all repos — mgba @ ec626d723fbb4716a697ad3cac0b0b29943dba00

mGBA Game Boy Advance Emulator

src/ds/renderers/software.c (view raw)

  1/* Copyright (c) 2013-2017 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/ds/renderers/software.h>
  7#include "gba/renderers/software-private.h"
  8
  9#include <mgba/internal/arm/macros.h>
 10#include <mgba/internal/ds/gx.h>
 11#include <mgba/internal/ds/io.h>
 12
 13static void DSVideoSoftwareRendererInit(struct DSVideoRenderer* renderer);
 14static void DSVideoSoftwareRendererDeinit(struct DSVideoRenderer* renderer);
 15static void DSVideoSoftwareRendererReset(struct DSVideoRenderer* renderer);
 16static uint16_t DSVideoSoftwareRendererWriteVideoRegister(struct DSVideoRenderer* renderer, uint32_t address, uint16_t value);
 17static void DSVideoSoftwareRendererWritePalette(struct DSVideoRenderer* renderer, uint32_t address, uint16_t value);
 18static void DSVideoSoftwareRendererWriteOAM(struct DSVideoRenderer* renderer, uint32_t oam);
 19static void DSVideoSoftwareRendererInvalidateExtPal(struct DSVideoRenderer* renderer, bool obj, bool engB, int slot);
 20static void DSVideoSoftwareRendererDrawScanline(struct DSVideoRenderer* renderer, int y);
 21static void DSVideoSoftwareRendererDrawScanlineDirectly(struct DSVideoRenderer* renderer, int y, color_t* scanline);
 22static void DSVideoSoftwareRendererFinishFrame(struct DSVideoRenderer* renderer);
 23static void DSVideoSoftwareRendererGetPixels(struct DSVideoRenderer* renderer, size_t* stride, const void** pixels);
 24static void DSVideoSoftwareRendererPutPixels(struct DSVideoRenderer* renderer, size_t stride, const void* pixels);
 25
 26static void DSVideoSoftwareRendererDrawBackgroundExt0(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* background, int inY);
 27static void DSVideoSoftwareRendererDrawBackgroundExt1(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* background, int inY);
 28static void DSVideoSoftwareRendererDrawBackgroundExt2(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* background, int inY);
 29
 30static bool _regenerateExtPalette(struct DSVideoSoftwareRenderer* renderer, bool obj, bool engB, int slot) {
 31	color_t* palette;
 32	color_t* variantPalette;
 33	struct GBAVideoSoftwareRenderer* softwareRenderer;
 34	uint16_t* vram;
 35	if (!obj) {
 36		if (!engB) {
 37			palette = &renderer->extPaletteA[slot * 4096];
 38			variantPalette = &renderer->variantPaletteA[slot * 4096];
 39			softwareRenderer = &renderer->engA;
 40			vram = renderer->d.vramABGExtPal[slot];
 41		} else {
 42			palette = &renderer->extPaletteB[slot * 4096];
 43			variantPalette = &renderer->variantPaletteB[slot * 4096];
 44			softwareRenderer = &renderer->engB;
 45			vram = renderer->d.vramBBGExtPal[slot];
 46		}
 47	} else {
 48		if (!engB) {
 49			palette = renderer->objExtPaletteA;
 50			variantPalette = renderer->variantPaletteA;
 51			softwareRenderer = &renderer->engA;
 52			vram = renderer->d.vramAOBJExtPal;
 53		} else {
 54			palette = renderer->objExtPaletteB;
 55			variantPalette = renderer->variantPaletteB;
 56			softwareRenderer = &renderer->engB;
 57			vram = renderer->d.vramBOBJExtPal;
 58		}
 59	}
 60	if (!vram) {
 61		return false;
 62	}
 63	int i;
 64	for (i = 0; i < 4096; ++i) {
 65		uint16_t value = vram[i];
 66#ifdef COLOR_16_BIT
 67#ifdef COLOR_5_6_5
 68		unsigned color = 0;
 69		color |= (value & 0x001F) << 11;
 70		color |= (value & 0x03E0) << 1;
 71		color |= (value & 0x7C00) >> 10;
 72#else
 73		unsigned color = value;
 74#endif
 75#else
 76		unsigned color = 0;
 77		color |= (value << 3) & 0xF8;
 78		color |= (value << 6) & 0xF800;
 79		color |= (value << 9) & 0xF80000;
 80		color |= (color >> 5) & 0x070707;
 81#endif
 82		palette[i] = color;
 83		if (softwareRenderer->blendEffect == BLEND_BRIGHTEN) {
 84			variantPalette[i] = _brighten(color, softwareRenderer->bldy);
 85		} else if (softwareRenderer->blendEffect == BLEND_DARKEN) {
 86			variantPalette[i] = _darken(color, softwareRenderer->bldy);
 87		}
 88	}
 89	if (obj) {
 90		softwareRenderer->objExtPalette = palette;
 91		softwareRenderer->objExtVariantPalette = variantPalette;
 92	} else {
 93		if (slot >= 2) {
 94			if (GBARegisterBGCNTIsExtPaletteSlot(softwareRenderer->bg[slot - 2].control)) {
 95				softwareRenderer->bg[slot - 2].extPalette = palette;
 96				softwareRenderer->bg[slot - 2].variantPalette = variantPalette;
 97			}
 98		} else if (slot < 2 && !GBARegisterBGCNTIsExtPaletteSlot(softwareRenderer->bg[slot].control) ) {
 99			softwareRenderer->bg[slot].extPalette = palette;
100			softwareRenderer->bg[slot].variantPalette = variantPalette;
101		}
102		softwareRenderer->bg[slot].extPalette = palette;
103		softwareRenderer->bg[slot].variantPalette = variantPalette;
104	}
105	return true;
106}
107
108static void _updateCharBase(struct DSVideoSoftwareRenderer* softwareRenderer, bool engB) {
