all repos — mgba @ ecb1939ff1ecbb190a28a9eb3544c2a58d210305

mGBA Game Boy Advance Emulator

src/gba/gba.c (view raw)

  1#include "gba.h"
  2
  3#include "gba-bios.h"
  4#include "gba-io.h"
  5#include "gba-sio.h"
  6#include "gba-thread.h"
  7
  8#include "util/memory.h"
  9
 10#include "debugger/debugger.h"
 11
 12#include <sys/stat.h>
 13
 14const uint32_t GBA_ARM7TDMI_FREQUENCY = 0x1000000;
 15
 16enum {
 17	SP_BASE_SYSTEM = 0x03FFFF00,
 18	SP_BASE_IRQ = 0x03FFFFA0,
 19	SP_BASE_SUPERVISOR = 0x03FFFFE0
 20};
 21
 22struct GBACartridgeOverride {
 23	const char id[4];
 24	enum SavedataType type;
 25	int gpio;
 26};
 27
 28static const struct GBACartridgeOverride _overrides[] = {
 29	// Boktai: The Sun is in Your Hand
 30	{ "U3IE", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR },
 31	{ "U3IP", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR },
 32
 33	// Boktai 2: Solar Boy Django
 34	{ "U32E", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR },
 35	{ "U32P", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR },
 36
 37	// Drill Dozer
 38	{ "V49J", SAVEDATA_SRAM, GPIO_RUMBLE },
 39	{ "V49E", SAVEDATA_SRAM, GPIO_RUMBLE },
 40
 41	// Pokemon Ruby
 42	{ "AXVJ", SAVEDATA_FLASH1M, GPIO_RTC },
 43	{ "AXVE", SAVEDATA_FLASH1M, GPIO_RTC },
 44	{ "AXVP", SAVEDATA_FLASH1M, GPIO_RTC },
 45	{ "AXVI", SAVEDATA_FLASH1M, GPIO_RTC },
 46	{ "AXVS", SAVEDATA_FLASH1M, GPIO_RTC },
 47	{ "AXVD", SAVEDATA_FLASH1M, GPIO_RTC },
 48	{ "AXVF", SAVEDATA_FLASH1M, GPIO_RTC },
 49
 50	// Pokemon Sapphire
 51	{ "AXPJ", SAVEDATA_FLASH1M, GPIO_RTC },
 52	{ "AXPE", SAVEDATA_FLASH1M, GPIO_RTC },
 53	{ "AXPP", SAVEDATA_FLASH1M, GPIO_RTC },
 54	{ "AXPI", SAVEDATA_FLASH1M, GPIO_RTC },
 55	{ "AXPS", SAVEDATA_FLASH1M, GPIO_RTC },
 56	{ "AXPD", SAVEDATA_FLASH1M, GPIO_RTC },
 57	{ "AXPF", SAVEDATA_FLASH1M, GPIO_RTC },
 58
 59	// Pokemon Emerald
 60	{ "BPEJ", SAVEDATA_FLASH1M, GPIO_RTC },
 61	{ "BPEE", SAVEDATA_FLASH1M, GPIO_RTC },
 62	{ "BPEP", SAVEDATA_FLASH1M, GPIO_RTC },
 63	{ "BPEI", SAVEDATA_FLASH1M, GPIO_RTC },
 64	{ "BPES", SAVEDATA_FLASH1M, GPIO_RTC },
 65	{ "BPED", SAVEDATA_FLASH1M, GPIO_RTC },
 66	{ "BPEF", SAVEDATA_FLASH1M, GPIO_RTC },
 67
 68	// Pokemon FireRed
 69	{ "BPRJ", SAVEDATA_FLASH1M, GPIO_NONE },
 70	{ "BPRE", SAVEDATA_FLASH1M, GPIO_NONE },
 71	{ "BPRP", SAVEDATA_FLASH1M, GPIO_NONE },
 72
 73	// Pokemon LeafGreen
 74	{ "BPGJ", SAVEDATA_FLASH1M, GPIO_NONE },
 75	{ "BPGE", SAVEDATA_FLASH1M, GPIO_NONE },
 76	{ "BPGP", SAVEDATA_FLASH1M, GPIO_NONE },
 77
 78	// RockMan EXE 4.5 - Real Operation
 79	{ "BR4J", SAVEDATA_FLASH512, GPIO_RTC },
 80
 81	// Super Mario Advance 4
 82	{ "AX4J", SAVEDATA_FLASH1M, GPIO_NONE },
 83	{ "AX4E", SAVEDATA_FLASH1M, GPIO_NONE },
 84	{ "AX4P", SAVEDATA_FLASH1M, GPIO_NONE },
 85
 86	// Wario Ware Twisted
 87	{ "RWZJ", SAVEDATA_SRAM, GPIO_RUMBLE | GPIO_GYRO },
 88	{ "RWZE", SAVEDATA_SRAM, GPIO_RUMBLE | GPIO_GYRO },
 89	{ "RWZP", SAVEDATA_SRAM, GPIO_RUMBLE | GPIO_GYRO },
 90
 91	{ { 0, 0, 0, 0 }, 0, 0 }
 92};
 93
 94static void GBAProcessEvents(struct ARMBoard* board);
 95static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles);
 96static void GBAHitStub(struct ARMBoard* board, uint32_t opcode);
