236		d *= sy;
237		cpu->memory.store16(cpu, destination, a * 256, 0);
238		cpu->memory.store16(cpu, destination + diff, b * 256, 0);
239		cpu->memory.store16(cpu, destination + diff * 2, c * 256, 0);
240		cpu->memory.store16(cpu, destination + diff * 3, d * 256, 0);
241		destination += diff * 4;
242	}
243}
244
245static void _MidiKey2Freq(struct GBA* gba) {
246	struct ARMCore* cpu = gba->cpu;
247	uint32_t key = cpu->memory.load32(cpu, cpu->gprs[0] + 4, 0);
248	cpu->gprs[0] = key / powf(2, (180.f - cpu->gprs[1] - cpu->gprs[2] / 256.f) / 12.f);
249}
250
251static void _Div(struct GBA* gba, int32_t num, int32_t denom) {
252	struct ARMCore* cpu = gba->cpu;
253	if (denom != 0) {
254		div_t result = div(num, denom);
255		cpu->gprs[0] = result.quot;
256		cpu->gprs[1] = result.rem;
257		cpu->gprs[3] = abs(result.quot);
258	} else {
259		mLOG(GBA_BIOS, GAME_ERROR, "Attempting to divide %i by zero!", num);
260		// If abs(num) > 1, this should hang, but that would be painful to
261		// emulate in HLE, and no game will get into a state where it hangs...
262		cpu->gprs[0] = (num < 0) ? -1 : 1;
263		cpu->gprs[1] = num;
264		cpu->gprs[3] = 1;
265	}
266}
267
268void GBASwi16(struct ARMCore* cpu, int immediate) {
269	struct GBA* gba = (struct GBA*) cpu->master;
270	mLOG(GBA_BIOS, DEBUG, "SWI: %02X r0: %08X r1: %08X r2: %08X r3: %08X",
271	    immediate, cpu->gprs[0], cpu->gprs[1], cpu->gprs[2], cpu->gprs[3]);
272
273	if (gba->memory.fullBios) {
274		ARMRaiseSWI(cpu);
275		return;
276	}
277	switch (immediate) {
278	case 0x0:
279		_SoftReset(gba);
280		break;
281	case 0x1:
282		_RegisterRamReset(gba);
283		break;
284	case 0x2:
285		GBAHalt(gba);
286		break;
287	case 0x3:
288		GBAStop(gba);
289		break;
290	case 0x05:
291	// VBlankIntrWait
292	// Fall through:
293	case 0x04:
294		// IntrWait
295		ARMRaiseSWI(cpu);
296		break;
297	case 0x6:
298		_Div(gba, cpu->gprs[0], cpu->gprs[1]);
299		break;
300	case 0x7:
301		_Div(gba, cpu->gprs[1], cpu->gprs[0]);
302		break;
303	case 0x8:
304		cpu->gprs[0] = sqrt((uint32_t) cpu->gprs[0]);
305		break;
306	case 0xA:
307		cpu->gprs[0] = atan2f(cpu->gprs[1] / 16384.f, cpu->gprs[0] / 16384.f) / (2 * M_PI) * 0x10000;
308		break;
309	case 0xB:
310	case 0xC:
311		if (cpu->gprs[0] >> BASE_OFFSET < REGION_WORKING_RAM) {
312			mLOG(GBA_BIOS, GAME_ERROR, "Cannot CpuSet from BIOS");
313			return;
314		}
315		if (cpu->gprs[0] & (cpu->gprs[2] & (1 << 26) ? 3 : 1)) {
316			mLOG(GBA_BIOS, GAME_ERROR, "Misaligned CpuSet source");
317		}
318		if (cpu->gprs[1] & (cpu->gprs[2] & (1 << 26) ? 3 : 1)) {
319			mLOG(GBA_BIOS, GAME_ERROR, "Misaligned CpuSet destination");
320		}
321		ARMRaiseSWI(cpu);
322		break;
323	case 0xD:
324		cpu->gprs[0] = GBA_BIOS_CHECKSUM;
325		cpu->gprs[1] = 1;
326		cpu->gprs[3] = SIZE_BIOS;
327		break;
328	case 0xE:
329		_BgAffineSet(gba);
330		break;
331	case 0xF:
332		_ObjAffineSet(gba);
333		break;
334	case 0x11:
335	case 0x12:
336		if (cpu->gprs[0] < BASE_WORKING_RAM) {
337			mLOG(GBA_BIOS, GAME_ERROR, "Bad LZ77 source");
338			break;
339		}
340		switch (cpu->gprs[1] >> BASE_OFFSET) {
341		default:
342			mLOG(GBA_BIOS, GAME_ERROR, "Bad LZ77 destination");
343		// Fall through