109	struct GBAVideoSoftwareRenderer* eng;
110	if (!engB) {
111		eng = &softwareRenderer->engA;
112	} else {
113		eng = &softwareRenderer->engB;
114	}
115	int i;
116	uint32_t charBase = DSRegisterDISPCNTGetCharBase(softwareRenderer->dispcntA) << 16;
117	uint32_t screenBase = DSRegisterDISPCNTGetScreenBase(softwareRenderer->dispcntA) << 16;
118	for (i = 0; i < 4; ++i) {
119		if (!engB) {
120			uint32_t control = eng->bg[i].control;
121			eng->d.writeVideoRegister(&eng->d, DS9_REG_A_BG0CNT + i * 2, control);
122			eng->bg[i].control = control;
123		}
124
125		eng->bg[i].charBase = GBARegisterBGCNTGetCharBase(eng->bg[i].control) << 14;
126
127		if (!engB) {
128			softwareRenderer->engA.bg[i].charBase += charBase;
129			softwareRenderer->engA.bg[i].screenBase &= ~0x70000;
130			softwareRenderer->engA.bg[i].screenBase |= screenBase;
131		}
132	}
133}
134
135void DSVideoSoftwareRendererCreate(struct DSVideoSoftwareRenderer* renderer) {
136	renderer->d.init = DSVideoSoftwareRendererInit;
137	renderer->d.reset = DSVideoSoftwareRendererReset;
138	renderer->d.deinit = DSVideoSoftwareRendererDeinit;
139	renderer->d.writeVideoRegister = DSVideoSoftwareRendererWriteVideoRegister;
140	renderer->d.writePalette = DSVideoSoftwareRendererWritePalette;
141	renderer->d.writeOAM = DSVideoSoftwareRendererWriteOAM;
142	renderer->d.invalidateExtPal = DSVideoSoftwareRendererInvalidateExtPal;
143	renderer->d.drawScanline = DSVideoSoftwareRendererDrawScanline;
144	renderer->d.drawScanlineDirectly = DSVideoSoftwareRendererDrawScanlineDirectly;
145	renderer->d.finishFrame = DSVideoSoftwareRendererFinishFrame;
146	renderer->d.getPixels = DSVideoSoftwareRendererGetPixels;
147	renderer->d.putPixels = DSVideoSoftwareRendererPutPixels;
148
149	renderer->d.disableABG[0] = false;
150	renderer->d.disableABG[1] = false;
151	renderer->d.disableABG[2] = false;
152	renderer->d.disableABG[3] = false;
153	renderer->d.disableAOBJ = false;
154
155	renderer->d.disableBBG[0] = false;
156	renderer->d.disableBBG[1] = false;
157	renderer->d.disableBBG[2] = false;
158	renderer->d.disableBBG[3] = false;
159	renderer->d.disableBOBJ = false;
160
161	renderer->engA.d.cache = NULL;
162	GBAVideoSoftwareRendererCreate(&renderer->engA);
163	renderer->engA.combinedObjSort = true;
164
165	renderer->engB.d.cache = NULL;
166	GBAVideoSoftwareRendererCreate(&renderer->engB);
167	renderer->engB.combinedObjSort = true;
168}
169
170static void DSVideoSoftwareRendererInit(struct DSVideoRenderer* renderer) {
171	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
172	softwareRenderer->engA.d.palette = &renderer->palette[0];
173	softwareRenderer->engA.d.oam = &renderer->oam->oam[0];
174	softwareRenderer->engA.masterEnd = DS_VIDEO_HORIZONTAL_PIXELS;
175	softwareRenderer->engA.masterHeight = DS_VIDEO_VERTICAL_PIXELS;
176	softwareRenderer->engA.masterScanlines = DS_VIDEO_VERTICAL_TOTAL_PIXELS;
177	softwareRenderer->engA.outputBufferStride = softwareRenderer->outputBufferStride;
178	softwareRenderer->engB.d.palette = &renderer->palette[512];
179	softwareRenderer->engB.d.oam = &renderer->oam->oam[1];
180	softwareRenderer->engB.masterEnd = DS_VIDEO_HORIZONTAL_PIXELS;
181	softwareRenderer->engB.masterHeight = DS_VIDEO_VERTICAL_PIXELS;
182	softwareRenderer->engB.masterScanlines = DS_VIDEO_VERTICAL_TOTAL_PIXELS;
183	softwareRenderer->engB.outputBufferStride = softwareRenderer->outputBufferStride;
184
185	DSVideoSoftwareRendererReset(renderer);
186}
187
188static void DSVideoSoftwareRendererReset(struct DSVideoRenderer* renderer) {
189	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
190	softwareRenderer->engA.d.reset(&softwareRenderer->engA.d);
191	softwareRenderer->engB.d.reset(&softwareRenderer->engB.d);
192	softwareRenderer->powcnt = 0;
193	softwareRenderer->dispcntA = 0;
194	softwareRenderer->dispcntB = 0;
195}
196
197static void DSVideoSoftwareRendererDeinit(struct DSVideoRenderer* renderer) {
198	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
199	softwareRenderer->engA.d.deinit(&softwareRenderer->engA.d);
200	softwareRenderer->engB.d.deinit(&softwareRenderer->engB.d);
201}
202
203static void DSVideoSoftwareRendererUpdateDISPCNT(struct DSVideoSoftwareRenderer* softwareRenderer, bool engB) {
204	uint32_t dispcnt;
205	struct GBAVideoSoftwareRenderer* eng;
206	if (!engB) {
207		dispcnt = softwareRenderer->dispcntA;
208		eng = &softwareRenderer->engA;
209	} else {
210		dispcnt = softwareRenderer->dispcntB;
211		eng = &softwareRenderer->engB;
212	}
213	uint16_t fakeDispcnt = dispcnt & 0xFF87;
214	if (!DSRegisterDISPCNTIsTileObjMapping(dispcnt)) {
215		eng->tileStride = 0x20;
216	} else {
217		eng->tileStride = 0x20 << DSRegisterDISPCNTGetTileBoundary(dispcnt);
218		fakeDispcnt = GBARegisterDISPCNTFillObjCharacterMapping(fakeDispcnt);
219	}