 97static void GBAIllegal(struct ARMBoard* board, uint32_t opcode);
 98
 99static void _checkOverrides(struct GBA* gba, uint32_t code);
100
101void GBAInit(struct GBA* gba) {
102	gba->debugger = 0;
103	gba->savefile = 0;
104
105	ARMInit(&gba->cpu);
106
107	gba->memory.p = gba;
108	GBAMemoryInit(&gba->memory);
109	ARMAssociateMemory(&gba->cpu, &gba->memory.d);
110
111	gba->board.p = gba;
112	GBABoardInit(&gba->board);
113	ARMAssociateBoard(&gba->cpu, &gba->board.d);
114
115	gba->video.p = gba;
116	GBAVideoInit(&gba->video);
117
118	gba->audio.p = gba;
119	GBAAudioInit(&gba->audio);
120
121	GBAIOInit(gba);
122
123	gba->sio.p = gba;
124	GBASIOInit(&gba->sio);
125
126	gba->timersEnabled = 0;
127	memset(gba->timers, 0, sizeof(gba->timers));
128
129	gba->springIRQ = 0;
130	gba->keySource = 0;
131	gba->rotationSource = 0;
132	gba->rumble = 0;
133
134	gba->logLevel = GBA_LOG_INFO | GBA_LOG_WARN | GBA_LOG_ERROR | GBA_LOG_FATAL;
135
136	gba->biosChecksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
137
138	ARMReset(&gba->cpu);
139}
140
141void GBADeinit(struct GBA* gba) {
142	GBAMemoryDeinit(&gba->memory);
143	GBAVideoDeinit(&gba->video);
144	GBAAudioDeinit(&gba->audio);
145}
146
147void GBABoardInit(struct GBABoard* board) {
148	board->d.reset = GBABoardReset;
149	board->d.processEvents = GBAProcessEvents;
150	board->d.swi16 = GBASwi16;
151	board->d.swi32 = GBASwi32;
152	board->d.hitIllegal = GBAIllegal;
153	board->d.readCPSR = GBATestIRQ;
154	board->d.hitStub = GBAHitStub;
155}
156
157void GBABoardReset(struct ARMBoard* board) {
158	struct ARMCore* cpu = board->cpu;
159	ARMSetPrivilegeMode(cpu, MODE_IRQ);
160	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
161	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
162	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
163	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
164	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
165}
166
167static void GBAProcessEvents(struct ARMBoard* board) {
168	do {
169		struct GBABoard* gbaBoard = (struct GBABoard*) board;
170		int32_t cycles = board->cpu->cycles;
171		int32_t nextEvent = INT_MAX;
172		int32_t testEvent;
173
174		if (gbaBoard->p->springIRQ) {
175			ARMRaiseIRQ(&gbaBoard->p->cpu);
176			gbaBoard->p->springIRQ = 0;
177		}
178
179		testEvent = GBAVideoProcessEvents(&gbaBoard->p->video, cycles);
180		if (testEvent < nextEvent) {
181			nextEvent = testEvent;
182		}
183
184		testEvent = GBAAudioProcessEvents(&gbaBoard->p->audio, cycles);
185		if (testEvent < nextEvent) {
186			nextEvent = testEvent;
187		}
188
189		testEvent = GBATimersProcessEvents(gbaBoard->p, cycles);
190		if (testEvent < nextEvent) {
191			nextEvent = testEvent;
192		}
193
194		testEvent = GBAMemoryRunDMAs(&gbaBoard->p->memory, cycles);
195		if (testEvent < nextEvent) {
196			nextEvent = testEvent;
197		}
198
199		testEvent = GBASIOProcessEvents(&gbaBoard->p->sio, cycles);
200		if (testEvent < nextEvent) {
201			nextEvent = testEvent;
202		}
203
204		board->cpu->cycles -= cycles;
205		board->cpu->nextEvent = nextEvent;
206	} while (board->cpu->cycles >= board->cpu->nextEvent);
207}
208
209static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles) {
