all repos — mgba @ ebece20a4323c337c902a5b086b1c024f99c5912

mGBA Game Boy Advance Emulator

src/platform/qt/MemoryModel.h (view raw)

 1/* Copyright (c) 2013-2015 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#ifndef QGBA_MEMORY_MODEL
 7#define QGBA_MEMORY_MODEL
 8
 9#include <QAbstractScrollArea>
10#include <QFont>
11#include <QSize>
12#include <QStaticText>
13#include <QVector>
14
15struct ARMCore;
16
17namespace QGBA {
18
19class GameController;
20
21class MemoryModel : public QAbstractScrollArea {
22Q_OBJECT
23
24public:
25	MemoryModel(QWidget* parent = nullptr);
26
27	void setController(GameController* controller);
28
29	void setRegion(uint32_t base, uint32_t size, const QString& name = QString());
30	void setAlignment(int);
31
32public slots:
33	void jumpToAddress(const QString& hex);
34	void jumpToAddress(uint32_t);
35
36protected:
37	void resizeEvent(QResizeEvent*) override;
38	void paintEvent(QPaintEvent*) override;
39	void wheelEvent(QWheelEvent*) override;
40	void mousePressEvent(QMouseEvent*) override;
41	void mouseMoveEvent(QMouseEvent*) override;
42
43private:
44	void boundsCheck();
45
46	bool isInSelection(uint32_t address);
47
48	ARMCore* m_cpu;
49	QFont m_font;
50	int m_cellHeight;
51	int m_letterWidth;
52	uint32_t m_base;
53	uint32_t m_size;
54	int m_top;
55	int m_align;
56	QMargins m_margins;
57	QVector<QStaticText> m_staticNumbers;
58	QVector<QStaticText> m_staticAscii;
59	QStaticText m_regionName;
60	QSizeF m_cellSize;
61	QPair<uint32_t, uint32_t> m_selection;
62	uint32_t m_selectionAnchor;
63};
64
65}
66
67#endif