220	eng->bitmapStride = 0x10 << DSRegisterDISPCNTGetBitmapObj2D(dispcnt);
221	eng->d.writeVideoRegister(&eng->d, DS9_REG_A_DISPCNT_LO, fakeDispcnt);
222	eng->dispcnt |= dispcnt & 0xFFFF0000;
223	if (DSRegisterDISPCNTIsBgExtPalette(dispcnt)) {
224		color_t* extPalette;
225		if (!engB) {
226			extPalette = softwareRenderer->extPaletteA;
227		} else {
228			extPalette = softwareRenderer->extPaletteB;
229		}
230		int i;
231		for (i = 0; i < 4; ++i) {
232			int slot = i;
233			if (i < 2 && GBARegisterBGCNTIsExtPaletteSlot(eng->bg[i].control)) {
234				slot += 2;
235			}
236			if (eng->bg[i].extPalette != &extPalette[slot * 4096]) {
237				_regenerateExtPalette(softwareRenderer, false, engB, slot);
238			}
239		}
240	} else {
241		eng->bg[0].extPalette = NULL;
242		eng->bg[1].extPalette = NULL;
243		eng->bg[2].extPalette = NULL;
244		eng->bg[3].extPalette = NULL;
245	}
246	if (DSRegisterDISPCNTIsObjExtPalette(dispcnt)) {
247		if (!engB) {
248			if (softwareRenderer->engA.objExtPalette != softwareRenderer->objExtPaletteA) {
249				_regenerateExtPalette(softwareRenderer, true, engB, 0);
250			}
251		} else {
252			if (softwareRenderer->engB.objExtPalette != softwareRenderer->objExtPaletteB) {
253				_regenerateExtPalette(softwareRenderer, true, engB, 0);
254			}
255		}
256	} else {
257		if (!engB) {
258			softwareRenderer->engA.objExtPalette = NULL;
259		} else {
260			softwareRenderer->engB.objExtPalette = NULL;
261		}
262	}
263	if (!engB) {
264		eng->dispcnt = DSRegisterDISPCNTClear3D(eng->dispcnt);
265		eng->dispcnt |= DSRegisterDISPCNTIs3D(dispcnt);
266		_updateCharBase(softwareRenderer, engB);
267	}
268}
269
270static uint16_t DSVideoSoftwareRendererWriteVideoRegister(struct DSVideoRenderer* renderer, uint32_t address, uint16_t value) {
271	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
272	if (address >= DS9_REG_A_BG0CNT && address <= DS9_REG_A_BLDY) {
273		softwareRenderer->engA.d.writeVideoRegister(&softwareRenderer->engA.d, address, value);
274	} else if (address >= DS9_REG_B_BG0CNT && address <= DS9_REG_B_BLDY) {
275		softwareRenderer->engB.d.writeVideoRegister(&softwareRenderer->engB.d, address & 0xFF, value);
276	} else {
277		mLOG(DS_VIDEO, STUB, "Stub video register write: %04X:%04X", address, value);
278	}
279	switch (address) {
280	case DS9_REG_A_BG0CNT:
281	case DS9_REG_A_BG1CNT:
282		softwareRenderer->engA.bg[(address - DS9_REG_A_BG0CNT) >> 1].control = value;
283		// Fall through
284	case DS9_REG_A_BG2CNT:
285	case DS9_REG_A_BG3CNT:
286		_updateCharBase(softwareRenderer, false);
287		break;
288	case DS9_REG_B_BG0CNT:
289	case DS9_REG_B_BG1CNT:
290		softwareRenderer->engB.bg[(address - DS9_REG_B_BG0CNT) >> 1].control = value;
291		// Fall through
292	case DS9_REG_B_BG2CNT:
293	case DS9_REG_B_BG3CNT:
294		_updateCharBase(softwareRenderer, true);
295		break;
296	case DS9_REG_A_MASTER_BRIGHT:
297		softwareRenderer->engA.masterBright = DSRegisterMASTER_BRIGHTGetMode(value);
298		softwareRenderer->engA.masterBrightY = DSRegisterMASTER_BRIGHTGetY(value);
299		if (softwareRenderer->engA.masterBrightY > 0x10) {
300			softwareRenderer->engA.masterBrightY = 0x10;
301		}
302		break;
303	case DS9_REG_B_MASTER_BRIGHT:
304		softwareRenderer->engB.masterBright = DSRegisterMASTER_BRIGHTGetMode(value);
305		softwareRenderer->engB.masterBrightY = DSRegisterMASTER_BRIGHTGetY(value);
306		if (softwareRenderer->engB.masterBrightY > 0x10) {
307			softwareRenderer->engB.masterBrightY = 0x10;
308		}
309		break;
310	case DS9_REG_A_BLDCNT:
311	case DS9_REG_A_BLDY:
312		// TODO: Optimize
313		_regenerateExtPalette(softwareRenderer, false, false, 0);
314		_regenerateExtPalette(softwareRenderer, false, false, 1);
315		_regenerateExtPalette(softwareRenderer, false, false, 2);
316		_regenerateExtPalette(softwareRenderer, false, false, 3);
317		_regenerateExtPalette(softwareRenderer, true, false, 0);
318		break;
319	case DS9_REG_B_BLDCNT:
320	case DS9_REG_B_BLDY:
321		// TODO: Optimize
322		_regenerateExtPalette(softwareRenderer, false, true, 0);
323		_regenerateExtPalette(softwareRenderer, false, true, 1);
324		_regenerateExtPalette(softwareRenderer, false, true, 2);
325		_regenerateExtPalette(softwareRenderer, false, true, 3);
326		_regenerateExtPalette(softwareRenderer, true, true, 0);
327		break;
328	case DS9_REG_A_DISPCNT_LO:
329		softwareRenderer->dispcntA &= 0xFFFF0000;
330		softwareRenderer->dispcntA |= value;
331		DSVideoSoftwareRendererUpdateDISPCNT(softwareRenderer, false);
332		break;
333	case DS9_REG_A_DISPCNT_HI:
334		softwareRenderer->dispcntA &= 0x0000FFFF;
335		softwareRenderer->dispcntA |= value << 16;
336		DSVideoSoftwareRendererUpdateDISPCNT(softwareRenderer, false);
337		break;
338	case DS9_REG_B_DISPCNT_LO:
339		softwareRenderer->dispcntB &= 0xFFFF0000;
340		softwareRenderer->dispcntB |= value;
341		DSVideoSoftwareRendererUpdateDISPCNT(softwareRenderer, true);
342		break;