344		case REGION_WORKING_RAM:
345		case REGION_WORKING_IRAM:
346		case REGION_VRAM:
347			_unLz77(gba, immediate == 0x11 ? 1 : 2);
348			break;
349		}
350		break;
351	case 0x13:
352		if (cpu->gprs[0] < BASE_WORKING_RAM) {
353			mLOG(GBA_BIOS, GAME_ERROR, "Bad Huffman source");
354			break;
355		}
356		switch (cpu->gprs[1] >> BASE_OFFSET) {
357		default:
358			mLOG(GBA_BIOS, GAME_ERROR, "Bad Huffman destination");
359		// Fall through
360		case REGION_WORKING_RAM:
361		case REGION_WORKING_IRAM:
362		case REGION_VRAM:
363			_unHuffman(gba);
364			break;
365		}
366		break;
367	case 0x14:
368	case 0x15:
369		if (cpu->gprs[0] < BASE_WORKING_RAM) {
370			mLOG(GBA_BIOS, GAME_ERROR, "Bad RL source");
371			break;
372		}
373		switch (cpu->gprs[1] >> BASE_OFFSET) {
374		default:
375			mLOG(GBA_BIOS, GAME_ERROR, "Bad RL destination");
376		// Fall through
377		case REGION_WORKING_RAM:
378		case REGION_WORKING_IRAM:
379		case REGION_VRAM:
380			_unRl(gba, immediate == 0x14 ? 1 : 2);
381			break;
382		}
383		break;
384	case 0x16:
385	case 0x17:
386	case 0x18:
387		if (cpu->gprs[0] < BASE_WORKING_RAM) {
388			mLOG(GBA_BIOS, GAME_ERROR, "Bad UnFilter source");
389			break;
390		}
391		switch (cpu->gprs[1] >> BASE_OFFSET) {
392		default:
393			mLOG(GBA_BIOS, GAME_ERROR, "Bad UnFilter destination");
394		// Fall through
395		case REGION_WORKING_RAM:
396		case REGION_WORKING_IRAM:
397		case REGION_VRAM:
398			_unFilter(gba, immediate == 0x18 ? 2 : 1, immediate == 0x16 ? 1 : 2);
399			break;
400		}
401		break;
402	case 0x19:
403		// SoundBias is mostly meaningless here
404		mLOG(GBA_BIOS, STUB, "Stub software interrupt: SoundBias (19)");
405		break;
406	case 0x1F:
407		_MidiKey2Freq(gba);
408		break;
409	default:
410		mLOG(GBA_BIOS, STUB, "Stub software interrupt: %02X", immediate);
411	}
412	gba->memory.biosPrefetch = 0xE3A02004;
413}
414
415void GBASwi32(struct ARMCore* cpu, int immediate) {
416	GBASwi16(cpu, immediate >> 16);
417}
418
419uint32_t GBAChecksum(uint32_t* memory, size_t size) {
420	size_t i;
421	uint32_t sum = 0;
422	for (i = 0; i < size; i += 4) {
423		sum += memory[i >> 2];
424	}
425	return sum;
426}
427
428static void _unLz77(struct GBA* gba, int width) {
429	struct ARMCore* cpu = gba->cpu;
430	uint32_t source = cpu->gprs[0];
431	uint32_t dest = cpu->gprs[1];
432	int remaining = (cpu->memory.load32(cpu, source, 0) & 0xFFFFFF00) >> 8;
433	// We assume the signature byte (0x10) is correct
434	int blockheader = 0; // Some compilers warn if this isn't set, even though it's trivially provably always set
435	source += 4;
436	int blocksRemaining = 0;
437	uint32_t disp;
438	int bytes;
439	int byte;
440	int halfword = 0;
441	while (remaining > 0) {
442		if (blocksRemaining) {
443			if (blockheader & 0x80) {
444				// Compressed
445				int block = cpu->memory.load8(cpu, source + 1, 0) | (cpu->memory.load8(cpu, source, 0) << 8);
446				source += 2;
447				disp = dest - (block & 0x0FFF) - 1;
448				bytes = (block >> 12) + 3;
449				while (bytes-- && remaining) {
450					--remaining;
451					if (width == 2) {
452						byte = (int16_t) cpu->memory.load16(cpu, disp & ~1, 0);
453						if (dest & 1) {
454							byte >>= (disp & 1) * 8;