210	int32_t nextEvent = INT_MAX;
211	if (gba->timersEnabled) {
212		struct GBATimer* timer;
213		struct GBATimer* nextTimer;
214
215		timer = &gba->timers[0];
216		if (timer->enable) {
217			timer->nextEvent -= cycles;
218			timer->lastEvent -= cycles;
219			if (timer->nextEvent <= 0) {
220				timer->lastEvent = timer->nextEvent;
221				timer->nextEvent += timer->overflowInterval;
222				gba->memory.io[REG_TM0CNT_LO >> 1] = timer->reload;
223				timer->oldReload = timer->reload;
224
225				if (timer->doIrq) {
226					GBARaiseIRQ(gba, IRQ_TIMER0);
227				}
228
229				if (gba->audio.enable) {
230					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 0) {
231						GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
232					}
233
234					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 0) {
235						GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
236					}
237				}
238
239				nextTimer = &gba->timers[1];
240				if (nextTimer->countUp) {
241					++gba->memory.io[REG_TM1CNT_LO >> 1];
242					if (!gba->memory.io[REG_TM1CNT_LO >> 1]) {
243						nextTimer->nextEvent = 0;
244					}
245				}
246			}
247			nextEvent = timer->nextEvent;
248		}
249
250		timer = &gba->timers[1];
251		if (timer->enable) {
252			timer->nextEvent -= cycles;
253			timer->lastEvent -= cycles;
254			if (timer->nextEvent <= 0) {
255				timer->lastEvent = timer->nextEvent;
256				timer->nextEvent += timer->overflowInterval;
257				gba->memory.io[REG_TM1CNT_LO >> 1] = timer->reload;
258				timer->oldReload = timer->reload;
259
260				if (timer->doIrq) {
261					GBARaiseIRQ(gba, IRQ_TIMER1);
262				}
263
264				if (gba->audio.enable) {
265					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 1) {
266						GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
267					}
268
269					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 1) {
270						GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
271					}
272				}
273
274				if (timer->countUp) {
275					timer->nextEvent = INT_MAX;
276				}
277
278				nextTimer = &gba->timers[2];
279				if (nextTimer->countUp) {
280					++gba->memory.io[REG_TM2CNT_LO >> 1];
281					if (!gba->memory.io[REG_TM2CNT_LO >> 1]) {
282						nextTimer->nextEvent = 0;
283					}
284				}
285			}
286			if (timer->nextEvent < nextEvent) {
287				nextEvent = timer->nextEvent;
288			}
289		}
290
291		timer = &gba->timers[2];
292		if (timer->enable) {
293			timer->nextEvent -= cycles;
294			timer->lastEvent -= cycles;
295			nextEvent = timer->nextEvent;
296			if (timer->nextEvent <= 0) {
297				timer->lastEvent = timer->nextEvent;
298				timer->nextEvent += timer->overflowInterval;
299				gba->memory.io[REG_TM2CNT_LO >> 1] = timer->reload;
300				timer->oldReload = timer->reload;
301
302				if (timer->doIrq) {
303					GBARaiseIRQ(gba, IRQ_TIMER2);
304				}
305
306				if (timer->countUp) {
307					timer->nextEvent = INT_MAX;
308				}
309
310				nextTimer = &gba->timers[3];
311				if (nextTimer->countUp) {
312					++gba->memory.io[REG_TM3CNT_LO >> 1];
313					if (!gba->memory.io[REG_TM3CNT_LO >> 1]) {
314						nextTimer->nextEvent = 0;
315					}
316				}
317			}