343	case DS9_REG_B_DISPCNT_HI:
344		softwareRenderer->dispcntB &= 0x0000FFFF;
345		softwareRenderer->dispcntB |= value << 16;
346		DSVideoSoftwareRendererUpdateDISPCNT(softwareRenderer, true);
347		break;
348	case DS9_REG_POWCNT1:
349		value &= 0x810F;
350		softwareRenderer->powcnt = value;
351	}
352	return value;
353}
354
355static void DSVideoSoftwareRendererWritePalette(struct DSVideoRenderer* renderer, uint32_t address, uint16_t value) {
356	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
357	if (address < 0x400) {
358		softwareRenderer->engA.d.writePalette(&softwareRenderer->engA.d, address & 0x3FF, value);
359	} else {
360		softwareRenderer->engB.d.writePalette(&softwareRenderer->engB.d, address & 0x3FF, value);
361	}
362}
363
364static void DSVideoSoftwareRendererWriteOAM(struct DSVideoRenderer* renderer, uint32_t oam) {
365	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
366	if (oam < 0x200) {
367		softwareRenderer->engA.d.writeOAM(&softwareRenderer->engA.d, oam & 0x1FF);
368	} else {
369		softwareRenderer->engB.d.writeOAM(&softwareRenderer->engB.d, oam & 0x1FF);
370	}
371}
372
373static void DSVideoSoftwareRendererInvalidateExtPal(struct DSVideoRenderer* renderer, bool obj, bool engB, int slot) {
374	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
375	_regenerateExtPalette(softwareRenderer, obj, engB, slot);
376}
377
378static void DSVideoSoftwareRendererDrawGBAScanline(struct GBAVideoRenderer* renderer, struct DSGX* gx, int y) {
379	struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
380
381	if (y == DS_VIDEO_VERTICAL_PIXELS - 1) {
382		softwareRenderer->nextY = 0;
383	} else {
384		softwareRenderer->nextY = y + 1;
385	}
386
387	bool dirty = softwareRenderer->scanlineDirty[y >> 5] & (1 << (y & 0x1F));
388	if (memcmp(softwareRenderer->nextIo, softwareRenderer->cache[y].io, sizeof(softwareRenderer->nextIo))) {
389		memcpy(softwareRenderer->cache[y].io, softwareRenderer->nextIo, sizeof(softwareRenderer->nextIo));
390		dirty = true;
391	}
392
393	int x;
394	color_t* row = &softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * y];
395	if (GBARegisterDISPCNTIsForcedBlank(softwareRenderer->dispcnt)) {
396		for (x = 0; x < softwareRenderer->masterEnd; ++x) {
397			row[x] = GBA_COLOR_WHITE;
398		}
399		return;
400	}
401
402	GBAVideoSoftwareRendererPreprocessBuffer(softwareRenderer, y);
403	int spriteLayers = GBAVideoSoftwareRendererPreprocessSpriteLayer(softwareRenderer, y);
404	memset(softwareRenderer->alphaA, softwareRenderer->blda, sizeof(softwareRenderer->alphaA));
405	memset(softwareRenderer->alphaB, softwareRenderer->bldb, sizeof(softwareRenderer->alphaB));
406
407	int w;
408	unsigned priority;
409	for (priority = 0; priority < 4; ++priority) {
410		softwareRenderer->end = 0;
411		for (w = 0; w < softwareRenderer->nWindows; ++w) {
412			softwareRenderer->start = softwareRenderer->end;
413			softwareRenderer->end = softwareRenderer->windows[w].endX;
414			softwareRenderer->currentWindow = softwareRenderer->windows[w].control;
415			if (spriteLayers & (1 << priority)) {
416				GBAVideoSoftwareRendererPostprocessSprite(softwareRenderer, priority);
417			}
418			if (TEST_LAYER_ENABLED(0)) {
419				if (DSRegisterDISPCNTIs3D(softwareRenderer->dispcnt) && gx) {
420					const color_t* scanline;
421					gx->renderer->getScanline(gx->renderer, y, &scanline);
422					uint32_t flags = (softwareRenderer->bg[0].priority << OFFSET_PRIORITY) | FLAG_IS_BACKGROUND | FLAG_TARGET_1 | FLAG_TARGET_2;
423					int x;
424					for (x = softwareRenderer->start; x < softwareRenderer->end; ++x) {
425						color_t color = scanline[x];
426						if (color & 0xFC000000) {
427							if (softwareRenderer->bg[0].target1 && GBAWindowControlIsBlendEnable(softwareRenderer->currentWindow.packed)) {
428								if (softwareRenderer->blendEffect == BLEND_DARKEN) {
429									color = _darken(color, softwareRenderer->bldy) | (color & 0xFF000000);
430								} else if (softwareRenderer->blendEffect == BLEND_BRIGHTEN) {
431									color = _brighten(color, softwareRenderer->bldy) | (color & 0xFF000000);
432								}
433							}
434							if ((scanline[x] >> 28) != 0xF) {
435								// TODO: More precise values
436								softwareRenderer->alphaA[x] = (color >> 28) + 1;
437								softwareRenderer->alphaB[x] = 0xF - (color >> 28);
438								_compositeBlendNoObjwin(softwareRenderer, x, (color & 0x00FFFFFF) | flags, softwareRenderer->row[x]);
439							} else {
440								if (!(softwareRenderer->row[x] & FLAG_TARGET_1)) {
441									_compositeNoBlendNoObjwin(softwareRenderer, x, (color & 0x00FFFFFF) | flags, softwareRenderer->row[x]);
442								} else {
443									_compositeBlendNoObjwin(softwareRenderer, x, (color & 0x00FFFFFF) | flags, softwareRenderer->row[x]);
444								}
445								softwareRenderer->alphaA[x] = 0x10;
446								softwareRenderer->alphaB[x] = 0;