455							halfword |= byte << 8;
456							cpu->memory.store16(cpu, dest ^ 1, halfword, 0);
457						} else {
458							byte >>= (disp & 1) * 8;
459							halfword = byte & 0xFF;
460						}
461					} else {
462						byte = cpu->memory.load8(cpu, disp, 0);
463						cpu->memory.store8(cpu, dest, byte, 0);
464					}
465					++disp;
466					++dest;
467				}
468			} else {
469				// Uncompressed
470				byte = cpu->memory.load8(cpu, source, 0);
471				++source;
472				if (width == 2) {
473					if (dest & 1) {
474						halfword |= byte << 8;
475						cpu->memory.store16(cpu, dest ^ 1, halfword, 0);
476					} else {
477						halfword = byte;
478					}
479				} else {
480					cpu->memory.store8(cpu, dest, byte, 0);
481				}
482				++dest;
483				--remaining;
484			}
485			blockheader <<= 1;
486			--blocksRemaining;
487		} else {
488			blockheader = cpu->memory.load8(cpu, source, 0);
489			++source;
490			blocksRemaining = 8;
491		}
492	}
493	cpu->gprs[0] = source;
494	cpu->gprs[1] = dest;
495	cpu->gprs[3] = 0;
496}
497
498DECL_BITFIELD(HuffmanNode, uint8_t);
499DECL_BITS(HuffmanNode, Offset, 0, 6);
500DECL_BIT(HuffmanNode, RTerm, 6);
501DECL_BIT(HuffmanNode, LTerm, 7);
502
503static void _unHuffman(struct GBA* gba) {
504	struct ARMCore* cpu = gba->cpu;
505	uint32_t source = cpu->gprs[0] & 0xFFFFFFFC;
506	uint32_t dest = cpu->gprs[1];
507	uint32_t header = cpu->memory.load32(cpu, source, 0);
508	int remaining = header >> 8;
509	int bits = header & 0xF;
510	if (bits == 0) {
511		mLOG(GBA_BIOS, GAME_ERROR, "Invalid Huffman bits");
512		bits = 8;
513	}
514	if (32 % bits || bits == 1) {
515		mLOG(GBA_BIOS, STUB, "Unimplemented unaligned Huffman");
516		return;
517	}
518	// We assume the signature byte (0x20) is correct
519	int treesize = (cpu->memory.load8(cpu, source + 4, 0) << 1) + 1;
520	int block = 0;
521	uint32_t treeBase = source + 5;
522	source += 5 + treesize;
523	uint32_t nPointer = treeBase;
524	HuffmanNode node;
525	int bitsRemaining;
526	int readBits;
527	int bitsSeen = 0;
528	node = cpu->memory.load8(cpu, nPointer, 0);
529	while (remaining > 0) {
530		uint32_t bitstream = cpu->memory.load32(cpu, source, 0);
531		source += 4;
532		for (bitsRemaining = 32; bitsRemaining > 0 && remaining > 0; --bitsRemaining, bitstream <<= 1) {
533			uint32_t next = (nPointer & ~1) + HuffmanNodeGetOffset(node) * 2 + 2;
534			if (bitstream & 0x80000000) {
535				// Go right
536				if (HuffmanNodeIsRTerm(node)) {
537					readBits = cpu->memory.load8(cpu, next + 1, 0);
538				} else {
539					nPointer = next + 1;
540					node = cpu->memory.load8(cpu, nPointer, 0);
541					continue;
542				}
543			} else {
544				// Go left
545				if (HuffmanNodeIsLTerm(node)) {
546					readBits = cpu->memory.load8(cpu, next, 0);
547				} else {
548					nPointer = next;
549					node = cpu->memory.load8(cpu, nPointer, 0);
550					continue;
551				}
552			}
553
554			block |= (readBits & ((1 << bits) - 1)) << bitsSeen;
555			bitsSeen += bits;
556			nPointer = treeBase;
557			node = cpu->memory.load8(cpu, nPointer, 0);
558			if (bitsSeen == 32) {
559				bitsSeen = 0;
560				cpu->memory.store32(cpu, dest, block, 0);
561				dest += 4;
562				remaining -= 4;