318			if (timer->nextEvent < nextEvent) {
319				nextEvent = timer->nextEvent;
320			}
321		}
322
323		timer = &gba->timers[3];
324		if (timer->enable) {
325			timer->nextEvent -= cycles;
326			timer->lastEvent -= cycles;
327			nextEvent = timer->nextEvent;
328			if (timer->nextEvent <= 0) {
329				timer->lastEvent = timer->nextEvent;
330				timer->nextEvent += timer->overflowInterval;
331				gba->memory.io[REG_TM3CNT_LO >> 1] = timer->reload;
332				timer->oldReload = timer->reload;
333
334				if (timer->doIrq) {
335					GBARaiseIRQ(gba, IRQ_TIMER3);
336				}
337
338				if (timer->countUp) {
339					timer->nextEvent = INT_MAX;
340				}
341			}
342			if (timer->nextEvent < nextEvent) {
343				nextEvent = timer->nextEvent;
344			}
345		}
346	}
347	return nextEvent;
348}
349
350void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger) {
351	ARMDebuggerInit(debugger, &gba->cpu);
352	gba->debugger = debugger;
353}
354
355void GBADetachDebugger(struct GBA* gba) {
356	ARMDebuggerDeinit(gba->debugger);
357	gba->debugger = 0;
358}
359
360void GBALoadROM(struct GBA* gba, int fd, const char* fname) {
361	struct stat info;
362	gba->memory.rom = fileMemoryMap(fd, SIZE_CART0, MEMORY_READ);
363	gba->activeFile = fname;
364	fstat(fd, &info);
365	gba->memory.romSize = info.st_size;
366	if (gba->savefile) {
367		GBASavedataInit(&gba->memory.savedata, gba->savefile);
368	}
369	GBAGPIOInit(&gba->memory.gpio, &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1]);
370	_checkOverrides(gba, ((struct GBACartridge*) gba->memory.rom)->id);
371	// TODO: error check
372}
373
374void GBALoadBIOS(struct GBA* gba, int fd) {
375	gba->memory.bios = fileMemoryMap(fd, SIZE_BIOS, MEMORY_READ);
376	gba->memory.fullBios = 1;
377	uint32_t checksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
378	GBALog(gba, GBA_LOG_DEBUG, "BIOS Checksum: 0x%X", checksum);
379	if (checksum == GBA_BIOS_CHECKSUM) {
380		GBALog(gba, GBA_LOG_INFO, "Official GBA BIOS detected");
381	} else if (checksum == GBA_DS_BIOS_CHECKSUM) {
382		GBALog(gba, GBA_LOG_INFO, "Official GBA (DS) BIOS detected");
383	} else {
384		GBALog(gba, GBA_LOG_WARN, "BIOS checksum incorrect");
385	}
386	gba->biosChecksum = checksum;
387	if ((gba->cpu.gprs[ARM_PC] >> BASE_OFFSET) == BASE_BIOS) {
388		gba->memory.d.setActiveRegion(&gba->memory.d, gba->cpu.gprs[ARM_PC]);
389	}
390	// TODO: error check
391}
392
393void GBATimerUpdateRegister(struct GBA* gba, int timer) {
394	struct GBATimer* currentTimer = &gba->timers[timer];
395	if (currentTimer->enable && !currentTimer->countUp) {
396		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu.cycles - currentTimer->lastEvent) >> currentTimer->prescaleBits);
397	}
398}
399
400void GBATimerWriteTMCNT_LO(struct GBA* gba, int timer, uint16_t reload) {
401	gba->timers[timer].reload = reload;
402}
403
404void GBATimerWriteTMCNT_HI(struct GBA* gba, int timer, uint16_t control) {
405	struct GBATimer* currentTimer = &gba->timers[timer];
406	GBATimerUpdateRegister(gba, timer);
407
408	int oldPrescale = currentTimer->prescaleBits;
409	switch (control & 0x0003) {
410	case 0x0000:
411		currentTimer->prescaleBits = 0;
412		break;
413	case 0x0001:
414		currentTimer->prescaleBits = 6;