447							}
448						}
449					}
450				} else {
451					GBAVideoSoftwareRendererDrawBackgroundMode0(softwareRenderer, &softwareRenderer->bg[0], y);
452				}
453			}
454			if (TEST_LAYER_ENABLED(1)) {
455				GBAVideoSoftwareRendererDrawBackgroundMode0(softwareRenderer, &softwareRenderer->bg[1], y);
456			}
457			if (TEST_LAYER_ENABLED(2)) {
458				switch (GBARegisterDISPCNTGetMode(softwareRenderer->dispcnt)) {
459				case 0:
460				case 1:
461				case 3:
462					GBAVideoSoftwareRendererDrawBackgroundMode0(softwareRenderer, &softwareRenderer->bg[2], y);
463					break;
464				case 2:
465				case 4:
466					GBAVideoSoftwareRendererDrawBackgroundMode2(softwareRenderer, &softwareRenderer->bg[2], y);
467					break;
468				case 5:
469					if (!GBARegisterBGCNTIsExtendedMode1(softwareRenderer->bg[2].control)) {
470						DSVideoSoftwareRendererDrawBackgroundExt0(softwareRenderer, &softwareRenderer->bg[2], y);
471					} else if (!GBARegisterBGCNTIsExtendedMode0(softwareRenderer->bg[2].control)) {
472						DSVideoSoftwareRendererDrawBackgroundExt1(softwareRenderer, &softwareRenderer->bg[2], y);
473					} else {
474						DSVideoSoftwareRendererDrawBackgroundExt2(softwareRenderer, &softwareRenderer->bg[2], y);
475					}
476					break;
477				}
478			}
479			if (TEST_LAYER_ENABLED(3)) {
480				switch (GBARegisterDISPCNTGetMode(softwareRenderer->dispcnt)) {
481				case 0:
482					GBAVideoSoftwareRendererDrawBackgroundMode0(softwareRenderer, &softwareRenderer->bg[3], y);
483					break;
484				case 1:
485				case 2:
486					GBAVideoSoftwareRendererDrawBackgroundMode2(softwareRenderer, &softwareRenderer->bg[3], y);
487					break;
488				case 3:
489				case 4:
490				case 5:
491					if (!GBARegisterBGCNTIsExtendedMode1(softwareRenderer->bg[3].control)) {
492						DSVideoSoftwareRendererDrawBackgroundExt0(softwareRenderer, &softwareRenderer->bg[3], y);
493					} else if (!GBARegisterBGCNTIsExtendedMode0(softwareRenderer->bg[3].control)) {
494						DSVideoSoftwareRendererDrawBackgroundExt1(softwareRenderer, &softwareRenderer->bg[3], y);
495					} else {
496						DSVideoSoftwareRendererDrawBackgroundExt2(softwareRenderer, &softwareRenderer->bg[3], y);
497					}
498					break;
499				}
500			}
501		}
502	}
503
504	if (softwareRenderer->bg[0].enabled > 0 && softwareRenderer->bg[0].enabled < 3) {
505		++softwareRenderer->bg[0].enabled;
506	}
507	if (softwareRenderer->bg[1].enabled > 0 && softwareRenderer->bg[1].enabled < 3) {
508		++softwareRenderer->bg[1].enabled;
509	}
510	if (softwareRenderer->bg[2].enabled > 0 && softwareRenderer->bg[2].enabled < 3) {
511		++softwareRenderer->bg[2].enabled;
512	}
513	if (softwareRenderer->bg[3].enabled > 0 && softwareRenderer->bg[3].enabled < 3) {
514		++softwareRenderer->bg[3].enabled;
515	}
516
517	GBAVideoSoftwareRendererPostprocessBuffer(softwareRenderer);
518}
519
520static void _advanceAffine(struct GBAVideoSoftwareRenderer* softwareRenderer) {
521	switch (GBARegisterDISPCNTGetMode(softwareRenderer->dispcnt)) {
522	case 2:
523	case 4:
524	case 5:
525		softwareRenderer->bg[2].sx += softwareRenderer->bg[2].dmx;
526		softwareRenderer->bg[2].sy += softwareRenderer->bg[2].dmy;
527		// Fall through
528	case 1:
529	case 3:
530		softwareRenderer->bg[3].sx += softwareRenderer->bg[3].dmx;
531		softwareRenderer->bg[3].sy += softwareRenderer->bg[3].dmy;
532		break;
533	}
534}
535
536static void _deadvanceAffine(struct GBAVideoSoftwareRenderer* softwareRenderer) {
537	switch (GBARegisterDISPCNTGetMode(softwareRenderer->dispcnt)) {
538	case 2:
539	case 4:
540	case 5:
541		softwareRenderer->bg[2].sx -= softwareRenderer->bg[2].dmx;
542		softwareRenderer->bg[2].sy -= softwareRenderer->bg[2].dmy;
543		// Fall through
544	case 1:
545	case 3:
546		softwareRenderer->bg[3].sx -= softwareRenderer->bg[3].dmx;
547		softwareRenderer->bg[3].sy -= softwareRenderer->bg[3].dmy;
548		break;
549	}
550}
551
552static void _drawScanlineA(struct DSVideoSoftwareRenderer* softwareRenderer, int y) {
553	memcpy(softwareRenderer->engA.d.vramBG, softwareRenderer->d.vramABG, sizeof(softwareRenderer->engA.d.vramBG));
554	memcpy(softwareRenderer->engA.d.vramOBJ, softwareRenderer->d.vramAOBJ, sizeof(softwareRenderer->engA.d.vramOBJ));
555	color_t* row = &softwareRenderer->engA.outputBuffer[softwareRenderer->outputBufferStride * y];
556
557	int x;
558	switch (DSRegisterDISPCNTGetDispMode(softwareRenderer->dispcntA)) {
559	case 0:
560		for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
561			row[x] = GBA_COLOR_WHITE;
562		}
563		return;
564	case 1:
565		DSVideoSoftwareRendererDrawGBAScanline(&softwareRenderer->engA.d, softwareRenderer->d.gx, y);
566		break;
567	case 2: {
568		uint16_t* vram = &softwareRenderer->d.vram[0x10000 * DSRegisterDISPCNTGetVRAMBlock(softwareRenderer->dispcntA)];
569		for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