563				block = 0;
564			}
565		}
566	}
567	cpu->gprs[0] = source;
568	cpu->gprs[1] = dest;
569}
570
571static void _unRl(struct GBA* gba, int width) {
572	struct ARMCore* cpu = gba->cpu;
573	uint32_t source = cpu->gprs[0];
574	int remaining = (cpu->memory.load32(cpu, source & 0xFFFFFFFC, 0) & 0xFFFFFF00) >> 8;
575	int padding = (4 - remaining) & 0x3;
576	// We assume the signature byte (0x30) is correct
577	int blockheader;
578	int block;
579	source += 4;
580	uint32_t dest = cpu->gprs[1];
581	int halfword = 0;
582	while (remaining > 0) {
583		blockheader = cpu->memory.load8(cpu, source, 0);
584		++source;
585		if (blockheader & 0x80) {
586			// Compressed
587			blockheader &= 0x7F;
588			blockheader += 3;
589			block = cpu->memory.load8(cpu, source, 0);
590			++source;
591			while (blockheader-- && remaining) {
592				--remaining;
593				if (width == 2) {
594					if (dest & 1) {
595						halfword |= block << 8;
596						cpu->memory.store16(cpu, dest ^ 1, halfword, 0);
597					} else {
598						halfword = block;
599					}
600				} else {
601					cpu->memory.store8(cpu, dest, block, 0);
602				}
603				++dest;
604			}
605		} else {
606			// Uncompressed
607			blockheader++;
608			while (blockheader-- && remaining) {
609				--remaining;
610				int byte = cpu->memory.load8(cpu, source, 0);
611				++source;
612				if (width == 2) {
613					if (dest & 1) {
614						halfword |= byte << 8;
615						cpu->memory.store16(cpu, dest ^ 1, halfword, 0);
616					} else {
617						halfword = byte;
618					}
619				} else {
620					cpu->memory.store8(cpu, dest, byte, 0);
621				}
622				++dest;
623			}
624		}
625	}
626	if (width == 2) {
627		if (dest & 1) {
628			--padding;
629			++dest;
630		}
631		for (; padding > 0; padding -= 2, dest += 2) {
632			cpu->memory.store16(cpu, dest, 0, 0);
633		}
634	} else {
635		while (padding--) {
636			cpu->memory.store8(cpu, dest, 0, 0);
637			++dest;
638		}
639	}
640	cpu->gprs[0] = source;
641	cpu->gprs[1] = dest;
642}
643
644static void _unFilter(struct GBA* gba, int inwidth, int outwidth) {
645	struct ARMCore* cpu = gba->cpu;
646	uint32_t source = cpu->gprs[0] & 0xFFFFFFFC;
647	uint32_t dest = cpu->gprs[1];
648	uint32_t header = cpu->memory.load32(cpu, source, 0);
649	int remaining = header >> 8;
650	// We assume the signature nybble (0x8) is correct
651	uint16_t halfword = 0;
652	uint16_t old = 0;
653	source += 4;
654	while (remaining > 0) {
655		uint16_t new;
656		if (inwidth == 1) {
657			new = cpu->memory.load8(cpu, source, 0);
658		} else {
659			new = cpu->memory.load16(cpu, source, 0);
660		}
661		new += old;
662		if (outwidth > inwidth) {
663			halfword >>= 8;
664			halfword |= (new << 8);
665			if (source & 1) {
666				cpu->memory.store16(cpu, dest, halfword, 0);
667				dest += outwidth;
668				remaining -= outwidth;
669			}
670		} else if (outwidth == 1) {
671			cpu->memory.store8(cpu, dest, new, 0);
672			dest += outwidth;
673			remaining -= outwidth;
674		} else {
675			cpu->memory.store16(cpu, dest, new, 0);
676			dest += outwidth;
677			remaining -= outwidth;
678		}
679		old = new;
680		source += inwidth;
681	}
682	cpu->gprs[0] = source;
683	cpu->gprs[1] = dest;
684}