415		break;
416	case 0x0002:
417		currentTimer->prescaleBits = 8;
418		break;
419	case 0x0003:
420		currentTimer->prescaleBits = 10;
421		break;
422	}
423	currentTimer->countUp = !!(control & 0x0004);
424	currentTimer->doIrq = !!(control & 0x0040);
425	currentTimer->overflowInterval = (0x10000 - currentTimer->reload) << currentTimer->prescaleBits;
426	int wasEnabled = currentTimer->enable;
427	currentTimer->enable = !!(control & 0x0080);
428	if (!wasEnabled && currentTimer->enable) {
429		if (!currentTimer->countUp) {
430			currentTimer->nextEvent = gba->cpu.cycles + currentTimer->overflowInterval;
431		} else {
432			currentTimer->nextEvent = INT_MAX;
433		}
434		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->reload;
435		currentTimer->oldReload = currentTimer->reload;
436		gba->timersEnabled |= 1 << timer;
437	} else if (wasEnabled && !currentTimer->enable) {
438		if (!currentTimer->countUp) {
439			gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu.cycles - currentTimer->lastEvent) >> oldPrescale);
440		}
441		gba->timersEnabled &= ~(1 << timer);
442	} else if (currentTimer->prescaleBits != oldPrescale && !currentTimer->countUp) {
443		// FIXME: this might be before present
444		currentTimer->nextEvent = currentTimer->lastEvent + currentTimer->overflowInterval;
445	}
446
447	if (currentTimer->nextEvent < gba->cpu.nextEvent) {
448		gba->cpu.nextEvent = currentTimer->nextEvent;
449	}
450};
451
452void GBAWriteIE(struct GBA* gba, uint16_t value) {
453	if (value & (1 << IRQ_KEYPAD)) {
454		GBALog(gba, GBA_LOG_STUB, "Keypad interrupts not implemented");
455	}
456
457	if (value & (1 << IRQ_GAMEPAK)) {
458		GBALog(gba, GBA_LOG_STUB, "Gamepak interrupts not implemented");
459	}
460
461	if (gba->memory.io[REG_IME >> 1] && value & gba->memory.io[REG_IF >> 1]) {
462		ARMRaiseIRQ(&gba->cpu);
463	}
464}
465
466void GBAWriteIME(struct GBA* gba, uint16_t value) {
467	if (value && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
468		ARMRaiseIRQ(&gba->cpu);
469	}
470}
471
472void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq) {
473	gba->memory.io[REG_IF >> 1] |= 1 << irq;
474
475	if (gba->memory.io[REG_IME >> 1] && (gba->memory.io[REG_IE >> 1] & 1 << irq)) {
476		ARMRaiseIRQ(&gba->cpu);
477	}
478}
479
480void GBATestIRQ(struct ARMBoard* board) {
481	struct GBABoard* gbaBoard = (struct GBABoard*) board;
482	struct GBA* gba = gbaBoard->p;
483	if (gba->memory.io[REG_IME >> 1] && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
484		gba->springIRQ = 1;
485		gba->cpu.nextEvent = 0;
486	}
487}
488
489int GBAWaitForIRQ(struct GBA* gba) {
490	int irqs = gba->memory.io[REG_IF >> 1];
491	int newIRQs = 0;
492	gba->memory.io[REG_IF >> 1] = 0;
493	while (1) {
494		if (gba->cpu.nextEvent == INT_MAX) {
495			break;
496		} else {
497			gba->cpu.cycles = gba->cpu.nextEvent;
498			GBAProcessEvents(&gba->board.d);
499			if (gba->memory.io[REG_IF >> 1]) {
500				newIRQs = gba->memory.io[REG_IF >> 1];
501				break;
502			}
503		}
504	}
505	gba->memory.io[REG_IF >> 1] = newIRQs | irqs;
506	return newIRQs;
507}
508
509int GBAHalt(struct GBA* gba) {
510	return GBAWaitForIRQ(gba);
511}
512