570			color_t color;
571			LOAD_16(color, (x + y * DS_VIDEO_HORIZONTAL_PIXELS) * 2, vram);
572#ifndef COLOR_16_BIT
573			unsigned color32 = 0;
574			color32 |= (color << 9) & 0xF80000;
575			color32 |= (color << 3) & 0xF8;
576			color32 |= (color << 6) & 0xF800;
577			color32 |= (color32 >> 5) & 0x070707;
578			color = color32;
579#elif COLOR_5_6_5
580			uint16_t color16 = 0;
581			color16 |= (color & 0x001F) << 11;
582			color16 |= (color & 0x03E0) << 1;
583			color16 |= (color & 0x7C00) >> 10;
584			color = color16;
585#endif
586			softwareRenderer->engA.row[x] = color;
587		}
588		break;
589	}
590	case 3:
591		break;
592	}
593
594	_advanceAffine(&softwareRenderer->engA);
595
596#ifdef COLOR_16_BIT
597#if defined(__ARM_NEON) && !defined(__APPLE__)
598	_to16Bit(row, softwareRenderer->engA.row, DS_VIDEO_HORIZONTAL_PIXELS);
599#else
600	for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
601		row[x] = softwareRenderer->engA.row[x];
602	}
603#endif
604#else
605	switch (softwareRenderer->engA.masterBright) {
606	case 0:
607	default:
608		memcpy(row, softwareRenderer->engA.row, softwareRenderer->engA.masterEnd * sizeof(*row));
609		break;
610	case 1:
611		for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
612			row[x] = _brighten(softwareRenderer->engA.row[x], softwareRenderer->engA.masterBrightY);
613		}
614		break;
615	case 2:
616		for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
617			row[x] = _darken(softwareRenderer->engA.row[x], softwareRenderer->engA.masterBrightY);
618		}
619		break;
620	}
621#endif
622}
623
624static void _drawScanlineB(struct DSVideoSoftwareRenderer* softwareRenderer, int y) {
625	memcpy(softwareRenderer->engB.d.vramBG, softwareRenderer->d.vramBBG, sizeof(softwareRenderer->engB.d.vramBG));
626	memcpy(softwareRenderer->engB.d.vramOBJ, softwareRenderer->d.vramBOBJ, sizeof(softwareRenderer->engB.d.vramOBJ));
627	color_t* row = &softwareRenderer->engB.outputBuffer[softwareRenderer->outputBufferStride * y];
628
629	int x;
630	switch (DSRegisterDISPCNTGetDispMode(softwareRenderer->dispcntB)) {
631	case 0:
632		for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
633			row[x] = GBA_COLOR_WHITE;
634		}
635		return;
636	case 1:
637		DSVideoSoftwareRendererDrawGBAScanline(&softwareRenderer->engB.d, NULL, y);
638		break;
639	}
640
641	_advanceAffine(&softwareRenderer->engB);
642
643#ifdef COLOR_16_BIT
644#if defined(__ARM_NEON) && !defined(__APPLE__)
645	_to16Bit(row, softwareRenderer->engB.row, DS_VIDEO_HORIZONTAL_PIXELS);
646#else
647	for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
648		row[x] = softwareRenderer->engB.row[x];
649	}
650#endif
651#else
652	switch (softwareRenderer->engB.masterBright) {
653	case 0:
654	default:
655		memcpy(row, softwareRenderer->engB.row, softwareRenderer->engB.masterEnd * sizeof(*row));
656		break;
657	case 1:
658		for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
659			row[x] = _brighten(softwareRenderer->engB.row[x], softwareRenderer->engB.masterBrightY);
660		}
661		break;
662	case 2:
663		for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
664			row[x] = _darken(softwareRenderer->engB.row[x], softwareRenderer->engB.masterBrightY);
665		}
666		break;
667	}
668#endif
669}
670
671static void DSVideoSoftwareRendererDrawScanline(struct DSVideoRenderer* renderer, int y) {
672	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
673	if (!DSRegisterPOWCNT1IsSwap(softwareRenderer->powcnt)) {
674		softwareRenderer->engA.outputBuffer = &softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * DS_VIDEO_VERTICAL_PIXELS];
675		softwareRenderer->engB.outputBuffer = softwareRenderer->outputBuffer;
676	} else {
677		softwareRenderer->engA.outputBuffer = softwareRenderer->outputBuffer;
678		softwareRenderer->engB.outputBuffer = &softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * DS_VIDEO_VERTICAL_PIXELS];
679	}
680
681	softwareRenderer->engA.d.disableBG[0] = softwareRenderer->d.disableABG[0];
682	softwareRenderer->engA.d.disableBG[1] = softwareRenderer->d.disableABG[1];
683	softwareRenderer->engA.d.disableBG[2] = softwareRenderer->d.disableABG[2];
684	softwareRenderer->engA.d.disableBG[3] = softwareRenderer->d.disableABG[3];
685	softwareRenderer->engA.d.disableOBJ = softwareRenderer->d.disableAOBJ;
686
687	softwareRenderer->engB.d.disableBG[0] = softwareRenderer->d.disableBBG[0];
688	softwareRenderer->engB.d.disableBG[1] = softwareRenderer->d.disableBBG[1];
689	softwareRenderer->engB.d.disableBG[2] = softwareRenderer->d.disableBBG[2];
690	softwareRenderer->engB.d.disableBG[3] = softwareRenderer->d.disableBBG[3];
691	softwareRenderer->engB.d.disableOBJ = softwareRenderer->d.disableBOBJ;
692
693	_drawScanlineA(softwareRenderer, y);
694	_drawScanlineB(softwareRenderer, y);
695}
696
697static void DSVideoSoftwareRendererDrawScanlineDirectly(struct DSVideoRenderer* renderer, int y, color_t* scanline) {