513static void _GBAVLog(struct GBA* gba, enum GBALogLevel level, const char* format, va_list args) {
514	if (!gba) {
515		struct GBAThread* threadContext = GBAThreadGetContext();
516		if (threadContext) {
517			gba = threadContext->gba;
518		}
519	}
520
521	if (gba && gba->logHandler) {
522		gba->logHandler(gba, level, format, args);
523		return;
524	}
525
526	if (gba && !(level & gba->logLevel) && level != GBA_LOG_FATAL) {
527		return;
528	}
529
530	vprintf(format, args);
531	printf("\n");
532
533	if (level == GBA_LOG_FATAL) {
534		abort();
535	}
536}
537
538void GBALog(struct GBA* gba, enum GBALogLevel level, const char* format, ...) {
539	va_list args;
540	va_start(args, format);
541	_GBAVLog(gba, level, format, args);
542	va_end(args);
543}
544
545void GBADebuggerLogShim(struct ARMDebugger* debugger, enum DebuggerLogLevel level, const char* format, ...) {
546	struct GBABoard* gbaBoard = 0;
547	if (debugger->cpu && debugger->cpu->board) {
548		gbaBoard = (struct GBABoard*) debugger->cpu->board;
549	}
550
551	enum GBALogLevel gbaLevel;
552	switch (level) {
553	case DEBUGGER_LOG_DEBUG:
554		gbaLevel = GBA_LOG_DEBUG;
555		break;
556	case DEBUGGER_LOG_INFO:
557		gbaLevel = GBA_LOG_INFO;
558		break;
559	case DEBUGGER_LOG_WARN:
560		gbaLevel = GBA_LOG_WARN;
561		break;
562	case DEBUGGER_LOG_ERROR:
563		gbaLevel = GBA_LOG_ERROR;
564		break;
565	}
566	va_list args;
567	va_start(args, format);
568	_GBAVLog(gbaBoard ? gbaBoard->p : 0, gbaLevel, format, args);
569	va_end(args);
570}
571
572
573void GBAHitStub(struct ARMBoard* board, uint32_t opcode) {
574	struct GBABoard* gbaBoard = (struct GBABoard*) board;
575	enum GBALogLevel level = GBA_LOG_FATAL;
576	if (gbaBoard->p->debugger) {
577		level = GBA_LOG_STUB;
578		ARMDebuggerEnter(gbaBoard->p->debugger, DEBUGGER_ENTER_ILLEGAL_OP);
579	}
580	GBALog(gbaBoard->p, level, "Stub opcode: %08x", opcode);
581}
582
583void GBAIllegal(struct ARMBoard* board, uint32_t opcode) {
584	struct GBABoard* gbaBoard = (struct GBABoard*) board;
585	GBALog(gbaBoard->p, GBA_LOG_WARN, "Illegal opcode: %08x", opcode);
586	if (gbaBoard->p->debugger) {
587		ARMDebuggerEnter(gbaBoard->p->debugger, DEBUGGER_ENTER_ILLEGAL_OP);
588	}
589}
590
591void _checkOverrides(struct GBA* gba, uint32_t id) {
592	int i;
593	for (i = 0; _overrides[i].id[0]; ++i) {
594		const uint32_t* overrideId = (const uint32_t*) _overrides[i].id;
595		if (*overrideId == id) {
596			switch (_overrides[i].type) {
597				case SAVEDATA_FLASH512:
598				case SAVEDATA_FLASH1M:
599					gba->memory.savedata.type = _overrides[i].type;
600					GBASavedataInitFlash(&gba->memory.savedata);
601					break;
602				case SAVEDATA_EEPROM:
603					GBASavedataInitEEPROM(&gba->memory.savedata);
604					break;
605				case SAVEDATA_SRAM:
606					GBASavedataInitSRAM(&gba->memory.savedata);
607					break;
608				case SAVEDATA_NONE:
609					break;
610			}
611
612			if (_overrides[i].gpio & GPIO_RTC) {
613				GBAGPIOInitRTC(&gba->memory.gpio);
614			}
615
616			if (_overrides[i].gpio & GPIO_GYRO) {
617				GBAGPIOInitGyro(&gba->memory.gpio);
618			}
619
620			if (_overrides[i].gpio & GPIO_RUMBLE) {
621				GBAGPIOInitRumble(&gba->memory.gpio);
622			}
623			return;
624		}
625	}
626}