698	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
699	_deadvanceAffine(&softwareRenderer->engA);
700	DSVideoSoftwareRendererDrawGBAScanline(&softwareRenderer->engA.d, softwareRenderer->d.gx, y);
701	_advanceAffine(&softwareRenderer->engA);
702	memcpy(scanline, softwareRenderer->engA.row, softwareRenderer->engA.masterEnd * sizeof(*scanline));
703}
704
705static void DSVideoSoftwareRendererFinishFrame(struct DSVideoRenderer* renderer) {
706	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
707	softwareRenderer->engA.d.finishFrame(&softwareRenderer->engA.d);
708	softwareRenderer->engB.d.finishFrame(&softwareRenderer->engB.d);
709}
710
711static void DSVideoSoftwareRendererGetPixels(struct DSVideoRenderer* renderer, size_t* stride, const void** pixels) {
712	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
713#ifdef COLOR_16_BIT
714#error Not yet supported
715#else
716	*stride = softwareRenderer->outputBufferStride;
717	*pixels = softwareRenderer->outputBuffer;
718#endif
719}
720
721static void DSVideoSoftwareRendererPutPixels(struct DSVideoRenderer* renderer, size_t stride, const void* pixels) {
722}
723
724#define EXT_0_COORD_OVERFLOW \
725	localX = x & (sizeAdjusted - 1); \
726	localY = y & (sizeAdjusted - 1); \
727
728#define EXT_0_COORD_NO_OVERFLOW \
729	if ((x | y) & ~(sizeAdjusted - 1)) { \
730		continue; \
731	} \
732	localX = x; \
733	localY = y;
734
735#define EXT_0_EXT_PAL \
736	paletteData = GBA_TEXT_MAP_PALETTE(mapData) << 8; \
737	palette = &mainPalette[paletteData];
738
739#define EXT_0_PAL palette = mainPalette;
740
741#define EXT_0_NO_MOSAIC(COORD, PAL) \
742	COORD \
743	uint32_t screenBase = background->screenBase + (localX >> 10) + (((localY >> 6) & 0xFE0) << background->size); \
744	uint16_t* screenBlock = renderer->d.vramBG[screenBase >> VRAM_BLOCK_OFFSET]; \
745	if (UNLIKELY(!screenBlock)) { \
746		continue; \
747	} \
748	LOAD_16(mapData, screenBase & (VRAM_BLOCK_MASK - 1), screenBlock); \
749	PAL; \
750	if (GBA_TEXT_MAP_VFLIP(mapData)) { \
751		localY = 0x7FF - localY; \
752	} \
753	if (GBA_TEXT_MAP_HFLIP(mapData)) { \
754		localX = 0x7FF - localX; \
755	} \
756	uint32_t charBase = (background->charBase + (GBA_TEXT_MAP_TILE(mapData) << 6)) + ((localY & 0x700) >> 5) + ((localX & 0x700) >> 8); \
757	uint16_t* vram = renderer->d.vramBG[charBase >> VRAM_BLOCK_OFFSET]; \
758	pixelData = ((uint8_t*) vram)[charBase & VRAM_BLOCK_MASK];
759
760#define EXT_0_MOSAIC(COORD, PAL) \
761		if (!mosaicWait) { \
762			EXT_0_NO_MOSAIC(COORD, PAL) \
763			mosaicWait = mosaicH; \
764		} else { \
765			--mosaicWait; \
766		}
767
768#define EXT_0_LOOP(MOSAIC, COORD, PAL, BLEND, OBJWIN) \
769	for (outX = renderer->start, pixel = &renderer->row[outX]; outX < renderer->end; ++outX, ++pixel) { \
770		x += background->dx; \
771		y += background->dy; \
772		\
773		uint32_t current = *pixel; \
774		MOSAIC(COORD, PAL) \
775		if (pixelData) { \
776			COMPOSITE_256_ ## OBJWIN (BLEND, 0); \
777		} \
778	}
779
780#define DRAW_BACKGROUND_EXT_0(BLEND, OBJWIN) \
781	if (background->extPalette) { \
782		if (background->overflow) { \
783			if (mosaicH > 1) { \
784				EXT_0_LOOP(EXT_0_MOSAIC, EXT_0_COORD_OVERFLOW, EXT_0_EXT_PAL, BLEND, OBJWIN); \
785			} else { \
786				EXT_0_LOOP(EXT_0_NO_MOSAIC, EXT_0_COORD_OVERFLOW, EXT_0_EXT_PAL, BLEND, OBJWIN); \
787			} \
788		} else { \
789			if (mosaicH > 1) { \
790				EXT_0_LOOP(EXT_0_MOSAIC, EXT_0_COORD_NO_OVERFLOW, EXT_0_EXT_PAL, BLEND, OBJWIN); \
791			} else { \
792				EXT_0_LOOP(EXT_0_NO_MOSAIC, EXT_0_COORD_NO_OVERFLOW, EXT_0_EXT_PAL, BLEND, OBJWIN); \
793			} \
794		} \
795	} else { \
796		if (background->overflow) { \
797			if (mosaicH > 1) { \
798				EXT_0_LOOP(EXT_0_MOSAIC, EXT_0_COORD_OVERFLOW, EXT_0_PAL, BLEND, OBJWIN); \
799			} else { \
800				EXT_0_LOOP(EXT_0_NO_MOSAIC, EXT_0_COORD_OVERFLOW, EXT_0_PAL, BLEND, OBJWIN); \
801			} \
802		} else { \
803			if (mosaicH > 1) { \
804				EXT_0_LOOP(EXT_0_MOSAIC, EXT_0_COORD_NO_OVERFLOW, EXT_0_PAL, BLEND, OBJWIN); \
805			} else { \
806				EXT_0_LOOP(EXT_0_NO_MOSAIC, EXT_0_COORD_NO_OVERFLOW, EXT_0_PAL, BLEND, OBJWIN); \
807			} \
808		} \
809	}
810
811void DSVideoSoftwareRendererDrawBackgroundExt0(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* background, int inY) {
812	int sizeAdjusted = 0x8000 << background->size;
813
814	BACKGROUND_BITMAP_INIT;
815
816	color_t* mainPalette = background->extPalette;
817	if (variant) {
818		mainPalette = background->variantPalette;
819	}
820	if (!mainPalette) {
821		mainPalette = renderer->normalPalette;
822		if (variant) {
823			mainPalette = renderer->variantPalette;
824		}
825	}
826	int paletteData;
827
828	uint16_t mapData;
829	uint8_t pixelData = 0;
830
831	int outX;
832	uint32_t* pixel;
833
834	if (!objwinSlowPath) {
835		if (!(flags & FLAG_TARGET_2)) {
836			DRAW_BACKGROUND_EXT_0(NoBlend, NO_OBJWIN);
837		} else {
838			DRAW_BACKGROUND_EXT_0(Blend, NO_OBJWIN);
839		}
840	} else {
841		if (!(flags & FLAG_TARGET_2)) {
842			DRAW_BACKGROUND_EXT_0(NoBlend, OBJWIN);
843		} else {
844			DRAW_BACKGROUND_EXT_0(Blend, OBJWIN);
845		}
846	}
847}
848
849#define DS_BACKGROUND_BITMAP_ITERATE(W, H)                         \
850	x += background->dx;                                           \
851	y += background->dy;                                           \
852                                                                   \
853	if (background->overflow) {                                    \
854		localX = x & ((W << 8) - 1);                               \
855		localY = y & ((H << 8) - 1);                               \
856	} else if (x < 0 || y < 0 || (x >> 8) >= W || (y >> 8) >= H) { \
857		continue;                                                  \
858	} else {                                                       \
859		localX = x;                                                \
860		localY = y;                                                \
861	}
862
863void DSVideoSoftwareRendererDrawBackgroundExt1(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* background, int inY) {
864	BACKGROUND_BITMAP_INIT;
865
866	uint32_t screenBase = (background->screenBase & 0xFF00) * 8;
867	uint8_t color;
868	int width, height;
869	switch (background->size) {
870	case 0:
871		width = 128;
872		height = 128;
873		break;
874	case 1:
875		width = 256;
876		height = 256;
877		break;
878	case 2:
879		width = 512;
880		height = 256;
881		break;
882	case 3:
883		width = 512;
884		height = 512;
885		break;
886	}
887
888	int outX;
889	for (outX = renderer->start; outX < renderer->end; ++outX) {
890		DS_BACKGROUND_BITMAP_ITERATE(width, height);
891
892		if (!mosaicWait) {
893			uint32_t address = (localX >> 8) + (localY >> 8) * width + screenBase;
894			uint8_t* vram = (uint8_t*) renderer->d.vramBG[address >> VRAM_BLOCK_OFFSET];
895			color = vram[address & VRAM_BLOCK_MASK];
896			mosaicWait = mosaicH;
897		} else {
898			--mosaicWait;
899		}
900
901		uint32_t current = renderer->row[outX];
902		if (color && IS_WRITABLE(current)) {
903			if (!objwinSlowPath) {
904				_compositeBlendNoObjwin(renderer, outX, palette[color] | flags, current);
905			} else if (objwinForceEnable || (!(current & FLAG_OBJWIN)) == objwinOnly) {
906				color_t* currentPalette = (current & FLAG_OBJWIN) ? objwinPalette : palette;
907				unsigned mergedFlags = flags;
908				if (current & FLAG_OBJWIN) {
909					mergedFlags = objwinFlags;
910				}
911				_compositeBlendObjwin(renderer, outX, currentPalette[color] | mergedFlags, current);
912			}
913		}
914	}
915}
916
917void DSVideoSoftwareRendererDrawBackgroundExt2(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* background, int inY) {
918	BACKGROUND_BITMAP_INIT;
919
920	uint32_t screenBase = (background->screenBase & 0xFF00) * 4;
921	uint32_t color;
922	int width, height;
923	switch (background->size) {
924	case 0:
925		width = 128;
926		height = 128;
927		break;
928	case 1:
929		width = 256;
930		height = 256;
931		break;
932	case 2:
933		width = 512;
934		height = 256;
935		break;
936	case 3:
937		width = 512;
938		height = 512;
939		break;
940	}
941
942	int outX;
943	for (outX = renderer->start; outX < renderer->end; ++outX) {
944		DS_BACKGROUND_BITMAP_ITERATE(width, height);
945
946		if (!mosaicWait) {
947			uint32_t address = ((localX >> 8) + (localY >> 8) * width + screenBase) << 1;
948			uint16_t* vram = renderer->d.vramBG[address >> VRAM_BLOCK_OFFSET];
949			LOAD_16(color, address & VRAM_BLOCK_MASK, vram);
950#ifndef COLOR_16_BIT
951			unsigned color32;
952			color32 = 0;
953			color32 |= (color << 3) & 0xF8;
954			color32 |= (color << 6) & 0xF800;
955			color32 |= (color << 9) & 0xF80000;
956			color32 |= (color32 >> 5) & 0x070707;
957			color = color32;
958#elif COLOR_5_6_5
959			uint16_t color16 = 0;
960			color16 |= (color & 0x001F) << 11;
961			color16 |= (color & 0x03E0) << 1;
962			color16 |= (color & 0x7C00) >> 10;
963			color = color16;
964#endif
965			mosaicWait = mosaicH;
966		} else {
967			--mosaicWait;
968		}
969
970		uint32_t current = renderer->row[outX];
971		if (!objwinSlowPath || (!(current & FLAG_OBJWIN)) != objwinOnly) {
972			unsigned mergedFlags = flags;
973			if (current & FLAG_OBJWIN) {
974				mergedFlags = objwinFlags;
975			}
976			if (!variant) {
977				_compositeBlendObjwin(renderer, outX, color | mergedFlags, current);
978			} else if (renderer->blendEffect == BLEND_BRIGHTEN) {
979				_compositeBlendObjwin(renderer, outX, _brighten(color, renderer->bldy) | mergedFlags, current);
980			} else if (renderer->blendEffect == BLEND_DARKEN) {
981				_compositeBlendObjwin(renderer, outX, _darken(color, renderer->bldy) | mergedFlags, current);
982			}
983		}
984	}
985}